Popular Post optimusmart Posted January 27, 2019 Popular Post Share Posted January 27, 2019 Here is what I have so far; These are VERY early drafts, still have a lot to mix around yet, titles to add, needs tidying, some icons need highlighting etc.(I also decreased the resolution for this thread purpose). Things I will stick to are; - Using actual item icons (except for herbs) - putting ammo count on the item - Linking a particular item to the door or panel it needs using on (the actual pickup will be highlighted) - Room names will be added in 50% or less opacity - Doors need adding yet - Planning on leaving rooms blacked out that cannot be accessed for that character - All maps will be done on all difficulties/characters/scenraios once all is done I cut out the locks, but don't think will use them. When a particular item needs a certain action to acquire, the solution will be linked to the item Plan on making a 'survival guide' gameplay guide with these. Sure someone is working on a TG which will cover everything else, but this survival guide will allow everyone to optimise routes no.matter how they choose to play, helpful for everyone!! Anything else anyone think needs adding to them other than what I have mentioned, or maybe few things I should change? 5 Link to comment Share on other sites More sharing options...
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