Popular Post evilartifact Posted May 14, 2017 Popular Post Share Posted May 14, 2017 (edited) So, I've been going through these games, and I have noticed some key differences in the games from the PS3 versions besides the changes in some trophies, but I will include them too. Changes across multiple/all games -All games now start with standard camera angle instead of inverted (so left goes left, instead of left goes right) -Kingdom Hearts: Final Mix and Chain of Memories now have stackable trophies Kingdom Hearts: Final Mix -Due to the increase in frame rate, (from 30 fps to 60 fps), you now move and attack faster. This makes the Speedster trophy easier to obtain. I finished the game with beginning weapons and armour and visited all worlds, did all cups excepts for Hades, watched every cutscene and I still got finished in 12 hours. -You now only need 30 Blueprints for Gummi Ship Collector, instead of them all. Kingdom Hearts: Chain of Memories -You can no longer get the trophy for hitting an enemy with an object in the tutorial. You must get it any time afterwards. Kingdom Hearts II: Final Mix -Drive Form changes are now instantaneous. On the PS3 if you used a different Drive Form from the last one you used, there would be a few second delay. This no longer happens. Kingdom Hearts: Birth BySleep -In Ventus' story, you no longer need a Fantastic rating to continue the game on the Ice Cream Machine. A Cool rating will do the job (maybe a Good too, but I haven't tested this, I got a Cool first try and was allowed to continue, where on PS3 I needed a Fantastic rating to continue) -The Master version of Hand In Hand is now easier to achieve a Fantastic on, around 3300 points. On PS3 I had to get a much higher score to get Fantastic in the PS3 version. -From @Omar: with the addition of 60 fps, using D-Link with Peter Pan and his attack Swordbill results in a cheap way to dish out health bars of bosses, or anything really, it breaks the game due to many more X button inputs entering. (This may have been patched out, as when I used it, time slowed down, resulting in a lot less hits.) -The Mini Games in Spoiler Disney Town can now be played immediately upon entering the world, instead of waiting to do them once on each character as part of the story. Also in the same place, a story event will only occur with Aqua (or if not her, then the very last character story you are doing. Aqua was mine). That's all for now! Anyone has any other changes they've noticed, let me know and I will add them to the list. Edited May 15, 2017 by evilartifact 11 Link to comment Share on other sites More sharing options...
Dragon-Archon Posted May 14, 2017 Share Posted May 14, 2017 (edited) Nice list of changes, I thought only the trophies stacked. Edited May 14, 2017 by Dragon-Archon Link to comment Share on other sites More sharing options...
Abbey97 Posted May 14, 2017 Share Posted May 14, 2017 Thanks for posting this! I've been thinking about getting the PS4 versions but I wanted to see what, if anything, had been changed first! Link to comment Share on other sites More sharing options...
Omar Posted May 14, 2017 Share Posted May 14, 2017 I'll add one to BBS: with the addition of 60 fps, using D-Link with Peter Pan and his attack Swordbill results in a cheap way to dish out health bars of bosses, or anything really, it breaks the game due to many more X button inputs entering. Example HERE (Starts at 0:32, beware of MAJOR BBS SPOILERS!!!!!!!!) DO NOT CLICK IF YOU HAVE NOT PLAYED BBS Spoiler 1 Link to comment Share on other sites More sharing options...
evilartifact Posted May 15, 2017 Author Share Posted May 15, 2017 (edited) 12 hours ago, Omar said: I'll add one to BBS: with the addition of 60 fps, using D-Link with Peter Pan and his attack Swordbill results in a cheap way to dish out health bars of bosses, or anything really, it breaks the game due to many more X button inputs entering. Example HERE (Starts at 0:32, beware of MAJOR BBS SPOILERS!!!!!!!!) DO NOT CLICK IF YOU HAVE NOT PLAYED BBS Reveal hidden contents Thanks, I have included it in the OP! EDIT: Have just tried Swordbill myself, and time slows down when you use it now, resulting in a lot less hits. It must have been patched out. Edited May 15, 2017 by evilartifact Link to comment Share on other sites More sharing options...
linkdevivo Posted May 15, 2017 Share Posted May 15, 2017 nice thread. got 1 and 2 plats this week and thought that only trophies and the drive form lag had been improved. Never had any trouble with the ice-cream mini-game. but maybe that's because im a musician, always get that fantastic rating. Link to comment Share on other sites More sharing options...
Dragon-Archon Posted May 15, 2017 Share Posted May 15, 2017 On 14-5-2017 at 11:42 AM, evilartifact said: Also in the same place, a story event will only occur with Aqua (or if not her, then the very last character story you are doing. Aqua was mine). This is not new, it also happened to me on the PS3 after clearing two character's story at least once. I saw it with Aqua (did her last on Normal), and afterwards with Terra, Ventus, and Aqua during the Critical playthrough. 1 Link to comment Share on other sites More sharing options...
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