Macross_Mark-1

What a crap game.

17 posts in this topic

I had more fun in 5 seconds smashing the disc  on the ground repeatedly till it was in 50,000 pieces..... than i ever did playing it. i was in a blind rage. now this crap is on my trophy list like a scar that will never heal. probably need anger management now. I question why i even bother trophy hunting anymore. maybe i should quit and find something else that's not so stressful and aggravating. any ideas?

Edited by Macross_Mark-1
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Flight simulators can be quite rage inducing. I guess I'll cross this one off my backlog. At least I only spent $5 on it. 

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It's a flight simulator??  I can never get out of the hangar.  Guess that is one off the list.  

 

But think of the fun you had smashing the disc! 😈

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Try Blazing Angels, probably a better example of a flight combat simulator then this

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Heroes Over Europe was better than this, shame the servers are down as it's a great platinum to have. I did the SP on an alt and thoroughly enjoyed it.

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i have played it and i don't think it's bad, i do believe however it's damn hard though, especially on the hardest difficulty 

Edited by Jare
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yes i was playing the tutorial mission for simulator unlock not even the main game yet. and no matter what i did the fighter was behind me or banking where i could not get a shot in. there no HUD so have to visually track the enemy by pressing r3 and have the camera jump around like a terrier on caffeine. alright then that's useless. lets try to pull the map while banking to locate the enemy because other wise he will get behind you... NOPE being shot at now plane is damaged and fly's like a brick hurled by a gladiator.

ok crash on purpose to get a new plane.

back to square one cant track enemy surprise surprise death spiral 3 times in a row crash.

next finally got him in the sights..  oh wait your plane doesn't want to return to level while banking to get the shot lined  up in time ..Oh hes gone spend another five minutes turning and and banking to catch him again and oh hes coming at you got 1 second to line up a shot ohh nope moment gone and the enemy manages to snipe you in a split second damages plane, doesn't fly properly again.

spend another five minutes banking and turning and loop ta loops oh he shot you down

EJECT BUTTON aim at ground FIRE THE DISC. BAM right on target!... if the tutorial mission is that messed up screw the rest of the game.

 

huh maybe i should of tried flying backwards.

 

Thanks for the replies!
 

dunno maybe im just bad at playing games lol

Edited by Macross_Mark-1
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Yeah, flight simulators usually take some skill to play. Not a genre you can just pick up and play without some practice. And if you can pick it up and play right away, it's not a flight simulator.

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This is not a game for everyone buddy. And yes you are right. You are just bad at playing games.

 

Saying bad just because you can't spot the enemy on 'Simulator' and crying about there is no HUD. Are you kidding? What do you expect? This is how Simulator difficulty should be. This is the best WW2 Era flight simulator on console I have ever experienced. I have tried every possible flight games until this, until this shiny gold. And now I don't even want to play the Air Conflicts games in my list. 

 

16 minutes ago, damon8r351 said:

Yeah, flight simulators usually take some skill to play. Not a genre you can just pick up and play without some practice. And if you can pick it up and play right away, it's not a flight simulator.

 

This I totally agree.

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Let me elaborate. I don't want a bad first experience dissuade anyone from wanting to play a flight simulator, even one that's only semi-realistic. These aren't the types of games like Assassin's Creed where you can run through a 10 minute tutorial and you got the basic gist on how to play there on out. It takes actual practice. Realistic or semi-realistic flight simulators can be some of the most rewarding gaming experiences out there, because not only do you get the enjoyment of playing the game, but it's like you learned a skill.

 

 

This is me playing a space flight simulator called Elite: Dangerous. Want to know how long it took me to get to this point? A month and a half of repeating training missions before I felt like I had the basic flight mechanics down, another month of making rookie mistakes, and then another three and a half months before I felt comfortable flying in a combat zone like this. I've been playing a minimum of 4 hours a day since late June. And it's not as easy as it looks. There's all sorts of minor things going on there, power adjustments, throttle corrections, vertical/lateral thrust inputs, watching the shield holo, watching the scanner, listening to the sounds around me because I'm playing with headphones. This is probably the most fun I've had in ages too. Trophies? Fuck it, I'm having fun.

 

Sorry, got off on a tangent there. Don't let a bad experience dissuade someone from a good flight simulator, they can be lots of fun.

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15 minutes ago, damon8r351 said:

Let me elaborate. I don't want a bad first experience dissuade anyone from wanting to play a flight simulator, even one that's only semi-realistic. These aren't the types of games like Assassin's Creed where you can run through a 10 minute tutorial and you got the basic gist on how to play there on out. It takes actual practice. Realistic or semi-realistic flight simulators can be some of the most rewarding gaming experiences out there, because not only do you get the enjoyment of playing the game, but it's like you learned a skill.

 

 

This is me playing a space flight simulator called Elite: Dangerous. Want to know how long it took me to get to this point? A month and a half of repeating training missions before I felt like I had the basic flight mechanics down, another month of making rookie mistakes, and then another three and a half months before I felt comfortable flying in a combat zone like this. I've been playing a minimum of 4 hours a day since late June. And it's not as easy as it looks. There's all sorts of minor things going on there, power adjustments, throttle corrections, vertical/lateral thrust inputs, watching the shield holo, watching the scanner, listening to the sounds around me because I'm playing with headphones. This is probably the most fun I've had in ages too. Trophies? Fuck it, I'm having fun.

 

Sorry, got off on a tangent there. Don't let a bad experience dissuade someone from a good flight simulator, they can be lots of fun.

 

I tried this game and I honestly did not have a clue what to do from the get-go. I didn't even know what I had to do, the controls, anything. I wouldn't even know how to learn that game, it seemed to be lacking any kind of info too.

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14 minutes ago, Potent_Delusions said:

 

I tried this game and I honestly did not have a clue what to do from the get-go. I didn't even know what I had to do, the controls, anything. I wouldn't even know how to learn that game, it seemed to be lacking any kind of info too.

 

Elite Forums is a good place to get advice from people who play the game, there's PC gamers that have been playing since 2014 and they've cracked the code on everything well before PS4 came along. Funny enough, the Elite Forum is a lot more active than the PSNP forum.

 

I also used some beginners resources from the Elite wiki.

 

Youtube is also a good place for info. Type in something like "elite dangerous beginner", you'll get more info than you ever need.

 

All the info comes from the PC side of the house, so that may be why the difficulty finding info for a PS4 gamer. It's all the same though, nothing is different for the platforms.

 

It's been commented on frequently that Frontier Developments didn't make the game forgiving to newbies, but on the other hand I find the game that more rewarding to learn once you do get going because of that reason. There's no lack of community-created help though.

Edited by damon8r351
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5 hours ago, Terra said:

Try Blazing Angels, probably a better example of a flight combat simulator then this

those were good and so was Damage Inc (server is closed though).

Edited by DarkHarmonixer
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i was explaining my frustration and experience with the game, justifying why i felt it was necessary to smash the disc.  if you think that is crying i feel sorry for you, you should probably stay off the forums.... but thanks for the personal attacks. 

 

i would not have had a problem without a HUD if the camera was actually usable to look around with and locate the target ... i actually found that to be  a really cool feature but it didn't work right. and hence lead to frustration.

 

i will admit i did not spend 100 hours on learning in great detail about the nuances of flight dynamics, trajectories, speed vs lift and so on. and fully understand the plane wont do exactly what you want it to do when you want it to, its not a jet fighter staying in the air by sheer thrust alone.

 

if that is what this game requires then i'm simply not interested in playing it, and made the right call in smashing the disc. lol.

 

Thanks for the helpful comments: damon8r351, DarkHarmonixer, Potent_Delusions, Terra and jare. your comments have been very constructive! much appreciated.

 

Conclusion: this is not a game for casual gamers that want to play on the hardest difficulty or for trophy hunters that want fast or easier platinums. AVOID if that's your intentions.

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I am not a flight sim crack at all and have had quite some fun with it regardless. I don't care much for UR's but of the few I have, some are from this game. I don't think I will ever plat it because of the online grind, but still a fun game that is worth picking up if you don't plan to plat it within a couple of days.

 

But seriously, if you get into that kind of rage it's time to take a nap or start doing something you actually enjoy ;)

 

Edit: I felt the need to return to this post because since I wrote this I have begun the online grind and am even close to finishing it. I will probably plat this game at some point, but now that I have started playing it more going for trophies the balance is shifting from a good game to a mediocre one. It has some major flaws that make it less enjoyable than it could have been.

 

For example, doing the Escort mission trophy with limited fuel and no restarts is pretty damn hard on Arcade, but doing it on Simulator is very, very, very easy. Just hang back and direct your squad to survive with 12 out of 12 bombers. That does not work on Arcade because there are so many enemies.

 

Did they intend it like that? Making the game so hard to play (even flying straight on Simulator is a challenge) that the only way to get through it is not to play at all? Odd...

Edited by pinkrobot_pb
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