FOX-MIND

Only 18 for a Plat?

44 posts in this topic

Ask the people who are playing it. I'm more than sure they can give you their assessment on the game. 

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I was watching a stream, forgot which one it was, they were playing a variety of VR games on the PS4 and this was one of them. From the video it looks very.. dizzy/nauseating/etc.. although the person who had the VR headset on and everything said surprisingly the game didn't bother him at all. He briefly explained some of the controls of the game.. although, I'm still confused as to how the heck you play this.

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I've been waiting for this game for a while, even though I'll suck at it.

Weird that small games like this and Playroom get a platinum but stuff like Batman does not. To what extent can devs decide if they want a platinum trophy for their game?

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Does anyone know how difficult this game is or what game it can be compared to?

think of the song called brain power being played on osu! but with added flashing lights all over the place that is what this game is.

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Weird that small games like this and Playroom get a platinum but stuff like Batman does not. 

Lol. Batman is a lot shorter than this game...

 

Level 1 has 15 sub levels. Level 2 has 22 sub levels. Level 3 has 26 sub levels. There is a lot to do in Thumper. And it is hard. Very hard :(

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To what extent can devs decide if they want a platinum trophy for their game?

 

It's not only up to the devs. Sony has some sort of criteria for "small scope" and "large scope" games, only the latter will be allowed to have a plat. It's weird because there are so many inconsistencies. 

 

There was a dev commenting on a NeoGaf thread a while back, when Outlast came out without a plat. Unfortunately, he didn't go into too much detail as to what a game has to do to be either large or small scope according to Sony, but his comments are here if you want to see them. Look out for the commenter called KennyLinder. 

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Lol. Batman is a lot shorter than this game...

Level 1 has 15 sub levels. Level 2 has 22 sub levels. Level 3 has 26 sub levels. There is a lot to do in Thumper. And it is hard. Very hard :(

I did not know that a level was so long, kind of like it would be a "world" it seems then...

Well Batman can't be shorter than Playroom though, that's just four or five mini-games...

It's not only up to the devs. Sony has some sort of criteria for "small scope" and "large scope" games, only the latter will be allowed to have a plat. It's weird because there are so many inconsistencies. 

 

There was a dev commenting on a NeoGaf thread a while back, when Outlast came out without a plat. Unfortunately, he didn't go into too much detail as to what a game has to do to be either large or small scope according to Sony, but his comments are here if you want to see them. Look out for the commenter called KennyLinder.

Personally I don't care that much about trophies, but the weirdness bothers me. It's like when Telltale's Walking Dead S1 and S2 came out for PS4 and one did not get a platinum while the other did get one.

Edited by BillyHorrible
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This game needs to have a seizure warning pop up every 30 seconds, but then again that might only add to the possibility of having a seizure.

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Game looks like a massive headache waiting to happen.

 

Extremely fast game with very bright colours .... my eyes started to hurt after watching that for only 30 seconds :|. So yeah, I'll be skipping this game.

Edited by Dragon-Archon
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Extremely fast game with vert bright colours .... my eyes started to hurt after watching that for only 30 seconds :|. So yeah, I'll be skipping this game.

That is my experience as well except it makes me want to play the game! :D
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That is my experience as well except it makes me want to play the game! :D

Good luck with it :D, I don't feel like developing epilepsy.

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It's not a lot of trophies, but requires S rank for each level not sure how easy that will be

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I have been playing it and can confirm its hella hard! super fun tho gets my heart racing, cant wait to play it in VR.

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Can anyone confirm whether or not you can get the S Rank trophies just by S Ranking the individual sections or if you have to S Rank every sublevel in one continuous play for it to count? Seems like that'll make the difference between an 8/10 and a 10/10.

Edited by Asuna Kagurazaka
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It's not only up to the devs. Sony has some sort of criteria for "small scope" and "large scope" games, only the latter will be allowed to have a plat. It's weird because there are so many inconsistencies. 

 

There was a dev commenting on a NeoGaf thread a while back, when Outlast came out without a plat. Unfortunately, he didn't go into too much detail as to what a game has to do to be either large or small scope according to Sony, but his comments are here if you want to see them. Look out for the commenter called KennyLinder.

I read that thread, and Mr. Linder actually doesn't say very much. Sure, he mentions large scope and small scope, but his details are sketchy at best.

Anyway, I hope VR isn't full of a bunch of games like that. It reminds me of the VR equivalent of those awful 3-D movies that came out in the 80s. I hope that most VR titles are immersive in atmosphere, rather than a who,e bunch of bright colors that woukd be better suited to some tech demo.

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I just played through level 1 and got an S rank on all but one section. Overall got an A. It looks like you'll have to get S across all sections.

I did notice that if you die and restart a section, it is possible to get an S on the section you restarted.

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I just played the demo and it looks and feels awesomely disturbing. Will definitely get this at some point.

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I just played through level 1 and got an S rank on all but one section. Overall got an A. It looks like you'll have to get S across all sections.

I did notice that if you die and restart a section, it is possible to get an S on the section you restarted.

 

Not only that, but you can pause and choose restart from last checkpoint and also get an S on a section. In general, it seems that not making a mistake will get an S. You don't need to get perfect turns but you need to hit all notes and not crash at all.

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It's challenging but nowhere as hard as Velocibox or Cosmophony.

 

Those who are worried about nausea in VR: not at all an issue (for me). It's fast and colourful but it feels like the world moves, not you.

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