Tesla_Rules Posted November 10, 2020 Share Posted November 10, 2020 Plat #7: Black The Fall Doubt The State Difficulty: 2/10 Enjoyment: 11/10 Wow. What an unbelievable game. Excellent game, didn't want it to end. Just blown away by the darkness of it and graphics. Which means my next game will be Inside - another game of that genre. I encourage everyone to add it to their library. 3 Link to comment Share on other sites More sharing options...
Popular Post TenebraZero Posted November 10, 2020 Popular Post Share Posted November 10, 2020 (edited) #64 Tokyo Xanadu (PSVITA) The legend of X.R.C. Obtain all trophies. Enjoyment 8/10 Difficulty 4/10 Time to plat 65 hours Edited November 10, 2020 by TenebraZero 8 Link to comment Share on other sites More sharing options...
travisaurasrex12 Posted November 10, 2020 Share Posted November 10, 2020 Axes Effect! Plat #18 Difficulty 1/10 Enjoyment 7/10 Honestly for a cheap easy plat I had a decent amount of fun 1 Link to comment Share on other sites More sharing options...
Omelette Paradise Posted November 11, 2020 Share Posted November 11, 2020 #419 & #420 - Crypto by POWGI Probably my least favourite POWGI game so far. It's based around cracking enigma codes but it felt rather messy to me and mistakes were easy to make. Enjoyment: 3/10 Difficulty: 2/10 #421 & #422 - Alphaset by POWGI This was much more like it. It's a crossword game with a twist: Each letter from the Latin alphabet can only be used once. Enjoyment: 9/10 Difficulty: 2/10 #423 & #424 - Epic Word Search Collection 2 This lives up to it's name. The game presents you with four huge word seach puzzles based around four different topics which are also each made up of 12 smaller sub sections based around another theme related to the main topic. Plenty of fun to be had with these. Enjoyment: 7/10 Difficulty: 2/10 2 Link to comment Share on other sites More sharing options...
Mr_Wright95 Posted November 11, 2020 Share Posted November 11, 2020 #66 Ultimate Knack: 5.41% Rarity Difficulty 4/10 Enjoyment 7.5/10 Currently my rarest platinum. This game was not overly hard and I did thoroughly enjoy it. However 5+ playthroughs to complete the platinum did reduce the overall enjoyment. This game cops a lot of flack on forums and the RNG nature of one of the trophies is certainly frustrating, but the sense of achievement for having completed this is greater for that exact reason. I am a huge fan of games in this genre and whilst this may not be as good as some of its counterparts. It is still a solid contribution to the genre. If you are worried about giving this a go because of the Platinum Rarity I would suggest still giving it a try! 4 Link to comment Share on other sites More sharing options...
Guest Posted November 11, 2020 Share Posted November 11, 2020 (edited) Watch Dogs: Legion Enjoyment: 3/10 Difficulty: 2/10 I really liked the first Watch Dogs and loved Watch Dogs 2. I have no idea what happened with this shit. I'll do a pros/cons list instead of a novel for hopeful brevity. Pros: - The hacking, which feels lacking compared to the previous two, is still relatively entertaining in small bits - I remember enjoying at least 2 side missions because they did something slightly different than literally every other mission, but it's not too much of a pro because I can't even remember what I did in them; just that I remember them being slightly different - The trophies involving specific recruits, such as the Bee person, are fun - I never have to play it again Alright buckle up Cons: - Genuinely every single main mission plays out the exact same: 1. Stealth your way (or just use the drone that the construction worker has to speed-run over 50% of missions) into a random area on the map (which you'll more than likely visit many more times in copy-and-paste missions later). 2. Hack a terminal/computer/person/whatever, which is often guarded by a fucking lock you have to find the key for or unlock somewhere else. 3. Leave. That's about the gist every main mission in the game, and a majority of the mandatory side missions for the platinum. - I know licensed music is expensive to put into a game, but the music on the radio is mostly uninspired. There's maybe 3-4 stations (One rock/screamo, one classical, one pop, and I think one is like a talk radio situation). I remember enjoying many songs from the first two games, but I ended up either turning the music off immediately or lowering the volume when driving. I didn't expect them to be able to, or even want to, put in some actually known songs, but Jesus. - So fucking buggy. I usually forgive games for crashing a couple times during a playthrough and/or having the occasional glitch, especially open world games, but the game crashed possibly 12 times from start to finish. It's not like I was doing anything crazy in the screen causing it to break, I usually was just driving or walking around. I had a perma-black screen in one of the final missions and couldn't move passed it until I quit out twice until it let me move on. It showed my character randomly tripping over stuff when I wasn't even close to any object. I would try to steal cars and the person whose car it was would exit the car at the speed of frozen molasses. - The concept of "Play as anyone and everyone" is extremely interesting and definitely the selling point of the game, but almost every single npc you can recruit is useless unless in an extremely specific scenarios. You can use the construction worker for every single mission, except the missions they make you use someone else, and be perfectly suited. As stated earlier, his drone lets you bypass most stuff (if it's an outside area) and his nail gun is silent so it's perfect for stealth. Outside of the ones needed for trophies, you don't need anyone else. A couple of the people you recruit after liberating areas (or whatever they call it in this game) are fun to use, but again useless. There's one that can throw bees at enemies, which is fun. but they kill them pretty slowly making it pointless, and a professional hitman (which I don't even think I got from liberating, but still liked him) who has a cool stealth takedown and a silenced pistol. - The story is aggressively generic, if not terrible, and is made thousands of times worse by not having a main character to even try to relate to. The characters who are real characters, like Bagley and Sabine, are still generic. Sabine is the standard I'm angry and want revenge type, and Bagley is the standard kind of comedy relief and sassy type. Both get old quick. There's actually a side mission after the main story that attempts to add a bit of juice to Bagley's character and they flush it away pretty quick. The story even ends on a twist clearly for the sake of a twist in an artificial attempt to make the story seem interesting, in the same way using hot sauce as lubricant makes sex exciting. - Absolutely horrendous collectibles. Not only are these glitching for tons of people, but they're basically untrackable without doing it yourself (ignoring some minor tracking in UPlay or whatever the shitbags call it now, because that runs at a dead snail's pace and I refuse to acknowledge it as legitimately useful). The audio logs are boring as they are in every single game, and the relics are pointless. The spending of $100,000 Watch Dogs dollars (if you count this as a collectible) is tedious, and also clearly made just for a trophy since buying that many clothes is, again, pointless. Unlock all skills, which involves going around the entire map collecting tech points (some you get from the story and other missions) and every one you collect is worth only fucking 10 (you need what feels like 14 quintillion) made me want to actually pass away painfully. 20 parcel deliveries: time-consuming and, say it with me, pointless. Every darts and drink location: kill me. And the paste up locations, which there are 47 and don't mark themselves off on the map when you do them so you if you miss you have to redo them until you find the one you missed like me, was the video game equivalent of getting your prostate checked by your own mother. I'm sorry for the minor breakdown in the last bullet point. TL;DR: Game's ass. One of the most painfully boring, arguably terrible, AAA games I've ever played. Edited November 11, 2020 by ChunkyKong64 Link to comment Share on other sites More sharing options...
Popular Post Puppeter04 Posted November 11, 2020 Popular Post Share Posted November 11, 2020 no 52 - The Wolf Among us why haven't I played this before? it was "fabulous" !! The story is interesting and original, though the capitules were short-lasting in my opinion And the end of the game left me with a lot of doubts I really liked that you could rewind to get the missing fables for the book, not like in TWD you have to be aware of the "save" for that damn stone, paper and scissors trophy, btw I didn't get in and left TWD with the pIlat but with 98% (sorry completionists out there) 'm not going to recommend it or say much more because 95% of those of us here have already played it 9 Link to comment Share on other sites More sharing options...
HellcoreFire Posted November 11, 2020 Share Posted November 11, 2020 11-11: Memories Retold ´#152 100% I think this can be done in a couple of hours but I waited to pop this until today because I started it close to Armistice Day anyway. Great story. 3 Link to comment Share on other sites More sharing options...
Popular Post Tesla_Rules Posted November 11, 2020 Popular Post Share Posted November 11, 2020 Plat #8: Donut County Difficulty: 2/10 Enjoyment: 10/10 Loved this game. It was short (too short!) but I had a blast, and loved the whole story and characters. Would be a good starter game for someone or maybe a rug rat. 6 Link to comment Share on other sites More sharing options...
Popular Post ZoutjeNL Posted November 11, 2020 Popular Post Share Posted November 11, 2020 #51 Cars 3: Driven to Win Enjoyment: 5/10 Difficulty: 2/10 So far this has been my least enjoyable game that I played on the PS4. I really like cartoon racers so I figured I gave this one a spin. It got some positive feedback so I was curious to try it out. Overall the game is fun the first two hours but it gets really repetitive fast... you need to get a star in each event on multiple game modes and it honestly is just a drag. This one took me a while to finish because I needed a break and still with that in mind I played max an hour at a time before I got very bored. Even though it is an easy plat I wouldn't recommend it as it is just the same thing over and over again. The stunt races were probably my favourite kind of events. Also the same lines are on repeat forever which can get annoying. Maybe I expected too much of a kids game but it it definitely wasn't as great as some people claimed it to be. 7 Link to comment Share on other sites More sharing options...
Popular Post MilanYildirim Posted November 11, 2020 Popular Post Share Posted November 11, 2020 192# God of War ( ps3 ) Man, mechanics on ps2 games are mad. I'm glad it's out of the way now 10 Link to comment Share on other sites More sharing options...
Popular Post starcrunch061 Posted November 11, 2020 Popular Post Share Posted November 11, 2020 (edited) Plat #415: Nioh You are Nioh Obtained all trophies Well, despite some missteps here and there, I can say that this was a remarkably fun game to while away my time. I made the decision that I would limit online searching to Kodama locations (only after finishing missions), and for the most part, I stuck with it. I did look up patronage farming...and was glad I did, since a thread on this very site probably saved me 5-10 more hours of gameplay. But I was in no way efficient in my plat run, but that's OK, because I mostly enjoyed myself. Nioh is clearly in the vein of Dark Souls, but it does enough of its own things to be considered in its own right. Not everything works. I found the loot system atrocious (why can't I just auto-sell, or auto-donate gear that isn't Divine level?), though with hefty adjustments, I could be made to believe in it. I did like piecing together Divine armor to be able to attach it to my own armor and raise its level (and in general, I found the Soul Matching system, once I figured it out, to be quite strong, though costs were insanely unbalanced). The revenant system was a little weak, because revenants were so easy to beat down, even if they were 100 levels above you (which was nice, because it allowed me to farm cash without actually feeling like I was farming cash). Plus, it allowed me to obtain (rather easily) a pretty great set of armor, which carried me throughout NG+, and required almost no effort to obtain (though it was costly to raise its levels). But some things really add to the game. I was initially put off by the mission structure, but I've come to like it a lot now, and would love to see its implementation in Nioh 2 and other games moving forward. I liked the set checkpoints and shortcuts, and liked that they were reset when you left. It makes things like level speedruns much more fun. Bosses were huge and mostly imposing. They fought differently, and I imagine that everyone has their own, "This is the worst boss ever!" (for me, that would be Yuki-Onna, though Hanzo is a very close second; how many caltrops can one person hold in their ninja robes?). I played both NG and NG+ completely solo, and beat every mission on both except the Iga Style, which was by FAR my worst mission in the game (I didn't even try it on NG+). I was a little disappointed in NG+ honestly; I died very few times, and mostly just powered through. Honestly, I might just pick up the DLC to see how much harder NG++ is (everyone says it's a huge upgrade, so I'd like to see it for myself). But that won't be now. Nioh was a good game, but the patronage trophy kind of soured me on the experience. When I finally broke down and looked for farming methods, lots of people said things like, "Oh, you'll get naturally when you go through Way of the Strong!" As Cletus once said on the Simpsons...they's lyin'. I recommend this game to Souls fans. The loot system will likely put you off if you love Souls, but the germ of a good idea is there. On to new pastures...and finishing up old games. Edited November 11, 2020 by starcrunch061 18 Link to comment Share on other sites More sharing options...
Popular Post IesuHado Posted November 11, 2020 Popular Post Share Posted November 11, 2020 Platinum N° 157 and 158 - Metro 2033 Redux and Metro Last Light Redux METRO 2033 REDUX Platinum TrophyGet all Trophies. METRO LAST LIGHT REDUX Platinum TrophyGet all Trophies. STATS (PERSONAL OPINION): - Enjoyment: 7/10 (General) - 7/10 (Going for Platinum) - Platinum Difficulty: 3/10 - Would I recommend it: Yes! But try to get them both as one in a deal for 8.99$ Hello all!, today I´m here again with two platinums in one post ?, but there are not from a saga I knowed this time but one I not and just discovered playing this two really good games and I feel great for that! The series started (from what I know) based in a book and later the games came out for the PS3 generation time, I don´t know if the games where as good in that moments but for the Redux versión that is the one I played for PS4 I can say yes, they are! Also I talking about the two games as one cause really there is not to many changes from one to another so all I´m going to say aply for both. Metro 2033 Redux start his story in a Moscu metro after a war that end with normal life when they shoot a bomb and almost kill all. People who survived refuge they self in the BIG metro system of the city and I gotta tell this works awesome for the game cause the atmosphere and general feeling of the game is so well made it that make you to want to know more about this universe and his people. On the other hand Metro Last Ligh Redux continue the story just where the first one end it with the same protagonista and everything and honestly doesn´t add too many new thing to the gameplay BUT it adds so many interesting things and conflicts to the story so if you liked the first one this is a must. The gameplay is a good is your normal FPS with resources and survival management, graphics I think they are okay for the time the game realeased, music and ilumination are on point with the saga and the story is the winner here with the strongest part that will make you want to explore this ruined place. Platinum trophy for both games are easy and fast and there is not any tediuos big grind/online trophy over there so is everything fine and enjoyable if you like to go for it. You also can get both games in deals so that´s the way I recommend you to pick it up. Well that is all for now. Wish you a happy day and week and cheers! ? 14 Link to comment Share on other sites More sharing options...
Guest Posted November 11, 2020 Share Posted November 11, 2020 (edited) Sekiro: Shadow Die Twice Enjoyment: 7/10 Difficulty: 8/10 I'm awful at this game so I can't give a fair and objective review, but that's not gonna stop me from giving my opinion. It's also my last PS4-only platinum, so a hell of a way to end an era. Pros: - Absolutely gorgeous - World design is generally intricate - Environmental story, while not as interesting to me as Souls or Bloodborne, is still second to none. - Most boss fights are a spectacle, and most bosses are completely learnable. - Extremely complex, reflex-based combat that, in all truth, I'm awful at so I can't give an objective opinion. Just watch a pro on YouTube and you'll see how good it actually is. - Fountainhead Palace might be my favorite location in any souls game, even if it's for visuals alone. Cons: (This looks more complainy that it is; these are all minor gripes) - Too many mini-bosses. I get mini-bosses are fun in these types of games, but a lot of them are rehashes/reskins of other ones. This is mainly a con because of the ones that block your story path, but most you can run passed or ignore so generally they're not intrusive. Outside of getting prayer beads, there's not much use. - A couple of bosses, as is tradition with From Software, are either boring or uninspired. The Folding Screen Monkeys is a cool gimmick/puzzle boss at first, but on replays or NG+ they're tedious. The rematch with the Guardian Ape in the cave with its partner is possibly another attempt at them rehashing Ornstein and Smough and it once again doesn't work. Although both of these fights are easy and I understand the lore reasons for having them, I found them a bit unneeded. I also think the Blazing Bull, while a fun boss to watch and was featured in the gameplay trailers, wasn't that great. - The Acquire All Skills trophy. The only trophy you have to grind for, and it's a hell of a grind. Killing the same couple of enemies repeatedly and seeing your exp grow slightly was unnessacary. They could've made a lot of the skills cheaper to get, especially because most people won't even use a majority of these since by the time you get them all you've mastered the game. - The Chained Ogre at the beginning of the game. A very minor gripe, but I genuinely see him at a badly designed enemy solely because he shouldn't one of your first main challenges. You barely fight anything like him for the rest of the game, so putting him this early, in which you're still learning everything, is the equivalent of teaching a vegan hot to properly cook a steak. You're learning something you'll never really need to know. He's obviously pretty easy once you learn how to do everything, but it's an unneeded learning curve. (He's also the reason I quit playing back when the game launched, so there's a bias). TL;DR: Great game, some bullshit. This describes every From Software game. Edited November 11, 2020 by ChunkyKong64 Link to comment Share on other sites More sharing options...
Popular Post mr2k_pdh Posted November 11, 2020 Popular Post Share Posted November 11, 2020 #57 - Final Fantasy XII: The Zodiac Age Champion of Ivalice Collected all other trophies. --- 11.62% | Rare 9 Link to comment Share on other sites More sharing options...
percy547389126yv Posted November 11, 2020 Share Posted November 11, 2020 #615 Dark Sauce Link to comment Share on other sites More sharing options...
Popular Post NurseTatiana Posted November 11, 2020 Popular Post Share Posted November 11, 2020 #217 Black Mirror Every Trophy Accomplished Get all the trophies! 55.62% COMMON 12.5% PSN Rarity Enjoyment 8/10 Difficulty 2/10 Soundtracks 7/10 Time Estimated 4h My review pretty good game I enjoyed it. A good story and enjoyable short ride to the platinum. The only problem was the character not grabbing certain objects because of the camera angels but other than that I recommend anyone to get it when its one sale now. #218 Stifled (EU) Eden Return 16.14% RARE 2.9% PSN Rarity Enjoyment 7/10 Difficulty 2/10 Soundtracks 6/10 Time Estimated 2-5h My review This game was very weird to me I guess because its supposed to be played on the VR. I hope if they drop a sale here on the Black Friday I wish to get one. Next platinum? Honestly I'm not sure. Im targeting the survival horror genre this days regardless of their difficulty. (Sorry about my grammar). 6 Link to comment Share on other sites More sharing options...
Trumpet_Boi_208 Posted November 12, 2020 Share Posted November 12, 2020 #20: Thumper Difficulty: 7/10. Thumper is a fast rhythm violence game that only gets faster as you go, making the S ranks in later levels more difficult to achieve. The speed combined with being good makes this a challenging rhythm game. Enjoyment: 8.5/10. Despite some minor frustrations in a couple later levels, Thumper is a thrilling rhythm game, that will demand your attention with heart thumping rhythms to thump. 1 Link to comment Share on other sites More sharing options...
Popular Post z-Blazee Posted November 12, 2020 Popular Post Share Posted November 12, 2020 #278 - Disgaea D2 Universal Recognition Requirement: Complete all other trophies. You collected all the trophies! Congratulations! Please continue down your path to greatness! 10 Link to comment Share on other sites More sharing options...
Popular Post Intoner_Zero Posted November 12, 2020 Popular Post Share Posted November 12, 2020 (edited) Plat #153- Afterparty Pretty enjoyable game from the people of Night School Studio, who are also responsible for Oxenfree! The gameplay is basically the same when compared with Oxenfree, but the premise of Afterparty is so much more wild and freaky fun. Long story short, chat up demons and dead souls while chugging all the alcohol Hell has to offer in an attempt to outdrink Satan for the grand prize of living in the Earthly plane once again. It's not all drunken partying though; the relationship dynamic of Milo and Lola can be hard hitting and cathartic and you also find that, just like everybody else, demons have their problems too. Downsides are that you just basically go back and forth doing stuff and some load times can get pretty lengthy. ?????? Edited November 12, 2020 by Bittersweet 11 Link to comment Share on other sites More sharing options...
Popular Post PooPooBlast Posted November 12, 2020 Popular Post Share Posted November 12, 2020 (edited) #150 Milestone Yakuza 6 So this is it huh… This is where the Dragon’s story ends. To say that the series affected how I view gaming as a source of entertainment would be an understatement. Credit to a random person on YouTube where they eloquently described the Yakuza series as the "Swiss Army Knife" of gaming and I couldn’t think of a more appropriate analogy. From goofy side activities that are just plain ol’ fun and what video games should be all about, to well-written characters and stories, it really is the Jack-of-all Trades, at least in my eyes anyway. This is such a somber moment for me and I know at the end of the day they’re just video games but the Yakuza series really moved me in ways like no other entertainment medium. As cheesy as it sounds, I just love the life lessons or themes that always come out of those games. Meaning of friendship, family, parents, sacrifices and dreams. Especially dreams. How far people are willing to go to see their loved ones and themselves achieve those goals. Anyway, rambling aside… Let’s talk about the game itself. Yakuza 6’s story picks off right from the ending of Yakuza 5 and sees Kiryu piecing together what happened after he finds Haruka comatose and with a mysterious newborn nonetheless. Naturally, you seek to find answers and I’ll leave the story at that… Minigames: After finishing the behemoth that was Yakuza 5, Yakuza 6 was literally about a 1/3 of its total length. Not surprising considering Yakuza 5 had 5 controllable characters. But 68 hours of logged game time is nothing to scoff at either in Yakuza 6 so it was decent in length. It brought with it the following minigames which I thought were worth highlighting: Internet chat: This minigame pits Kiryu into an internet café where he puts his perverted uncle glasses on and starts chatting them young ladies . Your job is to respond or not respond to certain aspects and see where *ahem* it goes from there. Oh yea did I mention that the ladies are real? As in, they’re actual real life recordings which is kind of not something you want people to catch you watching while playing RIZAP Gym: This involves the Dragon of DoGYMa hitting the gym and working out. It’s actually pretty simple but I liked it just because it felt like a mini throwback to GTA San Andreas in that regards. Bar Chat: As the name implies, you hit a bar and you start chatting up the folks there, increasing a friendship meter and becoming friends which unlocks their substories. You can play darts, karaoke, converse with people and order food there. Pretty cool place to chill at. Hostesses/Karaoke: Those aren’t particularly new to the Yakuza series but they were changed from the typical formula and I liked the new set up! Best thing of course is when you take the hostesses to do Karaoke and sing your heart out with them. Easily my favourite song was Like a Butterfly with Saki. She was the best girl! Spoiler That’s about it for minigames. Other things like Clan Wars, baseball simulation and spearfishing minigames were decent/okay. Substories: Despite their relatively few numbers (51 substories), a lot of them were actually more involved than your typical substories so it makes up for it in quality. There were lots of good ones and the devs also added a bunch of throwbacks to some old substories that I won’t spoil the surprises here. It’s best you experience it yourself when you get there Soundtrack: And this brings us to my favourite part when writing the Yakuza plat posts, the soundtracks! I think Yakuza 6 may possibly have one of the best Yakuza soundtracks out there. I can’t post everything because I’d be here all day so grab a pair of headphones and enjoy my personal Top 12 tracks! (No Spoilers) Spoiler 12. This one plays during random encounters in the city of Onomichi. Some person suggested it sounds a bit like e1m1 from doom and now that I think about it, it kinda does! 11. Hype track that plays when fighting large hordes of goons. 10. Like the above, plays when fighting hordes of goons, albeit from a certain Family of goons! 9. Yet another one that plays when you fight a special horde of goons. Pretty hype! 8. I absolutely hate the fact that it plays literally once or twice in the game because it's tied to a specific substory. Sounds like a cool jam session 7. Yet another track that sounds like a dope jam session or something you'd hear friends jamming to. Funny enough, it plays in the tutorial when the game's teaching you some of the combat moves. 6. I aptly like to term this song as "Kiryu and the boyz" which makes sense once you play the game . Plays in one of the long battle sequences! 5. This one plays against the chinese triads and guess what.. you'll be running into them a bunch of times so more chances to hear this track! Yay?!! 4. Can't say when it plays as that'll be a spoiler but it's against a boss and let's just say.. it sounds dope AF! 3. Not really a spoiler as if you played the Yakuza series you'd immediately recognize that this is Amon's theme which never gets old. 2. Let's just say I felt like breaking shit (in a good way) when this played . Plays against a certain boss I won't spoil. 1. And appropriately placed as #1 is Destiny. The violin and the strings in general are just absolutely beautiful. I think this may be one of the best if not the best Yakuza track out there. It still feels surreal that this is the last time I'd be playing as Kiryu but with Yakuza 7 having just been released, at least the series is still going strong. Here's to a future that is blessed with more Yakuzas to come . Thank you RGG studios and Cheers!! Plat screenshot Spoiler I think Majima Might be hiding in that cone Edited November 12, 2020 by PooPooBlast 23 Link to comment Share on other sites More sharing options...
Popular Post Elvick_ Posted November 12, 2020 Popular Post Share Posted November 12, 2020 (edited) Platinum #216 Middle-Earth: Shadow of Mordor [PS4] Master of Mordor One has walked in Mordor. Have mixed feelings about this game. It's a game that if you approach it the "wrong" way early on it really drops your enjoyment and hurts the pacing. Basically if you 100% the first area, you'll likely feel like I did... that the game is tedious and annoying. As soon as you hit the second area, you start unlocking the better abilities to brand and make full use of the systems in the game which make it more fun and less tedious/frustrating. So if you just plow through story missions and nothing else, doing the clean up would probably be a lot less annoying. I don't think games should be designed that way, they should have given you branding well before the arrow teleport stealth kill thing. And I made the mistake of not doing the dwarf earlier so couldn't ever parry those dog things which was incredibly frustrating. That should've been sooner too, technically it would have but I didn't know. It hurt my enjoyment solely because I chose to do other things first. Would've preferred stat/ability progression to be more linear, at least in terms of the story given abilities. And then you have annoying ass trophies like getting a level 25 rune, instead of just being RNG, you have to set it all up which is just incredibly frustrating and tedious. Even with the upgrades and everything else it's just not fun, so the trophy list itself is a drag on the game too. Now, I don't really like RNG either. So of the two I definitely prefer having control to set up what I get... but, I'd rather have neither for what amounts to a pointless 'equipment' system that doesn't really serve too much of a function anyway. If they removed it, the game wouldn't have lost anything. I'd have rather had the ability to gather materials and upgrade my weapons with them. Give a reason to hunt things. I liked the music [other than one moment where it was weird, I think it was the credit song but I can't recall]. I enjoyed the lore of it, the story was... enjoyable, but not great. I feel like the structure of the story just didn't work too well so some of it just felt like you were playing a 'friend of the week', a play on monster of the week episodes. Where you'd just get a friend for an 'episode', then they disappear forever with not much development for any of them, and then once the credits roll they're gone forever. The nemesis system is amazing in concept, but I think it needs work. I don't know how, or if, the sequel improved on it. But at times there would be orcs that'd be like, "oh you again, you ran from me last time blah blah" and I swear I'd never seen them before in my life. Other times, when I paid a bit more attention [largely to set up for the 25 ruin, or the 5 body guard betrayal], I'd notice the same orc appear a few times and it was really neat. But the orcs are all so similar in traits most of the time and their names aren't generally catchy enough to keep track of them all. They just end up being a bunch of murder fodder. They're not much different from the generic NPCs really. Other than the dude with a fire on his head. Maybe they should have lowered the amount of slots available. I talked about this in a status update, but when I was aiming to get an orc to kill me to become Captain and then promote him to War Chief, I was also setting up my five guard betrayal. While I was fighting one of my to-be guards, I saw a rando orc running at us so I shot him in the face and it killed my Chosen One.... only to later have him re-appear with metal on his eyeball and to say something like, "You thought you killed me, but I'll get ya this time". And that was cool. Other than the fact I couldn't tell the difference between a Captain and a random NPC in the horde. Eventually I got him to War Chief and killed him, and all the body guards too. But reloaded it to save my boy. I also wish you could have given orders through a bird or some shit. Just send orders out to the various guys you have under your control, instead of needing to run out there find them, then grab and re-mind meld with them over and over and over. It's just so tedious to go through the set up of the entire system and needed a lot of streamlining the process. You could have had the convenience without breaking 'immersion'. You set up those "free" get togethers with your War Chiefs without any real say in how that happens, they just waltz up. So if you can accept that you can accept a bird or a bat delivering a message to your minions. But I guess not. Wonder if the sequel lets you do that. The online on there puts me off even trying tbh... and how tedious some of this got. The final boss battle(s), if you can even call them that, were incredibly underwhelming. I'm glad I got back into it, just wish they didn't add some pointless online trophy. It was enjoyable in the middle, dragged in the start and dragged in the platinum earning. But I liked it over all. I know I said a lot of negative things, but it's just easier to explain how I feel about negative impressions than explain how/why I liked things. The online trophy could have just been optional online with a spoofed 'npc' trigger, where maybe a slave tried to uprise and you get revenge for them instead of another player. Nioh has similar with it's online functionality of dead players, there are npc versions offline too. Always have an offline way to earn these things. Sheesh, it shouldn't be that hard. Don't companies want us to be able to play their game and get the full enjoyment of it? Why add a feature that you will eventually shut off? The feature doesn't really serve much purpose anyway. The 30 freed slaves in 3 minutes or whatever wasn't too bad, got it the first attempt. But man there's a lot of frustrating set up trophies to watch out for. I backed up my save almost every step of the way too so closing and reopening was a pain in the ass. If only the PlayStation 4 was as powerful as the PlayStation Vita and could upload a save without closing a game. Just took me, 6 years, 2 weeks, 4 hours, 54 minutes, 59 seconds. edit; Oh goodness, forgot to talk about the janky ass traversal. I got stuck just doing nothing against walls so many times, or stuck on a ledge just refusing to jump off it. It was incredibly frustrating to navigate the world at times. Especially on a caragor thing Edited November 12, 2020 by Elvick_ 12 Link to comment Share on other sites More sharing options...
Popular Post No longer here Posted November 12, 2020 Popular Post Share Posted November 12, 2020 #111 - Ghostrunner Difficulty: 5/10 Fun: 8.5/10 PSNP Rarity: 17.12% PSN Rarity: 1.5% Great and fun game to play!! The movement is very fluid and fun, you honestly feel like a cyber ninja. The game can be buggy at times but are bearable. The difficulty comes up near the end of the game where your skills will be tested!! Another one added to the collection! 5 Link to comment Share on other sites More sharing options...
Hanzoadam Posted November 12, 2020 Share Posted November 12, 2020 492 Rusty Gun Oh Geezer! Obtain all trophies 491 Ultra Hat Dimension Platinum Hat Get all other trophies. 490 Active Neurons 2 Active Neurons 2 Platinum Good job! Completed all tasks! 489 Word Wheel By Powgi (Vita) The Wheel McCoy Collect all the trophies 488 Iro Hero Iro Hero Unlock all other trophies 487 Tamiku Platinum Tamiku Get all other trophies. 2 Link to comment Share on other sites More sharing options...
Popular Post Shrooba Posted November 12, 2020 Popular Post Share Posted November 12, 2020 Platinum #37 - Gran Turismo Platinum Trophy Gran Turismo Sport I can't believe I got this plat! With getting 91 wins in ranked online, alongside a really long grind to level 50, this is my hardest plat and it was a doozy! An amazing racing game by Polyphony, they really did an incredible job with this game. It's usually pretty cheap, so if you're up to the challenge, this is a great game to get into! Difficulty: 10/10 Enjoyment: 10/10 9 Link to comment Share on other sites More sharing options...
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