Muff, July 23, 2011
Posted May 1
Posted May 2
"The Long Walk"
Telltale's The Walking Dead Definitive Edition
Telltale games are usually an easy plat but the definitive edition requires all four seasons, and two DLCs (one chapter, one short season) for the platinum trophy. While the Michonne DLC was the weakest I really enjoyed the four real seasons. My only complaints were:
1. The teleporting zombies. When an episode needs action suddenly twenty walkers will appear out of nowhere for some. It's an overused trope, at least once per episode, and if you play all the eps back to back it gets old.
2. Some of your choices are meaningless. A couple of times I had to choose who lived or died, only for the surviving character to get killed off in the same ep or one ep later. The writers couldn't plan for the survivor to be important to the story (they don't know if they'd be there or not) so just write them out at the earliest opportunity to get around it.
If you want some easy trophies and multiple platinums it's best to buy the seasons separately, but for convenience the DE is 45 hours of mostly interesting TV + some minor video game elements.
ghost busters remasted is my last plat
"Yeah, darlin' gonna make it happenTake the world in a love embraceFire all of your guns at onceAnd explode into space..."
(Guess its a little bit off)
Days Gone: Villainized by journos for not being oscar bait, praised and defended by gamers to no end; the reality, however, is definitelly in between: It is by no means a bad game, but it is by no means a smooth experience neither. To critics and most gamers nowadays everything has to either be a brave and stunning "masterpiece" or the worst piece of shit in existence, there are apparently no in betweens, and that's beyond ridiculous.
The game has a lot of issues, some might be just nitpicks but others are actual problems that hurt the overall experience. This is the new Sony IP that really needed a sequel in order to iron all of it's wrinkles but in true Sony fashion, we instead get nothing (for those that don't know, the sequel has been cancelled). Not to mention the game also has a sequel bait secret ending...
One thing that really put me off was the main character: Deacon, in order for him to be more accessible (I assume), was turned into a diluted / nerfed version of a biker. If you're looking for a badass, dirty, foul mouthed violent biker like you'd expect Deacon would be after losing everything and during the end of the fucking world, then stop looking, you won't find one. Instead he comes off as whiny and soft. "Politically correct biker" is an actual quote from the game, lol. The way he treats O'brian through the whole thing is also something I greatly dislike.
I really enjoyed the game despite all of its issues, it's a ton of fun in the end.
Trophy wise the platinum is very easy like most modern Sony exclusives. Nothing to worry about. The 100%, however, it's another story.
Game Rating: 7/10
Platinum Difficulty: 3/10
Time to platinum: 50 hours
Also did the Survival and New Game+ DLCs, both are very doable, even the hardest difficulty (Survivor II) is very manageable, with only a couple roadblocks that will have you cursing. HOWEVER, time is going to be your enemy here, even by skipping all the things that can be skipped, you're still looking for almost 20 hours of extra gameplay. In the end I was exhausted so I decided to ignore the final DLC (the infamous challenges), since according to guides it will take 20-30 hours and that's a HELL NO. (Maybe much, much later)
Sadly, there's nothing to unlock in Survival / NG+ modes other than a crappy weapon that I only used to get the trophy related to it and quickly stored afterwards.
Survival and NG+ DLCs Rating: 5/10
Survival and NG+ DLCs Difficulty: 5/10
Time to complete Survival and NG+ DLCs: 16-20 hours (skill dependant, they stack)
"Promise to ride me as much as you ride your bike" - Sarah
#6 - Need for Speed: Most Wanted (Vita)
None More Wanted"Awarded for successfully collecting all Most Wanted trophies"
Rarity: 5.61% (Very Rare)
Enjoyment: 5/10 (Platinum experience 4/10, Game experience 7/10)
Time to completion: 3 years, 5 months (Actual play time: About 40 hours)
It pains me that I have to say anything negative about my experience with this game, because Need for Speed: Most Wanted is a great game. It's a fast and fun arcade racing experience. The open world design gives you a good amount of depth and variety of events and challenges in track and off-road settings. Playing around with the cops and choosing to either torment them for several minutes or quickly run and hide from them manages to stay entertaining even late into the game. Additionally, the soundtrack has a lot of great songs that I'm still listening to even after finishing the game.
Unfortunately, the Platinum experience of this game really brings the overall enjoyment of the game experience down. The biggest offenders here are the collectable trophies for Security Gates and Billboards. You have to smash a total of 135 Security Gates and 156 Billboards, which will take you a few hours or more depending on your pace. If that wasn't tedious enough, these two trophies are reportedly highly buggy and several people have reported the trophies to not pop, leading them to have to do it all over again on a new game. This led to me basically doing all the collectable trophies right up front at the beginning of the game just in case I had to start over, which is possible with basically no progression beyond the beginner tutorial race. Fortunately none of my trophies bugged out so I was able to do the entire Platinum in one save file, but the tedium of finding all the collectables and the stress of worrying about whether they'll even pop at the end really puts a damper on the entire experience.
The rest of the trophies are otherwise pretty straightforward. It's a split between getting first place on the game's 61 unique races, going out of your way for a few situational trophies (the "do a certain thing in a certain car" kind of thing), and a bit of online play. Grinding out all the game's races will be the most time consuming part, and if you saved it for last like I did, it admittedly does start to drag on towards the end of the game, but not to the point that I felt like giving up.
The online trophies can be done in an hour or two depending on your pace and luck. Shoutout to my boosting buddy @TomoTakino for helping me clean up the online portion for this game. While I'm talking about online, the Nothing Personal trophy did, annoyingly, bug out on me several times over. Fortunately my boosting partner was patient enough to troubleshoot it with me, and we ended up fixing it by removing and adding each other back a few times over. I also restarted my Vita each time we retried, and we luckily got it without me having to go as far as formatting my entire Vita like the linked thread suggested.
In terms of difficulty, this game was overall much easier than my last racing game Platinum, Spit/Second, which is rated at a 7/10. In Most Wanted, for the most part, I was able to breeze through a lot of the game's events and challenges. There are a small handful of Medium and Hard ranked Speed Runs though that definitely challenged me and took collectively a few hours of practicing to finally nail. If I consider the game's peak moments of difficulty, I'd give Most Wanted an overall personal rating of 6.5/10, accounting for the fact that I also found it trickier to execute precise analog control on the Vita due to my inexperience with the handheld.
Due to the game's flawed Platinum experience it's difficult for me to recommend this game to other trophy hunters. If you're a huge Need for Speed fan, an arcade racing junkie, or just a dumbass like me that accidentally synced his Vita trophies and had to finish what he started in 2017, then by all means go for it. The buggy trophies are annoying but this game has a 5.61% rarity despite that, so people are still getting through to the end. Despite that, I had a lot of great moments in this game that I'll carry with me for years to come, and popping the Platinum after the game's most difficult race was a really exciting moment as well. I'm happy to have this Platinum on my profile and will definitely be back for more Need for Speed Platinums when the backlog permits it.
Posted May 2
#120 Call of Duty: Infinite Warfare
This game is still glitchy especially with the "Dominion" Trophy where you have to win 5 matches in Multiplayer, I had 18 wins and the trophy didn't pop up until I had a loss in TDM. Once I got the trophy and zombies rest were easy from there.
Superhot VR. Get on my level. Just kidding. But not really.
Ultimate Fall Guy
This one was awesome. I met some cool new friends and we played so hard together for many hours over this last week to get the Platinum! We lost so many streaks due to random crap whilst going for:
When it finally popped the celebration in the party chat was insane! A gaming memory that will stay with me for a long, long time. We actually ended up winning 7 episodes in a row on this run, just missing out on 8 in the final. At that point I had just bagged the last trophy I needed to net my Platinum by finishing 1st in 20 racing rounds:
So I think we lost focus and just wanted to hang out on the main menu screen and talk about what we are all going to play next and how we were all going to spend our evening now that this was done.
A very special Platinum for me. Looking forward to playing more games with my new friends in the future. This journey was epic!
Platinum #76 - Mafia: Definitive Edition
With this game I didn’t think I would get platinum due to classic difficulty and the race but the race only took me a couple hours and I seemed to have found all the combat scenes easier than on normal. You just have to keep popping in and out of cover and not rush.
#764- Legends of Talia: Arcadia
New fastest plat for me... started game, answered phone... platinum popped before I finished the call, lol
#765- Horned Knight
(PSN level 875)
Platinum trophy No. 218!
Ys IX: Monstrun Nox
King of the Monstrums
Another Ys game, and with this one I have all the four games available on PS4 (and also with multiple stacks!)
The game is fun, but I think is a step down from Ys VIII (which I think is a masterpiece, where everything is good in that game!). The combat system is the same of the previous chapter (with flash guard and flash move), so this is the fun side of the game. The VIII chapter had a very interesting setting (the island and its exploration, with different areas), while this one is set in a prison city, so there are very few open areas outside of the city. There are also less bosses (compared to the VIII), but some of them are taken from the previous games (and my favourite was the one at the end of chapter 5, especially with the camera that zooms on the boss while you're charging it! ). Exploring the city and looking for the azure petals, graffiti and chests is surely fun with the different Monstrum gifts, but here the framerate isn't really stable and sometimes it drops down when there are the battles against the enemies.
Then the music. I found it good, but not really great, especially aftre the VIII ost (which was amazing!).
The boss music, Monstrum spectrum, fits these battles, but seems short and without a proper loop, because there's an abrupt cut at the end of the track and it simply restarts.
And then you reach this amazing track, Desert after tears, in a open area! By the way, I really love this artwork!
Also the final boss, Anima Ergastulum, is really amazing, and you can apply the same thing to the ending music, Dandelion's journey. This one isn't sad as Everlasting transeunt (from VIII) but is seems brighter.
Also, this game took almost every side activity from the VIII (except fishing), so you have some kind of strange raids where you need to defend a pillar (while in VIII you were defending a village) or gather "Lacrimae".
Then you have the "side chapters" where you control another character at the end of the chapter, and I found these ones quite annoying, especially for the cheap deaths due to the traps set almost everywhere... These are completely different from the Dana chapters.
But this time, there's no trophy related to the 100% item collector! Actually it was fun collecting every single piece of weapon, armor and accessory
Finally, platinum screenshot with a different title screen!
In the end, I found this new chapter of Adol's adventures good and fun, but far away from the previous chapter, where I enjoyed every single moment on the cursed Seiren Island.
MLB The Show 21
Game is a complete shitshow with the server issues, stats not counting, equipment not working correctly and too many others to mention. The fact SDS is not saying much and not replying to support tickets is another huge issue. Eventually it should get sorted but until then there will be a lot of growing pains.
Terminator Resistance [PS4]
#32: No problemo
Acquire all the trophies.
IMy last few platinums were from much higher rated games than this but to me this was a really good game, I've always enjoyed Terminator related things and while some of the games have been a really big miss I feel this one deserves some love and attention from people, extremely easy platinum but that doesn't take away that I feel people should play this more (even if the platinum is at 69%). Next up.. I dunno, maybe i'll actually finished FF7 Remake soon.
#91 and 4500 trophy milestone - Death Stranding
Greatest of Great Deliverers
Obtained all Death Stranding trophies.
The most boring and pretentious thing I've ever wasted 150 hours on. I'm just glad it's over. I'm not touching anything from Kojima ever again.
#250 - Ghost of Tsushima
First of all, I owe Ghost of Tsushima a mea culpa. When the game's release drew near, I was unsure whether I would enjoy the full experience. The open world activities didn't seem intriguing, and I feared Jin's adventure would end up feeling a bit disappointing as if it retreaded familiar ground.
Am I glad that Ghost of Tsushima proved me very wrong.
The year is 1274 and the location is the Japanese island of Tsushima. You take on the role of Jin Sakai, a Lord of Clan Sakai and a samurai who barely survives the impending invasion of the Mongols, as part of an 80-man suicide defense line. The Mongols succeed in setting foot on Tsushima, their main goal being the invasion and conquest of Japan, and as such are using this first island as a stepping stone. Jin recovers from the Mongol beach landing and travels the island gathering the remaining allies to drive the Mongols back, applying unorthodox tactics. With newfound determination, he sets out to help the desperate and innocent inhabitants, slaughtering the invaders as a defiant samurai, and striking cold-blooded from the shadows as the terrifying, ever-elusive Ghost of Tsushima.
Time for a small history intermission. Interesting fact is that Jin Sakai never existed; he's a fictional character. And the historical invasion of Tsushima by the Mongols went off without a hitch: the small group of samurai were quickly defeated and the island conquered, despite one samurai named Sukesada who reportedly and impressively cut down 25 enemy soldiers in individual combat. It is when the Mongol army made its move on the main island of Japan that they were taken by surprise and defeated - twice, once in 1274 and once in 1281 - by a ruthless storm. During both conquest attempts, a typhoon destroyed their fleet and left them decimated, possibly rendering them to believe Japan is protected by the gods. After those two attempts, the Mongols never dared attack Japan again in history, with their naval forces left in tatters. Jin Sakai is the physical embodiment of those storms, stopping the Mongols dead in their tracks and saving Japan. But more on that in a bit.
Everything in this masterpiece oozes admiration for Japanese culture, and it shows how everything clicks: the wind direction indicates your next destination in your main quest and side quests (just as the wind guided the storms to destroy the actual Mongol army), you can collect loads of armor sets with unique perks and hats, katana sheaths, color patterns for both outfits and weapons, and level up Jin's abilities to allow him in handling different stances and using historically accurate weapons to defeat his adversaries. Combat as a samurai feels incredibly exhilarating and fluid, like a lethal dance of righteousness. Wiping the blood off your katana and sheathing it after battling overwhelming forces just never grows old. There are fox dens to find, shrines to discover through platforming, hot springs to relax in, custom haikus to write, amazing samurai duels to partake in, legendary tales to experience, ... each adding in their own way to the experience of Jin Sakai growing stronger in his mission to rid the island of its invaders. The possibility to play a flute and influence the weather as is being able to bow in respect, doesn't add much in terms of gameplay, but adds so much to the immersion. Technically, the game is equally impressive: the loading times are very short on a base PS4, for instance.
Its story builds up well to a very impactful ending, which left me with chills and goosebumps. As the credits roll, you reflect on Jin's personal journey, his inevitable fate, how it has shaped him throughout the invasion, and shaped the population's future on the island of Tsushima. A wonderful touch during the credits was the inclusion of the message: "In Memory of the Fallen Souls Who Gave Their Lives in the Battle of Tsushima". Just goes to show you how much respect went into crafting this entire experience, which will now go down as one of my favorite games ever made. A feat not easily attained.
As such, the game functions as a love letter to Tsushima. The reason why this game is so fantastic, is that the island itself is absolutely breathtaking to explore, and is featured alongside Jin in a leading role. I do not exaggerate when I state that the Golden Forest in Izuhara, the southern region, is the most beautiful forest I've ever seen in a game. Not to mention the sunbathing coastal cliffs at dawn or the flower-filled meadows gently cradling in the wind. The soundtrack is incredible, peaceful as you stroll through the countryside and badass at times when you face off against a dozen Mongol mongrels (now there's a tongue twister for you). The Photo Mode? I could share an entire album of photos I took. Every time I boot the game, it takes less than an hour before I'm snapping artistically stunning shots. I can't help myself when Sucker Punch provides such a rich toolbox in such a charming open world. I've never had access to a Photo Mode this extensive. And finally, as if that wasn't enough: there's a New Game Plus option included, as well as a free multiplayer expansion to experience in coop, allowing you to dive into legends based on Japanese mythology and folklore.
The Japanese gaming community has lauded Sucker Punch for creating such an impressive Japanese tale as a western studio, and what is even more endearing: thanks to their achievements and efforts, the two leading directors of Ghost of Tsushima have recently been awarded with the honorable title of Tourism Ambassadors of the actual island of Tsushima by its local government.
My gaming calendar is jam-packed - it always is, all year round. But I will make time to play through the amazing craftwork that is Ghost of Tsushima again in the near future, on New Game Plus, and immerse myself fully then by replaying it in Japanese. What a delicious treat that will be.
Also, you can pet the foxes.
You. Can. Pet. The. Foxes!!
Most frustrating trophy - ...
Remember how I described Tsushima looking magical at times? The vibrant display of colors and jaw-dropping vistas are the reason why none of the trophies felt like a chore to complete. You'll get the obvious story trophies, you will need to complete a lot of side quests, discover and complete all the locations' activities such as the fox dens and the shrines, upgrade your sword and destroy all Mongol encampments, among other trophies.
This translates to a lot of traveling and exploring, but the visual appeal and the captivating atmopshere on the island make it anything but tedious. All locations work as fast-travel points which also helps, and if you think you're missing a few spots on the map: skill points can be invested to guide you to all activities of specific sorts in the open world.
I never thought I'd say this, but Ghost of Tsushima may be the first open world game I've played with a trophy list that is not dominated by drawn-out achievements. Not that clearing the island of all activities doesn't sound unappealing, mind you. It's thanks to the spirit of Japanese culture they've been able to captivate and bring to life so well in Tsushima that it all feels organic. Just one of many ways in which Ghost of Tsushima has been able to leave me pleasantly surprised and fulfilled as both a player and a lover of culture.
In true Japanese form, there's no better way to end my platinum post than with a personal haiku, written with Ghost of Tsushima in mind:
Honor and beauty
Balance in all, delicate
Guiding us forward.
#201 Atelier Ryza 2: Lost Legends & the Secret Fairy
2nd May 2021
Sequel to Atelier Ryza. I liked all the new things Atelier Ryza 2 came with.
Some of the CG I liked
#106 via Paladins
Champion of Champions
What a fun Free-to-Play FPS! This platinum eluded me for a few years, but with help a reliable and helpful squad, we managed to capture this Platinum and all become a Champion of Champions! Even outside of boosting Paladins was an enjoyable experience, especially with a group of friends! Although you may require some boosting for a few trophies, I would definitely recommend this FTP title!
Though the game had its moments of frustrations it always kept me begging for more. The gameplay is addictive as u'll always wanna see how far u can go as u slowly improve.
The game to me is a must play to anyone who likes a decent challenge. What else is left to say about this game other than its a beautiful work of art from Devolver Digital!
Posted May 3
Platinum #450 Rage 2
Favorite Rage 2 Weapon: Hyper Cannon.
Genre: Shooter, RPG, Action, Adventure, Open World, Wasteland, Death, Blood and Gore.
Grind Difficulty: 8/10.
Platinum Time: 1 week and 2 days.
Intro: I had a splendid and excellent time on Rage 2 and slaughtering enemies out in the wasteland and inside buildings as well. Bringing down all tasks was easy and simple in most parts and dealing with giant fucking ass monsters was ugly and easy as fucked. The Wasteland was 3x bigger and pretty much you can experienced and see it for yourself. The story mode was indeed very short as expected to be in Rage 2 but I did really enjoyed from start to finished and it was very good and it doesn't take a real genius to figured it out how long for story mode to be completed. This was real hard work for me to contain everything I needed to do and yes it does get dull and boring sometimes but I do keep my balanced and strength at a very high stable so to speak. Now as for the DLC difficulty trophies, i've decided to abstain from that another time and come back to finished it off. I'll explain the DLC packs and others down here including the Hyper Cannon.
Rise of the Ghosts DLC: Yes it is indeed a short story DLC milk on the run trophy pack. Gonna say though, seeing those enemies enhancing with feltrite embedding onto their body makes me sick. I pretty much skewer all those ass enemies down to the ground and made them explode.
Terrormania: Yep you heard me right, another 1 hour and 20 minutes easy trophies. This is the best farming spot to grind out feltrite for upgrading your weapons and others included in the mix. Enemies spawn out rapidly so fast, faster then my wifi internet connecttion. Getting the Sword of Transitus proved extremely helpful and mowing down enemies all in one hit. Bosses takes a big damage.
Spy Drones and Balloons: Here's the thing what I disliked the most, Spy Drones were really annoying and takes to much time for long time consumption when going from place to placed and weed out the findings. Balloons they spawn randomly in the air anywhere from the wasteland and the swamp much like the Spy Drones as well. They're ok to get them and slightly reduced to stress to find em all. I used my Icarus to fly around the entired area of the wasteland, swamp and other places if needed be. Got of em all done and fucking done and I am happy for it.
I will list them the best screenshots i've captured so far including the Platinum Trophy and the Hyper Cannon.
Rage 2 Platinum Trophy.
Come on and Slam!
This is the Hyper Cannon and maxed out all upgrades for each tier.
Overall: I am very happy I got my 450th platinum milestone done and now I can begin my dangerous UR milestone platinum at once!
Highly recommended for this game.
Next 500th platinum and 7th UR is right down below.
Platinum #336~ Dead Island: Definitively Boring Edition
As much as I wanted to like it, this game just sucks. After Dying Light I was excited to play another game from the same developers. But no. Essentially this is just the shitty prototype of Dying Light without the fun parkour mechanics and the gameplay. I set myself up for disappointment.
So why does this game suck so much?
-It’s BORING. The worst sin a game can commit imo is be boring. This game has gameplay mechanics which consists of you whacking zombies on the head with whatever you found. This is boring and no fun whatsoever.
The quests are also boring as sin. Most of the game consists of fetch quests.
There are sometimes fetch quests within fetch quests as well. Like you’re doing a main mission fetch quest, then halfway through you meet a guy who gives you another fetch quest. This turn the game into a slog going from point a to point B. Fun!
-There’s nothing definitive about this game. The game runs like shit and looks like an early PS3 game. Frame drops are common and the game cannot maintain a consistent 30fps.
About the plat: it was annoying. I’d rather not go into detail but the “there and back again” trophy sucked and so did “Right 4 life” for completing act 1 with all 4 characters. I also did the arena mode dlc which was the only place where i actually had fun in this game. Fast paced combat with dozens of zombies coming at you. If only the main game were like this.
Overall this is not a good game, I struggle to find any redeeming qualities for it.
Time: 30ish hours
#64 - Uncharted 4: A Thief's End
One Last Time
Collect All The Trophies
10.72% | Rare
Posted May 3
Latest 100% Papers, Please.
I got a Vita, just to have this game on my list, it's amazing!
Plat 58: The Darkness 2
It's really good, criminally underrated! Amazing story, but it ends on a cliffhanger! The first one's good too, It's a damn shame it has no trophies.
Still waiting for a sequel, 2k, please?
#45 - Dandara
Unlocked Alll TrophiesUnlocked All Trophies
A really fun metroidvania to play! Interesting mechanics, secret bosses and rooms, i saw some references from pop culture and some from Brazil too.
Howl to the Chief - #46
Collect all the trophies
Got my first POWGI platinum! It was nice to take a break from grinding JRPG platinum's and do something easy.
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