Sign in to follow this  
Followers 0
Lady Lilith

EA gets rid of Online Passes

61 posts in this topic

To add to this check out this link:

http://answers.ea.com/t5/Need-for-Speed-Most-Wanted/The-multiplayer-crashes/m-p/1104096/highlight/false#M8095

I have been trying to ask help from them for a while now since many people crash in NFS MW online at the PC version, but I am still waiting a reply and they refuse to help me ^^

 

Perfect example of the customer support right there, If it would just be one game it would be bad, but unfortunately most EA releases suffer from this lack of communication between company and consumer.

 

The problem is the attitude they have towards problems that come up with their games, they know very well that there are issues. The way they see it though is, if they attempt to fix one thing it may have an adverse effect on other parts of the game creating new problems that could have an even worse impact on the game. In other words a vicious circle, as they'd constantly would be fixing stuff. (This was basically the response given by EA regarding the numerous amounts of bugs and glitches that FIFA 13 has since launch and have yet to be sorted out.)

0

Share this post


Link to post
Share on other sites

On one hand it's good that this is going away. Now bring back expansion packs that's 10-15+ hours instead of 1-4 hour DLCs that's end up completely unforgettable. 

 

 

On the other hand if used games are block totally by Next Xbox or the optional used games block on the PS4 than yeah EA no change that the big companies could cook something worse. 

 


I'm happy but at the same time I'm on guard. If one extreme was gotten rid of look out for another extreme I'd say.

0

Share this post


Link to post
Share on other sites

Don't be too happy yet. While this might look like a good move (and it is), there is almost always a hidden agenda. Half expect more common occurrences of day 1 dlc, microtransactions, half baked games, parts/features of games requiring an 'unlock', higher proportion of dlc etc. Look at the direction Metro Last Light took, that requires $5 to unlock a difficulty mode (not an EA game, but something EA would probably be tempted to do). The reason they are discontinuing online passes is most likely because it did not have the desired impact on new game sales, or OP sales. The way they said they listened to gamers is a great move and will most definitely earn them some brownie points, but remember they are a business and will always be out to get more $$ from the end user.

 

FYI in the case of the PS4, top execs also haven't ruled out the inability to play used games on different systems. What does this mean? Online passes will ultimately be redundant, since everyone will be required to buy new games. Have 2 systems at home? you might need 2 copies of the same game. 

   

Link: http://www.giantbomb.com/articles/q-a-sony-computer-entertainment-s-shuhei-yoshida/1100-4584/

  

I'm not saying everything is a certainty, but just be wary as it is always a possibility. Don't trust EA yet. In fact it is prudent to not trust anyone nor take things at face value.

 

Agreed, I think online pass removal is a step in the right direction for EA, but in all honesty, i'm pretty sure the gap will be filled with more of the same microtransaction systems and new variations of the theme.

0

Share this post


Link to post
Share on other sites

Something dreadful is bound to happen.

0

Share this post


Link to post
Share on other sites

I think they'll keep their word... if you have noticed Crysis 3 not have online pass & Fuse will not have (confirmed by Insomniac games)

0

Share this post


Link to post
Share on other sites

I'm a little surprised by this move however, their servers aren't usually online long enough to justify the purchase of an online pass anyway (being a little facetious here). They will probably shorten the life cycle of the online server availability for each title thereby reducing the long-term maintenance costs of keeping them running. I would assume the online pass was a way to mitigate some of that cost in the first place; it didn't hurt that buying used, or renting, also put a little $ in their pockets when the players wanted to partake in the online play ;)

0

Share this post


Link to post
Share on other sites

I suppose this is good news, doesn't effect me as I buy games new, plus EA rarely publish/develop games i'm interested in.

Now if only they could stop forcing microtransactions into every game, looks/feels tacky.

0

Share this post


Link to post
Share on other sites

Anyone else thinks this is to good to be true and EA is thinking of new ways to screw gamers over?

0

Share this post


Link to post
Share on other sites

This being EA, I'm not going to trust them. They are a money grabbing company (which is what they are there for to be fair). Look at any of the sports stuff, it's mainly new names and a few extra button presses.

 

I expect there to be much more of the microtransaction stuff in new games (Dead Space 3 was a trial and probably racked in loads of money) as EA do not care what consumers think, they look at the bottom line in Profits and Losses sheet and make decisions.

 

EA has not been about customers for years, it's been about making lots of money as 90% of people WILL buy the games no matter what.

 

If they removed online passes, it is only to use something more profitable.

1

Share this post


Link to post
Share on other sites

So if EA turning to the light side? Hmmm.......

 

I'm going to be the only positive guy here and say this is a good move EA is doing to reduce all the heat they are getting. But I'm not stupid, I know this doesn't mean they are going to take away every greedy policy they have. 

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.