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Platinum Trophies....underwhelming??


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Easy platinums are definitely unsatisfying. Honestly, at this stage, I think I only go for them to earn more Sony Rewards points. I still get a sense of accomplishment from challenging platinums, but I guess I wouldn't mind a bit more pizzazz when they pop.

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I like it how it is. I like that platinums give more xp toward leveling up. that for me was the main draw of trophies over achievements. that and more consistency with it's trophy types. Whereas you seemingly do any random thing with achievements as long as it hits 1000. Including 1GS... Bullet Witch...

I don't really want some obtrusive popin when I earn a trophy. Even the plat. The fact it's the plat is enough for me.

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1 minute ago, Starlove- said:

Obtaining a plat in no way or shape tells the story of you mastering a game, in a lot of cases it means absolutely nothing to be honest.

Yes and no. I mean for a plat like any TellTale game, or My Name Is Mayo, there was never anything to master at all. But when you plat Vanquish or Super Meat Boy or some such, it does absolutely tell you've achieved a level of mastery over the game more than most.

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Just now, Deadly_Ha_Ha said:

Yes and no. I mean for a plat like any TellTale game, or My Name Is Mayo, there was never anything to master at all. But when you plat Vanquish or Super Meat Boy or some such, it does absolutely tell you've achieved a level of mastery over the game more than most.

Hence why: "in a lot of cases"

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Just now, Starlove- said:

Hence why: "in a lot of cases"

Well, the first part of your message sort of made quick work of the notion that a plat does anything for the look of a person's skill, and then after said it mostly does nothing in general. Semantics but just a distinction I wanted to make.

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As for OP's initial post, I've never really looked at the moment of obtaining a plat as underwhelming, it's sort of a culmination of the effort I've put in so it's a relief/achievement enough for me just to see it appear on screen. The Sony rewards are nice though where applicable.

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Just now, Deadly_Ha_Ha said:

Well, the first part of your message sort of made quick work of the notion that a plat does anything for the look of a person's skill, and then after said it mostly does nothing in general. Semantics but just a distinction I wanted to make.

I'm sorry mate, I didn't write a first part of a message. I wrote a complete one. Almost all AAA games their lists have trophy lists that are fairly easy. Which is why I think that in a lot of cases, a platinum is not a sign of having mastered the game. Like at all.

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Just now, Starlove- said:

I'm sorry mate, I didn't write a first part of a message. I wrote a complete one. Almost all AAA games their lists have trophy lists that are fairly easy. Which is why I think that in a lot of cases, a platinum is not a sign of having mastered the game. Like at all.

Uh... ok man sure, how about then that I meant that part of your "complete message" before the comma. And were we specifically talking about AAA games? I wasn't at least, especially having referred to Vanquish and SMB. And in a way, even if the list is easy, getting the plat means you've accomplished any feat the devs decide is enough for the trophy, so relative to the game itself then the plat is a mastery over the game. It's just nuanced, as obviously some plats mean far, far more than others.

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nope, it's good the way it is in my opinion, already got so frustrated getting some of the very annoying and grindy plats, will making me feels so bad if fireworks and some cheerleaders appear dancing on the screen congrats me on the platinum " YAY! you Did it!! LEL! ? " like if i'm a six year old that was trying so hard to ride a children's bicycle in a straight line without falling and then I make it after been injured 5 to 7 times , let these injuries to be my real prizes.

 

or the safest way, bring the reward system of the US PSN to the EU's.

 

each time I plat a game I always got a break from trophy hunting by going back and play a favorite game of mine for fun, because if you returned to a game you already Plat just to play it for the fun you'll always keep asking yourself would be better to try and plat that last game you got to level up your PSN ID instead.

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3 minutes ago, Deadly_Ha_Ha said:

Uh... ok man sure, how about then that I meant that part of your "complete message" before the comma. And were we specifically talking about AAA games? I wasn't at least, especially having referred to Vanquish and SMB. And in a way, even if the list is easy, getting the plat means you've accomplished any feat the devs decide is enough for the trophy, so relative to the game itself then the plat is a mastery over the game. It's just nuanced, as obviously some plats mean far, far more than others.

Because you're then arguing with an incomplete statement and thus something I never really said. Games like SMB and Vanquish are the exception. What the Devs decide is enough for the plat does not equal mastering the game, only to the extend the devs see fit. I'll give GoW as an example. Don't have to beat the game on the hardest difficulty. Can get the platinum on easy. So according to the devs, obtaining all trophies is enough to warrant the platinum, but it sure as hell doesn't mean you mastered the game. And yes, some plats mean more than others.

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I wouldn't mind the "ping" of a platinum trophy sounding different to other trophies, but that's about as far as I would take it. I definitely don't want what the OP described with a big image appearing in the middle of the screen with fireworks going off, obscuring my view of the game. Remember, not all plats are created equal. If you don't feel satisfied when the plat pops at the end, then it's probably not a plat worth celebrating in the first place. Trust me, if it's a challenging plat that you worked really hard on, just seeing it pop up on screen is more than enough.

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2 minutes ago, Starlove- said:

Because you're then arguing with an incomplete statement and thus something I never really said. Games like SMB and Vanquish are the exception. What the Devs decide is enough for the plat does not equal mastering the game, only to the extend the devs see fit. I'll give GoW as an example. Don't have to beat the game on the hardest difficulty. Can get the platinum on easy. So according to the devs, obtaining all trophies is enough to warrant the platinum, but it sure as hell doesn't mean you mastered the game. And yes, some plats mean more than others.

Fair enough, though I almost think games like GoW are the exception, as I've always found it strange that a game would include various difficulties and not have difficulty trophies. I just found what you said to almost be hyperbolic, but you clearly meant it so let's just agree to disagree here.

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Just now, Deadly_Ha_Ha said:

Fair enough, though I almost think games like GoW are the exception, as I've always found it strange that a game would include various difficulties and not have difficulty trophies. I just found what you said to almost be hyperbolic, but you clearly meant it so let's just agree to disagree here.

There are way more easy lists out there than there are hard lists. It's not a hyperbole at all. And the fact that there are way more easy lists out there is not because the games can only be done in an easy way. But maybe I should also say what I mean by actually "mastering a game". It's basically being forced into making no mistakes. For me, mastering GoW isn't a case of beating the game on the hardest difficulty. It's being able to beat the game on the hardest difficulty with minimum deaths. I have quite a few challenging games on my profile and the only one I mastered was Super Meat Boy, Downwell and the Outlast series.

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