griffin123456789 Posted January 20, 2019 Share Posted January 20, 2019 Hi all, sorry if this has already been brought up before (I’m new to the forums mostly) but I wanted to make a request for an additional tag or two for trophies for guide makers to have. * No Damage * Zero Deaths there are just a ton of games now that have stipulations for not taking damage during a boss fight or having to avoid death for an entire playthrough. I think it would be a quick way for certain people to see just how demanding a game is if they look up a guide before playing it. Just a suggestion though, don’t know how everyone else feels. 1 Link to comment Share on other sites More sharing options...
GothGirlMaxine Posted January 20, 2019 Share Posted January 20, 2019 I personally feel like this would be a good idea, but it would say in the trophy description and I tend to stay away from such trophies. 1 Link to comment Share on other sites More sharing options...
Kittet3 Posted January 21, 2019 Share Posted January 21, 2019 Personally, I feel as if these both falls under the missable tag and I see no real benefit to taking them out of that. I always look over missables and see what they are and if I'm willing to do them or not. Also, a majority of games I've played don't have those types of trophies. Tags should be applicable to a wide variety of games. 1 Link to comment Share on other sites More sharing options...
griffin123456789 Posted January 21, 2019 Author Share Posted January 21, 2019 54 minutes ago, Kittet3 said: Personally, I feel as if these both falls under the missable tag and I see no real benefit to taking them out of that. I always look over missables and see what they are and if I'm willing to do them or not. Also, a majority of games I've played don't have those types of trophies. Tags should be applicable to a wide variety of games. I agree, though I’ve received feedback before about clutter using one particular type of tag. Personally I have played a lot of action games (namely anything made by Platinum, platformers, horror games and anything that has a perm-death mode) that include rewards like that. I guess I feel it would stand out more when looking at a guide. Instead of combing every missable one it’d just be right there and let you know it’s the big thing to worry about. Link to comment Share on other sites More sharing options...
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