Alantor32 Posted March 29, 2019 Share Posted March 29, 2019 Can someone confirmed that the music loop gltich in FF7 Port for PS4 is still there or has it been fixed? Link to comment Share on other sites More sharing options...
SnowxSakura Posted March 29, 2019 Share Posted March 29, 2019 32 minutes ago, MMX20 said: Can someone confirmed that the music loop gltich in FF7 Port for PS4 is still there or has it been fixed? No it hasn't been fixed Link to comment Share on other sites More sharing options...
StubbsDK Posted March 29, 2019 Share Posted March 29, 2019 What loop glitch?? Link to comment Share on other sites More sharing options...
Alantor32 Posted March 30, 2019 Author Share Posted March 30, 2019 I noticed this when I played the Switch version. The battle music is fine and while the overworld music restarts, I don't see that as big as a deal. That made me wonder was it really a glitch to begin with? Link to comment Share on other sites More sharing options...
FinalFan Posted December 19, 2019 Share Posted December 19, 2019 It seems they finally did something about it yesterday according to their twitter account. 1 Link to comment Share on other sites More sharing options...
Geridian Posted January 6, 2020 Share Posted January 6, 2020 (edited) I am playing the PS4 port since some days and can say for sure: Yes, patch 1.02 fixed the music loop on the worldmap. But what I encounter from time to time is that when you leave a location (cave, city, something else) the world map music isn't played at all. When you enter a battle then then the battle music is played and after the battle the world music plays again. Also I encountered two other bugs: 1) The Chocochampion-trophy popped up when I started a normal chocobo race where I didn't place a bet and lost in the process. 2) The Corel's Angel-trophy didn't show the trophy pop-up at all when I got a score which was higher then 10,050 but when I pressed the PS-button the trophy was shown as received and synced to my profile. BTW: Really funny that the PS4 port of FFVII got the same issue with the music loop like the port from FFX HD Remaster on PS4, also FF IX got this issue and the FFVIII Remaster has an midi music glitch.. what is wrong with the programmers of Dotemu or Square Enix? Edited January 6, 2020 by Geridian Link to comment Share on other sites More sharing options...
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