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Rumor: Resident Evil 8 Will Be Third-Person, Might Bring Back Hook Man, Still Early In Development

 

https://twistedvoxel.com/rumor-resident-evil-8-will-be-third-person-might-bring-back-hook-man-still-early-in-development/

 

  • Resident Evil 8 “will take place on a recently-abandoned island where the secret laboratory is located.”
  • The story so far is to “uncover the truth behind the creation of Eveline and more of similar bio-weapons.”
  • “Some concepts from 3.5 (hook-man) will be borrowed for 8.”
  • “Hallucinations will play a big part, getting players confused on what’s real or not.”
  • Capcom is debating on whether they want to make this a mainline game or spin-off.
  • After the praise received by Resident Evil 2, they will go with a third-person camera view.
  • Development on Resident Evil 8 started last year by a small team.
  • Capcom is also discussing Resident Evil 3 Remake internally.
  • Resident Evil 8 will be released only after Resident Evil 3 Remake is out.
  • Capcom has no interest in remaking Resident Evil 4, 5, and 6.
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New details regarding the free DLC coming this Friday.

 

The Ghost Survivors comes to PS4 on February 15 as a free update for Resident Evil 2. This set of stories provides “what if” scenarios for characters you encounter throughout the main game, providing an alternate look at what things might have been like if they survived the horrors of Raccoon City.

 

There’s a good chance you’ve seen or played The 4th Survivor, a tough-as-nails additional mode that follows Umbrella Security Services (U.S.S.) agent Hunk as he escapes from the depths of the city in order to complete his mission, or The Tofu Survivor, a non-canon gameplay mode which follows a particularly determined block of bean curd doing its best to avoid certain death (and maybe being sautéed with some vegetables and spices). The Ghost Survivors has a similar premise – escape from Raccoon City by any means necessary – but this time, you’ll be playing as three characters that never survived that fateful night:

 

Resident Evil 2 - The Ghost Survivors

 

No Time to Mourn features Robert Kendo, owner of the famous (and aptly named) Gun Shop Kendo. Those who have played the game may already know how his sad tale ends, but in The Ghost Survivors, he’s given a second chance when an old friend with a helicopter radios in to pick him up. Packing up what weapons he can, Kendo sets out into the streets to seek a way out from the infected city. On his way, a new type of poisonous zombie stands between him and freedom.

 

Way before the events of Resident Evil 2 took place, the fate of the mayor’s daughter, Katherine, was already sealed. In Runaway, her story takes her down a very different path. Seeking to escape Raccoon City with a certain someone, Katherine Warren must navigate the streets while avoiding a strangely mutated type of zombie that can only be stopped with particularly powerful ammunition. Play carefully, and you might survive.

 

Out of the shadows comes a forgotten U.S.S. agent. Thought to have been wiped out with his squad, the appropriately named Ghost makes his debut in Forgotten Soldier. Deep within the laboratory underneath the city, another soldier (besides Hunk) attempts his escape. Having to deal with hordes of monsters is bad enough, but what do you do when they’re covered in armor? This especially challenging scenario will put even The 4th Survivor veterans to the test.

 

Resident Evil 2 - The Ghost Survivors

 

Finish each scenario on its regular difficulty, or give them a shot in the unique Training mode. Unlike other modes, Training will lower the difficulty a bit by giving you additional items and item slots to start out with, and makes a great way to learn enemy positions and routes before you tackle each scenario on their standard, more challenging difficulty. It’s also a great way to understand some of the mechanics of The Ghost Survivors. Unlike The 4th Survivor and The Tofu Survivor, you can pick up more than the items you start with, but instead of finding items in the environment, you’ll find pickups by defeating specific zombies with backpacks, or grabbing items out of vending machines. Choose carefully, though; once you take an item from a vending machine, you’re locked out of the other two items for that run! Plan ahead, and you just might make it through.

 

There’s plenty to do across these three “what if” scenarios. Alongside bragging rights for completing each scenario, you’ll also have access to fun new challenges and trophies specific to The Ghost Survivors. Completing challenges will unlock accessories to decorate your character, including a tiger mask, a cuddly raccoon that sits on your character’s head, and more! Go for the high score, the fastest time, or see how many challenges (and accessories) you can unlock.

 

Three imaginative scenarios await you in The Ghost Survivors, out February 15 as a free update for Resident Evil 2 on PlayStation 4. Don’t forget to swing by the PlayStation Store to grab free ’98 Costumes for Claire and Leon, also available on the 15th. These costumes are just as polygonal as you remember from the original Resident Evil 2 on PlayStation, and make for a great nostalgia trip. See you all in Raccoon City.

 

https://blog.us.playstation.com/2019/02/13/resident-evil-2-dlc-the-ghost-survivors-launches-february-15-on-ps4/

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  • 2 weeks later...
  • 2 weeks later...
1 hour ago, angelgrievous said:

can i use a gun to shoot the mr. raccoon during ada's sequence and still get the trophy for only using the emf during said sequence?  

No, the trophy is voided is you use a gun at all while playing as Ada.

 

The trophy guide suggests to make a save as Leon before the scene with Ada is triggered, get through as Ada without using the gun, then after the trophy pops back out of the game and resume playing as Ada again able to use the gun freely.

 

Another thing would be to use the save point right at the end of Ada's sequence, where the Mr. Raccoon is. Save, complete the sequence without using the gun, then reload from that save point. Snag the Mr. Raccoon, and complete that area.

 

Either way, if you want to get the trophy you MUST NOT use the gun at all while playing as Ada.

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On 3/9/2019 at 8:56 PM, BlazzingWind said:

No, the trophy is voided is you use a gun at all while playing as Ada.

 

The trophy guide suggests to make a save as Leon before the scene with Ada is triggered, get through as Ada without using the gun, then after the trophy pops back out of the game and resume playing as Ada again able to use the gun freely.

 

Another thing would be to use the save point right at the end of Ada's sequence, where the Mr. Raccoon is. Save, complete the sequence without using the gun, then reload from that save point. Snag the Mr. Raccoon, and complete that area.

 

Either way, if you want to get the trophy you MUST NOT use the gun at all while playing as Ada.

Hey, thanks for the reply.  This is what I ended up doing because I wasn't sure.  I actually forgot I asked in this thread so I never actually checked back. 

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On 13/03/2019 at 7:18 AM, KaKrackle said:

Anyone else getting fed up of seeing boosting sessions for RE2 popping up all the while?

Its sad to see shareplay sessions as a whole (At least ones that aren't co-op) if you want the trophies do em yourself. Getting someone else is pathetic as that means you can't live without a trophy on a profile or your tooooo lazy to bother. People like this also don't even say that they got someone to do it, they just ignore you  (If you ask about tips) or they lie.

 

Point is... Scrubs. The lot of them.

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7 minutes ago, lilpain97 said:

Its sad to see shareplay sessions as a whole (At least ones that aren't co-op) if you want the trophies do em yourself. Getting someone else is pathetic as that means you can't live without a trophy on a profile or your tooooo lazy to bother. People like this also don't even say that they got someone to do it, they just ignore you  (If you ask about tips) or they lie.

 

Point is... Scrubs. The lot of them.

Finally a sane person

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