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Foundation Update Announced


MesopithecusUK

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Hello Games have broken silence to announce the game will receive a substantial update this week, including the Foundation Update (base building)

 

http://www.no-mans-sky.com/news/

 

 

I am tempted to go back onto the game post update to see what gets added;  also curious if the Foundation Update will bring new trophies.

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I'm excited to hear this. I personally loved NMS and I'm excited for it to expand. Base building will be nice, especially to create a base on a nice garden world and have a place to call home in the vast galaxy. I'm hoping for more trophies but I'll play the game post-update regardless. Glad that Hello Games broke their silence to announce something finally!

Edited by Hoagie324
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Yes!! I knew it! I had a gut feeling that they were silent because

1) They felt that they cant say anything anymore because people will think they're lying about an update or any feature to come.

2) They felt that since they can't really say anything without any further backlash, they just started working on updates and releasing feature to show some action getting done rather than just talk.

Here's some hope for more updates. I do however dislike the fact that they released an unfinished game and it is only after release with a couple of extra months that the game starts to feel more complete. It's not just them, everybody's doing it. Watchdogs 2 and their unavailable MP at launch is what jumps to mind immediately

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Too little too late, no one will ever trust them again and I shouldn't think NMS will ever be what they promised.

 

These types of comments are hilarious. What kind of person "trusts" a video game company and holds them to what they say? It's a video game, you shouldn't be holding this giant grudge like they killed your family. You fell for Sony's marketing (since Hello Games sure as hell didn't have a marketing team), so it's on you.

 

Damn fine game, having a blast with it. Not even focusing on the trophies, I just love the exploring part of the game. If they let us build bases, I can see it help out. Not everyone is just trying to blow thru the game as quickly as possible, I like landing on every planet in a system, exploring them and finding everything there is. I run out of inventory space quite often and can go quite a while without finding a vendor, so having a place to store stuff would be great.

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It adds groundwork for bigger things to come later, not the actual things. I would wait before you come running back to social media with the pitchforks and torches if this update doesn't add what you think it's going add.

It's going to happen regardless.  Just look at the hate wagon and wonder how many people on it actually even played the game.  The game wasn't at all what it should have/could have been.  Here's hoping things get better with more and more updates.  Then I can come back and play it again.

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It's going to happen regardless.  Just look at the hate wagon and wonder how many people on it actually even played the game.  The game wasn't at all what it should have/could have been.  Here's hoping things get better with more and more updates.  Then I can come back and play it again.

 

Thank you, Captain Obvious. Now, I believe there's a Star Wars scene they need you to say "I have a bad feeling about this" for that you're AWOL from.

Edited by damon8r351
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These types of comments are hilarious. What kind of person "trusts" a video game company and holds them to what they say? It's a video game, you shouldn't be holding this giant grudge like they killed your family. You fell for Sony's marketing (since Hello Games sure as hell didn't have a marketing team), so it's on you.

 

Damn fine game, having a blast with it. Not even focusing on the trophies, I just love the exploring part of the game. If they let us build bases, I can see it help out. Not everyone is just trying to blow thru the game as quickly as possible, I like landing on every planet in a system, exploring them and finding everything there is. I run out of inventory space quite often and can go quite a while without finding a vendor, so having a place to store stuff would be great.

 

When you purchase a product, you trust that you are getting what they advertised and what you paid for. This wasn't the case and the entire marketing campaign was nothing but false advertising. If a company has a track record of not providing what it advertises, of course people won't trust it and will stop buying their products.

And ah yes, 'Sony's marketing', like all those interviews where Sean Murray himself was making these statements and answering in the affirmative when asked whether certain features would be in the game, which blatantly are not.

 

While it's good to be somewhat skeptical anyway, the NMS fiasco was absurd.

 

If you don't mind all that and think it's fine, that's on you, but there's no reason everyone else should have to agree with you because you said so.

Edited by Asvinia
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While it's good to be somewhat skeptical anyway, the NMS fiasco was absurd.

 

 

It was absolutely a fiasco, but I also believe (or at least hope) Hello Games motives were altruistic.

 

They wanted to make a game with all advertised features, but being a small team with lofty ambitions, they ran out of either time or money to do what they wanted. Hopefully the injection of cash, though admittedly from the wrong people (customers), will get them closer to that goal-line.

 

I said from day one that No Man's Sky will be Spore in space, an equally underwhelming title. That's the nature of procedural generation, you're more likely to get a turd sandwich than rainbows and unicorns.

 

Blatant misinformation was peddled to keep the hype train rolling (like repeatedly demo-ing that one pre-rendered, organically-rich world) and Hello Games knew it was a wreck waiting to happen, but maybe it'll be the slow-burner they and we wanted on release. Their reputation is in tatters and they're really under no obligation to do anything at this point, but the mere fact they're trying to set things right is a plus in my books.

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Started a new game on survival difficulty, and NOW that's real survival. Took me 3hrs just to get out of my initial planet, the conditions where HARSH as in I could only walk on the surface for 40-60 secs before my environment protection got drained, had to reach my ship by only traversing caves full of hostile creatures and with VERY sacarse materials to replenish the life support, game forced me to use my wits and carefully study my environment before deciding where to go and what to do. Died like 20 times but managed to do it at the end. Those 3hrs were intense as there were no save points anywere closer to me. Now, I am not saying the game is "perfect" now, but they are seriously making good progress here. The game still needs lots of work though, the combat still feels clunky, the inventory, the crafting, etc., but it's good to know they promised this update to be the "foundation of things to come".

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It's a realy shame that they lied so much about the game beforehand because the game it ended up being can be pretty enjoyable, it just wasn't nearly as good as what was promised through words and supposedly in-game videos. Had they been honest about the game from the start and had they not made it a full-priced game, I'm pretty sure everyone would have been positive about this game. Well, everyone except those people who complain about all indie games.

 

Finally bringing an update as big as this one goes a long way to make up for everything (though there's still a long way to go). I've sold the game on but if the updates actually make the game much better I could be tempted into trading one of my finished games on to get NMS back, especially if there's new trophies in it. (sorry, even though I'm not a real trophy hunter, I don't feel like putting many hours into non-trophy DLC in a game in which I have already spent so much hours on the main game)

 

Has anybody here played the game recently, can you tell me if the animal AI has become better? (and for the love of Poseidon, are there giant dinosaurs already?)

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My reading of the situation - though, admittedly, not one that has been backed up by any statement from Hello Games directly - is now that NMS was never meant to launch with all the advertised features, but that they would come in time through a series of patches and updates. I can't believe that Sean Murray and co are crooks and swindlers as many on the 'net have tried to paint them since the game launched. 

 

If this is the case, Hello Games should have released the game at an introductory price, say £20 to £30 (at a maximum), and clearly articulated this prior to launch. 

 

This view is lent some support by Sahid Ahmed, the former Sony exec who was part of the team that signed up Hello Games for Sony in 2013. On Twitter yesterday, he was hinting heavily that the "update plan" was always on the cards:

 

 

 

People jumping to conclusions about the character of a friend of mine and who threw him under the bus of their large audiences can fuck off.
And I think we all know exactly who I’m talking about. He told me about the update plan in 2013 and has stuck to his bargain.

 

Source.

 

Still doesn't excuse the fact that this was never, AFAIK, communicated to the actual customers if it was the plan. 

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I think the fact that they kept very quiet in regards to this big update shows they learnt from past mistakes, so kudos to them.  I've not yet played the update , but early reports have said that it is great and a vast improvement.

 

I do want to play around with the base building, it's one aspect I love about ARK: Survival Evolved, so would be interested to see how the building mechanics work on NMS.

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My reading of the situation - though, admittedly, not one that has been backed up by any statement from Hello Games directly - is now that NMS was never meant to launch with all the advertised features, but that they would come in time through a series of patches and updates. I can't believe that Sean Murray and co are crooks and swindlers as many on the 'net have tried to paint them since the game launched. 

 

If this is the case, Hello Games should have released the game at an introductory price, say £20 to £30 (at a maximum), and clearly articulated this prior to launch. 

 

This view is lent some support by Sahid Ahmed, the former Sony exec who was part of the team that signed up Hello Games for Sony in 2013. On Twitter yesterday, he was hinting heavily that the "update plan" was always on the cards:

 

 

Source.

 

Still doesn't excuse the fact that this was never, AFAIK, communicated to the actual customers if it was the plan. 

 

Sadly I can't quote your quotes but yeah saying that is a load of crap. If this was the whole idea then they should have said so, knowing this is the plan from the start but never saying so is much worse than realising you can't live up to the ideas you had for the game.

 

It really bugs me that many people who keep praising the game for what it is all ignore the game that was advertised and try to play it on "unrealistic expectations" when Hello Games was the one showing much more beautiful (and intelligent) creatures, better looking geography and much more content like sand snakes and crashed freighters.

 

I get that much content would be added later (and that's what they said a few days before the release) but the graphics and AI part, I don't see becoming much better than it is now unless they hire a few excellent programmers.

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