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Never played any Yakuza game, but big fan of FotN. Play or not to play?


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Hi,

 

I've read that this game is made by the same developpers behind the Yakuza games, i never played one, but i'm a big fan of Fist of the North star.

Is this game worth the full price?

Would you advice it because of gameplay?

Is this a good introduction for Yakuza games (or maybe is it an advantage never played one, i've also read most of the mini-games are similair to Yakuza games)?

 

I'm still doubting to buy it, 2 weeks before Red Dead Redemption. And if i ever buy it, should i buy it at full price or wait on a later moment when prices drop?

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If you haven't played Yakuza before then this game might be kind of bumpy to get into at first but I think once you get into it more it could be fun. It doesn't really feel overwhelming with a lot of stuff like side-content and all that, especially compared to Yakuza 0. But if you really like Fist of the North Star then yeah, this game is definitely for you. Though since you haven't played Yakuza it might be kind of weird seeing Kenshiro put into wacky Yakuza-style situations but it's all part of the charm :P

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If you care about trophies but suck at rhythm games you'll probably want to skip it.  The clinic mini game is ridiculously hard to get perfect combos on and you need to perfect combo every song.  The button presses shouldn't be so stingy for even the good rank.  The timing between good and perfect seems so small it feels unfair.  

 

Maybe it's a good thing I never played the Yakuza games because I'd have never got past the mini games and would've raged.  Loved the game up until this crap, but being who I am I don't feel I get my moneys worth out of a game until I platinum it.  Don't think I will be able to with this one.  I'm sure I can get everything else though.

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On 14/10/2018 at 4:24 AM, Snake2410 said:

If you care about trophies but suck at rhythm games you'll probably want to skip it.  The clinic mini game is ridiculously hard to get perfect combos on and you need to perfect combo every song.  The button presses shouldn't be so stingy for even the good rank.  The timing between good and perfect seems so small it feels unfair.  

 

Maybe it's a good thing I never played the Yakuza games because I'd have never got past the mini games and would've raged.  Loved the game up until this crap, but being who I am I don't feel I get my moneys worth out of a game until I platinum it.  Don't think I will be able to with this one.  I'm sure I can get everything else though.

 

I have it but yeah, that clinic minigame is no joke. Certainly the biggest block to getting the platinum. 

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On 14/10/2018 at 4:24 AM, Snake2410 said:

If you care about trophies but suck at rhythm games you'll probably want to skip it.  The clinic mini game is ridiculously hard to get perfect combos on and you need to perfect combo every song.  The button presses shouldn't be so stingy for even the good rank.  The timing between good and perfect seems so small it feels unfair.  

 

Maybe it's a good thing I never played the Yakuza games because I'd have never got past the mini games and would've raged.  Loved the game up until this crap, but being who I am I don't feel I get my moneys worth out of a game until I platinum it.  Don't think I will be able to with this one.  I'm sure I can get everything else though.

 

Unless I've just misunderstood what you're saying, you don't need to "perfect" every song to get the trophy, you just need to maintain your combo throughout the entire song. Both "Perfect" and "Good" notes are allowed. The trophy isn't as difficult as you're making it out to be.

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20 hours ago, Undead Wolf said:

 

Unless I've just misunderstood what you're saying, you don't need to "perfect" every song to get the trophy, you just need to maintain your combo throughout the entire song. Both "Perfect" and "Good" notes are allowed. The trophy isn't as difficult as you're making it out to be.

It is though because of the way the buttons show up on the screen and the fact that the timing between good and perfect button presses is so minuscule compaired to good and bad that unless you can block out all the movement going on in the background you're going to struggle to even come close on the first song.  And the latter songs are so much faster that good luck pulling it off if you struggle as bad as I did.  My eyes can't follow just the buttons when there is so much going on and even after memorizing the parts where I struggled the most and trying every tip out there it's still too hard.  

 

Following the rhythm of the song doesn't work for me either.  I've tried with all the buttons written down in hopes that worked and it didn't.

 

Ask anyone I know in gaming  and they'd say I'm the last person to give up on a trophy, but this one has me stepping away from it for a while.

 

Not everyone can press buttons in the kind of rhythm this game requires.  It really is a hard trophy for some.  Maybe you had it easy, but not everyone is that good at those types of mini games.

 

And when I said perfect combo previously, it's because they refer to getting a 100% streak of good or perfect is reffered to as a perfect combo on the song.  That's how it's referenced in the trophy description. 

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  • 2 months later...
On 10/17/2018 at 3:26 PM, Undead Wolf said:

Unless I've just misunderstood what you're saying, you don't need to "perfect" every song to get the trophy, you just need to maintain your combo throughout the entire song. Both "Perfect" and "Good" notes are allowed. The trophy isn't as difficult as you're making it out to be.

 

Late to the party, but while it's certainly not as hard as, say, Guitar Hero: Metallica, I thought this rhythm game was actually pretty tough, and I agree that the window between "good" and "perfect" is really small. Every song that I FC'ed, I also got All Perfect! on.

 

 

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  • 2 weeks later...

I succumbed to the januari sales and starting playing this weekend. ?

 

Allthough the gameplay is a bit clunky in some aspects like the menu regarding the use of equipments and/or items, the map in general (is there a way to 'mark' an spot in the map so you can use the minimap with that extra marker? And what's with the minimap not configurable to rotate with the character?), some parts are spoken and lot of times it doesn't (yes i use the english spoken, the dialogs are corny, but it has the 80's action movie vibe ? ). But all are minor inconveniences, in general i'm having a blast! 

I suck at the rythm games part, in a way the fighting too can be considered a rythm game, but that's only a small part and not the core mechanism, but i think i dismissed the idea of getting a platinum with this one, it's probably outside my reach. Oh well first world problems ?

 

When i'm done with it, i'll consider trying Yakuza 0

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4 hours ago, GRDavies said:

I succumbed to the januari sales and starting playing this weekend. 1f62c.png

 

Allthough the gameplay is a bit clunky in some aspects like the menu regarding the use of equipments and/or items, the map in general (is there a way to 'mark' an spot in the map so you can use the minimap with that extra marker? And what's with the minimap not configurable to rotate with the character?), some parts are spoken and lot of times it doesn't (yes i use the english spoken, the dialogs are corny, but it has the 80's action movie vibe 1f60d.png ). But all are minor inconveniences, in general i'm having a blast! 

I suck at the rythm games part, in a way the fighting too can be considered a rythm game, but that's only a small part and not the core mechanism, but i think i dismissed the idea of getting a platinum with this one, it's probably outside my reach. Oh well first world problems 1f605.png

 

When i'm done with it, i'll consider trying Yakuza 0

 

Nope. You can't mark the minimap. It annoys the hell out of me. 

 

The rhythm game is pretty tough, but it is absolutely hilarious. 

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I'm a massive Yakuza fan and my opinion of FOTNS:LP wavers.

The story mode is probably the best part. It's fast paced, loyal to the source material, and really over-the-top in a 1980s kinda way.

But the "open world" part of the game ... yeah, not so great.

It's obvious they've transplanted big chunks of Yakuza over. Many of the mini games are the same, most of the activities are the same, most of the nuance is the same ... only it feels so bland and empty compared to Yakuza.

The world is true to the manga, but a far cry from the rich, vibrant world of Kamurocho. Eden and the Wastelands get very dull very quickly. Driving around the Wasteland feels like a chore and despite being a large area, there's no real changes in the environment. It's just sand. Everywhere. Driving from point A to point B is a real chug. Compared to something like Avalanche's Mad Max game which had tons of variety in its areas, FOTNS is just the same environments full of the same enemies who are just a little stronger than the same enemies in the last identical area.

A lot of people complain the Yakuza games are more or less reskins of each other. And that's a fair comment. I guess the difference is Yakuza packs so much detail and life into the same city blocks of Kamurocho that it feels like you're having different adventures in the same city. Seven or so Yakuza games in and Kamurocho always feels fun to explore and full of new things to find. Eden is just bland. You cut one lap of the city and you've seen it all. There's very little to do, everything looks the same, and it's just the same old post-apocalyptic rusted metal you've seen a thousand times before. I know it's based on the 1980s source material, but in 2019, it's not interesting.

Mini games are disappointing with a couple of exceptions. Bartender is fun, and the dance mini game is interesting. But the merchant game is basic, the hostess game feels like a worse version of Yakuza, and the arcade games are literally the same we've played a dozen times before. Yep, it's more Outrun and Space Harrier. Again. And the same old casino games are back. Again. With the same old casino completion list. Again.

The game is also littered with odd design choices. You can't mark things on your mini map. You can't sprint. In your car you can zoom in to a useless micro level of the map but not a wider area. Healing items are more or less non-existent in the Wastelands so you have to keep going back to Eden. You collect car parts but they still need to be repaired with dozens of hard to find materials. Talismans feel next to pointless and the cool downs are insane. 40 minute cool down for 30 seconds of defence boost? Yeah nah. And despite all the different ability upgrades, combat always feels the same. I've only found about six music tracks for the car and I'm sick of them all (in fact, two are the same song and two are lifted from the arcade games) and there's no default music while driving. Just the same six cassette songs. It just feels rushed and lazy.

My biggest gripe though is the repetitiveness of it all. Enemies all look the same and you'll fight the same hordes over and over and over. You'll be ambushed when you're trying to slog your way to a treasure map and it's highly annoying. Rewards are minimal and there are odd difficulty spikes in the southern areas, despite there being no real reason to go there. The game and its challenge lists are really grind heavy. You'll need to do the same action hundreds of times, collect the same hard to find materials hundreds of times. It's just a chore.

On the whole, it's not terrible. The story mode is the definite highlight and worth a play. It just feels like they bolted on a lazy and stripped back version of the Yakuza open world that every single Yakuza game does better. Even Yakuza 1 / Kiwami feels more full despite only having one smallish area to explore.

So do I recommend it? Eeeehh? Mayyyybe? If you're a fan of both FOTNS and Yakuza then sure, check it out, though it's hardly going to be your favourite game. If not, then I'd rent it or wait for a deep discount sale. I paid full price at launch and honestly, I wish I hadn't.

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