Xylobe Posted December 3, 2018 Share Posted December 3, 2018 Patch notes: Support for pre-order armor Performance optimizations Localization fixes Various bug fixes Disabling HDR while some issues are resolved with it Crash fixes A more detailed list can be found here Some more weapon enhancement changes I've noticed: Balanced Fortifier has been buffed from +18% to +20% health, and from +15% damage to +20% Balanced Fafnir has been nerfed from +1.5% damage / 2000 souls to +1% damage / 3000 souls (I think) Balanced Obscurus has been buffed to +50% havoc generated (I think) Balanced Juggernaut has been nerfed from +30% physical damage reduction to +25% 2 Link to comment Share on other sites More sharing options...
kyurinho Posted December 4, 2018 Share Posted December 4, 2018 I've been barely noticing any differences besides dodges, game still runs like crap on base ps4 especially on the last two areas, the game even crashed for me in 5 minutes of play. I REALLY wanted to plat this game but i'll probably let it go, it sucked enough I didnt get my apocalyptic trophy the first time and these performance issues are really starting to get on my nerves... Link to comment Share on other sites More sharing options...
Pelotedeneige Posted December 4, 2018 Share Posted December 4, 2018 I didn't test everything but I still have multiple loadings while exploring the same area. So much for performance optimizations. Link to comment Share on other sites More sharing options...
Pumpkin Head Cthulhu Posted December 4, 2018 Share Posted December 4, 2018 those are the patch 1.03 notes you post TC here is 1.04: Darksiders 3 Update Version 1.04 (PS4) Patch Notes (PC, Xbox One) Improvements: Multiple improvements to help performance and loading. Performance improvements should also significantly reduce stuttering in high-density areas. Updated Story mode to be more forgiving. Adjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy. Modified hit indicators for better readability. Added version number on the main menu. Fixes: Added FOV scaling to keep correct FOV on 21:9 monitors. Fixed various crash issues. Added Force Respawn functionality. This option is available in the game options menu. It will kill Fury and return her to the last Vulgrim Waypoint that you visited. This option is a last resort to be used if you think you are stuck in an area for whatever reason. Added functionality on Force respawn that will force the hollows to re-equip to Fury. This is for the issue where Fury’s hollow abilities appear to have stopped working. Fix for issue where Force blocks were getting stuck in Scar. If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area. Fix for issue where certain stacked breakables wouldn’t break in Bonelands. Fix for issue that would break Gluttony fight. Fix should also fix saves that had this issue. Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used). Reduced Fafnir enhancement’s damage output 1 Link to comment Share on other sites More sharing options...
Pelotedeneige Posted December 4, 2018 Share Posted December 4, 2018 should also significantly reduce stuttering in high-density areas .... well, no. ^^ Link to comment Share on other sites More sharing options...
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