Muff, July 23, 2011
Posted March 28
Platinum 144 : Project Warlock
Posted March 28
#97 Galaga. That one was quite hard for me and it took me over 2 years of hoping on and off the game. Sometimes I got so frustrated that I stopped playing for a few month. A few days back I had a decent run and finally managed to get the missing perfect stages. Was a big relief for me.
# 114 - Battle Princess of Arcadias
Difficulty - 4/10
Enjoyment - 6/10
Up until two weeks ago, I'd never heard of this game. Randomly checked it out and it looked appealing. I guess you can compare it to a game like Dragons Crown, just far more basic.
Sure, the gameplay was basic, but I enjoyed the combat stages and I liked the idea of Skirmish battles and Siege boss fights. They kicked my ass in the beginning, but once I got used to the mechanics they had their moments....apart from having to do 100 skirmishes (theres only 13 in the story) for a trophy.
Speaking of trophies, its a pretty standard "do everything" list, but it was very tedious in the end. Hitting max level on all characters, thats level 99 for 10 characters, as well as max affinity between all characters really started to become a major chore.
All in all, it had its moments and I enjoyed the gameplay, but by the end I was glad to pop the final trophy and be done with it.
Lego Batman 3: Beyond Gotham
#160 World's Finest
Middle-earth: Shadow of War
#161 The Bright Lord
Luckily I found out about that Mask of the Fell Rider because that Poison Graug just wouldn't spawn for me.
#428 - THPS 1+2
#429 - Adventure Time: Pirates of the Enchiridion
#430 - Thimbleweed Park
#63 - Ni No Kuni: Wrath of the White Witch Remastered
Awarded for becoming a master magician.
Congratulations! You truly are a whiz at wizardry!
15.16% | Rare
Just got my 16th platinum for Yakuza Like A Dragon’s PS5 version yesterday. Took me around 97 hours to do, and goddamn I enjoyed it. True Final Millennium Tower kicked my ass but it was worth it. Can’t wait to get my next
#6 - God of War
Trophy of Zeus
Unlock all God of War® Trophies
#7 - God of War II
Trophy of Gaia
Unlock all God of War® II Trophies
#95 - Spyro 3: Year of the Dragon
Spyro 3 is the easiest to plat in the trilogy as it doesn't even require 100% completion. To face the final villain, only 100 dragon eggs out of the 149 present in the game are sufficient. To be honest, I didn't like the new characters but at least they're used only for extra challenges most of the time.
Most Annoying Trophy:
Twin Dragon Destruction
Any boss who regenerates health sucks. Even worse when you have to fight two at the same time, over a lake of magma, while they fly a random path going in and out of tunnels at a much higher speed than yours.
Platinum 176: Mirror's Edge
After 2 years I decided to play this game again and after learning the curve I enjoyed it a lot. The only thing which I didn't liked was the combat and the last level because it had no flow in it but the parkour and the gameplay itself was very nice.
Can't wait to play the sequel I heard different stuff about that but I always make my own opinion about everything and Catalyst looks beautiful btw.
#137 — Hakuoki: Stories of the Shinsengumi
Posted March 29
#170 Earth Defense Force 4.1: Wing Diver The Shooter
Sackboy a big adventure!!
Director of the FBC
Unlock all other trophies
Secure. Control. Protect(?)
Collect all other trophies
Darn alien birds trying to poop on my rocket!
Platinum #396 Goat Simulator PS4
Genre: Indie, Simulator, Action, Comedy, Sandbox and Open World.
Grind Difficulty: 6/10.
Platinum Time: 1 day and 6 hours.
This was an interesting indie game with alot of trophies on the PS4 version. It was fun, silly, whacky, and hilarious with alot of goats in it's alternate costume. Dealing with uncertainty tasks can be dull and boring at first. Licking the pole, licking another goat's ass hahaha. Honestly, this was pretty good and you'll get used to it. The collectibles weren't much of a big hassle and capture them all. Ah yes, The Flapmaster trophy everyone is finding it troublesome. I do agreed, it's really annoying and give a person a real headache for this. In my honest opinion, it took me 4 tries to keep maintain my balance and my concentration to get 10 points right without fucking it up. Now as for the other DLC's, I've done one so far and that's the GoatMMO. It was easy and simple and took me under an hour to complete. GoatZ is still going maintain progression but I decided leave that and other DLC's later and will returned back to finish it off. For now the progression is very good.
Recommended for players who loves goats hehe.
Next Platinum: ???
Platinum #79 - Spyro: Year of the Dragon Difficulty Rating 3/10
Enjoyment Rating 9/10
Uncommon - 35.87%
Here we come to the third and final game in Spyro Reignited Trilogy. This one is certainly my most favorite 😁 It takes everything that made Spyro 2 did and multiplies it. Levels are bigger, even more vibrant and brimming with personality than ever before. Interesting characters with each having their own unique play styles to break up the monotony, even Sparx gets his own levels now. In Spyro: Year of the Dragon, the objective is to retrieve all the dragon eggs before the Sorceress ends up destroying them all. Many new characters will help Spyro in his journey along the way, including Hunter from the second game as well.
The eggs act like “Power Stars” and they’re your main reward for completing missions and trails across many levels. This is probably the easiest game in the whole trilogy, but only because it has become so much more polished than the other two that came before it. Some people will still not be a fan of the flying levels, for they hold more than one objective now. Specifically a time attack, a race and a hidden Hunter mission in each one. If you’ve beaten the past two games, these shouldn’t give you too much trouble anyway ^^
The journey to the platinum is fairly easy. There are no missables, so you can keep playing and worry about clean up later. In fact, the trophy list doesn’t even ask of you to play the hidden level found after doing everything else. The bosses are also much easier here than they are in Spyro 2. Because of the size of these new levels, finding all gems will prove to be a bit more long winded... but keep pressing L3 and Sparx will point you in the right direction 😋 All in all, I really enjoyed my time with this whole trilogy. Fun cutesy platformers that are sure to bring a smile to anyone looking for some great PS1 nostalgia with modern controls and a fresh coat of paint 😊
224 - Ratchet and Clanck 3 ps3
easy and fun game
#47 Ratchet & Clank (PS4)
Platinum difficulty rating - 4 / 10
Fun factor - 8 /10
Very fun game and enjoyed playing it again as a preparation for Rift Apart.
Went for platinum to clear backlog.
Not a difficult Platinum only some grindy trophies
Destroy All Humans! 2
Make War, Not Love
Another classic PS2 title on PS4 I was happy to jump into as I never got to play this one, it came out a few months after my PS2 was stolen out of my apartment, I never got another PS2 after that...and it wasn't until 2009 that I got a PS3. The first game was a pure nostalgia trip, I loved it...so much so, I bought the remake. Played this to get it out of the way to play the remake soon.
However...as much as I enjoyed the first game. This one bored me to tears! They way they centered the gameplay around you having to be disguised at all times (you don't HAVE to be, but you'll be under fire and gaining a wanted level if you don't), and how you couldn't start most mission unless you disguised as something specific...just made it a chore. I paid hardly any attention to the story because it gave me no reason to care...all I know is that there wasn't much "killing all humans" going on, and even the game references this at the end. Most of it was just Crypto hitting on a blonde Russian chick the entire game. None of the humor even landed for me...a point which the first game does well.
The weapon and ship upgrades feel so insignificant, the combat just feels lazy and uninspired. And even for a PS2 game the graphics are muddy and lacking any kind of textures. And even the collectables, a feature I usually don't mind, was just a slog of a grind. I was very disappointed in this game, just didn't have any fun with it. And apparently there's rumors of a Remake for this coming soon...I have a hard time believing prettier graphics will save this one for me....I think THQNordic should take the time to to add some things to it and experiment with it a bit.
Ratchet and Clank: Into The Nexus (PS3)
Very short, least interesting R&C game I've played to date. It's not even long enough in challenge mode to level up all the weapons to max and grinding the arena challenges got boring very fast due to the low variety.
One step closer to plating all the R&C games though which I want to do if the rumors of the PS3 and Vita stores going down is true.
# 537 Golden Loveriche GOLDEN TIME
Kiniro Loveriche -GOLDEN TIME-
Obtained all trophies
# 536 Fantasy Prison Kaleidoscope
Fantastic prison Kaleidoscope
Thank you for playing all of "Fantasy Prison Kaleidoscope".
# 535 Just a Phrase PS4
# 534 Bear With me
# 533 Epic Word Search Collection (Vita)
Quite BigCollect all the trophies
# 532 Mixups by Powgi (PS4)
Collect all the trophies
# 531 Evan's Remains
Posted March 29
#414 - Atelier Ayesha: The Alchemist of Dusk
Atelier is a franchise I have wanted to get into for years, but the price point has always been a major prohibiting factor for me. The trilogy collections on PS4 cost £74 each, which is just absurd when you consider how much other trilogy collections like Crash and Spyro, or hell even Mass Effect, from EA, cost. PS Now has finally given me an opportunity to try one of the games out, and was it worth the wait? Well... It's a good game, but I'm certainly glad I didn't pay the absurd fees KT want you to pay to play it.
The calendar system, which grants you 3 years to complete the game or else you get a bad end, is completely meaningless. There's no seasonal events, no Christmas, no Halloween, no Valentines, so why even have a calendar? If Winter is the exact same as Summer (barring a change in music, which is nifty), what's the point? All it does is add stress, to make you evaluate your every move to try and be optimal with your timeslots available. I used a guide to minimize this, because calendar games (such as Persona and to an extent Trails) always have a bit of stress for me and I'd rather just mitigate it. Using this guide, I had over an entire year spare to fuck around with and clean up miscellaneous tasks after the main plot was over, which was very nice. By the end I was "wasting" so many days by just resting until the next event became available lol.
The alchemy was a little hard to grasp as a complete newcomer, learning the difference between traits, properties, and whatever else, and all the various abilities, but I've never been good at crafting in games (Graces f put me through hell the first time) so it could just be a problem with me. It was fun trying to craft every item though and fill in all the silhouettes (which I didn't end up doing, got fairly close though)
The artwork was nice, I like how CG images sometimes appeared during important scenes, like a visual novel. The story was very low key, low stakes, and not particularly prominent throughout, but I actually kind of liked the vibe of that, and the way it concludes was great imo and makes me very interested to see what's next. My one big complaint about the story though is that any character who wasn't either Ayesha (the main character) or a certain other person (who I shall not name, although it wouldn't really be a spoiler, just in case) was just completely absent. They show up, introduce themselves, and then you're able to add them to your party, and... that's that. That's the extent of their involvement in the main narrative.
Sure, they all have side stories and their own routes that you work on alongside the main story, but I would really have liked to have seen some more 'canon' interactions during the main plot instead of them just disappearing forever. Even if you bring them along as party members they have basically 0 involvement. The music in this was pretty good, I loved the final dungeon theme in particular and some of the boss themes (especially one of them).
I would absolutely be interested in trying out more of these games, but as it stands, the price point really just doesn't make them accessible. There are three more available to me on Now (including the other two games in the Dusk trilogy, which this is the first of), but after that... I don't see me ever playing more unfortunately. I really hope this changes but it likely won't.
Plat # 187: Bug Fables (PS4)
If anyone wants to have a "Paper Mario" game this is pretty close to it. Uses the same sort of format for story and combat, though admittingly the combat is a little bit more difficult than Paper Mario just from a technically standpoint; however it was actually appreciated as I thought the original Paper Mario was too easy :).
Posted March 30
#99 Master of Rez (Rez Infinite)
Difficulty: It honestly felt very easy on me. It was one step for becoming super hard though!
Time to Complete: 15-20 hours
Total Score: /10
I really liked this game on ps2 and I remember enjoying it quite a lot despite being very short (It's only 5 levels, but the last is the longest) and having score attack. This version has however a ne area called AreaX, which is very impressive and I love the music in it. I don't know what else is there and my memory is foggy so bear with me if I miss some crucial details!
Beyond that, I think the game is very subjective: I love music based game - and the creators were the same of space channel 5, another classic I loved from the Dreamcast and ps2 era - so I'm very biased. As for the trophies, they didn't feel hard in all honesty and mostly require you to play the modes, get enough shot %, do the boss rush and etc. If anything the hardest part was probably the boss rush because doing that with a high score could be problematic. The one trophy that was almost hard as nail was "The Rezident", which requires you to have 100% shotdown and Support items taken...or simply play 10 hours of the game. And considering I never managed to get 100% back in the original, and it being pretty tough and easy to miss, I could see this one trophy being the hardblock if it wasn't for the second requirement...which is much faster!
But i had no real issue really...but it could be because I played this game a lot so I almost knew everything, however grinding 30 score attacks and finishing assault mode 6+ times was boring but thankfully i had infinite overdrives to do it or I would've gone insane. It's not really a hard game but doing all 5 levels in a row it's still an hour+ long!
Anyway, I was very glad this was into the play at home promotion so I highly recommend giving it a shot!
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