Lightsp33d1987 Posted June 4, 2022 Share Posted June 4, 2022 2 Link to comment Share on other sites More sharing options...
percy547389126yv Posted June 4, 2022 Share Posted June 4, 2022 #1,253 PS5 version of Ninja Break 1 Link to comment Share on other sites More sharing options...
Popular Post KenjiCBZ Posted June 4, 2022 Popular Post Share Posted June 4, 2022 #74+ 4000th Trophy: SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated Neptune's Spatula (36.26% - Uncommon) Get all the other trophies for this game. I'd take such a funny old school Platformer 1000 times over most of nowadays boring open worlds full of nothing. I had a lot fun with this game and I am definitely gonna miss it: when I was younger, platforms were definitely my favourite kind of games, and this game reminded me why. SpongeBob has always been one of my favourite cartoons, and it blows my mind that nowadays it's pretty much a meme: time to time, when I'm bored, I still watch some episodes and they are still funny to me, it definitely has a special place in my heart. That's why some months ago I had decided to make this Platinum my 4000th Trophy, and I was already ready to purchase the game... Only for it to be announced as a PS+ game. Perfect timing, I guess. I had never played the original game on the Ps2, but I am sure I would have loved it, since, as I said, I love Platformers. However, I am also sure that as a kid I would have never been able to finish it: in my opinion, this game is very hard for a kid, with some puzzles being surprisingly difficulty and some collectables hard to find. I eventually managed to beat the game itself by myself, but I needed a guide to get the last collectables I hadn't obtained. To celebrate my 4000 Trophies, a friend made these pictures, representing the past "thousands" milestones I earned and the game whose Platinum was obtained with it. Tekken 6 for 1000th, The Last of Us for 2000th, Crash 3 for 3000th, and SpongeBob for 4000th. What should I choose for 5000th? Let's see in a year or two. 11 Link to comment Share on other sites More sharing options...
Popular Post StraightVege Posted June 4, 2022 Popular Post Share Posted June 4, 2022 Way Out of the Trine #285 Surprising that a series relying so heavily on erratic physics puzzles can manage to be pretty enjoyable. Several years ago, I played the sequel with my brother, and while these games really shine brightest in multiplayer, they're still totally enjoyable by your lonesome. It likely helps to dampen the annoyance that you have three swappable characters on hand, each with unique abilities, allowing you to solve problems in a myriad of ways, or simply bypass them altogether. The wizard conjures useful objects, like boxes and planks; the thief snipes enemies with her bow, and deftly grapple swings from wooden surfaces; the knight is a sword and board powerhouse, capable of dashing shield attacks. Combining their strengths to create a path forward can be a lot of fun, and makes you feel clever. Surely, the fact that the production value appears higher than it probably is doesn't hurt, either—beautiful high fantasy art style, top quality voice work, and small details, like how the heroes animate to find their footing on unstable ground. Yeah, sometimes props go haywire, or the controls disappoint you, but Trine's charms outweigh its irritants. 10 Link to comment Share on other sites More sharing options...
AJ_Radio Posted June 5, 2022 Share Posted June 5, 2022 @StraightVege The original is still my favorite in the series. Trine 2: Complete Story was too long and had some pretty annoying collectibles. The two sequels were pretty hit or miss for me. Link to comment Share on other sites More sharing options...
Popular Post slender_adrian Posted June 5, 2022 Popular Post Share Posted June 5, 2022 (edited) #93 Difficulty:2/10 Enjoyment: 9/10 Grind: 0/10 Rarity: [Very Rare 7.6% / Uncommon 37.34%] "Get on with it!" It was nice to see Sir Dan getting out of his crypt after these many years. MediEvil was my childhoods game, I have so many good memories with this game, the PS1 version was incredible and Resurrection was my top played videogame back in the day, I remember going to elementary school with my PSP showing my friends this game, beating the game in 1 day, using some cheat codes to get a op sword you name it haha. This game is very special to me and when I saw a new version was coming out for the PS4 I almost break the ceiling. This Remake is basically the original game, not like Resurrection where they made something new, and honestly they did a good job haha, I can imagine a person that didn't knew what MediEvil was playing this game and seeing those cutscenes and having those camera angles haha. For me, the biggest downside this remake has is its esthetic, everything is to cartoonish and I didn't like it, for me Resurrection did a better job, keeping this cartoonish style and at the same time having some real dark stuff going on, besides that, I think this was a good remake, it plays just like the original one (Resurrection is still my favorite), it has its issues but nothing to worry about. Getting the plat for this game was hell of fun and very easy, I'll say the most "tedious" part was doing the lost souls side quests ( Soul Savior), the rest of the trophies were a breeze and I have to say it, those trophy pictures are hilarious. And by far, this game has the best reward for completing a game ever, when I was done with the side quests I saw this reward message that pop out, and I didn't expect nothing about it but when I saw what it was I felt like a kid back again, I don't want to spoil the surprise for a fan so if you want to know what it is check the hidden content. My 10 year old version of me would be proud! ? Spoiler The reward for completing the game is the Original MediEvil from the PS1. Totally recommend playing this game! Edited June 5, 2022 by slender_adrian 16 Link to comment Share on other sites More sharing options...
Popular Post Viper Posted June 5, 2022 Popular Post Share Posted June 5, 2022 #275 LEGO Star Wars: The Skywalker Saga A Long Time Ago in a Galaxy Far, Far Away Oh boy. I...am in a very strange position with this game where, I absolutely LOVE what TT Game did with this...and at the same time, I HATE how hard they went in on it. This game is a pure love letter to Star Wars in every sense. It's beautiful to look at, it's got every damn character you can possibly imagine, there's this defined sense of generational gameplay differences based on who you're playing as from what trilogy (Luke feels slow and methodical, Obi Wan and Anakin are fast and flippy, and Rey and Kylo are forceful and direct) . While there's obvious things missing, all the movies are represented well, all the characters are represented well, the usual LEGO satire is well done, the gameplay changes are great and highly welcome, all the hub worlds are gorgeously realized. But...the BIG BIG BIG area where TT games went too goddamn hard and made this damn game a absolutely EXHAUSTING experience was with the collectables. And I don't mean the Mini kits or challenges in the story levels...those were actually fun! The Free play is usually the part I don't like about LEGO games because it just feels like I'm replaying levels for the sake of getting what I didn't get before...which is the point, but it always comes off as tedious. So I prefer the hub world stuff because it provides the most change in the gameplay. But this game...this game went way off the deep end here, and considering it's where you'll spend most of your time, it just becomes tiring. It's not even the amount of collectibles you need, that never bothers me in any game (though if you're someone who hates collectibles...good luck!). It's the constant hoops you have to jump through to get these Kyber Bricks through puzzles, it's the constant back and forth between planets in the little Side missions. What is a staple of all LEGO games, becomes TOO MUCH in this one. You need 1166 Kyber Bricks and nearly 400 characters (before DLC) unlocked, and 99% of these require to do something extra to get what you need. The side missions a lot of times require you go to multiple different planets to accomplish your goal, and it becomes annoying because...if you're like me, doing one planet at a time...you just start to think to yourself "Why am I here...if I need to go there to complete it?". I wanted everything to be confined to the planet I was on, so it just got annoying. And Kyber Bricks were rarely "walk over here, break rock, pick up brick", no no...you have to solve a puzzle to get it. Rarely was there anything confusing...it's just the sheer amount of it that gets overbearing. Now the game does a good job, at least, of putting everything in a menu (although the menus themselves could have used some streamlining) and you click to activate it and BOOM you have a waypoint and most times the waypoint even takes you to the place you need to solve the puzzle. But again...it's just the amount. It was far too much. For anyone who's played LEGO Marvel Super Heroes 2...and thought that game was tedious due to length. This...well it's still a better game overall, but you're in for a lengthy one. I'm sure I more than doubled my Marvel 2 playtime. A great game, with much needed QoL improvements. I was very close to never buying another LEGO game if this didn't change something as I was tired of the formula (this was my 15th LEGO game), so I like that this this can be the new structure for future games. But I NEVER want to see any other LEGO game be this long and arduous again. Whatever IP TT does next (I'm thinking LEGO Indiana Jones 3 since the 5th movie is coming)...just calm it down a little bit. You can make a great game without it being so over encumbered with busy work. 12 Link to comment Share on other sites More sharing options...
Popular Post Mizz Posted June 5, 2022 Popular Post Share Posted June 5, 2022 Plat 54 dragonballz battle of z 5 Link to comment Share on other sites More sharing options...
Popular Post JungleCat20 Posted June 5, 2022 Popular Post Share Posted June 5, 2022 Milestone Platinum #1000 This Is What We Do This game was pure fun to play. It had fun characters, good humor, and some cool '80s music to boot. It even has a fitting title for my 1000th platinum. ☺️ 19 Link to comment Share on other sites More sharing options...
Popular Post NetoStyle Posted June 5, 2022 Popular Post Share Posted June 5, 2022 #148 Uncharted: Legacy of Thieves Collection A Thief's Legacy 12 Link to comment Share on other sites More sharing options...
Popular Post StraightVege Posted June 5, 2022 Popular Post Share Posted June 5, 2022 Icing the Cake #286 Sometimes, having modest goals for a project is better, and Trine 3 is a perfect example. Presumably to garner greater mainstream appeal, it attempts to be more ambitious than its predecessors, featuring 3D movement for the first time, and more expansive levels, but noticeably simplified gameplay. As a result, the final product is blatantly unfinished and unpolished, offering next to no challenge in combat or puzzles, confusing the player with poor perspectives, and worst of all, ending with shocking abruptness. They ran out of cash, I would venture to guess. Gone are the RPG elements, as the characters have been neutered considerably. The wizard was treated with particular cruelty, now unable to do much more than conjure a single pathetic crate! The one upside to this is that it allows the thief and knight to shine more often than in the past, but it's a letdown nonetheless, and feels so shallow for a Trine veteran. It's not all bad, though! Several levels are truly every bit as gorgeous and fun as anything seen in previous titles, and the excellent chapter select system makes it a cinch to clean up missing collectibles. I actually had a very pleasant time with it overall; can't seem to recall a single moment of frustration. There was absolutely potential for a stellar game here! However, the sad fact remains that Trine 3 is easily the weakest entry in the franchise thus far, so I really hope number 4 gets things back on track. 8 Link to comment Share on other sites More sharing options...
Popular Post rjkclarke Posted June 6, 2022 Popular Post Share Posted June 6, 2022 (edited) Platinum #354 Evoland (PS4) Complete You have completed the game! Due to the fact Evoland: Legendary Edition contains both the original Evoland and Evoland 2, I think for this review it would be easier to change the format and section off the review somewhat. It’s a little tricky to talk about the game as a whole, when it contains two distinctly separate games, with very differing length, so to me, that seems like the best approach. I do think it’s a slightly odd decision not to siphon both games off into separate trophy lists, but, if I’m being perfectly honest, I’m just glad this game is available to be played on consoles at all. The version, available on consoles – Evoland: Legendary Edition was released in 2019, developed by Shiro Games. I’d usually mention what the genre of the game is, however, due to the unique, and dare I say it, brilliant nature of both Evoland and Evoland 2, that would be hard to do without taking up the majority of the review. It’d be easier to say that both Evoland and Evoland 2 is an interesting and evolving beast – much like the video game industry itself. Both games are comprised of various different gameplay sections, which both serve as a loving call-back to games of that ilk, and in a practical way serve to keep both games feeling very fresh throughout their respective runtimes. So with that out of the way, let’s delve into each of the games in a little more detail. Evoland I’ll say this much – Evoland has an absolute abundance of charm, that almost cascades around you, just within the first few minutes of the game. The premise of the game itself, almost hooks you in instantly. As I alluded to previously, Evoland is an evolving beast – as such, your first actions of the game are to open chests, containing movement keys. Yes, you didn’t misread that, you open chests, and the game evolves as a result. It’s such a unique experience to play something that’s constantly changing. The evolving nature of Evoland is something that never, ever, grows tiresome. Exploring the game is a genuine joy, or at least it was for me. Each new chest I opened had me wondering exactly what new gameplay quirk I might find inside of it. The audio and visual side of Evoland are probably the least remarkable thing about it. The visual evolution is very interesting though, especially the early transitions between black and white and colour, as is the changes when returning to areas in 3D that were only accessible in a 2D plane. The character designs themselves are a little bit lacklustre; they aren’t bad, just a little unmemorable and indistinct. This is a slight criticism that could be made of the soundtrack too. It’s perfectly serviceable, yet nothing about it is particularly standout, although they do capture the essence of those older 8 and 16-bit soundtracks, just with a little less of the personality that permeated through games such as the early Final Fantasy’s. Evoland is thankfully very self-aware when it comes to the way the developers chose to tell its story. It’s not particularly deep, or anything you wouldn’t have seen before, but that is a deliberate decision, and one I’d argue was a good one. Shiro Games knew their audience – and equally they understood that the audience would both appreciate and enjoy that certain warmth that comes with familiarity. Make no mistakes; tongues were firmly planted in cheeks when compiling the games story. Evoland’s protagonist is named Clink (by default, you can change it if you wish) and as a result, his appearance is a mixture of both Cloud and Link. In that same vein, the antagonist is named Zephyros, and bears a few similarities story-wise to Sephiroth. In the wrong hands, the above could be considered both lazy and derivative, but thankfully Shiro Games lean very heavily into where their inspirations come from, instead of choosing to ignore their origins and hope nobody else notices. The original Evoland – it must be said, is a little thin on the ground as far as content is concerned. I wouldn’t like that to be misunderstood as “a lack of content” though, because that really isn’t the case. It is just an undeniable fact that the original Evoland is a rather swift experience. It took me just shy of six hours to reach in-game one hundred percent completion, alongside all of the trophies tied to the game. Evoland almost feels like a proof of concept showcase, that this sort of idea can work exceptionally well as a video game if it is executed well. That swiftness is almost to the games benefit though. Due to the evolving nature of the game, the gameplay itself is also constantly evolving, and as a result never becomes tiresome. It is not just a musical, or a visual thing, the gameplay itself evolves. Its evolution is in a fairly linear fashion, you start off being able to wield a sword, then the ability to fight in turn-based battles, these two things constantly change the further you progress with the game. You’re even introduced to a very Diablo-esque dungeon later on (featuring some hilarious item descriptions you should definitely read), that again changes the nature of the gameplay entirely. This aspect is something that Evoland 2 decided to throw out of the window completely almost. The evolution remains, but the linear progression of that evolution does not, but that will make more sense in the Evoland 2 section. But, that being said, the linear progression of the original Evoland works surprisingly well in its favour. Evoland even has some very light metroidvania aspects. The collectible stars, and collectible cards (which have a practical use too, in the excellent Triple Triad card game clone found within the game,) both encourage the player to revisit earlier areas of the game, with new abilities and weaponry. This is one of the really interesting aspects of the game, as it does a wonderful job of showcasing how much your own influence has changed the entire world. Evoland 2 Where the original Evoland is a charming, yet startlingly short experience – Evoland 2 serves as a fully fleshed out game, taking many of the interesting concepts seen in the original Evoland and expanding upon them massively, whilst still managing to tell a coherent and interesting story. I’m going to end up praising Evoland 2 rather a lot, I’ll say that now – but, it really does deserve it. Just the ambition alone from Shiro Games, to go from the much smaller scale of the original Evoland to that of Evoland 2 is absolutely impressive. For a slight comparison, Evoland’s one hundred percent completion took me six hours, whereas Evoland 2 took me twenty-six. Game length doesn’t equate to quality, of course it doesn’t, but during those twenty-six hours, nothing about that time felt like it was dragging on. Evoland 2 also plays with the evolution through gameplay element completely differently to how the original game does. Evoland 2 is essentially a time travel story, not a complex or convoluted one either, thankfully. I won’t go into the explicit details, but for context I’ll tell you this much – you play as an amnesiac, seemingly transported through time, you start in what is considered “The Present” which visually equates to SNES era graphical fidelity, as you journey to “The past,” (NES Era) and “The Future” (PS2 Era Style aesthetic, on a 3D plane), and one other that I’ll leave as a surprise, eventually being able to change between them at will during the postgame content. As the protagonist suffers from amnesia, he essentially takes the role of the silent protagonist – this ends up being another aspect that Shiro Games experiment with in quite a funny, yet very metatextual way. They know, that you know, exactly what to expect with that, and they play into it in such a unique way. It’s unusual for a game to directly address the fact that silent protagonists shouldn’t really have much agency over the overall plot, yet the game addresses it in a fairly subtle way. Evoland 2 instead chooses to sort of weave it into the narrative in a very tongue-in-cheek way. The visual and audio portion of Evoland 2 is fairly similar to the original Evoland in that there isn’t all too much that feel remarkable about it. I feel happy saying it’s an improvement over the original. Its scope is much bigger, as is the variety of locations, creatures and characters. As with the original, there is no voice acting present, but the writing of the characters is more vibrant and bombastic to make up for it. Visually there is a much more distinct and unique charm to it than that found within parts of the original. There’s far less feeling of locations blending together, or the re-use of assets. It’s something that I could forgive the original Evoland for, as the budget was clearly quite limited. Evoland 2’s soundtrack is a vast improvement though – something that is actually only heightened by the time travel aspect. Instead of opting to have a few discrete tracks to cover-all, Evoland 2 opts to give each location its own piece of music specific to each time period you visit it in. They are often variations of the same piece, but tweaked ever so slightly to reflect the specific era of video games it is representing. There’s a location called Seer Docks, and during one of the time periods it’s inhabited by Pirates, every time I visited it, it was such a joy to hear the very clearly Monkey Island inspired piece. From my own personal perspective – Evoland 2 never feels too lengthy, despite being much larger in duration and scope. This is due in no small part, to the absolutely incredible amount of variety that is being showcased within the game, via its gameplay. If there’s a genre of game that you particularly like – you can almost be certain that it will appear and be represented rather well in some form during the course of Evoland 2. It is so abundantly clear that an incredible amount of thought went into this aspect of the game. There are so many tiny details that are brilliantly realised too; an example is where, in the specific time periods these gameplay quirks appear in – they are ever so slightly tweaked to both fit with the feel and the aesthetic of that era of gameplay. An example, is the section of the game in the past time period,called the Demonia Campaign. This is essentially Evoland’s answer to Fire Emblem, but what you’d be more surprised to find out, is that at the tail end of it, you’re thrown straight into a rhythm game boss fight, but it possesses this frantic pixelated extreme change of pace, that you’d never have expected, but absolutely works. I could probably spend as much time as I already have writing about both titles, telling you about the staggeringly amount of different gameplay types that are found within Evoland 2. Even small things like the Hearthstone inspired card game are incredibly satisfying and relaxing to add some extra flavour to proceedings. It’s tough to resist, but I’ll leave a lot of those as a genuine surprise for anyone who might check this game out, and I really, and I mean, really recommend everyone that is intrigued by the idea to explore the game. How many times can you say you’ve gone from a platforming section with a Donkey Kong-like, original Super Mario inspired boss fight with a troll, straight into a series of battles with Vikings in a match three, Bejewelled style battle mode inspired boss fight against a hilariously named talking Snowman. This game truly is so very unique, it’s even got a Street Fighter style fight, with authentic looking fonts too, complete with integrated combo’s like Shoryuken and Hadouken for good measure, even my woefully fighting game inept self managed to pull one or two off. You might be reading the above, thinking, “What’s the catch?” Well, there isn’t one really, practically none of the gameplay elements that become introduced ever feel tacked on or gimmicky. They all feel as if they are there with a valid purpose, they aren’t there to be different; they purely serve as something to enhance the overall experience. Every new gameplay element that is added ends up keeping the game feeling refreshed at nearly every turn, the story isn’t bad by any means, but I certainly found myself getting excited about what kind of game types I’d end up seeing next. Do I recommend Evoland? Absolutely without a shadow of a doubt, yes I do! It’s interesting to play purely from a novelty point of view, but it also happens to be a very good game. For the platinum, you’ll be required to attain one hundred percent completion in both titles, which to me very much felt like a worthwhile experience. There really is something for everyone between Evoland and Evoland 2. You’d think a game like this would rely heavily on nostalgia, but it really doesn’t. It uses that familiarity to propel the game forward, whilst also doing something incredibly fresh and original, and how often can we really say games do something so unique? I’d say not that often. Edited June 6, 2022 by rjkclarke 9 Link to comment Share on other sites More sharing options...
percy547389126yv Posted June 6, 2022 Share Posted June 6, 2022 #1,254 PS5 version of Pretty Girls Speed 1 Link to comment Share on other sites More sharing options...
Popular Post SirDave1988 Posted June 6, 2022 Popular Post Share Posted June 6, 2022 # 132 Spongebob Squarepants : Battle For Bikini Bottom - Rehydrated Neptune's SpatulaGet all the other trophies for this game. No plats for months, and then 3 come along in the span of 2 weeks, weird lol I'll confess, this is my first exposure to the Spongebob universe. And yeah, the creators had quite the imagination when they made this haha. This game reminded me a lot of the Spyro series, I think the developers of this back in 2003 took heavy inspiration. Even the shiny gems you collect are of a very similar colour scheme. Overall, I did enjoy it, although the level design could be a bit confusing at times as how to get certain items, such as spatulas. Speaking of which, I don't know how the devs expected the intended target audience (kids) to find some of the collectables, some of them were Uncharted levels of hidden. I likely would not have bought this off my own back if it were not on the PS Plus service, so I'm glad they chose to include it, it's good to fully playthrough something a little different every now and again. 10 Link to comment Share on other sites More sharing options...
Popular Post Hanzoadam Posted June 6, 2022 Popular Post Share Posted June 6, 2022 #800 Atelier Ryza: Ever Darkness & the Secret Hideout Atelier Ryza Earn all trophies. Difficulty 4-5/10 depending on exp and skill, luckily no time limits Fun 9/10Time a lot didn't see a timerGrind 8/10 but doesn't feel too bad. When you find the red stone and philosopher stone trick opens the game more easier.Ryza's Thigh appreciation 10/10 ?Really enjoyed my time going back to the game, preordered a new Ryza model earlier in the week, though got to wait till nov 2023 ?. so thought I'd go back and get the platinum. Need to go finish 2 now.Is a really fun and nice game I like the Gust games they're always really cool. Actually got Atleir Sophie dx, Atelier Feris dx and Atelier Lydie and Suelle dx in the sale.Is a nice chill game and has a fun crafting system, is a lot easier than the older games in terms of having no time limit or multiple endings Thought I'd share my two Ryza's I've imported from Japan already 19 Link to comment Share on other sites More sharing options...
Popular Post Bratinov Posted June 6, 2022 Popular Post Share Posted June 6, 2022 (edited) Plat 82: Hellblade: Senua's Sacrifice Difficulty: 3 Fun: 8 Grind: none A unique experience - amazing art, animations and sound design. Who says short games are bad? I had to do two runs, because I didn't want to spoil the story for myself by following the guide - it was definitely worth it. Plat 83: Tomb Raider: Definitive Edition Difficulty: 5 Fun: 6 Grind: lots I'm so glad I finally got this done, I've been putting off starting work on it for years. Boosting is required for this Plat, so is mindless XP grinding in it's MP mode - thankfully, the MP grind can be done solo, it took me about 13 hours to do alone. The other MP trophies are simple and can be done with a group in an hour or so. Everything else can be done in a single run. Edited June 6, 2022 by Bratinov 11 Link to comment Share on other sites More sharing options...
Popular Post Cal Posted June 6, 2022 Popular Post Share Posted June 6, 2022 (edited) Horizon Forbidden West Platinum 60 My First PS5 Platinum and happy it was this! I really enjoyed this game a good sequel to Zero Dawn, more weapons, tactics and huge machines to fight! Story had some good twist in it that I wasn't expecting. With the PS5 I want to get into photo modes more then before so here's a photo I was somewhat proud of that I wanted to share probably not the best but I hope to get better over time ,I will tackle NG+ trophies at a later date I want to take a break from Horizon and play some other games. https://imgur.com/b2tyxjS Edited June 6, 2022 by Cal 16 Link to comment Share on other sites More sharing options...
megacoolermensch Posted June 6, 2022 Share Posted June 6, 2022 most recent is breakthrough baseball 3 player coop, super easy plat i would say 1/10 ? Link to comment Share on other sites More sharing options...
aarnettbraun Posted June 6, 2022 Share Posted June 6, 2022 The Language Of Love Love Platinum Get all other trophies. Difficulty: 1/10 Time: 1+ Minute Screenshot When Earned: 4 Link to comment Share on other sites More sharing options...
Yoey_666 Posted June 6, 2022 Share Posted June 6, 2022 #559 - FIFA 22 4 Link to comment Share on other sites More sharing options...
Popular Post Jamescush147 Posted June 6, 2022 Popular Post Share Posted June 6, 2022 Platinum 322 Master of Mordor One has walked in Mordor. 20.49% Uncommon Middle-earth: Shadow of Mordor - Game of the Year Edition Platinum in 4 days, 6 hours 13 Link to comment Share on other sites More sharing options...
Popular Post ZoKu08 Posted June 6, 2022 Popular Post Share Posted June 6, 2022 (edited) Mirror's Edge Catalyst #282 The Few. The Elite. Unlock all Mirror's Edge Catalyst Trophies. 8.22% Very Rare Edited June 6, 2022 by ZoKu08 14 Link to comment Share on other sites More sharing options...
Popular Post Mirrors1118 Posted June 6, 2022 Popular Post Share Posted June 6, 2022 Platinum #247: Ender Lilies: Quietus of the Knights Love the art style and gameplay but the story is really sad... 9 Link to comment Share on other sites More sharing options...
Popular Post sk_lp_him Posted June 6, 2022 Popular Post Share Posted June 6, 2022 #127 - Star Wars: Republic Commando One of the Squad Earn all trophies Nice little nostalgia trip. While the default control scheme is outdated the game is still great - just action without any collectibles. 8 Link to comment Share on other sites More sharing options...
Popular Post Jounochi Posted June 7, 2022 Popular Post Share Posted June 7, 2022 (edited) Platinum #193 - Beyond a Steel Sky (PS5) I picked up this game because I liked the steel book case. Decided to pop it in and it was a very good time. I never got to play the first game on PC, but the game does a good enough job explaining what happened previously so you aren't lost. There are a few technical hick-ups when it comes to frame rate, but it never crashed and ran really well for a 3D point and click game. A hidden gem if you are into these types of games. Platinum Difficulty: 2/10 Enjoyment: 7/10 Edited June 7, 2022 by Jounochi 6 Link to comment Share on other sites More sharing options...
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