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Parallel Quest Hidden Conditions


ExHaseo

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I found this list of all of the hidden conditions for the Parallel Quests and thought I would share. It's speculated that you have to get Ultimate Finish for certain drops, so if you're having trouble and can't figure out what the extra conditions are, just check this list.

 

Some of these require that you bring specific characters with you, like #53 requires that you bring Adult Gohan. So if the specified character doesn't show up automatically, make sure to select them when starting the mission.

 

Also keep in mind that even if you successfully fulfill the hidden condition, there's still a chance that the extra boss won't show up. It's incredibly annoying, but no need to worry, it's not the game glitching or anything like that.
 
01 Clear under 5 minutes
Defeat Piccolo

02 Clear under 5 minutes
Defeat Goku

03 Raditz HP over 50%
Defeat Gohan

04 Clear under 5 minutes
Defeat Nappa

05 No Saibaman Escape
Defeat all revived Saiyans

06 Clear with Nappa Surviving
Defeat Revived Goku

07 Clear in 10 minutes
Defeat time patroller

08 Beat Guldo
Get 7 Dragon Balls

09 Vegeta HP over 50%
Defeat Revived Goku

10 Clear in 10 min
Defeat Ginyu Burter and Jeice

11 Guldo HP over 50%
Defeat Ginyu

12 Clear under 5 minutes
Defeat Frieza

13 Clear under 5 minutes
Defeat Frieza and revived Enemies

14 Defeat Krillin before Goku
Defeat Super Saiyan Goku

15 Clear under 3 minutes
Defeat Time patroller

16 Befriend Vegeta and Vegeta Survives
defeat SSJ Vegeta

17 Hercule hp over 50% defeat
Revived Vegeta

18 Clear under 5 minutes
Defeat Frieza

19 Clear with Vegeta and gohan transformed
Defeat Revived Gohan

20 Clear under 5 minutes
Defeat Cell

21 Defeat Piccolo and Goku before Gohan
Win without defeating Cell

22 Defeat all Enemies
Defeat all Revived Enemies

23 Clear under 3 minutes
Defeat revived Cell

24 Clear in 10 minutes
Defeat Revived Gohan and Cell

25 Vegeta and Piccolo Survive
Defeat Android 17 and 18

26 17 and 18 Survive
Defeat Trunks

27 Beat all Cell jr
Defeat Cell and revived 17 and 18

28 Beat all cell jr
Get 7 Dragon balls

29 Clear under 5 minutes
Defeat all Enemies that appear

30 Great Saiyaman Survives
Defeat revived Frieza and Cell

31 Clear in 10 minutes
Defeat Majin Buu

32 Clear in 5 minutes
Defeat SSJ3 Goku

33 Clear in 5 minutes
Defeat Revived Piccolo

34 Majin buu HP 50%
Defeat Revived Hercule

35 Clear in 5 minutes
Defeat Ultimate Gohan

36 Clear in 5 minutes
Defeat Hercule and Revived Majin Buu

37 Super buu hp 50%
Defeat Super Vegito

38 Majin buu Survives
Defeat Revived Kid Buu

39 Defeat Videl and Piccolo Before Gohan
Win without Defeating Cell

40 Clear without any Allys KO
Defeat Whis

41 Defeat Gotenks before Vegito
Defeat SSJ3 Gotenks and Super Vegito

42 Clear in 3 minutes
Defeat Revived Goku

43 Clear by defeating 3 enemies
Get 7 Dragon balls

44 Clear in 5 minutes
Defeat revived Beerus

45 Clear in 5 minutes
Defeat Goku and Revived Gohan and Vegeta

46 Clear by defeating all Enemies
Get 7 Dragon balls

47 Clear in 10 minutes
Defeat Vegito and Gotenks

48 Clear in 10 minutes
Defeat Revived Frieza, Cell, and Kid Buu

49 Raditz and Nappa survive
Defeat Vegito

50 Clear in 10 minutes
Defeat Bardock, Raditz, and Goku

51 Goku survives
Defeat Revived Broly

52 Clear in 10 minutes
Defeat Time patroller

53 Defeat Broly with Gohan surviving
Get 7 Dragon Balls

54 Clear in 10 minutes
Defeat All revived Enemies

55 Clear in 10 minutes
Defeat Gohan, Broly, and Bardock

Edited by ExHaseo
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with drops like skills from a parallel quest you can get em the moment you defeat the enemy with said skill (use scouter to see skills of the enemy) but you can also get the skill as a drop whenever you achieve an ultimate finish, i have no noticed any skill drops outside ultimate finish so would be need if anyone can confirm/deny

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idd, i managed to get brolys z-soul + his ultimate so i would become invincible using it, i made a new character with max ki blast and managed to do it pretty easily.

however i would never have beaten it with my main who is strike specialist.

 

alternatively you can do it online without having completed it in singleplayer.

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This is how you make every mission stupid easy.

Be saiyan. Max ki blasts. Go super saiyan. Mash your best ultimate ki move. You did it.

I also use frieza's z-soul, which gives you regenerating ki when you get hit sometimes. It makes super saiyan last even longer.

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the ultimate attack from 17 in mission 25 called super electric strike also stupifies the game with the attack being a massive fast aoe that can shave +50% of the healthbar on enemies in the last parallel quests.

 

and with enough ki or SSJ you can combo super electric strike into super electric strike.

Edited by Sun_emperor1
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the ultimate attack from 17 in mission 25 called super electric strike also stupifies the game with the attack being a massive fast aoe that can shave +50% of the healthbar on enemies in the last parallel quests.

 

and with enough ki or SSJ you can combo super electric strike into super electric strike.

I'll have to go for that one next then. I've been using perfect Kamehameha and doing about 25% per use.

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I just tried out Super Electric Strike. It does the same amount of damage as Perfect Kamahameha. It has a much wider arc, but it has way shorter range too. From what I've read elsewhere, those two are the 2nd best moves. The only one that's better is Sphere of Destruction.

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range on super electric strike is much further than perfect kameha for me, besides its easy to get off in closer combat due to its ok castspeed so the fact that you can combo almost anything into it still makes it far superior to any of the ultimate kameha's (and especialy final flash that sends the enemy flying and ruins any chance for a combo-followup.)

 

I'm using sphere of destruction aswell but it got a massive setback that if the enemy just blocks the first hit they completly avoid the dmg from it + it doesnt do aoe dmg before final hit so if it hits wrong target on its way you will do fuckall with it.

 

Overall i think using giant storm is better than sphere of destruction since its the most easy ultimate to hit with and its power is similar to super electric and the kameha's.

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I agree. The later Parallel Quests seem to almost require you to use a Saiyan that has their Ki Blast Supers/Ultimates and Ki Bars stats maxed out, just to save yourself the headache of being ambushed by multiple enemies at once. As for the skill setup, I recommend Super Vegeta over Super Saiyan since that enhances your blasts more. As for the Ultimate Attacks themselves, I agree on using Super Electric Strike, Sphere of Destruction, and Perfect Kamehameha as I have used those myself. In addition, if you do not mind sacrificing some damage output and range, you could use Super Kamehameha as well, as I have found that it fires faster than Perfect Kamehameha, which can help in certain situations where you need to avoid taking massive damage while charging up the blast. In any case, I recommend using Super Kamehameha (with Goku set as your Master) or Perfect Kamehameha (with Cell set as your Master) when you are going on Parallel Quests that have you fight a single powerful enemy (or 1 enemy at a time). Then, just switch to using either Super Electric Strike (I am not sure if having 18 set as your Master will provide Z-Assists for the attack but I have seen that she does use the attack in some of the Parallel Quests before the Buu Saga like 17 does) or Sphere of Destruction (with Beerus set as your Master) when you are going on Parallel Quests that have you fight against multiple enemies at a time. As for Giant Storm, based on my own experiences using it, it is good if you know that your enemies will not move out of the way in time, meaning that you would have to make sure that your CPU partners (or player partners if you are online) are keeping them pinned in 1 spot while you perform the attack.

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Indeed, the Super Saiyan transformation affects are as follows:

 

Super Saiyan - Boosts regular attacks (both physical and ki blast) as well as Strike Supers/Ultimates and Ki Blast Supers/Ultimates, except that the regular physical attacks and the Strike Supers/Ultimates receive a higher boost. There is also an unlimited use of Supers/Ultimates while transformed. However, the Ki Bars are gradually drained.

 

Super Saiyan 2 - Boosts all of the same things that Super Saiyan does but further, with the regular physical attacks and the Strike Supers/Ultimates still receiving a higher boost. The unlimited use of Supers/Ultimates still remains as well. However, the Ki Bars are drained at a faster rate.

 

Super Vegeta - Essentially the same as Super Saiyan, except that the regular ki blast attacks and the Ki Blast Supers/Ultimates receive the higher boost.

 

Super Vegeta 2 - Essentially the same as Super Saiyan 2, except that the regular ki blast attacks and the Ki Blast Supers/Ultimates receive the higher boost.

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I think we might be talking about different moves. Perfect Kamehameha goes until it hits something, unlike other versions of the move. I've hit enemies on the complete other side of the Space map with it.

ah perhaps, i may have been lost with all the different types of kameha's in the game.

 

 

Indeed, the Super Saiyan transformation affects are as follows:

 

Super Saiyan - Boosts regular attacks (both physical and ki blast) as well as Strike Supers/Ultimates and Ki Blast Supers/Ultimates, except that the regular physical attacks and the Strike Supers/Ultimates receive a higher boost. There is also an unlimited use of Supers/Ultimates while transformed. However, the Ki Bars are gradually drained.

 

Super Saiyan 2 - Boosts all of the same things that Super Saiyan does but further, with the regular physical attacks and the Strike Supers/Ultimates still receiving a higher boost. The unlimited use of Supers/Ultimates still remains as well. However, the Ki Bars are drained at a faster rate.

 

Super Vegeta - Essentially the same as Super Saiyan, except that the regular ki blast attacks and the Ki Blast Supers/Ultimates receive the higher boost.

 

Super Vegeta 2 - Essentially the same as Super Saiyan 2, except that the regular ki blast attacks and the Ki Blast Supers/Ultimates receive the higher boost.

The stat boost to lvl 2 versions of SSJ (and 3x and 20x kaioken) is so small that the tradeoff of them draining faster doesnt make them worth it, imo its better to go with first lvl of any of the forms.

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