Jump to content

Major hit detection / slowness /frame rate drops make this version harder to do


POEman553

Recommended Posts

I platted the PS4 version and for a cheap trophy whore game, it was surprisingly decent and seemed to run well on PS4. Not so on Vita....there's a slowness to it and sometimes it will record a jump input twice. Not very well optimized for Vita, but I suppose no one cares to make any game work well on Vita (Sly Cooper, PS All Stars Vita, KZ Mercenary, Toukiden, etc seem to be exceptions). 

Link to comment
Share on other sites

yeah i noticed right off the bat. then for some reason i got use to it. i could tell how laggy it was when i started it, and i also thought the same thing that sometimes it didn't record a second jump, or some kinda input delay.

 

i actually kinda liked the game, i was into it for the same reason as other 2D platformers, you mess up and keep trying sort of thing. i got the plats. a few days ago because i wanted an edge to get to 200 plats. i'm getting impatient, once i reach 200 i can chill out again lol. at 198 right now.

Link to comment
Share on other sites

It looks like they took the Super Meat Boy character, turned him white, and put in a bunch of extremely easy levels reflective of the very high trophy percentages.

 

I honestly don't know how they can mess up the Vita version. A game like 36 Fragments of Midnight should be more than capable of running on the Vita.

  • Like 1
Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...