percy547389126yv Posted November 28, 2021 Share Posted November 28, 2021 #1,006 & 1,007 PS4 & PS5 versions of Night Lights 2 Link to comment Share on other sites More sharing options...
Popular Post Viper Posted November 28, 2021 Popular Post Share Posted November 28, 2021 #252 RetroMania Wrestling RetroMania World Champion! I was loosely following this games production, I wanted something new to the bog standard WWE game. Unfortunately, after a few matches, you've pretty much done it all. Billed as a sequel to the classic WWF WrestleFest, it pretty much stuck to it's bare bones, arcade roots. By todays standards, it's a very empty feeling game. It plays well though is very simplistic. You simply do Light attacks and grapples and build up a momentum meter, as you do you'll be able to do medium grapples then Strong, and eventually be able to pull off your finisher. On the easiest difficulty, matches barely last 3 minutes, so you tend to fly through everything. Trophy wise, I was expecting something grindier...and this isn't anything close to grindy and is practically an EZPZ. I got all but 2 trophies yesterday, the 2 I didn't get was only because I had to do something else, this Plat can be obtained in one sitting no problem if you wanted. The only real annoying trophy is beating 10 Pounds of Gold mode with 5 different wrestlers...and that's only because it's slightly bugged (most people, including myself had to do it 6 times) and because 2 of the matches in the mode are a Fatal 4-Way, the AI is designed to drop everything and break up pins and submissions, but go for their own pinfalls as soon as the wrestler they're pinning has low enough health...so this particular match is a fight to time YOUR pin perfectly so they don't break it, and spending time breaking up their pins. There's a trophy for losing 10 matches...I got it solely because of losing these Fatal 4-Ways. Story Mode see's you playing as Johnny Retro (John Morrison to WWE fans), as you just come back to injury and seeking to get revenge on the man who injured you. But the story ends abruptly after you get this match...apparently, this was only part 1 to multi part story coming in future DLC. Such a strange move to go that route. But the story we do get is super short, and other than some multiple choice decisions you can make to change it slightly, it's very to the point. Overall this was a departure from what I'm used to...but it probably wasn't overly worth it. The dev is talking about adding all these features and new wrestlers in the future, I probably should have just held off until it was more....complete. I'll probably come back to it once more content is out...but it's not a game I'm going to keep playing post Platinum. The AEW game can't get here soon enough. 6 Link to comment Share on other sites More sharing options...
Yoey_666 Posted November 28, 2021 Share Posted November 28, 2021 #511 - Death's Door 4 Link to comment Share on other sites More sharing options...
IvoryRose88 Posted November 28, 2021 Share Posted November 28, 2021 N++ Platinum. Glad this one is over. Whew! 2 Link to comment Share on other sites More sharing options...
Popular Post TheArcadeKid Posted November 28, 2021 Popular Post Share Posted November 28, 2021 #250 - Gravity Rush Remastered This game is special enough for me to make it my 250th plat (not that I pay much attention to milestones), although if I'm perfectly honest, I've always found it a little tedious. This is my third time playing it - it was one of the very first games I played on Vita, then I played through Remastered a couple of years ago without getting the plat. Fond memories each time, yet when I'm actually playing it, I find the gameplay a little boring. In fact, I think that's one of the reasons I gave up on the plat the first time around. There's just not a lot to it. Combat is very straightforward, and mostly involves air-kicking the shit out of things. The game world is practically empty, and the challenges are either too long or too short. The story isn't especially interesting, although the random swerves into the surreal (and spooky) are greatly appreciated. Kat's an intriguing character, but no one else is. The art direction is meticulous, but even so, this game is just a shallow experience all round. Yet if you've got a specific goal in mind - namely, getting the plat - it makes the game that much more engaging. I didn't have old save data, so I had to start from scratch. Rushed through the story missions and challenges, upgraded Kat in the most logical way, and knocked out the few remaining trophies for defeating tough enemies and getting collectibles. It was fun, and I'm sure I'll remember it as much - I just think that this is one game that's easier to appreciate in retrospect, not in the moment. 5 Link to comment Share on other sites More sharing options...
percy547389126yv Posted November 29, 2021 Share Posted November 29, 2021 #1,008 Vita version of Kiss Bell 2 Link to comment Share on other sites More sharing options...
EverythingOnFire Posted November 29, 2021 Share Posted November 29, 2021 #30 Donut County Very cute game, with a clever premise & funny writing. It definitely deserves all the praise it's gotten. Highly recommended! 3 Link to comment Share on other sites More sharing options...
percy547389126yv Posted November 29, 2021 Share Posted November 29, 2021 #1,009 Crazy Chicken Shooter Bundle 2 Link to comment Share on other sites More sharing options...
Popular Post insaneeeRob Posted November 29, 2021 Popular Post Share Posted November 29, 2021 We Had Fun, Didn't we? Tales from the Borderlands 8 Link to comment Share on other sites More sharing options...
Popular Post Rebourne07 Posted November 29, 2021 Popular Post Share Posted November 29, 2021 (edited) MAJOR Update 11/28/2021: Platinum'd Mass Effect 3 Remastered and achieved 100% on Mass Effect Legendary Edition! Absolutely incredible games. The original Mass Effect trilogy will forever be among my favorite games of all time. I highly recommend this series and especially the Legendary Edition remasters. Also I'm almost finished with the entire Mass Effect series now! Only Andromeda remains. Mass Effect 3 Remastered Mass Effect series Tier 4 (Misc. Platinums) -> Tier 2 (Most Trophies in the Series)!!! Currently working on progressing both the Mass Effect and Fallout series from Tier 4 (Misc. Platinums) all the way up to Tier 1 (100% Series Complete) Edited November 29, 2021 by Rebourne07 9 Link to comment Share on other sites More sharing options...
Lightsp33d1987 Posted November 29, 2021 Share Posted November 29, 2021 1 Link to comment Share on other sites More sharing options...
rjkclarke Posted November 29, 2021 Share Posted November 29, 2021 Platinum #339 Clockwork Tales: Of Glass and Ink (PS4) Platinum Unlock every Trophy. I’ve said this before – but I’m fairly happy to say it again. Artifex Mundi games as much as I like them, and I really do. I always view them as a meal that you might really enjoy, yet could never eat on a regular basis. Or at least I couldn’t, as I’ve said before, it baffles me how people can play multiple ones of these a day, and not get a little bit jaded. Upon firing up Clockwork Tales: Of Glass and Ink another Hidden Object puzzle game from Artifex Mundi. I was quickly reminded why I enjoy these games. They have a simplistic charm to them that – whilst they are all fairly similar, they can be one of the most satisfying types of games to just relax and get down to some good old fashioned puzzle solving. I definitely don’t have to really delve into the specifics of the gameplay at all – it’s all rather simple. You have a cursor, you point and you click on objects and you solve puzzles of varying levels of difficulty and outside-of-the-box thinking. You also have access to a mechanical bird that can interact with the environment, which adds another layer of variety to proceedings. Who calls a mechanical bird Matthew though? What do I know; I had a Guinea Pig that I named Bruno, so I’m not the one to ask. I’ve actually played a fairly decent amount of Artifex Mundi titles at this point, I believe this might be the twelfth or thirteenth, and there were some puzzle types in this game that I don’t think I’d encountered in other titles, so that was a very welcome surprise. As you’d expect from an Artifex Mundi title, the game is visually striking. Artists interpretations of certain genres or locations are always quite interesting to see regardless of exactly how they get handled. I’ll be honest though; they could have gotten a little more creative here I feel. For a bit of context, the game takes place in a steampunkified version of what would appear to be Germany. Now – when you see the words steampunk – that usually conjures up a pretty specific image, yes? Well, whilst Clockwork is true to that typified steampunk image – it also doesn’t really deviate from that. It is precisely what you’d expect from it, it doesn’t try to do anything particularly new or exciting with that concept. Unlike a few Artifiex Mundi titles there seemed to be a conscious effort to actually have some form of animation involved in the characters movements. I’m not sure that it quite works, but I can appreciate the effort nonetheless. Audio is pretty good for the most part – the ambient soundtrack is subtle and relaxing, and the more foreboding pieces denoting danger, feel appropriate too. The voice acting is also fairly good for MOST of the characters outside of a few. The two leads Evangeline Glass and Doctor Ambrose Ink are both quite good. I couldn’t help but think the actress that played Evangeline sounded like a Tesco value Keeley Hawes (insert a stores, cheap own brand product, near you,) but overall she was pretty good, as was Inks voice actor. So I said most voice performances were good, the ones that weren’t too stellar, were the ones given to Barber and his army. The best way to describe them is probably to say that they sound like your dad doing an impression of Rammstein. Well – maybe not yours, but definitely mine. I remember sitting there thinking, I hope this isn’t too offensive to any German people. The road to the platinum trophy in Clockwork, is in all honesty pretty straight forward and self explanatory, you only really have to go out of your way to get collectibles, and make sure that you finish one Hidden Object puzzle without a mistake (which for some reason are called FROGS in this game,) complete the game on Extreme puzzle difficulty, without skipping a puzzle and complete the bonus chapter (which is pretty good). Short sweet and to the point. If you want a short and fairly straightforward puzzle experience to de-stress with and have a bit of harmless fun then I’d definitely recommend it. It’s not the best one I’ve played, but it is absolutely not the worst either, I very much enjoyed the ride. Just don’t go into it with particularly high expectations. If you don’t fancy dropping any money on it, I believe it is part of the line-up on PSNow, so you could find it there amongst some other Hidden Object titles if you felt the urge. 3 Link to comment Share on other sites More sharing options...
Dauersack Posted November 29, 2021 Share Posted November 29, 2021 (edited) Order Of Battle: World War II #62: Panzer General This is the first time in my life that I have managed to be the very first player on Playstation to unlock a platinum, and it will likely be the last. I took a bit of a risk even starting this game, as quite a few trophies had 0% achievers, basically no info available on if they are even possible to get, and the game being obscure as hell even on Steam, let alone on console with the grand total of around 20 visible players, most of which unlocked 1-3 trophies and then moved on. As a sucker for strategy games, a fan of most WW2 related games, and a big tank enthusiast (currently having a bit of a tank theme going with my games anyway) I simply could not resist trying to be the very first Panzer General, despite limited free time and an injured hand limiting the efficiency of my movements still. So what even is this game? This game is a turn based strategy game centered around World War 2, kinda comparable to Hearts Of Iron, just far less complicated and with the main focus being on one battle at a time instead of the entire war. The game seems well thought out for the most part, in theory, every unit has a purpose, you can choose the scenarios you want to focus on (I played Germany and Japan, kicking the asses of the allied nations and russians for once instead of the other way around) and then you have primary and secondary (optional)objectives, with a few units at your disposal for every mission, and the rest of your forces being your core units that you can take over to further missions and even campaigns so they may keep their experience and stats. Each unit can move one time, having an organisation value that also works as a stamina mechanic, depleting quicker if they fight too much, advance without ever taking a break, moving through mountains, or getting constantly attacked by aircrafts. You can refill units once per turn if they have not attacked, refilling is more efficient if they have not moved, to refill them you get to use ressources that easily pile up during campaigns, basically giving you infinite reinforcements so the only problem you may face is time related. You also need to manage supply lines, at least thats what the game tells you, but honestly there is such an abundance of supplies that you never have to worry about it unless you allow the enemy to encircle you entirely, which they try but never really succeed at, they happily walk into your traps though. After each mission you get some research points that you can invest in a skill tree, though most of the abilities are kinda garbage with very little impact. Is it a good game? Well it does have the addiction factor that is very welcome in strategy games, but sadly this is not a game I can recommend to anyone, definitely not on console due to the horrible port. Despite being fun in the early stages, the games problems become rather obvious a few hours in. Some problems are down to horrible balancing, turning certain unit types into useless crap, like artillery, anti air units, strategic bombers and worst of all, submarines which are so useless that getting one to 5 experience stars was the biggest challenge in the game for me trophy wise. Most of the stationary units are garbage because they are supposed to be defensive stationary units, in campaigns that you are the attacker in pretty much every time, but their overall damage is atrocious in any case, they tire out ridiculously fast so they do even less damage after the first two shots, they are way too expensive and super slow to move around and also very vulnerable to aircrafts (yes, even the AA unit), another infantry unit is just so much better. Another problem is that there is no priority when it comes to which unit to reinforce, as you swim in ressources after 2-3 missions so you can just throw infantry and tanks into heavily fortified enemy positions with reckless abandon since they are refilled in one or two turns anyway, even getting to keep experience if you invest a few more ressources. The unit balancing for each unit type individually is also rather poor, with every unit type having one obvious contender for best overall unit of that type, so no reason to mix the army up a bit given that you have more than enough ressources to only field the best ones anyway. This was the most extreme with naval units, the best ones being simply superior to the others in every way, but you can just field half a dozen of the big battleships if you feel like it, no reason for a balanced fleet at all. As I already mentioned, the biggest problem of this game is the console port being garbage though. Controls suck, feel unnatural, getting to some things is needlessly complicated, and worst by far are the loading times after you end your turn. What starts out fairly normal in the early missions turns into 15-20 minute waiting times after every single turn in the later stages, some of which can take 50 turns to win, so you technically wait far longer than you play, which means this game can only be played on the side while you do something else. This is unacceptable for a game that does not present anything approaching decent graphics or effects (not that it should focus on that, but its worth mentioning), and seems to be a common problem even on some beefy pcs. Add the games questionable price policy and decisions to hide almost all of their campaigns behind DLC paywalls that are ridiculously overpriced outside of sales and you have yourself a game that you really should not buy on console right now. Most problems regarding the performance can be patched on pc, if one of these patches ever make it to PS4 and there is a sale for the campaigns, then I can recommend the game if you don't expect a deep challenge, because as I said, most unit types pale in comparison to simple infantry and some tanks as fortress busters, aircrafts and navy are decent but nothing beats the Human Wave approach in this game sadly, and all the supporting units are outright worthless, which is a shame as it wastes a lot of the games potential. Next on my list is continuing Shellshock, which will keep me busy for a few more months given how grindy it is and how limited my free time is at the moment, and then I will likely go for another tank game before I have that urge fully out of my system. Edited November 29, 2021 by Nighcisama 4 Link to comment Share on other sites More sharing options...
Popular Post Intoner_Zero Posted November 29, 2021 Popular Post Share Posted November 29, 2021 (edited) Plat #162: The Coma 2- Vicious Sisters A slightly longer sequel with more areas and oomf to the story, it does continue where the first one left off and in the shoes of the first protagonist's friend Mina Park. As an unwitting participant pulled into the world of The Coma, Mina must try to survive in places full of death in order to return to the living world, meeting a familiar face or two, and perhaps uncover what happened to her friend Youngho. A side scrolling horror game with elements of run & hide, exploration, and survival, The Coma 2 is fun little romp that doesn't overstay its welcome. Depending on which ending you consider true (there's 2 to go after), either one will conclude the story in a tidy manner with a speculative outlook for a Coma 3. Edited November 29, 2021 by Bittersweet 8 Link to comment Share on other sites More sharing options...
Popular Post SmileSlice Posted November 29, 2021 Popular Post Share Posted November 29, 2021 Platinum #54. Another masterpiece from Spike Chunsoft. I’ve not played a more engaging, interesting and funny Visual Novel like this before! I seriously can’t recommend it enough! I’ll be now looking into the game’s anime sequel! ? 8 Link to comment Share on other sites More sharing options...
Popular Post Rias Gremory Posted November 29, 2021 Popular Post Share Posted November 29, 2021 Platinum #650 Sakura Wars Milestone 650th Rare: 18.59% Difficulty: 3/10. Enjoyment: 10/10. Challenge: 9/10. Music: 8/10. Story Mode: 8/10. Favorite Character: Sakura Amamiya and Clarissa Snowflake. Genre: RPG, Adventure, Action, Open World, Simulator, Visual Novel, Fantasy, Historical, Harem, Ecchi and Romance. Grind Difficulty: 8/10. Platinum Time: 3 days and 4 hours. Here's what I like about the game. I really enjoyed the story mode and it was pretty good actually. At first I didn't understand how to play Sakura Wars very well enough but I am pretty much a fast learner when it comes down type of genre games like Sakura Wars. The choices were very funny and also kind of sad when I see most with the big red lips icon on the map. Most of the girls have big large tits and asses and it's so hard for me not to stare at them to much. The grind was a big hassle between two things: First, I had to do Koi-Koi game after I beat story mode and get the characters to unlocked them. Koi-Koi game wasn't something I was familiar with, but even now I seem to understand on how that game works. Those tough bastards on Koi-Koi were pretty tough to defeat them in the game and I seem to got the best of the best cards to win them all. I never thought Koi-Koi pose such a great challenging game I come across and I am very happy I got the trophy. Secondly, the bromides. The collectibles from those bromides took me a huge amount of time when finding all 113 of them and I managed to collect them all. Had to do a second playthrough to get the missable remaining trophies in the making. Dependable Guy Trophy! Spoiler Platinum Trophy! Spoiler I am very satisfied that I got my 650th platinum milestone and Sakura Wars was the right picking. Highly recommended for this game. Next Platinum: ??? 20 Link to comment Share on other sites More sharing options...
Popular Post The_Head_Crusher Posted November 30, 2021 Popular Post Share Posted November 30, 2021 Platinum #52 Final Fantasy XII Zodiac Age Finally finished this game. Made it about 3/4 of the way back on the PS2 and always regretted not finishing it. The platinum was a major grind I found and not in a fun way. but it is done and out of the way. Platinum #53 Spirit: Lucky's Big Adventure First game I have gotten to sit down and play with my oldest. She enjoys riding around on Spirit and taking picture more than the story, but completing the story got us the platinum so I'll take it. 11 Link to comment Share on other sites More sharing options...
Popular Post Dantes_994 Posted November 30, 2021 Popular Post Share Posted November 30, 2021 (edited) A PLAGUE TALE: INNOCENCE InnocenceEarn all "A Plague Tale: Innocence" trophies Difficulty 3/10 Fun 10/10 PLAT NO.13 I am not that huge on plat collecting as some of them can become a chore, but this game is not only a gem to playthrough but it has a very easy and fun plat The relationship between the characters was heartwarming and the perils they go through were trully horrific at times. Plus, as an Archaeologist, the historical authenticity in the game is astonishing! The architecture and the bleakness of the 100 years war was presented in a top noch way and you see that the developers did their research. And the music? Ugh! Where do I start? I swear every note in this game is sublime and magical! Cannot wait for the sequel! I adore this game! Edited November 30, 2021 by Johnathan994 14 Link to comment Share on other sites More sharing options...
Popular Post AK-1138 Posted November 30, 2021 Popular Post Share Posted November 30, 2021 Platinum #666: Difficulty: 5.5/10 Playtime: 70-80 hours Okay, okay, so I know what you're thinking... yes, there was, and is, a whole heapin' heap of games out there that'd make for a better choice for this special milestone that don't just exude no small amount of meddlesome metally metalness, but also more or less denotes that I'm two-thirds of the way to a thousand. Whew, that was a mouthful! So, what happened? Well, far be it from me to make assumptions about the aptitude of international shipping services--especially in these times of supply chain confucktivitis--but my planned item of interest never arrived in time... so here we are, with a game whose metalliatory aspects reach only as far as how many Tenacious D songs you choose to crank out using the in-game guitar mechanics... which is funny, because don't zombies, self-mutilating cults, and figurative end times constitute, like, 93.7% of all metal lyrics ever written? The numbers accumulated by my metallurgic colleague in sciencing, Döektør Shreddenstein, they do not lie. Anyway, hate to come off as some kinda boring teacher here or anything, but my review of the first game kind of has to be deemed compulsory reading at this point, as I don't much feel like reiterating my points about its flaws as a story... though perhaps in hindsight I might've given it a bit more leeway in terms of how it boxed itself into a corner with the structure its narrative more or less demands. After many failed attempts on my part to find a good way to convey my feelings about the story of the sequel, I will have to keep this section less detailed than intended. By deftly aiming the momentum of the contentious ending of the first game with a shocking early twist that... well, everybody knows at this point, Naughty Dog quickly lets you know this is a different kind of story. Indeed, it displays a newfound nous for subverting expectations--sometimes to a fault-- and in doing so, the series' reason for being is made much more clear. It's a much more introspective and human story, filled with nuances that aids the light in balancing out the unrelenting darkness. Whoops, didn't mean to go all Kingdom Hearts on ya there! Unfortunately, this more open-ended approach also brings with it a tenuous ball of plot threads that don't always unravel satisfactorily... a problem that has felled writers far greater than Druckmann, though maybe not in his own mind. As you might be able to intuit from my somewhat dispassionate and analytical tone here, as a story, the games still aren't 100% for me, and at this rate their universal acclaim may forever remain a pesky vexation... and with the ending being as open as it is, it's hard to judge a story still in flux. They've already managed to just about make the most of one open ending though, and I'm still very much on board for more actual gameplay, so the ball is very much in their court. Ah yes... the gameplay. Welp, what can I say? Like the first game, it's a bit of a triumph. Like any good sequel, it builds upon the best parts, discards some poor ones, and adds some fresh freshy freshness on top. A majority of the best bits of the original are retained--if slightly more actionized--with bigger encounter areas that thankfully still eschew the everpresent lure of open world trappings to make for a very focused and maximized experience, and one that allows for a much stealthier approach than last time... indeed, what with all the hiding in grass, keeping an eye on your suppressor durability, and pesky guard dog evisceration you'll be doing (there's even a big ladder to overcome), at times, it's the best Metal Gear game to come along in a decade plus. I might ultimately prefer the tense nail-biting survival horror (the "horror" part is downplayed a bit too often here) of the original, but in a way, I'm kinda happy they don't play exactly the same. But... I do miss my delicious shiv doors. It's also an experience that tends to buckle a bit under the weight of its own ambition. Even if you skip the cutscenes, it feels a bit too lengthy for its own good, and this is not at all helped by the occasionally braindead placement of checkpoints in Grounded, especially. Gating them behind long-ass enemy encounters is fair enough, but all too often they're placed before some 7-8 minutes of unskippable in-engine story stuff that you have to re"play" every time you die, and even with some pretty game-breaking accessibility options at your disposal, that will happen again and again. If ever a game needed a fast-forward option, it's this. Ultimately, it's a game with a lot more fat to trim than the original--and that's not to mention the vast ocean of loading screens--and it suffers for it, despite some concerted effort at rectifying some of the foibles of the first game. It can provide massively immersive and tense stealth action at times, but all kinds of pacing issues do tend to get in the way of the enjoyment more often than it should. It's still a heck of an experience--those aforementioned Snake Eater vibes were singularly glorious--which, while it can never hope to justify people's extreme opinions be they positive or negative, is one not to be missed. Final Score: 8/10 13 Link to comment Share on other sites More sharing options...
Popular Post Mr_Wright95 Posted November 30, 2021 Popular Post Share Posted November 30, 2021 Platinum 93: AFL Evolution 2 Fun 4/10 Difficulty 2/10 Despite coming out nearly 10 years after the PS3 game that took me over 100 hours to platinum, this game simply did not have the same charm. Perhaps nostalgia tints the way I view the PS3 game, but despite being an insane grind, I found that game far more enjoyable than this one. This game graphically was an upgrade but controlled overall worse. The platinum was significantly shorter, but if I ever get the itch to play an AFL (Australian Football) game again, I'll be booting up the PS3. As for my Trophy Challenge to Earn 11 Platinum's (Bringing me to 100) between Nov 10 2021 - Dec 24 2021 This is Platinum Number 4 with 7 to go. Hades is basically finished but I am saving this one for platinum 100 as is Cat Quest 2. That will bring me up to 95 Platinum' with 5 to go. Overall I think I am on pace still to achieve this goal, however I wanted one of these 11 platinum's to be a PS3 game and this might ultimately be my undoing as I am still not sure on which game to tackle. If anyone has any suggestions based on my backlog please let me know. (Link Below to my backlog + Challenge) 5 Link to comment Share on other sites More sharing options...
RedRodriguez87 Posted November 30, 2021 Share Posted November 30, 2021 #348: Farmer number ONE! I got it because it was blue platinum, and like I mentioned before, I am a sucker for those big time. Shame the the rest of the trophies had to get all weird on me (gold value for trophies that are clearly colored bronze and silver? Ugh) #349: Le Platinum Trophy Been wanting to play this one for a long time. It's cute, simple to pick up, and very very punny. Every conversation is gonna have a cat pun or two or five. But it was fun! Enough that I'm definitely gonna check out the sequel now, maybe even after I finish Sonic Colors. 4 Link to comment Share on other sites More sharing options...
Popular Post Cal Posted November 30, 2021 Popular Post Share Posted November 30, 2021 Platinum 57 Mass Effect Andromeda You know what? This game wasn't that bad, Gameplay was fun story was bad, yes the animations are very janky but that didn't ruin the game for me. Banter between squamates as you drive around in the Nomad was funny, Andromeda seems to always be on sale pretty cheaply so I say pick it up if you have interest in it. Also Vetra is best romance. 8 Link to comment Share on other sites More sharing options...
Popular Post RadiantFlamberge Posted November 30, 2021 Popular Post Share Posted November 30, 2021 #16 Gleylancer (PS4 Pro) Greatest Job! Unlock all other trophies (82.9% common/96.61% common) A good horizontal shmup ported from Masaya/NCS's Mega Drive original, and quite a deal at $7 when physical copies of the MD version go for considerably more. Your ship has two options that can be set in different modes similar to MUSHA, except they cannot be destroyed. There are checkpoints, and the levels have a learning curve- your first play won't be a no-continue clear. Different weapons found in the game are useful at certain times. Gleylancer's platinum is of moderate difficulty. It has no difficulty specific trophies, but there are ones for different score thresholds (100K, 250K, 500K, and 1M). Most of the challenge comes from hitting the million. Score will reset on continue and you will return to the start of the current stage, but you can retry until you've finished the game. In stage 10 you need to protect a certain ally to get the good ending. Spoiler Stage 9 is a good place to hit the million. After you destroy the large mecha, you head into an area with pink slime that you must shoot a path through. It's worth a lot of points, so clear out as much of it as you can. 6 Link to comment Share on other sites More sharing options...
Popular Post Jermster_91 Posted November 30, 2021 Popular Post Share Posted November 30, 2021 #84 Everyone's Gone to the Rapture This is the fourth PS Plus game that I had in my Playstation library that I got the Platinum for in the last 9 days. Everyone's Gone To the Rapture honestly wasn't one of my favorite games to play. I guess I am use to more action oriented games. Walking everyone at a snails pace can be a little draining with no real running or jogging. The games was interesting however a lot different than I thought it would be. 7 Link to comment Share on other sites More sharing options...
Popular Post Nelson_ Posted November 30, 2021 Popular Post Share Posted November 30, 2021 #319 - Under Night In-Birth Late [cl-r] 9 Link to comment Share on other sites More sharing options...
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