Akhil1234 Posted December 28, 2020 Share Posted December 28, 2020 #47. Singularity. One of the underrated ps3 titles. Upcoming plat is twd season 1. Link to comment Share on other sites More sharing options...
Popular Post ASMODAIOS344 Posted December 28, 2020 Popular Post Share Posted December 28, 2020 (edited) I Am the Night Completed Batman: The Enemy Within The second season start one year after the first and from the start you understand how epic will be, not only from the perfomance side(no stupid glitches) but the script and the relationship between the characters. The bond between Bruce Wayne and John Doe is unique, like something out the work of Grant Morrison, something very archetypical either Nietzsche or Heraclitus Edited December 28, 2020 by ASMODAIOS344 5 Link to comment Share on other sites More sharing options...
Popular Post Undead Wolf Posted December 29, 2020 Popular Post Share Posted December 29, 2020 #341 - Erica That's a Wrap Unlock all bronze, silver and gold trophies. As an FMV game, it lives or dies by its story, and I thought Erica told a pretty compelling one. It has a mystery that you unravel as you progress further into the game, and I wanted to keep playing to find out more. I thought it was very well acted - it felt like watching a movie. As you would expect, the interaction is quite limited, but you do get to make choices about what to say and what to interact with which leads to different scenes, and ultimately, a few different endings. That helped things stay fresh for me for the first 3 playthroughs at least. Unfortunately, to get the platinum, a minimum of 5 playthroughs was needed, and with no way to skip scenes you previously watched, it got a bit tedious towards the end. Still, the game is short enough (bit under an hour and a half) to the point where it didn't overstay its welcome for *too* long. I'm really happy with the game overall and I'm definitely going to look into playing some more FMV games in the future. Late Shift was another good one I played a few years back. #342 - Castle Crashers Trophy Crasher Earn all Trophies This is a game I've always heard good things about, but I didn't have anyone to play it with back when this launched originally. That's where the remaster comes in. Now I did buy the remaster when it came out like a year ago, but an infinite loading screen bug meant it was unplayable in co-op which is obviously the intended way to play it. I figured it wouldn't take long for a patch to come along and fix that, but little did I know that would take like a year to arrive... Even with that bug now fixed, it was still pretty laggy to play in co-op. Not the end of world, but it was annoying. That aside, I'm glad I could finally play this. It's a fun little 2D hack and slash that harkens back to the days of Newgrounds and Xbox Live arcade. I found it quite charming. I'm glad I could experience it with my buddy @Redgrave after all this time. ? 8 Link to comment Share on other sites More sharing options...
Popular Post StraightVege Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Worthy of Legend #248 1.68%Ultra Rare Sometimes, being a completionist can result in your initially positive opinion of a game taking a turn for the worse, because you stick with it for such a lengthy stretch—long enough to notice the issues. That is certainly the case with Jotun, a methodically paced action-adventure title with very appealing, hand-drawn graphics. Thora is a hardy Viking warrior woman, related to Thor himself, who dies pitifully in a shipwreck, disqualifying her for entry into Valhalla. Fortunately, Odin is feeling generous enough to provide her a second opportunity to earn passage, by defeating enormous elemental beings called jötunn in battle, hopefully impressing the gods. She'll have to accomplish this with nothing more than her oversized axe, and a handful of godly powers she'll be blessed with over the course of her journey. I'd assume the blood of Thor is the only reason this puny mortal can survive a bit of punishment from her colossal opponents without being crushed to a fine paste. Jotun is essentially a boss rush game, in the vein of Titan Souls, Furi, and so on. There are two stunningly beautiful areas which must be explored per boss to unlock the encounter, featuring sparse puzzles and enemies, but these simple levels mostly serve as breaks between the six grand battles. The core combat is really basic, but probably works as well as it does because of that: Thora has a fast attack, a painfully slow heavy attack that inflicts more damage, and a dodge roll, which can be used to cancel the attack animations (very useful and necessary!). You can also do a 3-hit combo with the fast attack, or a rolling poke, but these options are only occasionally valuable. Bosses often lumber around, giving you plenty of time to hack away at their girthy ankles, but if you're positioned poorly during their attacks, no amount of dodging is likely to save you from being hit. As their health bar decreases, they gain new moves and behaviors at certain thresholds. It's a pretty unique, very deliberate approach to combat, which I quite liked at first. As you gradually gain abilities from god shrines through exploration, the pace of fights can be sped-up significantly, which is required for the time trial challenges. Used in unison, the ability which increases the speed of your actions, along with the one that boosts damage can make short work of your gargantuan adversaries. Honestly, I was thoroughly impressed with the game on my first story playthrough. Gorgeous art, reminiscent of a classic cartoon; fittingly epic soundtrack, worthy of battling godlike entities (I mean, just listen to this); likeable main character, voiced with passion in Icelandic; fairly novel approach to melee combat... what's not to love? Where has this game been all my life?! Well, upon entering Valhalla mode, my disposition towards Jotun quickly soured. It's essentially the hard setting, where bosses have new mechanics and increased health, besides hitting you harder. Here, you're also tasked with beating them in two ways to earn the related trophies: "Shun the Gods" is defeating them without powers, and you must perfect them as well (no damage). Thankfully, these can be done separately! This is when every flaw in the boss design and combat became glaringly apparent to me. Most of the bosses in Jotun are way too dependent on luck for success, especially Odin, Hagalaz, and Fé. If you happen to get a bad attack pattern, you're going to be hit or even die, regardless of how you respond—it's beyond your control. These particular bosses are atrociously balanced for a no powers kill, and are only marginally better on a perfect. To make matters even worse, there is no period of invincibility after being hit, so you can easily be combo-ed from full health to zero instantly. I practiced Odin for nearly 5 hours, and half of my failures weren't even my fault, since his Al decided to use an unavoidable combination of jötunn summons and homing spears. Shockingly amateurish design! Unavoidable damage is one of my biggest deal-breakers, doubly so if it's going to outright kill me and waste my time. Additionally, I discovered that the game's weird isometric perspective leaves a lot to be desired. It makes the hitboxes seriously wonky, and appears to alter the timing and positioning for dodges. Depending on whether you're above or below a boss, attacks can feel completely different to deal with, such as Fe's shield throw, or Isa's ice breath. At times, it suddenly zooms way out to show you the entire arena, and this can really mess up your timing on stuff such as hitting Odin's spears out of the air—so irritating! It's also too easy to become obscured behind the massive boss models, get stuck on them, and be unable to tell where your attacks are aimed, or where the boss hitbox is. It feels just terrible when you're standing around under a boss, swinging wildly and doing no damage. Talk about frustration! I almost envy casual players who experienced Jotun's story once, and put it aside, all the while thinking it's a masterpiece. Not me, sadly; I found the gameplay to be inherently flawed, and Valhalla mode fiercely exposes the problems, so I can't recommend the game from a completionist viewpoint. Maybe I'll return to it someday, after I forget about being put through the wringer, and just enjoy a regular run. There are many aspects about it that are laudable, and it was clearly made with a lot of heart. I want to love it, but some truly awful design choices sucked all the fun out. Some of these developers need a stern talking-to about fairness, an element that's of paramount importance to me in an action title. Their next game, Sundered, seemed be better in this regard, on the bright side. If you wish to see the fruits of my suffering, I made a video guide for the perfect Valhalla fights. It also includes "Shun the Gods" Hagalaz and Odin as a bonus, since I thought those were the two toughest encounters in the game by far: Spoiler Platinum screenshot: Spoiler https://scontent-lax3-2.xx.fbcdn.net/v/t1.0-9/133747909_1583604178490552_4946742974604408702_o.jpg?_nc_cat=111&ccb=2&_nc_sid=730e14&_nc_ohc=YrhX-XXSaeIAX9p2kTb&_nc_ht=scontent-lax3-2.xx&oh=4d36589f92ca9795f60d6638e65dc3a1&oe=600E111B 14 Link to comment Share on other sites More sharing options...
Popular Post Omelette Paradise Posted December 29, 2020 Popular Post Share Posted December 29, 2020 #445 - Farming Simulator 19 The grind is over and I'm back up to date with a full set of Farming Simulator platinums not including the multiple stacks for Farming Simulator 15. I'm a fan of these games. They're relaxing to play whilst listening to podcasts on Spotify or even whilst watching TV if using remote play. Trophy wise the game is simple and each of them requires grinding of some sort but what complicates things is how obtuse the game can be at times with players very much left to figure stuff out by themselves. There is a very brief tutorial when starting a new game on the Ravenport map but that's it. Ravenport is definitely the best map to use if you're only interested in the trophies as it has huge fields (Felsbrunn is better if you want variety and a more interesting map but the fields are much smaller). There are many user created maps in the mods section that are worth taking a look at as quite a lot of them are in fact better than the two included by the devs. There are quite a few annoying bugs that have carried over from previous games that that really annoy me such as how easily the equipment gets stuck to random objects like glue. A reset vehicle button or an option to do this via the menus would have been handy. Another thing that annoys me in each of these titles is the lack of intelligence from the hired workers who frequently get stuck on objects or "finish" tasks without actually finishing them. It's always been bad but in this game it felt like it was worse than it's ever been. The less said about it the better to be honest. To be honest, I'm kinda sad that Farming Simulator 20 didn't release on Vita as I enjoyed the mobile versions of the series plus there will now be a number missing when Farming Simulator 21 is released on either PS4 (?) or PS5 (?). Anyway, back to the farmhouse for me because that's enough farming for now Enjoyment: 8/10 Difficulty: 4/10 7 Link to comment Share on other sites More sharing options...
Popular Post You Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Platinum 175 Quite possibly my GOTY, can't believe I have never played this 2006 classic until this week. I have not had this much fun on a game since GTA3 (my favourite game on PS2) Great writing and I really like all of the characters. I wish Rockstar still make games as good as this. 6 Link to comment Share on other sites More sharing options...
Popular Post BacklogGamer964 Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Gnasty's Demise - Spyro The Dragon (PS4) My 15th Platinum, and 16th 100% on this account. I absolutely LOVE this game. One of my favourites on PS1 as a kid and this remake just hits every spot perfectly for me. Would recommend picking it up to everyone, especially as it's going cheap on the PSN sale. 7 Link to comment Share on other sites More sharing options...
Popular Post Zircon_Lotus Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Platinum #103 Atelier Lydie & Suelle: The Alchemist and the Mysterious Paintings This is the third and final entry of the "Mysterious" trilogy. After helping a book recover it's memories with Sophie, traveling the world with a portable Atelier with Firis, it would be hard to guess what the final entry would be, and Gust chose another unusual setting: exploring worlds inside paintings. The story is like all the other Atelier entries: the focus is on the development of a novice alchemist. In this game are the twins Lydie and Suelle, as they improve their skills to fulfill the promise made with their mother: to run the best Atelier of the country. Like on previous Atelier games the main story is simple, and the best parts come with the interactions between the characters. To me this game is the best of the Mysterious trilogy when talking about characters. They didnt create many one-time only, boring side characters, but brought back the best ones from the previous two games. And the few new faces were very well done. The fun I had with their interactions made my remember the good times I had playing the Arland games, specially Meruru. The gameplay aspect is also very strong. I really liked the synthesis system, and the 6 party combat system was good too. This entry does not have a time limit like some of the older games, so you are free to do things how you see fit. Personally I think Atelier games function better with a time limit, and even more while going for the platinum, but I cant deny that its good to do things without worrying about time. In this game we explore not only areas from the real world, but the worlds inside the Mysterious Paintings. I really liked this. Each world is unique, charming and beautiful, and they often reminded me of Blue Reflection, another very good game by Gust. The tradeoff is that we have few real world areas to explore. Personally I like the feeling of going to far away lands to explore and gather the best materials while managing my basket and the duration of the travel. But, like I said, this game does not have time limits, and going back and forth from Merveille (a very charming town) is so easy that we cant experience this. Personally this was a letdown. Graphically this game is not good. I think it was a step up from Firis, but it still is a graphically inferior game. Obviously you dont play games like this because of graphics, but it would not hurt if it was better, specially the weird looking and shaped plants. When far things look fine, but when close some are really ugly. Gladly the same cant be said about the soundtrack, that is amazing, specially the themes for the paintings worlds. Difficulty wise this game is easy. You have access too early to materials with good traits, so you can synthesize good bombs very early, making fights a joke, specially if you use Firis as a support. She is unbelievable broken. The only hard part is a boss fight on chapter 11 that is unexpected hard if you dont have good consumables. The same can be said about the trophies: without the time limit you dont need to worry about character events, specially because none of them is missable. There are only two missable trophies too, so its easy to track them and avoiding another playthrough. Even the two superbosses are very easy if you create the equipments on the guide. On normal I didnt even need to use a single item aside from Star Sprinkle. Normally I would use a Ori Bomb with Twin Power with Sophie, and the follow-up from Firis would defeat Palmyra or Termina. If the boss survived she would die from the Alt follow-up after attacking with Suelle. Maybe my very high level (almost 100) made things easier. In the end Atelier Lydie and Suelle was a very good ending to the Mysterious trilogy. To me it was the best from the three, and up there to me alongside Rorona and Ayesha. The twins are very funny, mischievous and cute, and you cant help but cheer for their success. I started liking Suelle more, but by the end I think Lydie was my favorite. The chemestry between the characters is great, and I had great laughs. But be prepared, there are a few emotional moments too, but nothing that will make you cry. It's just sad that we probably wont see more of Lydie, Suelle, Sophie, Firis and Lucia. I would not advise you to play this game if you have not played the previous two, but I think this trilogy is a good starting point for a new Atelier player, because you can enjoy the game fully without worrying about time. I like the time limit system, but I understand that it might scare newcomers, specially if they want to fully enjoy all events, fight all bosses and craft the best items. 13 Link to comment Share on other sites More sharing options...
Popular Post hsn963 Posted December 29, 2020 Popular Post Share Posted December 29, 2020 SEKIRO #152 : SEKIRO Liked this game more then the rest of From's titles, maybe because I'm a big fan of Tenchu series, my only take, is that it feels as though you're playing as the bad guy. 12 Link to comment Share on other sites More sharing options...
Popular Post TwilightSpira Posted December 29, 2020 Popular Post Share Posted December 29, 2020 PLATINUM 239 - THUMPER What an experience!! I'm actually surprised and I would like to give props to the developers for creating such a fun game. I also would like to mention that I finally managed to vanquish my fear from rhythm games; even though BBS ice cream minigame still gives me chills, I'm finally free from the dread of the genre. For those that want to see popping in full glory, like always here it is!!!! 7 Link to comment Share on other sites More sharing options...
Popular Post Phoenix_argentea Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Platinum trophy No. 203! Another Ys game! Ys: Foliage Ocean in Celceta Kai 冒険を極めし者 (I think ot should be "Timeless adventurer") The PS4 version of Celceta! Unfortunately there's only one international list (both Vita and PS4 versions share the same list), so you can obtain a double platinum only with the Asian version! So, this is my first Japanese game for someone who knows nothing about Japanese language (just a very very simple knowledge)... and it was fun! Luckily I already knew the game, so I had no problem about the game progression (only tracking down which trophies I obtained was a little bit difficult) and the platinum route. Only a couple of trophies could be annoying, especially the Master cartographer, where you are forced to hug every single wall of every single area, because the game doesn't track you % for every sub-area (unlike Ys VIII, which is very useful), and I remember this nightmare on Vita version: my % reached 99,5% and I started seeing every single pixel of the map in order to find a grey area (and finally the trophy popped suddendly in the ancient desert basin). But here I had no problem, and it popped when I reached the final area. But I didn't see great differences between Vita and PS4: a more polished graphics, maybe the 60 fps, but the IA is crazy as usual (sometimes the start running in circle like crazy). Oh right, I had to get used to the switch between and in Japanese games. The game is fun, and has a very solid soundtrack (made by the great Falcom Sound Team jdk ), is not like Ys VIII ost, but very close to it: Black wings is pure epicness! But also Burning sword is perfect for the beginning of this journey, together with The Great Forest of Celceta, the dungeon theme Harlequin's tempation, the strange boss theme Battle #58 (why the number 58?!), the melancholic Forest of Dawn, the Ys Origin vibe from Tower of Providence, and also two solid rock tracks like The morning after the storm and Ancient land. Enjoy the music!?? And finally the Japanese platinum screenshot! There are also other games that I completely skipped in this thread, like the double Hollow Knight platinum (which I put as 200th platinum milestone ), or my first Souls game (Salt and Sanctuary), b ut is fine, I don't want to write a huge wall text! Now I go back into the final act of Cold Steel IV! 11 Link to comment Share on other sites More sharing options...
Popular Post AK-1138 Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Platinum #569: Difficulty: 5.5/10 Playtime: 30-40 hours Enjoyment: 9/10 One of the longest gestating trophy hunts of my life, at some 5+ years, concluded today... and I wasn't even holding my controller when it popped! I'm not saying I've mastered the art of telekinesis or anything, but...! Yeah, it's a little ironic that I should take such time with such a beloved game, but the whole criminal rating stuff really put me off for years and years. Small matter now I'm the finally the Kingpin! I'd best invest in some anti-anthropomorphic arthropod security measures, post-haste! Yeah, so Vice City is something pretty special to me, so my going off on a perfunctory nitpicky tangent ain't happening tonight. Those crazy neon-streaked nights of murder, debauchery, and tunes with a capital "Ch" helped turn me into an '80s devotee for life, even moreso than before. Everything is taken a step further than GTA3, in a much more confident and adept manner. It is very much the best kind of sequel, and as close as any GTA will ever come to being a masterpiece, I'd wager. The most impressive improvement of all, considering Rockstar's chequered history of said, is the perfectly measured writing, mixing pastiche and satire with a genuinely entertaining rags-to-riches crime story that never takes itself too seriously. Rockstar's penchant for psychopathic neurotic assholes couldn't be a better match for that infamously "snowy" decade of yore. It's the best Scarface game we'll ever get. For once... it just works. The radio skits, in particular, are a howling delight, evoking the more negative aspects of the values of the age--for better or worse--without ever descending into directionless misanthropy for its own sake. As a game, it is much less broken than 3, but also slightly more genuinely challenging to make up for it. Some poorly implemented mechanics still remain, and you will die an unfair death or two or seventy-three... but I managed to do this one cheat-free without too much hassle, and that about says it all. In fact, this is the first time I've ever completed the thing to a hundred percent; my previous playthroughs (on PC) were hampered by save file corruptions that prevented the game from launching. Whether rising through the ranks through the game's inspired and varied set of missions, or just pissing about on a scooter blasting "Self Control", Vice City remains a high watermark of sandbox gaming, and a pitch-perfect period piece on top. As big as '80s nostalgia is right now, few things have come as close to the real thing... or at least, what media tells us the '80s were like! Man, I bet people playing their Degenatrons back in 'day never saw something like this coming, eh? 23 Link to comment Share on other sites More sharing options...
Popular Post Trumpet_Boi_208 Posted December 29, 2020 Popular Post Share Posted December 29, 2020 #24: Trackmania Turbo Enjoyment: 8/10: Apart from some occasionally weird physics and the Black Series, this is an incredibly fun arcade racer with tracks that are (mostly) well designed. If the campaign isn’t enough, then stretch your creative side with the game’s track-making tools, or go online to challenge other players to be top dog. If you can’t go online, or don’t want to, then there is also local multiplayer, where you can work together in double driver mode, or compete against each other in split screen races. Personal Difficulty: 10/10: This is the hardest platinum I will ever achieve in gaming. I expected a challenge, but this platinum is pure evil. I found myself stuck on many roadblocks in the Black Series, especially the Black Valley tracks. Some of them require an unfair degree of precision while on terrain where your car is as slippery as a fish. I found myself stuck on tracks for hours before I could get a run good enough for the gold medal. Getting 50 track master medals was a good challenge, but nowhere near as difficult or unfair as getting gold on all tracks. Overall: This is a very fun game, with a meaty single player campaign, a generous multiplayer offering, and a fleshed out builder mode. A very solid offering for those seeking a good arcade racing game that ticks all the right boxes. The platinum was a long, hard journey, but for those who they think they can conquer this massive task, go in with a LOT of patience, and you might succeed. 8 Link to comment Share on other sites More sharing options...
Guest Posted December 29, 2020 Share Posted December 29, 2020 (edited) New Super Lucky's Tale Enjoyment: 8/10 Difficulty: 4/10 I desperately need more 3d collectathon platformers in my life. The 4/10 difficulty comes from the no damage on certain bosses/levels trophies, and my 8/10 enjoyment mainly comes from my love of 3D platformers. Pros: -Colorful, decent looking levels. -Collectibles are fun and mostly easy to find. -Lucky handles well enough, and the platforming is mostly enjoyable. -A few standout levels such as the carnival level. -Trophies are largely straightforward. Cons: -The game as a whole isn't overly creative or original -The levels in which you're in a ball and rolling around to collect coins are absolutely terrible. They handle terribly and are the only gimmick levels that are blatantly awful. -The statue puzzles aren't bad, but very boring. These puzzles and the auto-run levels give me a feel of a mobile game, and I think that's what they were going for since this is meant to be a kids game. Kids are use to those kind of games now and it would make them artificially enjoy it more because they already understood the premise. The auto-run levels passably fun, but the statues aren't. TL;DR: Perfectly passable collectathon platformer with some bad and boring stuff. Edited December 30, 2020 by ChunkyKong64 Link to comment Share on other sites More sharing options...
Popular Post Rias Gremory Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Platinum #307 The Walking Dead: A New Frontier Common: 81.04% Difficulty: 2/10. Enjoyment: 10/10. Challenge: 9/10. Genre: Point-and-Click, Adventure, Action, Horror, Survival Games and Death. Platinum Time: 1 day and 2 hours. I started and loved this better season 3 then the previous ones I've had before. The story turned out excellent and has very good depths and scenes adding to it. Violent fights and bloody gore was massive as shit. I am happy I got my new shiny platinum and now I'm ready to finish off the final season. Would definitely recommended this game to anyone who likes a relaxing and easy platinum challenge. Next Platinum: The Walking Dead: The Final Season. 19 Link to comment Share on other sites More sharing options...
Popular Post Shrooba Posted December 29, 2020 Popular Post Share Posted December 29, 2020 Platinum #40 - Never Fade Away Cyberpunk 2077 My 40th plat! Cyberpunk is truly a popular game, for better or worse at the time being. I played the game on a PS4 Slim, and I suppose I'm one of the lucky ones since I didn't crash too often. ? This is truly an interesting game to me; it definitely has it's share of bugs and glitches, which is a damn shame since underneath it all, Cyberpunk has the potential to be a classic in the future. Where the game does work, the story immerses you, the characters like Johnny motivate you, and the lives you can connect with through the side quests with key characters really makes you feel like the people behind CDPR really put love and soul into this game. I won't spoil anything, but there are certain side quests where you really get an understanding of your main metallic-armed partner in crime, which makes him such a fantastic character. Seriously, some of the side stuff is arguably as important as the main story in my opinion! The gameplay itself can even be really fun too; focusing on blades and wielding all sorts of weapons like katanas makes you feel like a god when you shred through opponents standing in your way. I also focused on handguns, and being able to shave down the health of enemies with strong weapons after a ton of grinding to make your abilities work is very satisfying. I have no doubt that once Cyberpunk is truly finished, this will absolutely be one remarkable game, which makes it unfortunate to see the state it's in right now. Beneath the problems, this really is one brilliant game, and they should've given it just a bit more cooking before taking it off the frying pan. In the future though, I do believe this game will be a completely different and better experience. As of now, I do like Cyberpunk, and I'm glad the team is continuing to support the game and make it what it should've been initially. Enjoyment: 7.5/10 (however, it could easily be a 9/10 or even 10/10 when they fix everything and add more content) Difficulty: 3/10 18 Link to comment Share on other sites More sharing options...
Popular Post Zach Posted December 30, 2020 Popular Post Share Posted December 30, 2020 #179 Sly Cooper and the Thievius Raccoonus (Vita) Enjoyment: 9/10 Difficulty: 2/10 Time: 11-12hrs The Thievius Raccoonus is easily my second favorite Sly Cooper game in the series. The king of platformers in my opinion. I love the challenging die in one hit in this title. A must play. 17 Link to comment Share on other sites More sharing options...
Popular Post WishingLemon Posted December 30, 2020 Popular Post Share Posted December 30, 2020 (edited) #20 Yakuza: Like A Dragon Yeaaaaaah plat milestone! Fuck that tower. More seriously though, not a huge fan of this compared to previous entries from Ryu Ga Gotoku and I'm assuming most of the praise is coming from series newcomers who haven't come near to finishing the game. (I have played Yakuza games on other accounts, this is just a 'fresh' one). Pros: The character graphics and animations are top notch as always. Substories are varied and uh.. as unusual as always. The banter and social connections between the characters are done well. Mahjong isn't required, could be a pro or con, you decide. Cons: Kasuga is an unrelatable, emotionally stunted character. He believes that talking about your feelings means that the 'bad guys' will understand and become 'good guys'. Kasuga keeps going on about 'what it means to be Yakuza', despite having only been a Yakuza member for 10 months and essentially still being a newbie. He also only got in through begging and being a pitiful little shit. Nanba's 'twist' came completely out of nowhere and once you were friends again it's never brought up, Nanba himself seems to brush it off with 'oh yeah he's fine now, whatever'. Balancing is atrocious. You can sail through the game up until about Chapter 12, then it throws mandatory grind at you. And then again later. If you want to be generous, you could say Sega wanted to reference ye olde RPGs. It could also be that Sega have no idea how to balance RPGs. The reason the whole story happened is because one guy got cucked. The reason you bother investigating anything is cause some guy you knew for <24 hours died and some woman you only just met says she heard someone on the phone. The combat change means that boss fights no longer feel epic or meaningful since you can spam lightning skills and win. Before you mention Tiger Drop spam, even that was more fun and immersive than selecting from a menu. No more epic boss music to really set the tone of the fight. The plot is so.. absurd at a couple of points that my suspension of disbelief completely broke. The game being set in 2020 also means they're poking close to modern politics that I really wish they just wouldn't. My biggest gripe though is that in both Zero, and Yakuza 1, Kiryu loses everyone he's ever cared about, which drives his growth and his hardline stances on good/bad. Kasuga loses one dude he barely knew and spends 18 years in prison, which only appears to stunt him. He learns nothing, he doesn't change or grow, he doesn't make any life choices, nothing changes for him. It's very 'power of friendship', rather than some commentary on loss, grief, and overcoming hardship. In short, it definitely feels like a budget spinoff that they didn't have time to flesh out properly. Won't be pre-ordering or even buying the next one early. I had high hopes after Judgment but was pretty disappointed. Like, I know Yakuza games are silly and can be a bit.. 'floppy' as far as story goes. But it was just so dumb but seemed to insist that I should take it seriously. Edited December 30, 2020 by WishingLemon 19 Link to comment Share on other sites More sharing options...
Popular Post Dr_Mayus Posted December 30, 2020 Popular Post Share Posted December 30, 2020 Plat 313 - Pixeljunk Shooter Ultimate I started this game 6 and a half years ago and am so glad I finally finished it. It was actually the online trophies that prevented me from bothering to plat it...until I realized you can self boost with a Vita. I don't know why I didn't give this game a chance all those years ago as it is a TON of fun. The game is the right dose of difficult where you get angry...but that anger helps get shit done The levels are unique from each other, the bosses are huge, the soundtrack is amazing and the controls are good...all in all it is a great game. The small problem is the lack of check points but like I said that just gets you angry enough to keep pushing on...because when you finally beat that boss or level you feel really good about it. The final area ends with a long corridor full of fire and enemies and the whole time I kept flying and shooting saying "motherfucker just end" and when I finally escaped it felt really awesome to see that ding. 13 Link to comment Share on other sites More sharing options...
Popular Post Souji Posted December 30, 2020 Popular Post Share Posted December 30, 2020 Perfect Sleuth Acquired All Trophies 17 Link to comment Share on other sites More sharing options...
Popular Post z-Blazee Posted December 30, 2020 Popular Post Share Posted December 30, 2020 #283 - Doom Eternal Heavy Metal Earn all Trophies 13 Link to comment Share on other sites More sharing options...
Popular Post Canario1988 Posted December 30, 2020 Popular Post Share Posted December 30, 2020 Here I come with my last platinums of 2020 #153 Watch dogs: Legion Difficulty: 3/10 Enjoyment: 7/10 This game is very fun and it has not too much grind after you finnish the story. You can handle almost every mission in more than one way which made the game pretty enjoyable. I will probably replay it on ps5 #154 Rage 2 Difficulty: 5/10 Enjoyment: 5/10 With Rage 2 I had times in which I was having lot of fun playing and other (specially some grind trophies based more on luck than anything else) which were terribly boring. It's a Mad Max lookalike open world. I found the game in psnow catalogue but I would say is not worthy to pay for this unless you find a good sale. Happy New Year to all this amazing trophy hunter community!! You made 2020 a better year!! 12 Link to comment Share on other sites More sharing options...
Popular Post Lightsp33d1987 Posted December 30, 2020 Popular Post Share Posted December 30, 2020 9 Link to comment Share on other sites More sharing options...
Popular Post DF007gamer Posted December 30, 2020 Popular Post Share Posted December 30, 2020 PLATINUM #169 RICO WAS HERE ENJOYMENT/GAMEPLAY: 7/10 STORY: 6/10 PLAT TIME: 38 HOURS PLAT DIFFICULTY: 3/10 PLAT RARITY: 10.12% Just Cause 4 was not as bad as everybody made it out to be. I actually enjoyed doing the open world tick the box challenges and opening up the world map. I have to say I enjoyed JUST CAUSE 3 more then this although I was two trophies sort of the plat for JC3. Only issues I had with the game is that blowning up the compounds and bases wasn't as important as JC3 and I F@#KING hated doing the time missions. Especially in the beginning missions as I was still a bit rusty from haven't play JC in a while. But a few hours in the mission are piss easy as well as the wing suit challenges. I'd definitely recommend platted this game. This game is another reason why you don't buy any game day one. Buy any game day 1 and get the worst possible editon at the most expensive price or buy the same game a year later and get the best possible edition and a cheaper price. That's why I'll wait for AC Valhalla and Cyberpunk in a years time. Well happy trophy hunting folks because 2021 ain't going to be easier then 2020 10 Link to comment Share on other sites More sharing options...
PooPooBlast Posted December 30, 2020 Share Posted December 30, 2020 On 28/12/2020 at 3:56 PM, preciseRNG said: Fast bikes, unforgiving fights, precise handling, beautiful graphics and a great story is everything you will miss here. You had me in the first half ?. What a shame really. I grew up on the original replaying it over and over. 3 Link to comment Share on other sites More sharing options...
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