GonzoArmstrong

Trophies too easy?

16 posts in this topic

Is it just me who wishes they made a few more harder trophies like fully completing the grid for each character or fully upgrading the evolution weapons or fully completing all the 3rd Acts story. Game is so great but you can finish the trophies way too soon. Trophy list doesn't do the game justice in my opinion.

Edited by GonzoArmstrong
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52 minutes ago, GonzoArmstrong said:

Is it just me who wishes they made a few more harder trophies like fully completing the grid for each character or fully upgrading the evolution weapons or fully completing all the 3rd Acts story. Game is so great but you can finish the trophies way too soon. Trophy list doesn't do the game justice in my opinion.

What you mean finish all the trophies way too soon? How easy is this game?

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6 minutes ago, LuciaRosethorn said:

You have to do pretty much everything in the game.

 

I think the trophies are perfect, either way it shouldn't matter. Trophies don't add anything and most games are far more easier then this, plus most people don't like to actually work for trophies anymore.

So, if you have to do everything in this game shouldn't it be harder not easier? And how can you get most trophies out of the way if you have to grind everything in the game ? 

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1 hour ago, Titanomachy_75 said:

So, if you have to do everything in this game shouldn't it be harder not easier? And how can you get most trophies out of the way if you have to grind everything in the game ? 

You don't have to do everything. You have to complete the story which is LONG but I found it entertaining and you have to work a tiny bit to unlock all appearance altering costumes for each character. However the trophies barely scratch the surface on the stuff you can do post game (Technically Act 3). There are in game trophies called accolades for this game that do go further but it doesn't feel the same as trophies for your psn profile.

Edited by GonzoArmstrong
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Among this list of trophies and spending an eternity grind in games like ffxiii, I prefer the first option.
 

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You could certainly come up with a lot of stupid, grindy, time-waster trophies for this game, but I'm not sure it lends itself to fun trophies that are harder without being dumb. You already have to complete all the Harma battles, reach the true ending, and fully level all characters. What would be harder without being a huge waste of time? You could require a second playthrough that's a low-level run or speedrun, which sounds like a horrible fun-murdering thing to do. You could add more grinding or "go around in postgame and tick every box" trophies. (World of Final Fantasy has one for opening every chest!) But I don't see what would be added to make it harder without being tedious and pointless.

 

I prefer the way it is.

Edited by rdhight
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On 10/17/2018 at 0:47 PM, starcrunch061 said:

 

I can't speak for others, but I'm actually happy that those trophies didn't make the cut. I get so sick of, "Grind out every single thing in the game and then some" trophies on JRPGs. 

 

I honestly couldn't agree more. A lot of the "padding" trophies that JRPGs like to stick in their lists are, quite honestly, dumb and a waste of time. Dragon Quest XI had the perfect JRPG trophy list, in my opinion - it encouraged players to explore at their own pace and enjoy the story, while at the same time not being tedious. 

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Who cares if they are too easy? I've literally put in 60 hours so far and haven't finished the story so I still have plenty of trophies left over.

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I would've liked to see all monsters and items considering there is a tracker for them on the info page. Heck may as well go all in and do all the accolades too but the casino grind looked pretty miserable.

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So, having finished the game, I remain glad that a lot of trophies didn't appear. The evolution weapons might have been cool, if they were at all necessary. But grinding them out would have just meant finding a bunch of uber-agates, which would have been boring as hell.

 

Finding all monsters is a pain, because of monster switches as the game progresses. If it's possible to scale back to previous forms of monsters, that discovery certainly didn't lend itself to my playthrough, and I would hate to have to replay the entire game because I advanced the plot too quickly. 

 

What this game really needs isn't more grindy trophies, but rather, an in-game reason to do the things you do. It really felt like a tease when I got the +3 versions of my armor and weapons, only to destroy utterly the game's final boss and hardest optional boss. 

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The list is PERFECT. Makes you see and try almost everything while keepig the grinding to a respectable degree. 10/10 trophy list for a 10/10 game

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On 10/16/2018 at 10:50 PM, LuciaRosethorn said:

You have to do pretty much everything in the game.

 

I think the trophies are perfect, either way it shouldn't matter. Trophies don't add anything and most games are far more easier then this, plus most people don't like to actually work for trophies anymore.

 

Agreed, one of the most satisfying and well balanced trophy lists around. The other game I really found as well balanced was Horizon:Zero Dawn. DQ 11 was my game of the year for 2018, superb RPG experience in my opinion.

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