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Bug Fixing Patch On It's Way


BumperSticker

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"We're hoping the patch will go out in the next couple of days - it may even potentially be today. We've addressed everyone's issues and we feel confident that we've got 99% of them out of the way. As ever though, if you download the patch and you feel as though something isn't working the way it should please do get in touch with us and we'll do our best to isolate the issue. You can either email me atpete.bottomley(at)whitepapergames(dot)com or on Twitter @WhitePaperGames - we try to get through everyone's comments on Facebook also but it's very easy to lose track of comments on there!

We've [also] noticed a few people are experiencing drops in framerate when they're in the level for a prolonged period of time. A [temporary] fix for this is to go to the PS menu screen (without leaving the game) and when you return to Ether One the framerate will be reset - it's a weird fix but we are looking into what's causing this.

People have also noted that their [PlayStation 4] console fans are getting quite loud whilst playing. This isn't happening with everyone and we're unable to reproduce it on our end. This will also be an ongoing tasks for us to fix however if anyone is able to provide any additional information about any specific points this may be happening then we'd love to know!"

 

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Apotheon all over again. :(

 

Yup, same having-to-save-before-an-autosave-in-case-it-crashes garbage. I hope its patch actually fixes this problem, unlike Apotheon's, which just fixed some glitched trophies and didn't do anything about the constant crashing.

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Ether One has been out since March on PC

Should have fixed these issues before releasing it on PSN

 

Though the issue that prevented the platinum trophy was only created right before the PSN release due to the Pete person in the above quote changing shelf spots but forgetting to make necessary edits to allow for items to be placed on the correct spots after they have been moved. As for framerates, not sure if that's on the PC version, but pretty sure at least the PS4 fan issue is not something they could have noticed on the PC version :P

Edited by zadorvp
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Though the issue that prevented the platinum trophy was only created right before the PSN release due to the Pete person in the above quote changing shelf spots but forgetting to make necessary edits to allow for items to be placed on the correct spots after they have been moved. As for framerates, not sure if that's on the PC version, but pretty sure at least the PS4 fan issue is not something they could have noticed on the PC version :P

That's what I'm saying, this was a problem on PC and they never bothered to fix it

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So I played this game today, after playing it a little two-three days ago.  I fixed three projectors today and in the cage, my projector count was at... 3   I had a crash while playing before fixing those three, but it seems there's still a bug somewhere. 

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I don't think a patch it out yet in North America - I haven't played the game yet (I'm waiting for them to fix it) and there's no new updates available here yet.

it's funny bcz I just checked the platinum club for this game and there's only 1 person from NA that got the plat : https://psnprofiles.com/regislc30 this is wierd since we did not get any patch
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