Remilia Scarlet Posted September 12, 2016 Share Posted September 12, 2016 There's no such thing as a $60 two hour long game. Godzilla lasts exactly 1 hour, and you have to replay that same 1 hour over and over and over and over in order to unlock everything. It cost $60 on launch. Your move. 1 Link to comment Share on other sites More sharing options...
Tondt Posted September 12, 2016 Share Posted September 12, 2016 It depends on the content really. If it has good content that's when game length matters to me. Link to comment Share on other sites More sharing options...
PooPooBlast Posted September 13, 2016 Share Posted September 13, 2016 Personally no and here's why. I'm always a generation behind in gaming so I tend to buy a console late. This is beneficial in that I save money on the console itself and I save money on buying games as they become $5-20 each. This means I can buy whatever I think will be good and not worry about getting my money's worth. I would definitely love a short but amazing game with good gameplay and story over a long and tedious game. You know the usual quality over quantity cliché. However I also wouldn't mind playing a long but fun game which goes back to me buying games cheap that I don't have to worry about the price I bought it. Now the only drawback with this is that usually the MP is dead so it'll be harder to boost unless a game is popular or I can find people here on psnprofiles to boost with. Link to comment Share on other sites More sharing options...
SnowxSakura Posted September 13, 2016 Share Posted September 13, 2016 There's no such thing as a $60 two hour long game. Clearly you've never seen a speedrun either Link to comment Share on other sites More sharing options...
AJ_Radio Posted September 13, 2016 Share Posted September 13, 2016 To an extent, yes. I've played a few hours of Witcher 3 and Fallout 4 and love them. However if you want to platinum both it is going to take an excess of nearly 200 hours or so, and that's while focusing on the trophy hunting. Link to comment Share on other sites More sharing options...
Auto-Tomato Posted September 13, 2016 Share Posted September 13, 2016 I suspect length is important to us all, whether we prioritise it or not. It's all relative and there are many variables, but a price point is an obvious start, albeit often a misleading one. Quality of content, meaning anything from aesthetics to gameplay, also move that 'acceptable length' scale around, and genre very often defines the length of a game too. There's no hard and fast rule as to the longevity of any given game, or type of game, but it certainly does matter. Play an RPG that lasts 10 hours (I know, borderline paradoxical) and we'd all likely feel ripped-off. Play a TellTale game for 300+hrs and we'd all likely suffer an intervention and see out our days heavily medicated. Switch the two around though... If I was to set down some personal parameters for the length, or expected and acceptable longevity of any given game, I might say indies, concurrent with price points, could be anything from 2hrs+. AAA titles I might usually expect 15hrs+, but beyond that it'd need to go on a game by game and genre basis. There are too many variables to consider to make even soft rules on longevity, whether that be anything above or what exactly constitutes that longevity? Initial game length?; Replay value?; Mindless grind?; Frustrating trophies that require you to play a game several times...just because? It's a bit of an elusive facet, length, but as I said, it does matter, quite a lot actually, it's just so reliant on many other facets of game composition and the subjectivity of us gamers, as in and of itself, length means nothing, but equally it's usually the spine that can make or break a game. Link to comment Share on other sites More sharing options...
Nitro Posted September 13, 2016 Share Posted September 13, 2016 I usually like 8-10 hour experiences, hence why there are no RPG-Heavy games. I will start doing them but I do prefer the games which are one-sitting games or, as I said, 8-10 hours (a good CoD story and far Cry come to mind) But don't take this the wrong way, I also like games like Grand theft Auto, The Last f Us and Uncharted which are 15-25 hour games in itself, and that's not accounting for difficulty. Link to comment Share on other sites More sharing options...
WeeabuNation Posted September 13, 2016 Share Posted September 13, 2016 it has to be at least 8 inches, or it's useless. Link to comment Share on other sites More sharing options...
Mr-Of-TacTicZz Posted September 13, 2016 Share Posted September 13, 2016 Well for me i like short and long games but for myself i like it when there is a balance between the hours and trophies. For example i don't like it when you play a 100 hour game and you have all the trophies except 2 and they take 50 hours. That is no good thing for me. I like the balance between long and poppy and short end poppy! Link to comment Share on other sites More sharing options...
patrickogorman19 Posted September 13, 2016 Share Posted September 13, 2016 n Agree about quality over quantity. I would actually include FFX in the Golden Age (I remember how much fun I had re-engineering the sphere grid on PS2 before there was a trophy for it). There are still games that I believe offer both quality and length - I put over 300 hours into Persona 4 between the PS2 and Vita and played The Witcher 3 for more than 2 months (soon to be more when I pick up Blood and Wine). I'm not even sure that these experiences are fewer than they used to be, I think a big part of it is that there is just so much more to choose from now that it sometimes feels like it. nerd Link to comment Share on other sites More sharing options...
Guest Posted September 13, 2016 Share Posted September 13, 2016 Fun is more important, long games just going to be repetitive. Link to comment Share on other sites More sharing options...
patrickogorman19 Posted September 13, 2016 Share Posted September 13, 2016 Fun is more important, long games just going to be repetitive. its all about the rarity Link to comment Share on other sites More sharing options...
kdogg_gamer_ Posted September 13, 2016 Share Posted September 13, 2016 Length absolutely matters. I prefer story oriented games, so I want something that will last decently long with a decent story. One of the main reasons I didn't buy No Man's Sky, way too short. Trophies ratio doesn't matter to me, but the entertainment to the monetary value of the game does. There are only a handful of games i have played and said "Yeah, that was worth the full price." I don't want a game i can beat in 8 hours I need something that is 15 hours at least. Link to comment Share on other sites More sharing options...
awf9495 Posted September 13, 2016 Author Share Posted September 13, 2016 (edited) n nerd And proud of it! Edited September 13, 2016 by awf9495 Link to comment Share on other sites More sharing options...
Valyrious Posted September 13, 2016 Share Posted September 13, 2016 Godzilla lasts exactly 1 hour, and you have to replay that same 1 hour over and over and over and over in order to unlock everything. It cost $60 on launch. Your move. The trigger words here are "on launch". You kinda shot yourself in the foot with that statement. Length absolutely matters. I prefer story oriented games, so I want something that will last decently long with a decent story. One of the main reasons I didn't buy No Man's Sky, way too short. Trophies ratio doesn't matter to me, but the entertainment to the monetary value of the game does. There are only a handful of games i have played and said "Yeah, that was worth the full price." I don't want a game i can beat in 8 hours I need something that is 15 hours at least. Because you can't enjoy something unless it never ends? I will never understand this mentality. Link to comment Share on other sites More sharing options...
FlareXV Posted September 13, 2016 Share Posted September 13, 2016 (edited) If a developer can only make a short but enjoyable game, I'll still put money down. I don't think legenth really matters unless the developers are trying to hide something. I enjoyed The Order for what it was but the lack of freedom did disapoint me. The trigger words here are "on launch". You kinda shot yourself in the foot with that statement. Aren't most people going to buy the game on launch, how would anyone be able to tell that the game only lasts an hour considering Godzilla is very niche? Edited September 13, 2016 by FlareXV Link to comment Share on other sites More sharing options...
MegaZeroXX Posted September 13, 2016 Share Posted September 13, 2016 As I don't have the luxury of time now compared to when I was single. The length of the game is becoming a factor for me when buying. I am more incline on purchasing those games that can be completed on 12-15hrs. Link to comment Share on other sites More sharing options...
Valyrious Posted September 13, 2016 Share Posted September 13, 2016 If a developer can only make a short but enjoyable game, I'll still put money down. I don't think legenth really matters unless the developers are trying to hide something. I enjoyed The Order for what it was but the lack of freedom did disapoint me. Aren't most people going to buy the game on launch, how would anyone be able to tell that the game only lasts an hour considering Godzilla is very niche? By not buying it at launch and waiting to see feedback on a perspective game. Like I'd know, I never have played a Godzilla game, nor will I ever, so its price tag or how good/bad it is has no effect on me whatsoever. Link to comment Share on other sites More sharing options...
FlareXV Posted September 13, 2016 Share Posted September 13, 2016 By not buying it at launch and waiting to see feedback on a perspective game. Like I'd know, I never have played a Godzilla game, nor will I ever, so its price tag or how good/bad it is has no effect on me whatsoever. I wish I got the chance to wait for feedback on the game, lucky it only costed £15($26) around my area at launch, so nothing lost nothing gained. Link to comment Share on other sites More sharing options...
kdogg_gamer_ Posted September 13, 2016 Share Posted September 13, 2016 Because you can't enjoy something unless it never ends? I will never understand this mentality. Why would I pay for a game that is only going to last 6-8 hours? I can enjoy the game sure, but it isn't something I would buy at full price, and I certainly wouldn't be blown away by it either. Link to comment Share on other sites More sharing options...
XxEmoMikeyxX Posted September 13, 2016 Share Posted September 13, 2016 It really depends on the game and price. I enjoy games with a long length story (Does not matter if the story sucks) just something to keep me busy for awhile. If the game is short i don't mind just as long as it's enjoyable and the price is low. Link to comment Share on other sites More sharing options...
TehUberCheezCatz Posted September 13, 2016 Share Posted September 13, 2016 Game length somewhat matters to me, and I'm talking length minus all cutscenes and dialogue, as I generally just skip that. I can take longer games (seeing as I play in long sessions) and short games are fine, but I prefer something in between, not +100 hour games (because generally everything in those kinds of games is more spread out, and I take my time with games so when nothing important happens for hours my intrest disappears), but something more 30-40 hours would be optimal as I can take my time, and still have interesting shit happening. Link to comment Share on other sites More sharing options...
Rixardinho77 Posted September 13, 2016 Share Posted September 13, 2016 To tell the truth i don't even bother to check about how much time i spended on a game, lol Link to comment Share on other sites More sharing options...
SnowxSakura Posted September 13, 2016 Share Posted September 13, 2016 Does length matter to you? Do you want your performance to last longer, to enjoy longer pleasure? Then try out the new extenze! It can take you from the pathetic 8in....8 hour average to an impressive 12 hours and the ladies will be impressed too! If you're interested dial 1-800-this-isdlc 2 Link to comment Share on other sites More sharing options...
ShadowReplicant Posted September 14, 2016 Share Posted September 14, 2016 No, because length has absolutely nothing to do with how good a game is, i.e. I don't care about the "hours of entertainment to cost ratio", because I don't measure entertainment in time, this is not a service I'm purchasing (unless it's an MMO), it's goods, sometimes even works of art. I'll take an 8 hour long masterpiece over an 80 hour long turd any day. Link to comment Share on other sites More sharing options...
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