Popular Post alexandra-jane09 Posted October 19, 2021 Popular Post Share Posted October 19, 2021 #59 - Knack 2: Knack The Ultimate Invention Its Knack, Platformer/Beat Em Up/Hack and Slash, frustrating in parts but good fun. 6 Link to comment Share on other sites More sharing options...
Popular Post Buje-Boy Posted October 19, 2021 Popular Post Share Posted October 19, 2021 207: Overcooked! All You Can Eat ------------------------------------------------------- Legendary Chef Complete all Trophies ------------------------------------------------------- Platform: PS5 Difficulty: 3/10 Fun: 9/10 PSN Rarity: 0.4% (ultra rare) PSNProfiles Rarity: 13.64% (rare) In-Game Time: ~14 hours 'Overcooked! All You Can Eat' includes 43 trophies: 1… 3… 11… 28 1,320 Points Short Description: I got this game through PS+. I love it! It‘s fun to play and has sympathetic characters and a sweet story. Most of the trophies I collected within a session. For the 4-player-trophies I highly recommend to have a second controller by your side. It‘s possible to split a controller between two players. Go to Arcade, select VS mode and press 'Couch'. Now you can easily select characters and levels for certain trophies. The first boss was pretty hard for me, even with assist mode. I needed three attempts to beat it. I guess I was just stressed of the many ingredients and ways to cook. Maybe you‘re better than me. The second boss was way easier and I did it first try. Overall, I highly recommend ‘Overcooked! All You Can Eat‘ and you should take a look at the Guide by @Blaul_Part . 9 Link to comment Share on other sites More sharing options...
Popular Post rjkclarke Posted October 19, 2021 Popular Post Share Posted October 19, 2021 Platinum #332 Lovers in a Dangerous Spacetime (PS4) Master of Spacetime Collect all other trophies. Every once in a while you can go into a game completely in the dark – with no expectations, and come out the other side feeling like you’ve had a worthwhile experience. For me that was absolutely the case with Lovers in a Dangerous Spacetime. I had no idea what to expect, and to be perfectly honest – I’m still not even one hundred percent sure what sort of a game I even played, but what I do know, is that I had an absolute blast playing it. So much so, that I morphed into a teenager again and ended up playing the entire thing in one sitting over a whole night. Sitting down to write this review on only about an hour and a half of sleep, I’m now starting to wonder if that was a good idea or not. I’ll let you be the judge on that one. This might be a fairly short review for once..... I know.... I know – I’ve said that before, and it never is, (on editing, wrong as always) but we’ll see. It’s not like there’s any story or characters that are absolutely drowning in depth to dismantle and dissect – what the story essentially boils down to, is this: love is good, spread the love, and stop the anti-love. Whatever anti-love is, to me that sounds like something incestuous that might occur in a very dishevelled part of Liverpool (no offence, if you’re from there,) but, in this game – anti- love is seemingly the root of all evil. It has a fairly interesting little wrinkle, in that the character dynamic is actually different depending on if you play co-op or solo. If you play co-op you have a fellow “Lover” who joins your crew – if you’re solo, they give you a little space pet, which I thought was a nice little touch that in a game about love, the single people would have a cat or a dog, or one of the various animals you can choose, that represents love for them. So what is Lovers in a Danerous Spacetime? Honestly, I’m not quite sure myself. I’ve seen it described as a Space Shooter, but that just seems far too broad, and doesn’t give the game enough credit. It’s a mixture of several different things – which I’ll elaborate on in a bit more detail, when I delve into the gameplay soon. First I think I should just get the easy part out of the way, which is to give the games art-style, visuals and soundtrack some time in the sun. Lovers in a Dangerous Spacetime is a fairly decent example of a developer team doing a lot, with a little – the enemy designs are varied – or at the very least, as varied as they can be across sixteen discrete levels, with some unique variants cropping up in their own thematically relevant levels. The art-style itself is very unique, vibrantly colourful and neon infused. I did read the developers drew inspiration from games like Katamari, so it makes sense, when you see a multitude of characters that range from incredibly angular, and pointed, almost – to very round, and well defined shaped characters – I could be reading too much into this, and it’s me after all, so that’s almost certainly the case. I’ll just slip my analytical hat on for a second - but, I do wonder, as the theme is love, it’d be an interesting way of showcasing how different people find different sorts of forms appealing. I can’t say that the game boasted the most memorable soundtrack that I’ve ever heard; it’s perfectly fine though, aside from one level in the fourth campaign. I couldn’t quite figure out why they decided it’d be a wonderful idea to make a piece of music that sounded like a high pitched pneumatic drill, and just loop that sound, seemingly forever. Honestly though – one track out of sixteen plus, isn’t anything to really grumble about, when you really think about it. One of the things that really work in this games favour – is how well it utilises almost every element of its gameplay, tightly and succinctly. Yes – possibly, you might argue that some of these are oversimplified, but I think for a game the size this is, it has a decent amount of depth to be found. So to break it down as simply as I can without over wording this, the gameplay loop is - that you get in a ship, and you rescue your friends, working towards defeating each campaigns boss. The ship itself (of which there are a few varieties,) has several controllable modules, which are also upgradable (twice each, with varying combinations,) via small gems, denoting different types of strengths examples of these are: Metal (turns your turret into a wrecking ball) Beam (can turn your shield into a Breakout paddle) and Power (which you can install in the engines to give yourself thrusters,) these also combine to make hybridised versions of all of the ships nodes. The ships nodes themselves consist of: turrets, engines, shield, a map and a super-weapon (the Yamato Cannon). That all sounds simple enough right? Well if you’re playing solo, you can’t control all of those things at once, just one – which is why this game is absolutely built with couch co-op in mind. If you’re running solo, you have to rely on the A.I to do some of the more workmanlike activities, or in my case workcatlike? (As my little pet buddy was a cat.) Don’t panic about that though – because mercifully the A.I is actually incredibly useful, if you put them on a shield, you bet they’ll protect you, put them on a turret? Enemies in that vicinity are toast; they go wild on those cannons. So you’re actually in pretty safe hands in that regard. A lover in a Dangerous Spacetime actually includes a few very light, and I mean light – Roguelike elements. In the sense that – levels are randomly generated, and whilst the amount of upgrades you can apply to the various parts of your ship is finite, it’s completely random which upgrades you’ll actually get to use, so it leads to some really fun experimentation. All of this did keep me pretty entertained across the games entire playtime. I honestly don’t want to go into too much detail with this one, because half the fun is in that experimentation and discovering which combinations of upgrades work best for you in the map’s you get. I had a lot of trouble with one level in particular, where you’re on a five minute timer, and I had to carefully plan a route at the start of every potential run, so because it’s randomly generated, I’d get close, then have to figure a new plan out the next time, whilst it was a little frustrating I definitely appreciated how much you can discover more and more, variations this way. The ship itself is an interesting one – and different ships have certain modifiers on them, that make each experience with them, very unique. When I was very young I remember playing an old Commodore system (a Commodore Plus/4, so a really old one, the games came on cassettes,) with my Dad – don’t worry this is relevant. We often played a little game called Thrust (not like that, you dirty minded people,) where we’d alternate between one of us firing the gun and the other one controlling the ship, on different parts of the keyboard. In a way that’s exactly what Lovers in a Dangerous Spacetime is, and the ship has quite similar physics to those in Thrust ironically – Lovers in a Dangerous Spacetime, is two (or, three or even four) people co-ordinating to get a ship to a destination, with each person filling a specific role and dispatching enemies along the way, so it was nice to play something like that again. I ought to see if he’d be up for a playthrough of this, he’d probably enjoy that. Now – I know difficulty is subjective, so if people were put off by this games trophies because the platinum is a fairly low rarity, I’d still recommend trying it out. I played the entire thing in one sitting, and I didn’t find anything in it too taxing, aside from that one level, which added potentially an hour or two onto my playtime. Plus, it does get quite frantic in places, when you have to defend your ship from waves of enemies, but I had a great time the whole way through, and nothing ever felt unfair. If I was going to give advice, I’d just say to drop the difficulty down if you start to struggle, that is an option, although not one I’d expect you’d need. There are collectibles but they’re really easy to find, which is wonderful, because of the randomly generated levels, you can’t make a guide for them. Each boss has its own unique trophy tied in with it, so try and keep some of the more miscellaneous trophies in mind as you go through, to minimise cleanup and you should be fine. This one’s a pretty easy one to recommend – it’s a big old yes from me. What an unexpectedly fun time. I literally played this game because it had Pink in the thumbnail for the Trophies to Fight Cancer event, I had no expectations going into it, and I came away from it with pretty fond memories, but also the lingering feeling that I should have played this with some friends. A friend of mine even asked me to play it with him and his brothers a few years ago, and I sort of wish I had. I guess I could, now that I’ve seen how much fun the game can be to play, and I think that would only be increased with co-op thrown into the mix. I expect a fair few people have it from when it was on PSPlus, it’s a game I definitely think is worthy of your time. 8 Link to comment Share on other sites More sharing options...
Mr_Wright95 Posted October 20, 2021 Share Posted October 20, 2021 Platinum Number: 88 PGA Tour 2K21 (PS4) Difficulty: 2/10 Fun 9.5/10 Review: This game scratched an itch I did not know I had. I haven't played a dedicated golf game since Everybody's Golf and whilst the game is vastly different, the mechanics are much the same. Coming into this having played that, the controls felt simple and the gameplay felt very good. I got this as part of PS+ and without it I doubt I would have ever ventured into the PGA games, but this was a great mindless sports game to play after work. The gameplay felt satisfying and whilst it was a bit of a grind to do a few of the trophies, overall it was a good trophy list and probably the perfect platinum length for a sports game. It is such a shame that 2K make the Nba2K trophies so unobtainable compared to this franchise, as this was genuinely a great Platinum to work towards. This game slightly delayed my backlog tackling however I should be back on track over the next few days with progress outlined below: What's Next: AFL Live (PS3) 1-2 Games away from finishing and becoming my rarest platinum (1.34% at present) 80 Goals left to go. Need for Speed Heat (PS4) Definitely put on the backburner at present. Online Trophies finished, will switch to this when I feel like playing a racer. Fallout 4 (PS4) Slowly Getting my head around this game. First time playing a Fallout. Enjoying it so far, keen to chip away at the story. Borderlands (PS3) Tidying up some DLC trophies in Co-op with my partner. Unsure if I will go for 100% but we shall see. 4 Link to comment Share on other sites More sharing options...
Popular Post 01110100 01101000 01 Posted October 20, 2021 Popular Post Share Posted October 20, 2021 (edited) ? Edited June 20, 2023 by Beaverhead 13 Link to comment Share on other sites More sharing options...
Popular Post kkulifay Posted October 20, 2021 Popular Post Share Posted October 20, 2021 (edited) Far Cry Primal (PS4) Fairly easy platinum and a refreshing take on the far cry series. Picking up 80 collectibles was a little grindy, but nothing like AC:Unity. Acquiring all skills took awhile too, but straightforward if you just handle all the side quests that reward skill points. I actually capped out my XP towards the very end so I wasn’t in a panic. Those who are familiar with the Ubisoft formula know what I’m talking about. Combat was fluid and the animal companions were a blast and made you feel overpowered most of the times, but in the most satisfying apex-predator caveman way possible! Next on deck: 100% completion for Dying Light (the enhanced edition). Been anticipating this parkour zombie slaughtering game. Want to get my feet wet before the sequel comes out early next year Edited October 20, 2021 by kkulifay 7 Link to comment Share on other sites More sharing options...
Popular Post No longer here Posted October 20, 2021 Popular Post Share Posted October 20, 2021 #138 - Sackboy: A Big Adventure (PS5) Enjoyment: 8.5/10 Difficulty: 5-6/10 Time: 35hrs+ PSNP Rarity: 14.07% PSN Rarity: 1.0% I'll be honest to you guys, I never played a LittleBigPlanet game before, so this has been a breath of fresh air honestly. The platforming was fun and many of the levels were creative and astonishing! I played the game mostly in co-op with my friends and they enjoyed it for the most part. There were some glitches and bugs where the platforming actions didn't register, but maybe it was just a connection problem. Sometimes it would put us off but once we got back into it it was still very fun and had many laughs. The harder levels were maybe a bit too long or big difficult spike that made the game a little more demanding when it came to the platforming. But overall, I was having fun regardless because I typically love platformers and this one hit the spot in terms of quality and innovation. As for trophies, most were for completing the game and co-op related. However there was one where you had to do a 10 min platforming challenge....all I am going to say is... good luck!! Overall I really enjoyed this game! I would recommend for sure especially if you're into platformers! 5 Link to comment Share on other sites More sharing options...
percy547389126yv Posted October 20, 2021 Share Posted October 20, 2021 #955 & 956 PS4 & PS5 versions of Crazy Gravity 2 Link to comment Share on other sites More sharing options...
percy547389126yv Posted October 20, 2021 Share Posted October 20, 2021 #957 PS5 version of Energy Cycle Link to comment Share on other sites More sharing options...
Popular Post MakotoKaCun Posted October 20, 2021 Popular Post Share Posted October 20, 2021 Platinum # 105 Ni no Kuni II: Revenant Kingdom One True King Finally got the Platinum for Ni no Kuni 2. Which i be putting at my shelf for quite awhile. Anyway really glad that Platinumed it. It was a fun game, way much more fun gameplay then the first one. If you have the DLC. The new combat style also are really Fun to play with. It was abit boring at fist, but the game slowly built up and became more fun in the end. Story wise it abt weaken compare to the first one. Maybe some other will like this. But I kinda still Like how emotional the first game story is. Will i still haven't fully 100% the game. Most likely gonna 100% it first before moving to the next game. Give it a try if you are interesting in this wonderful JRPG. Hopefully we have a 3rd one too in the future maybe. 7 Link to comment Share on other sites More sharing options...
Popular Post ALI_P19 Posted October 20, 2021 Popular Post Share Posted October 20, 2021 Platinum#154 Valkyria chronicles #difficulty 3\10 # time to plat 53h beating the game is harder than getting the plat VC1 is the fourth SRPG i played after FE: three houses & disgaea 1and 2 7 Link to comment Share on other sites More sharing options...
Boomshanks Posted October 20, 2021 Share Posted October 20, 2021 (edited) ( 68) LITTLEBIGPLANET 3 (PS4) 100% COMPLETE Enjoyment: 7/10 Difficulty: 5/10 I got my girlfriend into gaming by playing LBP2 and later LBP1 together and she absolutely loved both of them. So we were really, really looking forward to this one. And we were really, really disappointed . I can’t put my finger on exactly what it is but this game is missing the charm and genius that the previous two games have. It’s serviceable, but it’s not as awesome and timeless as the other two. I can see myself going back to them in the future, but not this game. We struggled to motivate ourselves to get through the campaign though playing it back years later it’s really not as bad as I remembered it to be. It’s just not memorable either. LBP3 made a lot of changes compared to the previous game. The game now has 16 layers instead of 3 and I actually really like this as it opens the levels up a lot more and allows for crazy progressions. Perhaps the biggest change in the game is the addition of new the characters. Though I can see the appeal, I just don’t like it. For me LBP didn’t need any new characters and it takes away from awesome levels they could have created for Sackboy alone. The new characters are also very underutilized in the game . There are a few levels that use all of the characters but you are never really forced to work together to complete any puzzles. And you can’t use them in any of the older levels so they only get a few levels each. I think the game would have been better and more focused if they had left them out. My girlfriend and I played through the campaign once and then never touched the game again. Then the attack on the LBP servers happened and I got scared that I wouldn’t be able to get the platinum anymore. As soon as the servers were back online I got the online trophies (which thankfully are very easy to do this time). Then I started the process of getting all of the Create trophies which are also very easy to get this time… so thanks at least for that. Playing through the campaign again years later I can say that the levels are definitely better than I remembered them to be. The one where you are chasing the marble in the labyrinth has to be my favorite. The art style is very nice, though I’d rather they didn’t voice the characters. The ones in the DLC especially have atrocious voices. Speaking of the DLC, it only consists of three levels but for me those levels captured the spirit of the older LBP games better than LBP3 itself. There are some nice ideas in the main game. The PopIt Academy is a great way to learn the create tools (much better than the tutorials from the previous games) and the Contraption Challenges are a fun idea, though they give you waaayy to little creative freedom in them. The Quest trophy didn’t unlock when it should so I just started playing the quest levels again until I got it. I missed the trophy and the platinum unlocking so I played for an extra half hour before I realized I already had it . Acing the levels was a lot of fun and quite challenging in certain areas. LBP3 is certainly and decent and fun game, but it can’t reach the very lofty heights of the previous ones and I don’t see myself playing it ever again. Edited October 20, 2021 by Boomshanks 4 Link to comment Share on other sites More sharing options...
insaneeeRob Posted October 20, 2021 Share Posted October 20, 2021 A Symphony of Horror Trophies Until Dawn 2 Link to comment Share on other sites More sharing options...
Popular Post Quink666 Posted October 20, 2021 Popular Post Share Posted October 20, 2021 (edited) #393 Energy Cycle Energy Cycle Platinum 100% Difficulty: / Fun: / Trophies: / Time to Plat: 10 Minutes Sorry team, i relapsed. I couldn't resist this easy plat even though i had given up on playing Ratalaika-ish games for almost 13-14 months. Upgrade was free and the plat only took me 10 minutes. Below you'll find my badge of shame. Once again sorry =( Edited October 20, 2021 by Quink666 7 Link to comment Share on other sites More sharing options...
Popular Post Mirrors1118 Posted October 20, 2021 Popular Post Share Posted October 20, 2021 (edited) Platinum #230 Far Cry 6 Ubisoft the fast food of gaming lol even though it's pretty much the same formula of all the previous Far Cry games but tbh I quite enjoyed FC6. Yara is beautiful and Dani is my favorite protagnist of the Far Cry series(not like there is any competition). I wish the game is a bit more challenging because even in action mode the game is pretty much a breeze. For the people who complains about ammo types just slap on armor piercing ammo on all weapons. I also wish Esperanza is more utilized because you basically only play in Esperanza for like 3 missions. Trophywise I'm glad it's not a list like AC Valhalla which you have to 100% everything... Actually looking forward to play the dlc of this game. It looks much more interesting than FC5's dlc. I see too many people taking screenshots with Boomer so here's a screenshot of Dani with best amigo Oluso Edited October 20, 2021 by Mirrors1118 12 Link to comment Share on other sites More sharing options...
Popular Post Conor Posted October 20, 2021 Popular Post Share Posted October 20, 2021 (edited) #115- FAR CRY 3 [PS3] Mastered the Jungle Obtain all the Trophies Enjoyment: 8/10 Difficulty: 3/10 Time: 8 Months, 6 Days, 15 Hours / 25 hours Rarity: 2.7% Ultra Rare (PSN) / 17.15% Rare (PSNProfiles) Challenge: Fully Inked- Earn every tattoo by learning all the skills "Did I ever tell you the definition of insanity?" The first couple of entries in the Far Cry series saw some experimentation both with linear level-based gameplay with a tongue-in-cheek Sci-Fi/ Horror theme (original Far Cry and the Instincts spinoffs) to a massive open world with a more grounded and gritty story (Far Cry 2) and both styles have their fans but it was the third main entry that saw the formula for the series solidified. For some, this is where the series peaked and it is hard to disagree though from what I have personally experienced from later titles I think some things were improved further down the road. However, for the majority of gamers Far Cry 3 seems to stick out the most and I can see why. Jason Brody goes from privileged, whiny, douchey frat boy to fucked-up murder machine as he masters the powers he gains from the Tatau granted by the Rakyat of the Rook Islands. He must cast aside the very goals he initially sets out to do in order to get his vengeance on the pirates and mercs who kidnapped and brutalised his friends and brothers, among them Vaas Montenegro; thanks to a wonderfully deranged performance from Michael Mando Vaas is one of gaming's most iconic antagonists and the game does feel lesser once he is out of the picture. The tropical islands are a sight to behold and on a PC with max settings I would imagine the visuals could still hold up pretty well. The environments are so well-crafted and the side missions- while numerous and eventually repetitive- do not feel out of place. There is a wealth of content on offer here besides the main campaign and the temptation to do it all is incredible. Mercifully not everything is required for the platinum and it can be done in about 20-25 hours or less. I already did everything a while back on Xbox 360 so I was happy to just do what was necessary this time around. One thing about this version though- the optimization is terrible. It was bad on 360 as well, but it stands out even worse nowadays; low frame rate hitting 25 fps at most and rarely even at that, screen tearing, stuttering, freezing and so on. It is a shame because Far Cry 3 is one of the best games ever made and deserves better than this- hopefully the PS4 remaster is better. As an aside, this version has Co-op trophies which can be earned solo using two controllers but it was a pain in the ass. Got those out of the way months ago just to be sure. Glad these don't return in the PS4 version. Edited October 21, 2021 by Stan Lee 14 Link to comment Share on other sites More sharing options...
Zedwolf22 Posted October 20, 2021 Share Posted October 20, 2021 41 Slime rancher ended with an almost 100,000 rush mode score 3 Link to comment Share on other sites More sharing options...
Popular Post JoaLoft Posted October 21, 2021 Popular Post Share Posted October 21, 2021 #271 - Far Cry 6 Week of personal silence are finally being broken by a new platinum trophy! Still busy wrapping up games, but I knew Far Cry 6 is a game I had to platinum straight away. The story of Far Cry 6 takes place on the fictional country called "Yara", based on Cuba. You play as Dani Rojas, a guerrilla fighter who tries to unite the entire country against the regime of Antón Castillo, a ruthless dictator. As you play through the story missions, you'll meet new characters who join the rebellion. Not everyone will make the finish line, there are definitely some big twists in the story and people will die. In that sense, they do try to give you that feeling of a country at war, where casualties are unavoidable. The story was decent overall, but what really stood out, was the main character. Dani Rojas has got to be the best protagonist in any Far Cry game by far! It is very rare for us to get an actual voiced protagonist who is visible in third-person during cutscenes, in a Far Cry game. But Far Cry 6 made the jump and I'm hoping they'll never go back. My Dani was female, and the voice actress did a great job giving her some much-needed charisma! She actually has a personality, and a past. A protagonist to care about. That's something Far Cry definitely needs more. Not only that, small details help bring her alive. For example: she randomly sings along with songs on the radio as you explore the island with a vehicle. The first time she suddenly started singing along with "Livin' La Vida Loca" was such a pleasant surprise, that I refused to stop driving until the song was over, while I was grinning ear to ear and vibing along with her. Obviously, there's a lot of customization. The skill tree has been removed, completely. Instead, perks are linked to different pieces of clothing, which means that you could easily assemble an outfit with different perks. Thankfully, if you want the perks but hate how your character looks like a clown with different pieces of clothing from all kinds of sets, there's an option to change the appearance of your clothing and dress him/her anyway you want without jeopardizing your set-up. Same goes for weapons: loads of guns to be found, they can be modded, blah blah blah. You get the gist. It is still very much a Far Cry game, mind you: you'll be liberating checkpoints, collecting resources, freeing outposts, unlocking new vehicles, and doing a bunch of menial tasks. But it is the most refined of all the Far Cry games so far. In that sense: if you liked Far Cry 5, you'll like this one too. It also features treasure hunts with simple puzzle solving, side quests and extra activities to throw in some variety: races, cockfighting (designed like a fighting game with a full roster of roosters to pick from), dominoes, Special Operations which you can play with a friend and Bandidos Operations which are oddly reminiscent of small text adventures. Once you finish the game and you completed all the objectives, I do feel there's very little to keep you involved. Ubisoft introduces Insurgency Operations after the main story. Every week, a province will feature an uprising of Castillo's remaining troops where you'll need to recapture checkpoints and a base, destroy an anti-aircraft site again and kill an Insurgent leader. But this whole deal doesn't feel organic at all, it's a meager attempt to artificially extend the game's playlength. Let's hope the season pass does inject plenty of fresh gameplay to keep us occupied for a while longer. In conclusion: Far Cry 6 is still Far Cry. If you didn't like *any* of them, this one will definitely not convince you to jump in either. But for those of you who have been along for the ride and been witness to the improvement of the Far Cry 3 blueprint which has been refined more and more during its sequels, this is worth picking up down the line. Featuring the best protagonist in the series, one of the most charismatic villains and a huge gorgeous island to explore, you'll be occupied with Castillo's forces for weeks to come. Most frustrating trophy - Slip Sliding Away The trophy list features the usual achievements: free all outposts, win a game of cockfighting, win a game of dominoes, liberate a camp in coop, liberate a camp without being spotted, and so on. There are also a bunch of collectibles to find, as every Ubisoft game is filled with those, but the one I found the most annoying, is "Slip Sliding Away" which demands you slide 200 meters in one go without being interrupted. Most other trophies have some use or make sense in the game world, but this one wasn't just nonsensical: it was also difficult to pull off. You need to slide 200 meters downhill, so you need to find an appropriate spot which is long enough with the least amount of obstacles such as trees or rocks. Not the easiest of feats on a big island where a lot of high terrain includes big rocks, sudden drops and there's plenty of jungle trees to hit. Bumping into those nullifies the attempt, which equals to climbing back up and starting all over. I looked for a long time to find the right length, because some hills had a pretty long and clear way down, but missed the "200 meter" requirement by only 10 or 20 meters. Eventually I found a hill which made the trophy pop, after I slid past several trees, barely dodging them, in a desperate attempt to hope that I finally hit the requested 200 meters. What a waste of time, this trophy was. 10 Link to comment Share on other sites More sharing options...
IvoryRose88 Posted October 21, 2021 Share Posted October 21, 2021 (edited) PLATINUM 550 VELOCITY X2 - YIPPEE KAI YAY! sorry, i have no idea how to post pic from my phone like above. Edited October 21, 2021 by IvoryRose88 4 Link to comment Share on other sites More sharing options...
Popular Post Mr_Wright95 Posted October 21, 2021 Popular Post Share Posted October 21, 2021 AFL LIVE (PS3) Difficulty 4/10 Fun: 5/10* *The Game Overall was fun, but 5000 Goals was a horribly mindless grind* Review: One of the first PS3 games I played from my childhood on an old PSN. A platinum I never thought I would be able to achieve and an absolutely long grind. This game plays like the PS2 AFL games before it and whilst it was never going to compete with NBA2k or FIFA, it still holds up as a fun AFL game. I have sunk 100's of hours into this game playing just for fun, but the grind towards 5000 goals was cumbersome. Ultimately glad this one is finished and if I am being honest I think I will now retire this game. I have the modern PS4 version in my backlog which I am keen to tackle soon. Bittersweet to know I will likely never play this game again, but also happy to be able to say its finished! What's Next: Overcooked All You Can Eat (PS5) Planning to start this next and play couch Co-op with my Fiancé. Need for Speed Heat (PS4) Definitely put on the backburner at present. Online Trophies finished, will switch to this when I feel like playing a racer. Fallout 4 (PS4) Slowly Getting my head around this game. First time playing a Fallout. Enjoying it so far, keen to chip away at the story. Borderlands (PS3) Tidying up some DLC trophies in Co-op with my Fiancé. Unsure if I will go for 100% but we shall see. 5 Link to comment Share on other sites More sharing options...
Popular Post fresquinho Posted October 21, 2021 Popular Post Share Posted October 21, 2021 (edited) ? Astro's Playroom PS5 ? All I'm gonna say about this is I've never seen such a cute little game like this in my life, the developers deserve the world and I wish I could hug them because of all the epic nostalgic feelings and overall amazing experience they provided me with this game. I have been a huge Playstation fan and collector since I was a damn kid, a 6 year old kid so that Playstation Lab in the game meant the world to me. Edited October 21, 2021 by fresquinho 11 Link to comment Share on other sites More sharing options...
Popular Post RadiantFlamberge Posted October 21, 2021 Popular Post Share Posted October 21, 2021 Crysis 2 Remastered (PS4 Pro) #14 Platinum Earn all available trophies for Crysis®2 Remastered (1% ultra-rare/10.77% rare) A good trophy list. If you missed out on platting Crysis 2... here's your chance, and you don't have to worry about MP trophies. Slightly more challenging to plat than the first Crysis Remastered because of the Band of Brothers trophy, which requires you to keep any of your Marine allies from being killed in the first few minutes of Semper Fi or Die... and a couple of tricky collectible trophies, Speeding Ticket and The Tourist. Fastball isn't exactly easy, since your enemies can often survive more than one hit from a power-thrown object. Nothing is really missable thanks to the replay mission feature that's available after your first clear. The levels don't seem quite as open as the original Crysis (and Crysis Warhead) and it doesn't have the side-missions, but you're still not locked into taking one approach. It's not nearly as linear as a Call of Duty. Besides adding things like silencers or various sights onto a weapon, you can also upgrade the Nanosuit with abilities like Air Stomp, Proximity Alarm, Covert Ops (makes you move more quietly) etc. Pingers are good recurring boss enemies. You have to flank one to find and hit its weak spot, while being careful not to come near enough for it to "ping" you, which completely saps all suit energy. C2-R runs at only 30 FPS on PS4 Pro, but at 1440p. I'd rather have had Crytek/Saber lower it to 1080p and try for 60, but anyway this runs more stable than the sub-720p PS3 version which falters into the 20s. I don't know about PS5, but PS4 Pro does suffer a little pop-in. From what I've seen playing the first two installments and watching some demos of 3's remaster on YouTube (I have that... I was just waiting until I've got 2 finished), the Crysis series is done justice on console, even if you really need a PS5 to see its full potential. The problems that plagued the initial release of Crysis 1 on PS4 didn't return in 2. 8 Link to comment Share on other sites More sharing options...
Popular Post cr1s Posted October 21, 2021 Popular Post Share Posted October 21, 2021 #576 - Worms 2: Armageddon Worms Elite Easy, just unlock all the other trophies! Enjoyment: 7.5/10 Difficulty: 5/10 It was easy for the most part, but some missions at the end were fairly challenging. It was some decent wacky fun, though. I'm not really familiar with turn-based strategy games, but I've been enjoying the Worms series and look forward to playing more of it! Well, except for Ultimate Mayhem maybe since I have mixed feelings on the 3D aspect. But who knows, perhaps it'll grow on me. 6 Link to comment Share on other sites More sharing options...
Popular Post Kale Posted October 21, 2021 Popular Post Share Posted October 21, 2021 442 Yakuza 0 Like i said pn my profile, so happy and proud of this platinum trophy, took me a while but i finally earned it. Awesome game with the best story in the Yakuza games. Enjoyement : 9.5/10 : still my favourite Yakuza game so far (did Kiwami 1,2, and 6 storyline) Difficulty 8/10 : only mahjong and climax battles were really difficult as far as i'm concerned 16 Link to comment Share on other sites More sharing options...
Popular Post sk_lp_him Posted October 21, 2021 Popular Post Share Posted October 21, 2021 #104 - Assassin's Creed Unity Master Assassin Earn every Trophy. Another AC platinum in the bag. I got only Black Flag left from the "full sync" era. I'll try to go for it next year. Unity is pretty good and I finally got a trophy for opening every chest in an AC game. 8 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now