Popular Post rdhight Posted August 6, 2017 Popular Post Share Posted August 6, 2017 Free and premium currencies, loot chests of various kinds, XP boosts, customizations for your orc followers. Basically, cancel all preorders. 7 Link to comment Share on other sites More sharing options...
AJ_Radio Posted August 6, 2017 Share Posted August 6, 2017 So it's basically like Ubisoft where they charge money for microtransactions so you can buy more powerful equipment and such. One of the reasons why I was turned off with Assassins Creed Unity because of all the microtransaction crap and other garbage they forced on people if they wanted to access certain chests. I can't say I'm not surprised, seeing it's Warner Bros we're talking about. I just hope Shadow of War will be as good as the first game, because I really enjoyed Shadow of Mordor. I'm thinking about buying the Game of the Year edition so I can experience it all over again. 2 Link to comment Share on other sites More sharing options...
Redgrave Posted August 6, 2017 Share Posted August 6, 2017 I just wanted Necromancers in my army. I still want to get the game but I hope this isn't something you wind up having to use to get anywhere. Link to comment Share on other sites More sharing options...
Popular Post damon8r351 Posted August 6, 2017 Popular Post Share Posted August 6, 2017 52 minutes ago, rdhight said: Free and premium currencies, loot chests of various kinds, XP boosts, customizations for your orc followers. Basically, cancel all preorders. Don't tell me what to do. 19 Link to comment Share on other sites More sharing options...
Senbon Kaguya Posted August 6, 2017 Share Posted August 6, 2017 (edited) It's the age of microtransactions now. I don't think it'll hurt the game too much but there are people who will not have anything to do with them in a game. I haven't even played the first game yet so I'm passing for now. Edited August 6, 2017 by Cielle Link to comment Share on other sites More sharing options...
Raidou Kuzunoha XIV Posted August 6, 2017 Share Posted August 6, 2017 This is really disappointing, I enjoyed the first game quite a bit, but there seems to be more and more info coming out for the sequel that is steadily killing my interest in it. My interest hasn't been completely murdered yet, but it's getting there. Link to comment Share on other sites More sharing options...
Lance_87 Posted August 6, 2017 Share Posted August 6, 2017 4 hours ago, rdhight said: Free and premium currencies, loot chests of various kinds, XP boosts, customizations for your orc followers. Basically, cancel all preorders. After you. 1 Link to comment Share on other sites More sharing options...
FilmFanatic Posted August 6, 2017 Share Posted August 6, 2017 Actually reading the link I see that purchasing Gold via the PS Store is simply quicker than getting items in the game the natural way. There is nothing that can be obtained by spending real money that can't also be acquired playing the game the way it's meant to be played. I really don't know what the OP is getting so worked up about. Personally I'd rather earn my gear myself than pay real money for something that could be outclassed before you know it. 3 Link to comment Share on other sites More sharing options...
Popular Post NaseemJohn Posted August 6, 2017 Popular Post Share Posted August 6, 2017 Not trying to be that guy but I really don't understand why people get mad about microtransactions, exp boosts, loot packs etc. Unless you're forced/obligated in purchasing them but in most cases they're optional.Can someone explain why all the hate? 5 Link to comment Share on other sites More sharing options...
Lance_87 Posted August 6, 2017 Share Posted August 6, 2017 (edited) 13 minutes ago, NaseemJohn said: Not trying to be that guy but I really don't understand why people get mad about microtransactions, exp boosts, loot packs etc. Unless you're forced/obligated in purchasing them but in most cases they're optional.Can someone explain why all the hate? Because everyone thinks microtransactions in singleplayer games = dramatic drop rate/experience/whatever decrease lol. Edited August 6, 2017 by T87 1 Link to comment Share on other sites More sharing options...
HardXDXtraga Posted August 6, 2017 Share Posted August 6, 2017 14 minutes ago, T87 said: Because everyone thinks microtransactions in singleplayer games = dramatic drop rate/experience/whatever decrease lol. Doesn't it make sense though? If they have microtransactions it will affect the game, players who refuse to buy them because they already spent money buying the game will get a longer grind, otherwise there wouldn't be microtransactions. If they don't make the game grindier even thought they have microtransactions props to them, you don't see that everyday 1 Link to comment Share on other sites More sharing options...
Popular Post exsentry Posted August 6, 2017 Popular Post Share Posted August 6, 2017 (edited) " Gold is awarded in small amounts at specific milestones and for participating in community challenges. It can also be purchased through the PlayStation Store, Xbox Store and by adding funds to your Steam Wallet using real money. " " A player who invests enough time can progress the same amount and have access to the same content as a player who purchases Gold." If these are not red flags, I don't know what is. Edited August 6, 2017 by rotoninja 9 Link to comment Share on other sites More sharing options...
Lance_87 Posted August 6, 2017 Share Posted August 6, 2017 Imagine if they remove that feature post-launch of before launch lol. Just Cause 3 was going to have microtransactions, there are proofs about it in earlier stages of development, but it never arrived in the final game... Link to comment Share on other sites More sharing options...
Popular Post rdhight Posted August 6, 2017 Author Popular Post Share Posted August 6, 2017 54 minutes ago, NaseemJohn said: Not trying to be that guy but I really don't understand why people get mad about microtransactions, exp boosts, loot packs etc. Unless you're forced/obligated in purchasing them but in most cases they're optional.Can someone explain why all the hate? If you took a good, complete AAA game that previously existed only as a one-time purchase, and you added some microtransactions that made it easy to progress really fast and get to the postgame, that would be fine. Alienation is an example of a game with a "veteran DLC" that lets you start new characters at a high level. But that DLC came out after the fact, and the experience of low-level players is still worthwhile and good. Doesn't bother me one bit. It's a fine game, and I don't begrudge Housemarque that money at all. But that's not really how it works when a big company making an expensive game does it from scratch. They throttle down your progression or rewards to drive you toward the monetization. A good example is Diablo III. Blizzard released it in a state where the hard difficulty was just a monster and you almost never got a legendary item that was better for your character than what you had. The solution they wanted you to find was to go to the real money auction house, where you could get good items that would let you do the hard mode and Blizzard would get rich. Later when the RMAH was removed? Finding legendaries you could use become commonplace. It's possible that Monolith disciplined themselves to make the game the way that delivers maximum fun to a normal player, then added these speed-up real-money purchases as a cherry on top for people who want something extra. It could happen. It could be fine. But that seems unlikely. It's much more likely that the guy who only pays the up-front purchase price is going to have a compromised experience meant to drive him to the real-money store. These companies that study and perfect how to optimize these in-game purchases are very very methodical about creating frustration at desired points where the way to relieve it is to spend real money. 7 Link to comment Share on other sites More sharing options...
Lance_87 Posted August 6, 2017 Share Posted August 6, 2017 Certain NFS games on PS3 had the option to immediatly unlock cars/performance parts by getting the unlock keys from the Store, but they were totally optional and there was no disadvantage in getting them normally. Link to comment Share on other sites More sharing options...
W33DM4CH1NE Posted August 6, 2017 Share Posted August 6, 2017 I really don´t see any problem i must say. I don´t care about grinding so i don´t give a damn. Like in any other game i never used microtransactions and never will..even if it will take some more time to plat the game. ? Link to comment Share on other sites More sharing options...
Meacham Posted August 6, 2017 Share Posted August 6, 2017 Microtransactions will be the norm with everything from now on. Just an early boost to have decent equipment. Play it enough and you should get better equipment in game. More fun that way anyway, for me at least. 1 Link to comment Share on other sites More sharing options...
Auto-Tomato Posted August 6, 2017 Share Posted August 6, 2017 It's one thing to say that all micros content can be earned in-game, but quite another to say it won't affect the game. We don't know as yet just how much it will do this, and notably WB are withholding the pricing, but it's not just grind, and there'll no doubt be mechanics to funnel players into spending, even if it is just grind or ludicrous drop rates, effectively drive yourself insane trying to get gold or something to drop...or just go on the store and buy it and save yourself the pain. Stuff like this is fine in f2p games, but not in a game I've already paid for. Personally I think base games are overpriced this gen, and everything that possibly can is dropping overpriced season passes, dlc, micros and pre-order fluff, I'm fed up with the fleecing. SoW is already £55 ($70 roughly) and a disgraceful £90 ($120 dollars roughly) for the extra season pass ed, almost doubling the price, I know I'll not be buying it until the goty ed hits a sale. A point about Alienation, I'm a Housemarque fan, I enjoyed the game, but it's worth pointing out that the 'season pass' included no 'playable' content but what it did contain certainly made a huge difference to the game. The level 15 boost for characters had a big impact on hardcore mode, accessing all weapon types for different classes wasn't possible without it, but worst of all, the best weapons, by far, were held behind this paywall. This is not the kind of gaming experience I want to have. I'll give these guys, Pretty Good Gaming, a plug: 1 Link to comment Share on other sites More sharing options...
Dreakon13 Posted August 6, 2017 Share Posted August 6, 2017 (edited) Why would microtransactions matter in a single player game? There's no "competition", it's not a paywall for actual game/story content (ala DLC)... why would you invest more real money into it? Are you just concerned that you might be dense enough to get conned into participating? Because there's a simple solution to that. Edited August 6, 2017 by Dreakon13 2 Link to comment Share on other sites More sharing options...
Popular Post diskdocx Posted August 6, 2017 Popular Post Share Posted August 6, 2017 22 minutes ago, Dreakon13 said: Why would microtransactions matter in a single player game? There's no "competition", it's not a paywall for actual game/story content (ala DLC)... why would you invest more real money into it? Are you just concerned that you might be dense enough to get conned into participating? Because there's a simple solution to that. They matter because the company wants to make money on them. If they want to make money on them, then there needs to be a reason for people to buy them. Make the grind painful enough, the game handicapped enough, and people will buy the microtransactions. The key for the company is to find the sweet spot where it is just frustrating enough that people will buy them, without being so egregious that they 'have to' buy them. And more importantly, it matters because when it works, it encourages companies and consumers to accept it as the norm. Once you do that, then the microtransactions become increasingly intrusive. 5 Link to comment Share on other sites More sharing options...
FinalMiracle13 Posted August 6, 2017 Share Posted August 6, 2017 I'll bite Ubisoft's bait. If they want my money, I'll give it to them for my Lord of the Rings experience Link to comment Share on other sites More sharing options...
KingGuy420 Posted August 6, 2017 Share Posted August 6, 2017 I'm fine with micro transaction as long as they lead to free DLC. A lot of games now days do it that way, some don't. I'd rather optional micro transaction for content than forced purchases. Guess we'll just have to wait and see which one this will be lol. There's precedent for no free content since WB has almost always used the "money for nothing" model in games like MK and Injustice. But there's also some precedent for free content since Monolith is one of the few WB companies that has done it in the past. Guess we'll have to wait and see... Link to comment Share on other sites More sharing options...
GoldenShaka Posted August 6, 2017 Share Posted August 6, 2017 (edited) Hmm. As many have pointed out, this model shouldn't be included in a single player. Even being a mp game I'd like to mention one particular game, SFV said that you could get EVERYTHING in the game with ingame currency and later they released premium content which was only available with real money. I wouldn't be surprised that WB release a Holiday package that we can't buy with gold. I'd really like that this gold model don't be intrusive but I doubt it. :/ And finally I'd like to know how long will be the grind for the platinum now that this model has been implemented in the game. Edited August 6, 2017 by GoldenShaka Link to comment Share on other sites More sharing options...
Lance_87 Posted August 6, 2017 Share Posted August 6, 2017 24 minutes ago, GoldenShaka said: Hmm. As many have pointed out, this model shouldn't be included in a single player. Even being a mp game I'd like to mention one particular game, SFV said that you could get EVERYTHING in the game with ingame currency and later they released premium content which was only available with real money. I wouldn't be surprised that WB release a Holiday package that we can't buy with gold. I'd really like that this gold model don't be intrusive but I doubt it. :/ And finally I'd like to know how long will be the grind for the platinum now that this model has been implemented in the game. Talking about SFV, i wonder if anyone ever managed to get all non-Premium stuff with the in-game currency... Link to comment Share on other sites More sharing options...
GoldenShaka Posted August 6, 2017 Share Posted August 6, 2017 23 minutes ago, T87 said: Talking about SFV, i wonder if anyone ever managed to get all non-Premium stuff with the in-game currency... No idea, especially because i don't play mp that much lol. I just stick to survival to get some colors, but got annoyed that the color you obtain depends on the costume you're wearing in the matches. I thought i was going to get 3rd, fourth or fifth color for all costumes of that fighter. Link to comment Share on other sites More sharing options...
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