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Impressions of Divinity


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I've been going back and forth about getting this. I've never really played many top-down RPGs, but I love turn-based stuff like Persona, Child of Light, and some tabletop things like Gloomhaven. Would this be a good game and comparable to anything like these?

 

I've always wanted to try something "deeper" and was curious if this was a logical one to jump into. Reviews are outstanding. 

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I don't know the tabletop game but from my experience it is a very different from JRPGs (or turn based RPGs in general). You can pause the game and give orders to the characters but the combat is in real time (like strategies). The other thing is that these games take a lot from D&D so you will have to specialize characters for certain traits, distribute stats, reading heavy and so on.  If you want a comparison then i would go with Dragon Age: Origins or Balder's Gate. In my opinion top down RPGs can be more complex and in some aspects harder (in the older ones you could fuck up by making shit builds). Divinity could be a good start (Although i would go with Dragon Age, because that is in my opinion not so heavy on texts and from what i remember easier overall) and the game is amazing so you could enjoy it as is. And if you like this one definitely pick up the second game, which is even better.

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To be honest i wouldn't really compare it to something like persona or your standard turn based RPG. Exploring the world and interacting with your environment is a big part of the game. A lot of your time will be spent looking at the different classes and build to determine how to best set up your party. It's kind of hard to get into at first, but very rewarding once you do.

 

I think since, you mentioned you liked table top games like gloomhaven you'll probably enjoy this game. It takes a lot of elements from dnd.

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They typically fall under the category of cRPGs and are often lumped in with ARPGs (they're not ARPGs though). They take a lot of stuff from DnD and tabletop games. They're not comparable to JRPGs like Persona or Western RPGs like Witcher. They're an old school type of game and require a good bit of patience. They can be pretty punishing if you mess up early on, so don't be afraid to restart. They're a lot more detailed too, new gear and spells feel like a genuine reward, you have to take into account where you're standing and specialise characters in your group to work together. If you're standing in blood and have the appropriate skills, you can absorb it for health, a certain race can eat the dead for health, or you can go the traditional way of getting the cleric to heal you for example.

 

I'd look into it a lot more since it's not at all similar to Persona or Child of Light, and look at what @WeprCZ recommends. There's also Icewind Dale and Planescape: Torment which have a good reputation. Be prepared for a lot of reading if you want to keep up with story.

Edited by Asvinia
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As someone who mainly plays JRPGs (the one exception being The Witcher III) I can say DOS:2 is a lot of fun.  I got it about 2 weeks ago after watching Youtube videos of it and reading articles trying to see if it was for me and I haven't regretted it. It's very different and more akin to playing a video game version of DnD but it's worth the risk.  If you want "deeper" this it it. 

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