Muff, July 23, 2011
Posted July 5
#836 PS5 version of Loopindex
Fun: 7/10 (2/10 for grinding levels/money)
While you might think this might be a movie based game, it isn't based on the movie. You instead play as different group of survivors throughout the world completing 3-4 missions for each of their stories. You can go online to play with other players and for getting the trophy for beating all the levels on Insane difficulty you'll need a good team. The trophies range from easy to obtain to a long grind fest to unlock all the perks for your classes which includes the multi player classes. There are a handful of multiplayer trophies which you'll need 8 people to lock out a room from level 999 people who are goddly at the game. After you do everything from the misc trophies to beating all the levels on insane you'll have the trophy for unlocking all perks on all classes which will take the longest to grind as perks can cost between 150-500 credits to unlock and if you complete a level on extreme difficulty you'll get around 800 credits which leads to a ton of missions having to be played and with not many missions to be played this will get boring real quick.
You've Only Done Everything
First PS5 Plat!
This game has absolutely no business being as good as it is! For a glorified tech demo, Sony outdid themselves here. Definitely made me love the controller more though! Some of the motion control stuff can be a little janky at times but overall I had fun with it...and the end result with all the PlayStation nostalgia was a sight to see. Just need to finish the speed run trophy for 100%.
It took me years, but I finally got around to playing one of the great classics from last generation, and one of Rockstar’s most acclaimed games to date - Red Dead Redemption. And boy, what fun it was!
I have been putting this one off for a very long time, mainly due to the extensive multiplayer trophies and DLCs which were sure to be a huge commitment, but after the recent announcement of some Rockstar games closing their servers in the near future, I realized I’d better get this one done sooner than later. I’m glad I did too, because in the end the grind and the many hours spent coordinating and organizing boosting groups was well worth the highlights of the overall experience.
This game still holds up remarkably well for an 11 year old game. It took a couple days, but once it gripped me it held on and didn’t let go. I’ve played little else this last month, spending most of my time deeply immersed in the old American west and the life and trials of John Marston. Rockstar has always excelled at building immersive worlds open worlds that are easy to get lost in, but they did an equally great job writing a compelling story and cast of supporting characters that made it really difficult to put the controller down.
I’m typically not a huge fan of multiplayer games, especially when trophy hunting is concerned, but I found the online free roam mode to be pretty fun to screw around in. I was also lucky enough to get a pretty good group of fellow boosters in all my groups, so all those hours spent recruiting players and the headaches of organizing online sessions paid off nicely when I met a lot of cool people and had a much smoother overall experience than I have typically had in past multiplayer games.
Another thing to note here - Undead Nightmare was awesome! I’m not a big fan of DLCs either and have played way too many games where the DLCs were just more of the same rehashed crap from the main game (particularly in open world games), but I AM a big fan of zombies, and Undead Nightmare was a unique experience and easily makes its way into my list of the best DLCs I’ve ever bought. That typical Rockstar humour was ever present here, with tons of silliness and had the general feel and tone of a bad B-movie horror flick throughout. This was obviously what they were going for, and I felt they nailed it. Quite a few laugh out loud moments, and buckets of zombie gore and brains to make every kill immensely satisfying.
I am sad this one is over, but I am now dying to play Red Dead Redemption 2 and will be looking to pick that one up in the future. From everything I’ve seen and read about RDR2, I might get lost in that game and never be found again. 😁
#65 and also my 4000th trophy
Pretty easy platinum, but I had a lot of fun the entire time I was playing it! Fantastic game!
#83 Song of Memories
Very nice VN. Would recommend to read it.
Platinum #153 and 154 - Atelier Ryza 2 (PS5 and Ps4)
29.04% / 40.65% Rarity
Difficulty - 3/10, Time Spent - ~40 Hours / 10 Hours, Enjoyment 5/10
Atelier Ryza 2 is the second adventure you go on with Ryza and marks the first time Atelier games are available on the PS5. Note that you get a free upgrade to PS5 if you ordered the PS4 version, which is exactly what I did. In this game Ryza and company go on adventures in mysterious ruins with their mysterious fluffy friend Fi. While they try to unlock the mysteries of the ruins, it becomes clear that something sinister happened to drag this old civilization into ruins.
I did not like this game very much. It seems like they tried to make everything too complicated in this game. The alchemy system-- which is one of the reasons I enjoy Atelier games so much-- is a convoluted mess, and they did away with some of the interesting features that made alchemy fun, like combining two traits in order to get a more powerful trait. Equipment in this game is a disaster... it seriously took an hour just to alchemize good weapons for my 3 main characters, and that was with using tricks like duplicating ingots so that I didn't have to spend even more time crafting them. I didn't even bother outfitting all 7 characters in the game because it would have been a huge timesink to do so... which is a shame because I never got to switch up my party to find what my favorite party was (though playing the game on Normal difficulty doesn't really necessitate using a specific party).
The battle system was another thing that they overcomplicated. You can have three characters on the battlefield and it is somewhat turn-based. Basically there is a meter which shows the time until your turn as well as the enemies' turns and then you have your turn, which is done in real time so you don't really have time to think about what you're going to do (fortunately it does pause the battle if you're deciding on using an item). But you only control one of your three characters at any time... you can switch to the other characters, but there really isn't enough time between turns to be able to "use" them all effectively. You also can't set up schemas for them to follow, like prioritizing healing or something like that... the most you can do is say that they have free reign to use "action points" which allow them to use skills rather than just their base attack. It's a convoluted mess that you eventually get used to.
I also didn't like how many character events there were. There are six main characters to keep track of events for as well as four NPCs that you have to do events for that are tied to trophies. Then there are 5 additional NPCs that have character events which are indirectly tied to another trophy. Each of these characters has about 10 character events a piece. And so many of the character events are inconsequential and don't really do much for character development. I miss the days of Atelier Rorona where I actually cared about what went on in the character events... and where there were fewer of them per character.
I definitely do think there's a difference between the PS5 and PS4 versions as well, especially with framerate. Actually, that was really the only thing that I noticed. I don't think someone who plays just the PS4 version will have a bad time or anything like that, but if you are going from one version to the other you will notice a difference.
The one upside to this game was the soundtrack. I found myself humming along with some of the tunes. Also, the monster design was good... they had so many cute monsters!
#425 NFS Most Wanted
6.33% VERY RARE
8 years, 7 months, 2 weeks, 5 days, 7 hours
Finally after an arduous journey, this game caused me a huge amount of problems and I forced myself to go platinum after my save was corrupted in the end. I really want a break from gaming/trophy hunting now, a fun casual game has become the source of trouble in my video game and overall hobby, I can't feel the joy of finishing it.
#547 - Dead or School
This game was surprisingly fun.The story is a bit meh, but the gameplay is solid for the most part. The combat is great fun, there's a lot fo weapon variety and there save points are well-+çaed. Didn't enjoy the "puzzle/platforming" segments all that much though, and without them I'd rate it higher.
Final Fantasy VIII Remastered
Platinum N°100: Lionheart
Obtain all trophies
Game enjoyment: 9 - 9.5
Trophies enjoyment: 8
Trophies difficulty: 4.5 - 5
Comment: This is it, i finally reached my 100th platinum. I reserved this game just for this special event. It has been a pleasure to be able to play the remastered version of this masterpiece of gaming that had quite an great impact in my gaming life such as bringing me to Playstation console back then when i was an avid Zelda/Nintendo player. Can't remember how many afternoons i spent with Squall&Co back in the 1999, walking around Balamb Garden, playing Triple Triad in Deling City, wandering in its sewers, losing in the Tomb of the Unknown King, trying to figure out how to kill Propagators inside Ragnarok, all without internet and guides... good old gaming times... now i think it's time to move on with the next games (i still own the vanilla version on Vita just in case i want to enjoy the old one and perhaps i'll get the Remastered on Android as well)
With this my adventure in FF saga is done (unless SE plans to make a FF8 Remake). I also have plans to move to Series X as my next gen console, for this reason the next game i'll buy will be on there (Persona 5 Royal was my last buy on PS4). I still keep and play my PS4 (you know, for an eventual Persona 6...) tho since i've still some games to 100% complete and important games to play such GTAV/Online and Persona 5 Royal.
PS: from now on i won't post every next platinum i'll get on this thread but only the few important ones left.
resident evil remake #140 plat
i can see why everyone loves shinji mikami
#188 - F1 2015
The King of the Road
Been returning to this game every couple of months and gave up shortly after every single time. Don't know what happended last time, but all of a sudden I was able to qualify 5 times in Pro Season mode and got the remaining trophies. This whole mode is just ridiculously difficult. Didn't help that the game glitched on me a couple of times aswell. I'm really glad that I finally banished this game out of my backlog for good. Good game all and all, same goes for the trophy list, but I just didn't enjoy Pro Season. At least I got one more UR Plat now.
Time spent: 100h+
2000 pages,probably the most famous topic?
Posted July 5
7 minutes ago, Squarevii87 said:
2000 pages! This is probably the most famous thread in this forum.
2000 pages! This is probably the most famous thread in this forum.
Indeed, it probably is. Now, sorry to all of you who were waiting for a glorious platinum to achieve this glorious milestone, but I just needed to have post #50000...
Platinum #626:Difficulty: 1.5/10Playtime: 30 minutes to an hour
So, picture this... you awake in the middle of a forest with nothing on your back except a voluminous mane of luxuriant blue hair, and not a single solitary Scooby-Doo as to how you got there. Said forest is full of creepy hobos gifting you bags of seeds, hallways filled with eyes that just won't stop staring, and little kids making uncomfortable references to potential child abuse if they can't find their missing hat. Oh, and that pill that mother gives you, well, it doesn't not do anything at all...
...Buuuuuut enough about my weekend! I have no specific idea as to how the particulars of this game came to mirror my exact experience, but I think I may need to invest in some six-seven more layers of tinfoil wallpaper to my apartment...
So yeah, Dreaming Sarah is a gently trippy--and not so gently mind-fuckingly oblique--platforming game starring Sarah (who may or may not be Dreaming) who has seemingly traded her powers of speech for inordinate jumping power. Her Technicolor dream world traversal is aided by magical floaty umbrellas, magnifying glasses that do you a smol, and necklaces what transfigurates ya into a fish. Bus passes, fake IDs, and bullets (!) that you can use to "help" a faceless piano player also abound. Usually, labyrinthine Freudian and/or Jungian mindscapes tend not to make for easily navigatable platforming levels,... but luckily, Captain Jack Sparrow's magical compass thingy can always point you in the right direction (assuming you can find it first, that is). It isn't really a game world big or sprawling enough for you to ever really get lost, but you've still got to maintain somewhat of a Metroidvania-ish grip on your surroundings.
It's not exactly breaking new ground or anything here, but it's a fairly enjoyable experience whose residual bioelectrical activity still resonates within my synapses to a surprising degree. The quirky and psychedelic soundtrack--one of the best I've heard in some time--is worth the price in and of itself! Though not an exemplar of neither ambition nor innovation, the game hardly ever succumbs to some of the more common mistakes of the idiom... you know, the ones you'll find in any middling to mediocre platformer. That's a win for the devs in and of itself... speaking of the devs, they kinda shortchanged themselves with the price point here, especially given they so gracefully threw in cross-buy (even if it's for a system I don't own yet). A game like this is worth $9.99 at the very least! Have some faith in yourselves, guys! Never anything less than competent--and sometimes more--it's far and away a few more than a few cuts above your average one hour platinum game.Final Rating: 7.5/10
32 minutes ago, Squarevii87 said:
2000 pages,probably the most famous topic?
2000 pages,probably the most famous topic?
Certainly - with good reason, of course.
Everyone likes to have a place to show their shine new platinum after a victory, and it's nice to see people's achievements and be able to give them a little rep for it.
Plus, this thread has become a defecto-reviews thread, so has some good reading too!
That's without even mentioning that it is one of the most fecund threads for rep points on the site -
I reckon there is no thread who's deletion would would have more of an impact on reputation points site-wide than this one!
Most replies is last trophy you earned,about 250 more
Most views is recent platinum,about 1 million more
#489 - Skyland: Heart of the Mountain
#490 - Family Mysteries 3: Criminal Mindset
Two more Artifex Mundi platinums for my collection and I have a full set of them once again.
Family Mysteries 3 was definitely my favourite of the two and I've enjoyed that series of games so far. I hope they have more of them planned.
Platinum #95 - Call of Juarez: The Cartel
Ace of Spades - Collect all other trophies.
37,058 Owners - 2,242 Achievers for a percentage of 6.05% (average completion; 26.69%)
Difficulty; 3/10 (that's with the invincibility glitch - possibly a 5 without)
Trophies; 4/10 (perfectly fine list brought down by forced co-op)
Fuck shit tits ass dicks balls; 10/10
Wew, this one was quite the ride.
Once upon a time, Polish developer Techland and publisher Ubisoft released a few well-received Wild West-themed games to market under the series name Call of Juarez. Then, one day, for no reason at all, Techland decided to fire their entire QA team and inexplicably set the latest installment in the modern day of 2011 (the year this game released). No cowboys and ranchers, but law enforcement and drug cartels. Because why not? They then let a few drunkards write the most expletive-laden, sexist dialogue, forced unnecessary multiplayer in, and called it a day.
Playing this game ten years on from its release really shows how society has changed, as these developers would have been burned at the stake for their treatment of the female playable character and how the player needlessly chokes a prostitute during an interrogation. Back in 2011, most everyone shrugged it off with only a select few whining about a potentially racist Trophy. From a gameplay perspective though, this is an interesting title.
You play as one of three characters from three different law enforcement agencies as part of an unsteady alliance tasked with taking down a drug cartel. From the Sequoia National Park to the LA suburbs to the desert and finally into Mexico, you get a fair range of different locales as backdrop to the game's FPS violence. The concept is quite alright and you can even play the entire campaign co-operatively online, but the abysmal writing lets the whole thing down. The dialogue is so vulgar, so unnecesarily explicit, that you can't help but laugh half the time. The three player characters hate eachothers' guts, which also play into an interesting mechanic where you have to pick up collectibles without your partners seeing you, where getting spotted means you get no credit at all for the trinket you just picked up. This is tied into the story and each character's motivations, and was a pretty cool little pastime.
However, despite the presence of some promising bits and pieces, the game's otherwise pretty substandard mechanics (and weird controls - triangle to reload, really?) firmly plant it in the 'dated' category for me. A product of its time made by a smaller studio on a budget for sure. And, as it turns out, its lack of polish really helps Trophy hunters; playing without the single patch applied lets you abuse an invincibility glitch that makes you impervious to all but explosions and the odd helicopter you encounter during the story, meaning that for most of its runtime you can very simply jog from one end of a level to the other. Easiest 'Hard' playthrough ever! Really the only difficult encounter in the game is against a helicopter when you have little cover, but otherwise the main trouble in getting the Platinum is finding partners for the five awful co-op Trophies. The Cartel uses P2P for its online components, so you can actually play it until the day PSN closes down, and the two Trophies dedicated to its competitive multiplayer mode can be done solo (hallelujah!) but it was actually quite a hassle getting two other players who were still after this game's Trophies in 2021. It's a pretty okay list outside of the co-op stuff, and you even get an in-game Trophy tracker for the cumulative requirements (e.g. a notification for every 200 bullets you fire towards a 1000 bullet target).
It's quite hard for me to properly put this game and the experience it can offer you into words, but if you're even sightly intrigued by anything mentioned above then do go to your local used game store and pick up a copy. The Cartel has been delisted from online marketplaces for years - Techland is not proud of it - but there should be plenty of cheap copies to be found in the bottom of the bargain bins. I got mine for two quid, which isn't bad for a full list of Trophies and a fair few laughs along the way.
#99 Goat Simulator (PS4)
I won't lie, I did this next just to get that much closer to #100.
When I first played this on PS3 it was a lot more fun cause I played with friends but this time I played solo.
Difficulty gets a 5 because fuck flappy goat.
Plan for #100 to be FF7 Remake cause I loved that game.
#426 - Katamari Damacy Reroll
Pretty bizarre decision to remaster this game - Katamari Damacy is the first ever Katamari game, and you can definitely tell. Various QoL improvements introduced in Forever and Touch My Katamari are entirely absent here, and the game's controls feel a little worse as well. There's also less content than there was in Forever, both in terms of number of levels and extra content like new game modes.
Honestly Forever seems like it was just the ultimate package of every prior Katamari game, so I have no idea why they opted to remaster this one instead of that one. The very least they could've done is added in some of the minor upgrades Forever had, like having rainbow text for newly acquired items. It's a small detail that was surprisingly helpful and it sucks it's non-existent here. I will say that I appreciated the lack of gimmick levels this one had - it had two, which were both very annoying to get completion in, but Katamari Forever had some even more annoying gimmick levels (hot & cold... oof) that I don't miss in the slightest.
Overall I enjoyed this because Katamari gameplay is fundamentally fun, and it's something so unique that I'm grateful we got any "new" game on PS4 at all, but it could've been better. Let's hope we get a PS5 game - PS3 had 1 (Forever), Vita had 1 (Touch), PS4 had 1 (Damacy)... lets keep the trend alive.
Platinum #276 : Bloodstained: Ritual of the Night
Time: About 25 to 30 Hours
Difficulty : 3 (Personal Opinion)
So what exactly is Bloodstained: Ritual of the Night? It's an spiritual Successor of the 2D Castlevania Games, that i honestly never played (don't shame me pls) and i picked that Game last year in February.
You play as Mirian, who is an Demon hunter and you can absorb the energy of the Enemy in called form Shards. Honestly i didn't catched up that much of the Story sorry for that.
The Gameplay is an hack and slash game in an 2D Enviroment and you have many different Weapons to choose from. A Sword? We got it, A Double handed Sword? Yes man. Whip? Of course. and different Ranged Weapons in your dipposal. Healing in this Game consist of Items and food, who you can consume and food eating for the first time gives you boost in your stats, too and you can use Magic, too. Sometimes i struggled with some of the Bossfights and the Final Boss beated the shit out of me, so i reconsider myself to build a better Weapon and fix some of my stats and in the end i destroyed the Boss in 3 Minutes, like, it was a joke then.
Trophywise, it's not that bad, you have to complete the Map to 100% and gathering all the different Items, for that, it's important to know, that you have to gathering materials for the different items, since you will spending most for the Items to forge them. Here it's important having a Build, that's boosting your luck, to gather those Materials faster and Money too.
Would i recommend this Game? Yes, of course, if you like the old 2D Castlevania Games, then go for it. I can say for Myself, that i enjoyed it. Perfect example of good Gameplay and nice Trophylist, too.
Posted July 6
#378 Nioh 2
You Are Nioh 30,57%
Time to Plat: 70 Hours
This is how you make a sequel! Improve on the things people liked in the first game while adding new interesting mechanics! Other developers can learn alot from Team Ninja.
I got to say this is one of the harder Souls like plats iv'e gotten. I could have made it easier on myself by summoning but decided to stick it out and learn boss patterns. But with a mix of Onmyo and Ninjutsu you can cheese most bosses from a distance. Sloth talisman is still OP in NG but get less effective in NG+ and onwards.
Highly recommend this game if you are into Soulsborne games. It will scratch that Elden Ring itch until it releases.
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