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Cursed Pthumerian Defilement (Defiled Dungeon)


PACKSTER69

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Hi everyone , i'm struggling with the last boss which is Amygdala , i'm level 206 and not sure how to summon for help , no one on my list is playing this , if someone could help or gameshare to beat it for me would much appreciate the help     psn  is packster69

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play exactly like you did if the story Amygdala. I came here thinking you were going to say the watchdog, since in my humble opinion, is almost unpredictable. As for amygdala, almost all attacks are one hit kill, but you can predict most of then, use the axe for a longer reach, also in the third phase, try the quick slash if any of the swords, since the hunter will attack faster and also upwards. slash is the attack you do by fast moving towards the enemy if circle.

Edited by Mah2c
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 Amygdala is a bit of a pain in this dungeon especially since you only have half health. What I did was hang back a bit and baited his attacks, once he is down you should attack his arms as it's a much safer option than going for the head as you have much more breathing room to back off. During his final phase where he rips his arms off, I would recommend staying behind him and attacking his tail. This way the only attack of his you need to worry about is his stomp, but that's easily dodged. This is a pretty slow way of doing it as it does little damage, but It's the safest way to do it. 

Edited by Yoshi
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The biggest secret is exploiting Amygdala's jump attack. If you seem him leap into the air, stop moving and ready a visceral attack (R2), he will land with you safely in his middle and his head ripe for a stabbing. His head usually lands behind you, but sometimes it can be off to the side so adjust your aim as necessary.
It's also possible to force him to jump by whacking his tail, although once he's ripped his arms off I found he jumped AWAY from me. At that point I just whacked his tail until he jumped, looked for him, then whacked his tail again, rinse repeat.

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I've only done Amygdala in the main game but seriously, it was a huge wtf moment when he just ripped his arms off and started using them as weapons. I mean what kind of creature would tear off their own limbs and start whacking you with them? lol

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What i do is attack his face, 1 thing you need to know is ater he doing combo attack he have wide opening and stop for few sec. Equip threaded cane, just circling around him,bait him for his combo attack,when he stop,run toward his face and using threaded cane whip attack for 1 or 2 time,for safe 1 time is enough.

 

For his 2nd phase when he cut off his hand using as a weapon,run toward his leg. His 2nd phase are ridiculous easy LoL. You attack his leg he wont attack or stomp you but he always jump away far from you LoL.

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Hi everyone , i'm struggling with the last boss which is Amygdala , i'm level 206 and not sure how to summon for help , no one on my list is playing this , if someone could help or gameshare to beat it for me would much appreciate the help     psn  is packster69

 

if you are still struggling i did a strategy to help you, since you are level 206, i think it will be even faster, since you will hit harder. 

 

 

I really hope it helps

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Hi everyone , i'm struggling with the last boss which is Amygdala , i'm level 206 and not sure how to summon for help , no one on my list is playing this , if someone could help or gameshare to beat it for me would much appreciate the help     psn  is packster69

 

My problem is Watchdog T_T

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My problem is Watchdog T_T

 

Learn his attacks, he has 2 very open ones where he raises his head high on one side and swipes to the other side. Roll through that attack and get a hit off. His other openings are after a dash if you're close, and when he vomits fire. Stay just out of his melee range until you see the first 2 attacks and you should be fine.

 

Ultimately I couldn't beat him with 30 endurance so I had to pump it to like 45+ to be able to take hits and eventually win.

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I'm stuck on Watchdog too...what a load of garbage these dungeons are, I'm soooo bored with them, there's no reward!   Yeah I got the fashion accessory bone armour and the beast claw...gee thanks for that, oh and the odd gem...90% of which are waning, which considering only 4 weapons use the slot...and I only use one of those weapons...they're utterly useless.   All I'm doing is spending hours running through enemies to open chests to get rubbish materials to make more chalices...to run through enemies to open chests to make more chalices...to run through enemies to open chests to make more chalices...is it me or is this just nonsense?   

 

I really enjoyed the main game, and I do like the idea of the chalice dungeons but to me it's just not implemented well at all...I'm doing these dungeons for no other reason than to get the trophy and get my plat otherwise I'd have steered well clear of them once I realised how futile they are...I'm getting nothing from them, the first one was kinda fun due to the novelty of it, now I'm just fed up with them.   I've played about seven of these by now and by far this defiled dungeon is the cheapest...everything one shots me, almost everything, and even though I will admit I do enjoy being a little more tentative and tactical about engaging the enemies...I'm still doing it for no reward whatsoever...other than to make yet another pointless chalice...bah...

 

Apologies, I know it's probably not the thread to have a rant, but I couldn't help myself.   Amygdala?  I don't even want to think about it!!

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I'm stuck on Watchdog too...what a load of garbage these dungeons are, I'm soooo bored with them, there's no reward! Yeah I got the fashion accessory bone armour and the beast claw...gee thanks for that, oh and the odd gem...90% of which are waning, which considering only 4 weapons use the slot...and I only use one of those weapons...they're utterly useless. All I'm doing is spending hours running through enemies to open chests to get rubbish materials to make more chalices...to run through enemies to open chests to make more chalices...to run through enemies to open chests to make more chalices...is it me or is this just nonsense?

I really enjoyed the main game, and I do like the idea of the chalice dungeons but to me it's just not implemented well at all...I'm doing these dungeons for no other reason than to get the trophy and get my plat otherwise I'd have steered well clear of them once I realised how futile they are...I'm getting nothing from them, the first one was kinda fun due to the novelty of it, now I'm just fed up with them. I've played about seven of these by now and by far this defiled dungeon is the cheapest...everything one shots me, almost everything, and even though I will admit I do enjoy being a little more tentative and tactical about engaging the enemies...I'm still doing it for no reward whatsoever...other than to make yet another pointless chalice...bah...

Apologies, I know it's probably not the thread to have a rant, but I couldn't help myself. Amygdala? I don't even want to think about it!!

As infuriating and frustrating as it as seem, the Chalice does indeed work as part of the story, I know is a bit of spoiler, but

in our way for wet nurse, we encounter a grieving woman outside of the castle crying, have you ever wondered why ? Also why did she vanished without saying a word? Well, deeper in the dungeon you will finally find out why, Yharman is really important to the story, and since a lot will not try the new game plus, the dungeon provides a good challenge to those.

Edited by Mah2c
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As infuriating and frustrating as it as seem, the Chalice does indeed work as part of the story, I know is a bit of spoiler, but

in our way for wet nurse, we encounter a grieving woman outside of the castle crying, have you ever wondered why ? Also why did she vanished without saying a word? Well, deeper in the dungeon you will finally find out why, Yharman is really important to the story, and since a lot will not try the new game plus, the dungeon provides a good challenge to those.

Yeah, I get that, it's not that I think the dungeons are a bad idea, I just don't think they implemented it very well.   I just beat Watchdog...what a fight that was, but what did I receive as a reward?   A defiled root chalice!   More dungeons, with more chests with more materials for more dungeons...and so it goes...it's just not rewarding.   What would have been good was if they had small cut scenes at the end of each individual chalice telling the story, is there back story for the other chalice sets?  Hintertomb, Loran, Isz?   Maybe have some weapons that aren't already in the game, like the Beast Claw, or more specialised armours, dungeon NPCs that have something to tell you...just something to make the player feel rewarded instead of ploughing through all this just for some 'insight' as to the Queens story.

 

By the time I finish these dungeons I'll have fought what? At least 24 bosses?  That's more than the main game!!   And for what?   A few levels, a weapon and an armour set and some gems, which as I've said, are mostly useless.  It'll be cool to discover the Queens story, sure, but what a chore to get there.   Maybe it's my fault for doing everything in the main game before I touched the chalices, but I'd heard around level 80 or so was good for the dungeons...and seeing as I finished the game around level 90ish, it seemed good timing, but I'm getting very little out of them.  It just feels like a slog.

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Yeah, I get that, it's not that I think the dungeons are a bad idea, I just don't think they implemented it very well. I just beat Watchdog...what a fight that was, but what did I receive as a reward? A defiled root chalice! More dungeons, with more chests with more materials for more dungeons...and so it goes...it's just not rewarding. What would have been good was if they had small cut scenes at the end of each individual chalice telling the story, is there back story for the other chalice sets? Hintertomb, Loran, Isz? Maybe have some weapons that aren't already in the game, like the Beast Claw, or more specialised armours, dungeon NPCs that have something to tell you...just something to make the player feel rewarded instead of ploughing through all this just for some 'insight' as to the Queens story.

By the time I finish these dungeons I'll have fought what? At least 24 bosses? That's more than the main game!! And for what? A few levels, a weapon and an armour set and some gems, which as I've said, are mostly useless. It'll be cool to discover the Queens story, sure, but what a chore to get there. Maybe it's my fault for doing everything in the main game before I touched the chalices, but I'd heard around level 80 or so was good for the dungeons...and seeing as I finished the game around level 90ish, it seemed good timing, but I'm getting very little out of them. It just feels like a slog.

Yeah, I understand what you mean, throughout all of the chalices, you indeed receive materials to make your own weapons stronger. Like you mentioned there's beast claw, which is good on its own terms. As for the bosses, I really liked the last dungeon, they are all original, so it's new patterns, new bosses and challenges. At least by the end of the next dungeon, you will be rewarded if Yharman stone and the gold trophy Edited by Mah2c
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Yeah, I get that, it's not that I think the dungeons are a bad idea, I just don't think they implemented it very well.   I just beat Watchdog...what a fight that was, but what did I receive as a reward?   A defiled root chalice!   More dungeons, with more chests with more materials for more dungeons...and so it goes...it's just not rewarding.   What would have been good was if they had small cut scenes at the end of each individual chalice telling the story, is there back story for the other chalice sets?  Hintertomb, Loran, Isz?   Maybe have some weapons that aren't already in the game, like the Beast Claw, or more specialised armours, dungeon NPCs that have something to tell you...just something to make the player feel rewarded instead of ploughing through all this just for some 'insight' as to the Queens story.

 

By the time I finish these dungeons I'll have fought what? At least 24 bosses?  That's more than the main game!!   And for what?   A few levels, a weapon and an armour set and some gems, which as I've said, are mostly useless.  It'll be cool to discover the Queens story, sure, but what a chore to get there.   Maybe it's my fault for doing everything in the main game before I touched the chalices, but I'd heard around level 80 or so was good for the dungeons...and seeing as I finished the game around level 90ish, it seemed good timing, but I'm getting very little out of them.  It just feels like a slog.

Both my brother and I completely agree, the chalice dungeons don't have much of a purpose outside of adding extra bosses. It's a bunch of grinding for more chalice dungeons, that leads up to more chalice dungeons and doesn't ever really reach a big payoff (unless you count the weapons trophy/yharnam trophy).

A lot of the boss ideas are pretty cool, but a lot of them are complete BS. The difficulty spikes insanely high (of what I should imagine to be a steady progression like the base game) as soon as you hit the defiled chalice. Why did it need to be half-hp? Wasn't a 20k hitpoint Watchdog with jacked-up damage enough on its own? The Ithyll chalice in its entirety is easier than that singular boss fight, in my opinion.

Credit where it's due, though. You do get much more powerful gems than in the main game, and the beast claw is neat. Some of the boss fights are very unique and fun.

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Both my brother and I completely agree, the chalice dungeons don't have much of a purpose outside of adding extra bosses. It's a bunch of grinding for more chalice dungeons, that leads up to more chalice dungeons and doesn't ever really reach a big payoff (unless you count the weapons trophy/yharnam trophy).

A lot of the boss ideas are pretty cool, but a lot of them are complete BS. The difficulty spikes insanely high (of what I should imagine to be a steady progression like the base game) as soon as you hit the defiled chalice. Why did it need to be half-hp? Wasn't a 20k hitpoint Watchdog with jacked-up damage enough on its own? The Ithyll chalice in its entirety is easier than that singular boss fight, in my opinion.

Credit where it's due, though. You do get much more powerful gems than in the main game, and the beast claw is neat. Some of the boss fights are very unique and fun.

I'm glad I'm not the only one then...I'm still bored to tears with them.   I have to agree with the bosses too, I'm still trying to defeat Amygdala, just spent 35 minutes of sheer tedium whittling it's health down to practically nothing for it to jump and land on my head...even though I didn't move...it's ruining the game for me.   I've never been so bored with a boss fight in any of the 'Souls' games...run in hit for derisory damage, dodge for a minute, get another hit...rinse and repeat about 3000 times...no wonder people are having trouble with it, I think I fell asleep at one point...it's frankly awful.   

 

Yeah you do get gems but I'm finding that although some of them are good, I can only use one at a time because they're almost all waning gems, and although the Beast Claw is no doubt fun...try upgrading it at end game...it's shocking how bad the upgrade materials are, never mind rock, where's the chunks?   I think I got one in about 15 werewolf runs, so I'm left with either having to run through an entire extra NG to get some chunks, or spend mind numbingly boring hours farming...just so I can make some useful upgrades that might help me finish this game at last?   I have one max weapon...one!   I just want this game done now, I'm so tired of it, the main game is great but every minute I have to spend in these awful chalice dungeons my enjoyment of the game deteriorates.   Once I defeat Amygdala I have yet another dungeon to go...but the joke is, I'll no doubt not have the materials to make that chalice so that'll be running through yet another dungeon...honestly, I'm tempted to just pack it in.

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I'm glad I'm not the only one then...I'm still bored to tears with them.   I have to agree with the bosses too, I'm still trying to defeat Amygdala, just spent 35 minutes of sheer tedium whittling it's health down to practically nothing for it to jump and land on my head...even though I didn't move...it's ruining the game for me.   I've never been so bored with a boss fight in any of the 'Souls' games...run in hit for derisory damage, dodge for a minute, get another hit...rinse and repeat about 3000 times...no wonder people are having trouble with it, I think I fell asleep at one point...it's frankly awful.   

 

Yeah you do get gems but I'm finding that although some of them are good, I can only use one at a time because they're almost all waning gems, and although the Beast Claw is no doubt fun...try upgrading it at end game...it's shocking how bad the upgrade materials are, never mind rock, where's the chunks?   I think I got one in about 15 werewolf runs, so I'm left with either having to run through an entire extra NG to get some chunks, or spend mind numbingly boring hours farming...just so I can make some useful upgrades that might help me finish this game at last?   I have one max weapon...one!   I just want this game done now, I'm so tired of it, the main game is great but every minute I have to spend in these awful chalice dungeons my enjoyment of the game deteriorates.   Once I defeat Amygdala I have yet another dungeon to go...but the joke is, I'll no doubt not have the materials to make that chalice so that'll be running through yet another dungeon...honestly, I'm tempted to just pack it in.

Red, if you're frustrated, try it a other time, I think is so much better to give a platinum to game we fall in love if. And since you mentioned about the upgrades, the problem is indeed from us trophy hunters, the game has three endings, so basically we should do 3 playthoughs, and trust me, I had spare chunks by the time of my platinum, so was the ritual bloods, the game is tough and you will get rewarded if all itens as you walk by then. The only item I actually had trouble was red jelly, because believe it or not I sold it at first, felt pity for the sad little one there, haha xD

Even so, you can always find 2 on the chest in amygdala, and also in the lower Loran, they are there.

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Red, if you're frustrated, try it a other time, I think is so much better to give a platinum to game we fall in love if. And since you mentioned about the upgrades, the problem is indeed from us trophy hunters, the game has three endings, so basically we should do 3 playthoughs, and trust me, I had spare chunks by the time of my platinum, so was the ritual bloods, the game is tough and you will get rewarded if all itens as you walk by then. The only item I actually had trouble was red jelly, because believe it or not I sold it at first, felt pity for the sad little one there, haha xD

Even so, you can always find 2 on the chest in amygdala, and also in the lower Loran, they are there.

Yeah I know, I just beat Amygdala...I can't honestly say it was a fun fight though.   I did back my save up to help with the endings, maybe I should have just NG+, but I'm at the point now just the last chalice to do so it's a bit much to run through the game again just for that.   Yeah, I'm short red jelly by 2, and it's usually not like me to get so frustrated with a game, I think it's just because I enjoy the 'Souls' franchise that I felt disappointed with the disparity between what I thought the chalice dungeons were and the reality, like I said, I think the idea is very good, but I can't shake the feeling it's a real chore.

 

I just looked up red jelly...is this a joke?   I'm now going to have to finish Loran chalice to make lower Loran to have to get to layers 2 & 3 on that too, and then the last chalice...3 more dungeons now...I'm sorry but that is pathetic...I'm so tired lol

 

2 in the chest at Amygdala?   You mean in the Defiled Dungeon or main game?   I have the two from the lecture hall, but I wasn't aware of any others in the main game...

Edited by RedMustang72
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Yeah I know, I just beat Amygdala...I can't honestly say it was a fun fight though. I did back my save up to help with the endings, maybe I should have just NG+, but I'm at the point now just the last chalice to do so it's a bit much to run through the game again just for that. Yeah, I'm short red jelly by 2, and it's usually not like me to get so frustrated with a game, I think it's just because I enjoy the 'Souls' franchise that I felt disappointed with the disparity between what I thought the chalice dungeons were and the reality, like I said, I think the idea is very good, but I can't shake the feeling it's a real chore.

I just looked up red jelly...is this a joke? I'm now going to have to finish Loran chalice to make lower Loran to have to get to layers 2 & 3 on that too, and then the last chalice...3 more dungeons now...I'm sorry but that is pathetic...I'm so tired lol

2 in the chest at Amygdala? You mean in the Defiled Dungeon or main game? I have the two from the lecture hall, but I wasn't aware of any others in the main game...

Yes, at the lecture building, they respawn at every single playthrough, if you don't want to go to.lower Loran and fight abhorrent beast, just do new game plus, its fun, the bosses are harder but you need just to go to avalia and go to amygdala, is in the same chest and it's early, you can get there in 2 hours max if you just go Straight there. Also you will get a lot of more chunks along the way, since everything carries and you won't lost anything you did.

So basically is a choice, we are supposed to do three playthough, if you don't want to do the playthrough, you can get all your materials through the chalices, so it's a choice really. I did new game plus and my time was indeed good. I had to make lower Loran because I sold the jelly, so I got two jelly from lower and the lecture chest in new game plus. But just like I mentioned, be prepared for abhorrent beast in those layers as boss, and they are well, abhorrent and beast xD

Edited by Mah2c
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I have stuck been at the watchdog for sometime now. I've tried the tactics you guys gave and it works pretty good up untill the last sliver of health because then he starts to combo into the charge which I just can't dodge at that point. Also how do you evade his leap attack because when i dodge forward.backward or to the sides I always get hit.

Edited by DDrag00n
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