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Do you think gaming got better or worse over the last decade?


Zenpai

  

107 members have voted

  1. 1. Do you think the gaming industry and gaming in general got better or worse over the last decade?

    • Much better!
      37
    • Slightly better
      24
    • It's about the same
      16
    • Slightly worse
      20
    • Much worse!
      10


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I don't see anything wrong with trophies that require you to experience all of the aspects of the game (such as online), but either way since trophies weren't around a decade ago this doesn't really work in comparison because there's nothing to compare it to.

Gaming has gotten better in some ways and worse in others imo.

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Definitely better. It sucked being a PS3 owner in 2007 and most of early 2008. PS4 got great games pretty quickly in 2014, so yeah definitely better.

 

You have your cashgrabs of course and the whole "patch the game later" mentality, but pros outweigh the cons in my opinion.

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I'm certain that gaming has gotten a lot better from previous years. The DLC and season passes do have a problem, what being a quick cash method for developers when the DLC doesn't live up to good standards. I'd be more forgiving on the patching and major glitches right now, since I'd say that we are still in an early stage in the generation and I had already figured that there would be some kind of rough patches early in any gaming generation. The last two on the other hand, only make sense to a hardcore trophy hunter and won't have much significance, especially to the average gamer.

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Decade...?

Yep, more HanaKanas.

 

 

 

 

And now for less important facts. 

Imo, AAA development went into crap in the last decade.

Other than what you meant (DLCs, Season Passes), I would add unfinished games, delays, graphics >>> gameplay + storyline, unnecessarily huge games in terms of storage space, including updates, etc. are the things that definitely changed and imo for the worse.

 

Feature-wise, though, everything definitely is better now. But hard to compare. What we take for granted is something we did not need decade ago... =D But yea, definitely it's more convenient now.

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About patches: This is bad for gamers but can be considered a lifesaver for developers. Nowadays, devs suffer too much pressure to release a good game as soon as possible, but we all know that fast does not mean better. There are also licenses issues that get in the way when bringing a full game from Japan, for instance. So the best solution would be to bring what is available and work out to bring the implements later.

 

About DLCs: I see that as the evolutionary process that gaming went through. Back on the Snes and Genesis, cartridges were really expensive and kind of rare, so everything was already on the game (Streets of Rage 3 and its secret characters come to mind now). Now there is the possibility of backup or even lending a console to a friend. DLCs are the way that companies have found to keep the gamer interested and to profit a little bit more.

 

About Season Passes and Online Trophies: again, part of a process. We are not limited to play at home with close friends only; we can play with (almost) the whole world. I see trophies just as a treat, while Season Passes are more like a "security" line that will keep cheaters away.

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Games are longer, look better, control better, and I can play them with my friends without having to pack up my shit and bring it to their house or have them come over. I think gaming has gotten way better considering most of my favourite games ever are on the PS3/360 and only a few are on older consoles, specifically the N64.

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Brilliant! :D

 

Oh... really? In terms of... having more multiplayer?

The games I play now are typically longer than the ones I played on SNES, N64, and the PS2. I didn't play RPG games on those consoles so there wasn't much substance to the games I played other than go spend 15 hours collecting everything.

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Gaming has gotten better with great AAA, and indie games. The micro transaction crap is annoying but games are more like big budget movies now. Its amazing how far we have come not just in graphics, but with stories, voice acting, multiplayer, and game value.

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Games had unlockables before, adding replay value. The only thing you might have had to buy separately were expansions.

 

Today we have DLCs that should have come with the game for unbelievable prices, more reports of bugs and glitches that can screw up your experience (according to some), etc.

 

Games are something to be cautious when buying today, there are lots of technical problems that could come with them.

 

On the other hand, games have gained a more "cliche" popularity these days. Consequence of the lack of variety as ExHaseo said. There are exceptions? Yes, but people complain certain genres have lost quality in general (not going to mention which ones for the sake of not sparking a meaningless bickering).

 

Do you really think a huge amount of people complain that gaming before was better only for nostalgia? In fact, numerous pages state some timeless jewels and "best games of all history" are usually old ones, not newer.

 

In short, gaming has become slightly worse imo.

Edited by Lord_of_Ra
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Tough question to answer. I suppose the most simple way to describe my thiughts would be that the medium got better and the industry got worse but that'd be simplifying things way too much. From an artistic standpoint, games have grown to an incredible degree in the last years. Videogames can engage the player at a level that simply wasn't possible back in the SNES era. Games can be so much more than they used to. It does however seem troubling that the spark that got us where we are now doesn't seem to be there anymore. We don't see games invent new genres like we used to and it's quite sad that now that we do have the technology to do almost anything, barely anyone seems to want to challenge what a game is or what it can be. Most people who have been have been leaning towards making games more like movies which is not the way we should be heading for the most part if you ask me. This has a lot to do with what i said about the industry. As games become more complex they're bound to become more expensive to produce so when making a game you'll have to kerp in mind that people will have to buy it and make your design decisions accordingly. It's rather ironic that in a way the more power to create whatever you wish you obtain, the more limited you are in what you can make. Of course the argument can be made that you don't need to pump your game full of money to be able to create something unique and games like Papers Please stand as a shining example of that but i believe that an artist shouldn't have to handicap himself like this to make the game he wants to make. All in all, i'd find it hard to say that games got worse than they were considering how much the medium has evolved and how much of an impact some modern games have had on me that wouldn't haven possible back in the day. But i would say that games could still be better and that we shouldn't keep settling for "ok". Just the idea of being able to create things people would never have dreamed of achieving makes me hopeful that games will continue to get better.

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I think it's just about the same but with better graphics and controls. Games and consoles were always expensive but i do think most paid DLCs are a bad addition, now a days we have to pay to unlock a content as opposed to just play the game on a harder difficulty in order to unlock it...

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I think it's just about the same but with better graphics and controls. Games and consoles were always expensive but i do think most paid DLCs are a bad addition, now a days we have to pay to unlock a content as opposed to just play the game on a harder difficulty in order to unlock it...

Some devs are beginning to understand that. See the upcoming Street Fighter 5 as an example: characters will be there as unlockables, not DLC. The more you play, the more you get. I believe Tekken was the first fighting game to do it, but it was forgot along the way. Console gamers will probably stop purchasing DLCs and begin to pay to have stable servers online, much like is done on PCs.

One thing that I definitely dont like, and that shows that older games are still better, are the remasters or GOTY Editions. Man, that can make some players mad...

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I believe that the state of gaming has become a whole lot better since a decade ago.

 

Now, I will admit, I was only six years old 10 years ago, and I played almost exclusively driving/racing games and I don't have that much memory of the time, so I may not be the best person to comment on this, but the positives far out way the cons. First I'd start with the introduction of online gaming and the improvement of the internet as a whole, which has absolutely benefited gaming. Now you can play with anyone anywhere, with hundreds of people on a single server in comparison to the four player split screen of the days of old. And whilst a lack of split screen is a complaint of many games today, not every PS2 game, and certainly not all PC games had a split screen mode ten years ago. Games that would have been developed with split screen in the past are now developed with an online component instead these days, as this is generally a bigger market, which I feel is fair enough.

 

The internet is also a lot bigger than it was ten years ago. Thanks to this the gaming community has become, well, more of a community, as sites like PSNP allow us to talk with like-minded gamers from all over the world, instead of keeping your discussion of games between just a group of friends from school. Because of this, I can't tell you how many times I've picked up a game because it was recommended to me on the internet, and then I have gone on to enjoy those games. Similarly the rise of the internet allows you to check the quality of a game you intend to buy before you purchase it. Before you buy a game, you're able to watch reviews, or gameplay videos to hear peoples' thoughts on the game, to not only see if the game if to your liking, but to also prevent you from buying games with bugs and glitches or simply just poor games. In the past poor games existed as well (even if your nostalgia tells you otherwise), and numerous underwhelming movie tie ins, and back then all you could pretty much do is check the advertising on the box, or listen to a friends opinions on the game if they'd already bought it.

 

We also have a much larger choice of games to play nowadays due to digital distribution of games. Back in the day, the only games you could play were those stocked by your local game store. These days due to Steam and the PSN store, you literally have thousands of games that you can download and play, pretty much whenever you want. Or, even if you're against digital distribution you can purchase games through online shopping, or on eBay and the potential to import games from overseas countries like Japan has also increased. And thanks to the growing indie development scene through systems such as Steam Greenlight, the amount of games coming, and getting involved in the video games industry is easier than ever, and whilst a lot of shit is put out through greenlight, user reviews and the like help steer you away from them. DLC is also (in theory) a wonderful way to get more enjoyment out of the games you love (in a similar way to trophies/achievements), which wasn't possible ten years ago. Patches are also nice as they can occasionally bring free updates, and fix things that are wrong with the game.

 

Also, in addition to the improved graphics; music, voice acting and often writing in games has become better as a whole, and making a career in video games has become a more viable opportunity than ever before, which can only lead to more experienced and knowledgeable people in the industry, and thus, better games. We now have specialists in video game voice acting (such as Nolan North and Troy Baker), which enhance our immersion and overall experience with the games we play. Gaming has also become more recognized as a form of entertainment by the wider community, which I think is great.

 

The industry isn't perfect, and we still have issues such as the shitty pre-order culture and sketchy business tactics in DLC, (which i personally feel you have no need to buy into, but I won't go into that)  but as a whole I feel that games have come a long way from ten years ago, and most of it is for the better.

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