Muff, July 23, 2011
Posted June 27, 2021
Platinum Obtain all other trophies
Medieval brutal FUN!!!
Just grab your sword and chop some heads off!!!
The most funny trophy is - kill 13 people by bread, lmao
I had a blast with this game, so good.
Posted June 27, 2021
Platinum #46 Platinum Trophy - Furi
An incredible game, and one of my most proudest platinums! It was a great challenge, and I'm very happy to have this done.
Furi is a game where you play as the Stranger; an enigmatic and mysterious samurai trapped on an interplanetary prison watched by many guardians who live their lives with the sole purpose of ensuring you never leave. Through the story, you learn that the Stranger isn't some ordinary criminal; he's silent, he's deadly, and even lacks concrete human DNA; the Stranger is no regular person. The Stranger is freed by a masked man, the Voice, who tasks him with slaying the other guardians in a fight for freedom. The first guardian, the Chain, leads you to believe that you're deserving of your containment, but as you progress through each trial and make your way closer to freedom, you learn that the Stranger is kept in prison to ensure the safety of the free world. As it turns out, the Voice was the 7th guardian of the prison, even being the man who designed it to begin with, but after being separated from his daughter, he relied on the Stranger to escape. It's an interesting parallel to the Hand, the 5th guardian, who also had a child, but instead chose to have him live with him in the prison. The Voice, unlike the Hand, preferred that his daughter live on the free world without him so she could live her life, but couldn't bear being away for so long. It does a great job at displaying that the Hand didn't keep his son in the prison for malicious purposes, he simply did it because like the Voice, he didn't want his child to grow up without him. It's an interesting implication that the guardians are not evil, just misguided by the Stranger's corruption on the free world. The final guardian, the Beat, is the final exemplification of this idea; she's an inexperienced fighter, but she put her life on the line to protect her planet. The biggest part of the Stranger is that you don't actually learn of his corruption until you actually enter the free world. Upon finding out and returning to his leader's mothership, you're given the choice of assimilating the world, or learning from the humanity of the guardians, and the Voice who freed you to begin with, and instead taking a stand against your leader and protecting the planet. It's some pretty great storytelling that gradually gets built up throughout the game. The game itself contains many challenges, and at first, the game's Furier difficulty seems absolutely unforgiving, but with patience and practice, you learn to adapt to the bosses' main attacks through dodging, shooting, parrying and melee attacking. It's four basic moves, but you learn to hone and refine these abilities to their absolute limits. It's a tough challenge but it's very rewarding to beat each boss for the first time. A great game indeed!Difficulty: 8/10
Trophy MasterGet 'em all.
Platinum 107 - This game was a lot more frustrating than I ever could imagine. Boss rush mode and the deathless run each took me many, many tries but it felt so satisfying when they were finally done. This game also marks my first sub 1% plat. I was planning on getting the Mega Man 11 platinum after this one, but this one really burnt me out on the formula. I wouldn't really recommend this game to anyone (not that you would want to play it to begin with). I'm just glad I never have to play it again.
#47 - Shadow of the Colossus (PS4)
Difficulty - 4/10
Enjoyment - 6/10
I'm really happy with this one. First of all, Bluepoint did an incredible job remaking this game from the PS2. This game is, with no exaggeration, the best looking PS4 game I've ever played. It also feels like a very faithful version of the original and I think no effort should be spared in lauding their efforts. Only rarely did I feel like I was fighting with the controls even slightly, and seemingly compared to a number of people on this site I found no suffering in the gameplay. The music, the atmosphere, and encounters, they were all exactly what I wanted from this game after a long time of having not played it since the PS3. I just did The Last Guardian and if Ico was on PS4 I'd do that too, but I'll be picking that up once I start doing PS3 games on this account.
I went somewhat out of my way to see that this platinum would be my 2,000th trophy. I wanted this to be a milestone and so I planned the last 201 trophies, which amounted to 5 games including this one. It was a project I was working on and I'm very pleased to see it come to fruition, though I doubt I'll ever plan an Nth Trophy milestone again.
Ultimately the reason why the enjoyment rating is as low as it is, though 6/10 is still above average, is because of the platinum effort. The game is better in a vacuum but getting the plat became a snooze. It's not nearly as awful as the PS3 version mind you, but this game requires some patience to platinum.
#41: Welcome to the 6-4
Earned all trophies.
Though it's not the rarest platinum I have it is one of the few platinums I have that had made me realise I'm not as bad as I think I am at video games, though nearly all of the campaign trophies were very very easy to do there was that one trophy that I dreaded so much, the top 3 in the gauntlet trophy, I tried for weeks to get it but I just couldn't do it at all, no matter what I tried until finally I watched a video where all the person did differently than me was jump a lot more to keep his speed up, so I did that and after an hour of trying I finally got it done. Now onto Resident Evil 2 Remake!
Posted June 28, 2021
Plat #161- The Shapeshifting Detective
Belated posting, but whatever. The latest plat is one of those FMV type games that some people might be familiar with if you like that type of genre. The story this time around involves playing as the eponymous shapeshifting detective in a murder case whodunnit placed in a town called August. This supernatural noir sounds novel on paper, but does it translate well as an FMV game? For me, it was a bit lukewarm.
While you can change into anyone you come in contact with and can do reconnaissance/pick up clues that way, it feels like the ability's importance fizzles out toward the end of the game. The same can be said of some of the plot details, but I guess you can only do so much for a game and it's not like you can expect a masterpiece either.
The actors did a fair job, 1 or 2 guys were pretty hammy though. One of the best aspects of the whole experience is listening to the radio show that goes on throughout the entire game, Dark Nights With Poe And Munro. It's the type of weird tales and horror story time that I like to notice, and what's cool enough is that Poe and Munro have their own game that was released last year in case you wanted to have more offbeat tales of August to play through.
Haven't posted here recently, so here goes:
PLAT #438: Kingdom Hearts: Melody of Memory
Melody of Memory Complete Master
Obtain all trophies
Games like this infuriate me. KH:MoM is so lazy in so many places. The cut scenes here...are just cut scenes from previous games. The narration is flat and bland. There is a story, but I imagine most people won't care. And yet...I still like it. Rhythm games have been much more sparse on the PS4 than the PS3 (where I was positively spoiled for choice). I enjoyed Metronomicon, but the DS4 just isn't really great to use for it. That's...about all I've played.
KH:MoM works well with the controller. At no point did I feel that anything was out of synch. The tracks are solid, spanning the KH universe. However, the devs did a disservice here by including many tracks that really don't belong in a rhythm game. Piano tracks sound nice enough, but they are hell to play, as they speed up and slow down at will. But I won't fault the devs for including more stuff, even if it wasn't fun to play.
I WILL fault them, however, for the atrocious (and lazy) "plot" to the game. But at least you really get to see the meaning of this meme:
PLAT #439: Saga Frontier Remastered
Collected all trophies.
People's views can differ on Saga Frontier, a somewhat polarizing Square RPG from the late 90s. I won't talk about that game much here.
This remaster, however, is excellent. The main game is left intact, and can be played in its original form if you so desire. The graphics have been cleaned up, and you have immediate access to a jukebox (which is excellent). However, in addition, new content was added to one scenario, and a completely new scenario itself was added. An NG+ mode is also in place; I would guess that most people who played the original (like me) were delighted by its addition. Boss rushes are added smartly in the final scenario, and all in all, this remaster screams care and competence.
PLAT #440: Demetrios
Unlock all trophies in Demetrios
Not much to say about this stinker. It's a point-and-click which attempts irreverent humor. I don't think it made me laugh once. The trophies are really annoying, basically requiring a guide to find all the cookies (a collectible that also serves as a hint generator - the hints suck, by the way) and all the game overs (which, again, are never really that funny). I really like Cowcat as a publisher, but as a developer, they need some work.
PLAT #441: The Surge
Unlock all trophies
At its best, The Surge plays much like its predecessor, Lords of a Fallen: a passable, if uninspired, Dark Souls-like experience. At its worse, I found it horrible.
Let's talk about the best aspects. The Surge has the same slippery control, easily mastered enemy patterns, and incomprehensible maps that Lords of the Fallen had. Until the very end, you have basically two enemy types, a human enemy that can carry different weapons, but strangely behaves much the same way regardless of how he's equipped (and yes - every enemy in the game is male). They can lunge at you, they can swing at you, they can kick you...that's about it. They're pretty easy to deal with...usually. Then, there are drone enemies. These range from completely innocuous (flying drones and trash collectors) to deadly (a sort of mantis-like enemy that provided the best fights in the game). Strangely, in the last dungeon, you are introduced to two very different enemy types, one of which was highly annoying, but neither of which I will describle.
Most of the time, enemies follow very basic patterns, and then you can smack them. Depending on where you smack them, you can get varying finishing moves that saw off their limbs or cut them in half. This allows you to get armor schematics. It makes zero sense; why can't I just take the armor from a dead enemy? Apparently, because they spontaneously combust upon death.
Occasionally, however, enemies will simply do whatever they want. You think you've got the enemy locked down in your basic 3-hit combo? Nah - he just kicked out, and kicked your ass. This is likely how you'll die most often (assuming you don't Peter Pan off of a bridge while stuck in an attack animation).
Bosses are a very bad joke. There are only 5 of them in the game, and they are ridiculously easy. Apparently, if you beat them in stylish ways, you can get better stuff from them, but I didn't care, as I literally never changed out of my original armor (I did change weapons from a piston to a chainsaw, which was carried by the first human enemy I encountered).
The trophies in this game are a nightmare. Many are missable, and one of them is INCREDIBLY annoying (getting a full set of Black Cerberus armor). But the game itself is really easy.
Oh, and the best part of this game? Enemies only armor portions of their body. They might have armor on their body, but not their head. They might have armor on their right foot, but not their left hand. It's very strange when you consider that armor is nothing more than their work attire. Apparently, at the biggest company in the world, people only show up half dressed. You can see why, though: at the beginning of the game, you are given a voucher for armor. When I turned mine in, I got armor for one leg and one arm.
The game crashes infrequently, and the final dungeon is one of the most annoying mazes I've seen in a game. All in all, it's all right, but I can't understand anyone who says that Lords of the Fallen sucks, but The Surge is great.
BiosplatteredUnlock all trophies.
Go tell aunt Rhody that everybody it's dead.
So this is my 30 platinum and i need to say that i am very proud of it, Resident Evil 7 Biohazard resurrects the franchise and brings back the horror again, i was ery sceptic about this game honestly i'm not gonna lie because the first E3 trailer was very incredible but the first person view was like "What are they doing?, this looks like Silents Hills TP" but the difference it's that Resident Evil 7 exists and Silent hill not, all the Louisiana setting with the authentic southern accent was pretty good , Capcom didn't make the mistake of Resident Evil 4 with the spanish setting with mexican accent lol no, this time they do everything ok, the music , the ambient, the horror, i just love the Baker family, they are all great characters that will make you scream, run and at the end cry for all this poor family lived.
It's one of the few games that really make me jump with the jumpscares alongside with Dead Space 2, the creepy house it's very good with all decorations, the rooms, the details, the first game with the Capcom engine "Re engine", the scene with Jack "Save my family" it's one of my favourite scenes in videogame story ever, honestly the tears came in a feeling of joyness, this resident evil was pure emotion not just action and Michael Bay filiming like Resident evil 6, this game change the horror forever in gaming and it's gonna be a great influence in the future, i want to play Resident Evil 8 for the end of Ethan journey but i'm waiting for PS5 better , if you haven't played you are just wasting your time, for me one of the best games ever made, thanks Capcom for love your franchises like you always do specially with this.
The platinum was fun i just suffer with the Madhouse mine stage, i hate that stupid fat enemies but i got it with beautiful saw, i want the 100% but in a future i'm gonna get it, this game deserve that.
Thanks Jack Baker and sorry for you Evelyn, you have a family in heaven!!!
Let's sing this song forever folks!!
Omega Level Accomplishment
Earn all Trophies
Time: 160+ Hours
Screenshot When Earned:
Posted June 28, 2021
#458 - Terminator Resistance
#459 - Terminator Resistance: Enhanced Edition
#460 - Die With Glory
#108 Borderland Defender (Borderlands: Game of the Year Edition - ps4)
Difficulty: Mostly long but not hard - DLC is another story
Time to Complete: Around 30-40 hours I think + another 40-50 for the remainder of dlc
Recommended: Yes for the main game, not sure for the DLC
Total Score: 8/10 (main game)
After getting the platinum for the ps3 version I decided to get back on this one: overall it's a better, more fluid version with some QoL changes (minimap, ammo/money auto pick up, and of course better framerate) and pretty much the same gameplay, but with all DLC included. I have fond memories of this game so I was happy to play it again, plus I'm currently doing some of the DLC to see if I can 100% it,
Honestly, my only issue is that the game can be unbalanced at times, elemental weapons seem to be the way to win every fight (even if your non-elemental weapon is strong, it doesn't seem to do as much as, say, a fire weapon or an acidic weapon, which leave a do) and a LOT of weapons are flat out crap. Also, I decided to play Hunter this time around (i normally play soldier) and the game thought I was playing soldier as it kept giving me legendary shotguns and rifles but barely anything else. Even had a legendary rocket launcher a few times! PS: I also replayed my old soldier from the ps3 version thanks to import, and I only found sniper rifles and repeater pistol. Damn this game hates me.
But to be honest, it's a fun game, it's not as polished as the second or third game but it is playable. i just think it's obsolete now and there's better. But you can give it a shot and see how it is. To me this game is fantastic and I'm happy to have its platinum again!
Edit: I'm adding the dlc now since I recently finished them, so I'm editing this a little.
Zombie Island of Dr. Ned
Difficulty: Besides the last trophy, it's fairly good and there's nothing too hard.
Time to Complete: 10 or 15 hours I think
Total Score: 8/10
The first and probably one of the best DLC of the game: the story is short but fun, the new zombie enemies are a nice spin, and even though you revisit old haven it's still quite enjoyable and quite a lot of fun. Definitely a good deal!
Your main problem might be the last trophy, which requires to grind a lot of brains, and even if you can grab brains out of zombies they do NOT retroactively increase the counter, which means that you shouldn't bother getting brains until you get the quest.
Other than that, it's a great DLC, the second best I would say!
Max Moxxi Underdome Riot
Difficulty: The most unbalanced thing you'll ever play in this game
Time to Complete: more than 20, possibly 30
Total Score: 0/10
To say this dlc is bad would be an understatement: I knew this dlc wasn't great (heck I never did it on pc either) but dear Lord this dlc is WORSE than I thought it could be and only because of few issues, which really hinders the experience.
First of, the dlc is basically an Arena dlc, which is very common as it's easy to make and there's lot of recycling. You have 3 arenas to play in (hell-burbia, angelic ruins and the gully) and this is the first dlc that grants you an extra 1-2 skill points (play 1 and 2) if you finish the quest, which involves doing the 3 small arena challenges.
The small challenges involves you doing 5 rounds in each arena, with each round having 5 waves, for a total of 25 fights and which will take you at least an hour...but wait there's more, because completing the 3 small challenges only gives you one trophy...the other 4 are all about doing the larger challenges! What are the larger challenges? well, only a whooping 20 rounds, which means 100 fights, with more modifiers that will screw your die...and you gotta do it thrice!
I'm not going to beat around the bush: the main issue are the modifiers, which will constantly give you negative effects (and good ones will fade away quickly) while the 20 rounds is simply too much. From maybe 1 hour of waste now it's over 3-4 of monotonous shooting that would be boring if the game didn't constantly make it frustrating by adding those modifiers. Some of the worst combinations possible happened to me, such as "rocket launcher + headshot only + worser aim + no shields" and more.
If only it had less rounds (10 would be already too much) and more balancing on the modifiers (instead of lowering all damage, make the weapon have a boost instead, and the naked modifier should give you a boost in hp rather than a slow regen, and more)
So bottom line, if you can avoid this dlc, AVOID IT AT ALL COSTS. Or if you want it make sure to get some help, use some mods, just do whatever you must to make it easy. This is the only mode I would say "go crazy on modding" because this dlc doesn't deserve your attention. At all.
The Secret Armory of General Knoxx
Difficulty: Fairly decent except for Crawmerax
Time to Complete: Around 15+ hours
Total Score: 9/10
I think this is the best dlc of the bunch, despite some flaws here and there: it adds more stuff, more weapons (pearlescent types) a raid boss, new vehicles and quite a lot of new enemies too, including variations of the crimson lance soldiers. I honestly don't know what to say because the dlc is really great, although my main issue is how there's a lot of driving and all DLC have the same issue, which is "no teleport in other areas". Too bad it doesn't add skill points.
Other than that, your main issue here is Crawmerax: he's your big boss here and he's meant to be done in a group, but it's definitely soloable if you got the right weapon AND class (I did it with Mordecai, but also Lilith is possible, while not sure about brick and roland). It took me a few dozen tries before I got him down and after that it's all smooth sailing, including the trophies.
Claptrap's New Robot Revolution
Difficulty: Not hard but grindy, and fairly disappointing
Time to Complete: Around 10 hours
Recommended: Yes, but only because it's not Underdome
Total Score: 6/10
I would consider this the worst dlc of the bunch if Underdome wasn't there, so I'm not going to say much except that this DLC is essentially full recycle bin: it recycles every boss from the other DLC, all enemies from the game, and adds the "trap" spin on them to make them robotic, which is nice and dandy but it becomes tiring soon and really loses its charm in a few minutes. There is a new enemy called the Hyperion badass or something but he's essentially a crimson lance recycle with a new coat of paint on it. But I will say that at least they tried to make all enemies new with the "trap" spin, unlike Underdome that does nothing with it.
But recycling aside, what makes this dlc bad is mostly the grind...and that's a shame because the dlc is actually pretty big, there are 6 areas to explore, all quite big too, and there's a lot of quests to do...and yet your trophies involve grinding ultra rare item drops that have no real meaning to the story, except "lol it's funny cause claptraps can't eat or have 2 eyes or wear underwear" type of humor. It doesn't help that the drop rate is so abysmally low that it will take you hours to get them done: i finished the tannis quests way before I finished the grind of the other items, that's how bad it was.
But sadly, I can't really say it's the worst deal of the bunch when Underdome is there to remind you how bad recycling is done, so while this DLC is not the worst and full of recycle, Underdome still takes the cake for how bad it recycles everything and makes it worse. Plus what makes this dlc better than the others is that it gives you 1-2 extra skill points, so it's really not that bad at least but I would've preferred Knoxx to have the extra points, as it's more deserving.
And with that, the DLC edit is done!
Unlocked all trophies.
Hollow Knight - 9/10 without the invuln Glitch. 5/10 With
Ratchet And Clank A Rift Apart. 0/10..MEME Platinum.
Both pretty close together hehe.
Platinum 162: NFS Shift 2 Unleashed
A word to the wise, turn off damage when you do the endurance races. Who’s bright idea was it to have endurance races in a game that doesn’t give you the option to pit? I forgot to turn it off for the first 2 that I did and both races were total shit shows that I barely managed to podium in. If I had gotten passed in the last turn of a 40 minute race I think I would have had an aneurysm. Outside of that this was a decently enjoyable racing game. Generally speaking mastering all racing lines and corners isn’t too hard as long as you use a slow car, although there are a few glitchy corners that you’ll probably have to do several times before they register. If you want to go for the plat make sure to do the online first, the servers are only up for a couple more months. Unfortunately if you haven’t bought the dlc the 100% is no longer possible.
#49 - Days Gone
One PercenterGo above and BEYOND, unlocking every trophy in Days Gone
+ Good story, nice graphics, great moments... nice craft system, combat, taking the road on your bike it's fun and when you start to fight with the hordes, the game shines, it's awesome!
- Side-quests looks always the same after some time of playing and most of the characters looks "plastic", they don't give me that feeling of "this is a real person" with feelings and reactions that feels real. I don't feel emotions with almost every one of them.
Total Score: 8/10
Master of Fate
Well... I decided to autopop this platinum bad boy and also went for 100% trophy list completion by playing Yuffie's DLC / INTERmission, so most stats above are for that. I really enjoyed INTERmission DLC and experiencing a brand new story for Compilation of Final Fantasy VII. After completing INTERmission story; it was weird to jump back to Cloud, Tifa, Aerith and Barret as playable characters, since you can only get "Corrupter of the Immaculate" trophy with the main story's characters and I have to say that those new extra super bosses were fairly challenging. The gameplay is smooth as fudge with performance mode and load times are almost non existence.
The Elder Scrolls V: Skyrim VR
Felt amazing to finally finish this one cause that was a lot to do in VR cx
I've now 100% Skyrim on PS3, PS4 and PSVR
Posted June 29, 2021
#524- Far Cry 5
We Always Had Faith In You
Obtain all the Trophies.
Well, this one was... interesting. Overall, I'd say I enjoyed it and hope to have a decent time with the DLCs. But it had its share of issues and not so fun trophies..
And a totally bonkers ending.
It has bugs still years after release. Most notably, during the first "boss fight." The boss would keep flying his plane out of bounds, and you would get yours reset if you flew too far following after him. Then there's the chance he'll crash into you, and your plane blows up.. Don't ask why I know this. Then I killed him, got a loading screen, and it reset the mission. And spawned me on the ground without a plane. So I had to fast travel to a plane, fly back up, and take him out again. All this with horrible flight controls. Game got much better after that, since I never had to fly another plane. But other small bugs appeared throughout.
Then there was so much fishing and hunting, which felt like an absolute chore. I'd sometimes have to catch dozens of fish, to beat the record. And I now know what it feels to be Elmer Fudd, after trying to find a hare in this game. Followed by the stupid distract enemies with rocks trophy.
Then came the online, which was more unexpectedness. Lol. Spent a couple of hours throwing shovels at each other for the wins. But otherwise, pretty easy and straight forward.
But yeah, the campaign was fairly fun. Just a lot of what came after... wasn't. :/ Still better than FC2, though.
Found a physical copy for the NA version while on vacation about a month ago and so I had to make it a milestone plat. Was actually a real fun fighter. And damn is that a good ass platinum image.
#262 - Metro Exodus (PS5)
This is not an autopop as you'd like to believe, which I did not complain about. Metro Exodus is one of the most atmospheric post-apocalypse games that released on the previous generation of consoles. So to try this again with a full PS5 upgrade, including adaptive triggers, got me excited.
Metro Exodus is a semi-linear post-apocalyptic singleplayer first person shooter, where you take on the role again of Artyom, a Spartan Ranger of The Order which is a group consisting of elite soldiers who help the innocent, battle thugs, bandits and monsters, and help protect what's left of society living in the metro tunnels of Moscow. In this third entry, Artyom picks up a signal from outside the city, believing that Moscow is not the only city that survived the nuclear war. Circumstances force him and his Spartan brethren to commandeer a locomotive and travel across the vastness of Russia to find the signal and locate a place where they can live free of radiation and monsters.
Everything feels so atmospheric as I mentioned before: it is a shooter at heart, but you'll always need to manage your gear as well. Flashlight batteries need to be (easily) recharged, weapons can get dirty and jam and need to be cleaned, a pneumatic gun needs to be pumped regularly to maintain the lethality of your shots, you need to wipe your gas mask when it's dirty,, repair it if it gets damaged and change filters when they get dirty. You collect resources throughout your journey, collect suit and weapon upgrades, you can craft on the fly with your backpack or at workbenches for more extensive tinkering, there's a day-and-night cycle which has an impact on enemy positions, and so on. It really sucks you into its world and asks you to immerse yourself in its environments and events. Because actions have consequences as well: how you approach and handle situations throughout the journey will have an impact on which ending you'll receive at the end, one being good and one being bad.
Visually, it's a looker. Even more so now with the PS5 upgrade. Same goes for the audio design, it all helps - again - to immerse yourself completely. And exploring its environments is a treat, especially those damn underground areas where big spiders and other mutants have claimed concrete ruins as their homes. The underground satellite center at the Caspian Sea is one of my absolute favorite areas in the whole game. Tension and atmosphere through and through. The only thing that always feels a bit off in the Metro games is parts of voice acting and shoddy script writing. Some of the lines simply fall flat, making it for the voice cast really difficult to nail those lines, especially if their intonation misses the mark.
Aside from that: still an amazing game, and I am very much anticipating the fourth entry which seems to already be underway if we're to believe Russian author Dmitry Glukhovsky, who wrote the books. In my humble opinion, in terms of post-apocalyptic world immersion, Fallout has dropped the ball so hard in the past years and Metro has consistently been getting those vibes right and growing qualitatively, that Metro has surpassed Fallout in world building with Metro Exodus's release. And when anyone asks me which post-apocalyptic shooter they should play next, I'd always recommend the Metro franchise first.
Oh, and there's two cool expansions included too if you get the season pass or purchased the Gold Edition!
Most frustrating trophy - ...
If I had to put one trophy here, it would've been the "Hardcore" one, which asks you to finish the game on Ranger Hardcore difficulty, which as you might expect, makes enemies deliver more damage and spot you more easily, reduce the amount of supplies and workbenches out in the field, you get what I mean.
There is an exploit apparently to bypass almost the entire game and make it pop without putting in any effort, but I prefer nailing my difficulty trophies legitimately and not bending the knee to a glitch like some desperately thirsty thot.
Why did I not add this trophy then? Simple: playing through it for the second time on Ranger Hardcore, after you first run on Normal, does not only give you the New Game Plus option to use all your acquired weapons and suit upgrades, but also helps you to understand all the upcoming battles. You'll know which ones are hardest, when to invest your supplies best, which encounters to rush through to force a checkpoint and make enemy forces despawn, and so on. So, as it stands: Ranger Hardcore is not *that* hardcore. It is very much manageable if you keep your cool, prepare yourself appropriately for the layout of the areas and play on New Game Plus.
What else can you expect from the list? "Kill x amount of monsters", "kill x amount of human enemies", "make a kill with each available weapon", "get the good ending", "get the bad ending", "find all the collectibles", ... the usual. Nothing out of the ordinary. Great game, with a tolerable trophy list!
Platinum #200 - Root Double -Before Crime * After Days- Xtend Edition
Probably the best possible choice for my 200th platinum, Root Double is one of my favorite VN of all time! Although I already played it on PC a few years ago since I was part of the kickstarter, I really enjoyed reliving this masterpiece story all over again. The story is on par with Ever17 and Muv Luv Alternative, some of the greatest VN stories of all time. Great cast of characters, excellent character design, and the voice acting is absolutely epic! God tier voice acting as always from Asami Imai 😍
My only complaint the choice system which is really weird. Instead of the traditional choice system, you basically set random numerical values to the characters, and see how it goes. For this reason, it's best to just follow a walkthrough and simply enjoy the absolutely epic story to the fullest.
Next game: Persona 5 Strikers
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