Popular Post cris3f Posted August 6, 2018 Popular Post Share Posted August 6, 2018 (edited) If you got late to this one, like me, you're going to see that finding all information for this game is not easy. The trophy guides miss some information, I lost a ton of time digging some and had to find other for myself so I share here what I collected and think can be useful for others in the same spot. Online play Getting the game to recognize your friend so that he can join you or you invite him it's a nightmare on LBP Vita. It's a lot worse with mixed LBP Marvel and regular editions, as they have even bigger issues, as invites for instance don't work. Sometime I could the second player could just join near the 2x part, but most I had to play the whole level from the beginning to get 2 players when needed. It's very usual for your friends to not be listed and that they're not playing if they really are. This is specially bad if one of the players has not progressed as much as needed, as he can't be the host. Wonderfully most of the times the one that has less progress is the one able to invite and host the game. One more successful workaround I found was to publish a created level for each player. Then find the game with the other one and play the published game from the intended host on both. LBP will then eventually figure you're both playing the same level and offer to join you. Then the host can retreat and proceed to the intended story level. I lost a lot more time trying to get the 2 players together than playing the levels themselves. At least usually once connected, it will stay that way so try to do as much 2x levels as possible in one go. I was trying to do all levels in succession, playing the 2x as needed, and it's a really bad idea. LBP Vita has even worse network play in the DC Comics DLC. One of the major problems on both will always be for blue and green objects you must use touch to work, as sometimes they simply don't, or have huge delays in doing so. 2x Bubbles Number of bubble on each 2x level, so that you can know when there's just the multiplayer ones left: Swing-Bop Acrobatics (La Marionetta) - 4 bubbles Palace of the Peculiar (La Marionetta) - 4 bubbles Cogwheel Creek (The Land Of Odd) - 4 bubbles The Odd Rocket (The Land Of Odd) - 3 bubbles The Discard Factory (Jackpot City) - 3 bubbles The Mainframe Heist (Jackpot City) - 4 bubbles Spare Part Pursuit (Coaster Valley) - 3 bubbles An Appetite For Metal (Coaster Valley) - 2 bubbles (not 100% sure, but I think it's correct; good luck getting the 2x bubbles on this one, with the wonderful lags and the game spawning you on instant death spots it's wonderful; getting all other bubbles is easier with 2 players, as in the general mess you have 2x more chances to get them; I remember reading a thread on how to get the 2x bubbles on this level alone, but haven't found it again) A Recipe For Unpleasantness (Spooky Mansion) - 4 bubbles (sticker is ice cube, another 4 there) High Pressure Cellar (Spooky Mansion) - 4x bubbles Some levels will require sticker that will come from bubbles picked on other levels from the same world. For instance in a "A Wander Into Wonder" you'll need a Water Lily Embroidery sticker which will be picked on "Cogwheel Creek". So yes, multiple plays will be necessary for each level, as I could not find a list of these cross level requirements and you'll only be able to finish them later. The plaster sticker necessary in "Sunshine & Shadows" you'll get from "Re-Animation Station". You have to ace Odd Rocket before being able to get 100% bubbles on the same level. The required gear sticker is a acing prize. Only other level with this feature could be "First Lessons In Loco-Motion", it was the only other aced level I had, as I priveledged getting 100% bubbles first. This is also a good level to get the Scoreboard 50% and Scoreboard 25%, specially if you're doing the 2x area. I was able to get them easily on my boosting account as I was just getting the 2x bubbles. Just try to make as many multipliers as you can. To get 100% bubbles on "High Pressure Cellar" in Spooky Mansion you'll have to ace its side level, "Eye Ball Maze". You'll get the required sitcker and then be able to pick all bubbles. Just remember that this will give you 3 stars to the "Rising Star" trophy as you'll be required to get it, so you only need 12 from the other side levels. The level is not difficult, just try to make it as fast as possible, and pick fast the bubbles in the segmented circles as this will net you 2x and 4 x multipliers. Important, switch off WiFi as PSN and LBP messages will decrease your time as the counter doesn't stop for them but you do. I was less than 100 points on my 4th attempt because of this, got it easily on my 5th off the net. Weird and really difficult bubbles The only place that lists bubbles that I found is the IGN walkthrough, but it has incomplete levels and several errors (or I was playing a different game ? ), so be careful with what you read there it may be less helpful than you can think. Jackpot City - Hooks and Beats 39: in the second section after a big wheel that you'll have to gain momentum with a jump pad instead fo continuing, just head right and back, the bubble is hidden behind a white rectangle.Jackpot City - Discard Factory 37: see thread in this boardJackpot City - The Mainframe Heist 9: bubble is behind 2nd checkpoint after opening 2nd lock. The checkpoint has a purple rectangular window behind it, and it's just after the first jump you'll make.Coaster Valley - Makeshift Transportation: the last bubble on the level can only be picked by getting thrown by the train so kill yourself until you get it, as thankfully it's after the last checkpoint. The first sticker gets you a racing start, no bubbles, the same thing in "Three Wheel Tracks" with a prize from picking all bubbles in the last level of this mission. Jackpot City - An Appetite For Metal: besides the 2x ones, only really troublesome ones are 2 just before the 2x area that you must use a blue round lever to propel yourself, as it's really tough to get the right position to throw yourself to land on the platform with the 2 bubbles. Lives lost counter will reset for 2nd section, which is a lot worse than the 1st.Spooky Mansion - Sunshine and shadows: there's 2 sets of 2 bubbles well hidden. Right after the place where you can use the first sticker, you go up and light a lamp with a switch in a window; when you're passing under the lamp just ahead, retreat go under the wardrobe just to the left, head back, then right and pick two bubbles below the floor. Second set is right after a closet with 3 sleeping hallows, there's chequered floor piece with a high wall that you'll have to pass by hiding in a coffin shaped window in the back; below the chequered part before you pass this wall, there's a square box you must go in for these 2. I will not comment on the numbering scheme in all LBP games bubbles. I could not get a better one by studying Game Design for 100 years. Its usefulness beats anything I've seen hands down... Obsessive Collecting, the trophy for 100% bubbles will pop immediately after picking the last bubble on all levels. The bubbles for 100% of collected bubbles in level and acing are not necessary for this trophy. 50 Unique Players This trophy like the 24 hours in Create mode is a royal PITA. I had a shared level for over a year and tried to get p4p. Result: 3 plays. Then I read about the weird naming schemes and decided to try it. It worked. I named my level "Minecraft Clone" and in 2 days had 63 plays and the trophy (yahoo!!!!!!!! ??? ). I did a minimal level with just the start floating and the end below. Even got 4 hearts, so some people were really nice. Yes I know it's not polite to other players but was really productive. And got rid of this damn thing. Will it work for other people? I don't know. Try something flashy in the name, remember to edit the description besides the name and publish the level friday afternoon, so you pick the weekend in the top spots when there's more players. Make it really small, and extremely fast. As long as the player starts the level it will count. I tried the same "smart ass" move on the PS3. 2 plays over 2 weeks ? ... Either PS3 players are smarter, lazier, less naive, I don't know. But there's a gazillion more levels published on the PS3 over each hour compared to the Vita. Hope this is helpful for anyone else. Edited August 6, 2018 by cris3f 12 Link to comment Share on other sites More sharing options...
emboliformis Posted May 5, 2019 Share Posted May 5, 2019 Thanks a lot for this very informative and helpful post. It sure helped me a lot. Link to comment Share on other sites More sharing options...
RedHotChiliFan1 Posted March 19, 2020 Share Posted March 19, 2020 Hooks & Beats 39#After section with the Highest Score shield flashing in pink. There where Sackboy stands go right. Next to this section is a checkpoint with huge Ghettoblaster and another bubble in the left corner. https://ibb.co/0VkJHP4 Link to comment Share on other sites More sharing options...
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