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Years later, does this still have the music loop glitch?


Alantor32

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  • 8 months later...
  • 3 weeks later...

I am playing the PS4 port since some days and can say for sure: Yes, patch 1.02 fixed the music loop on the worldmap.

But what I encounter from time to time is that when you leave a location (cave, city, something else) the world map music isn't played at all. When you enter a battle then then the battle music is played and after the battle the world music plays again.

 

Also I encountered two other bugs:

1) The Chocochampion-trophy popped up when I started a normal chocobo race where I didn't place a bet and lost in the process.

2) The Corel's Angel-trophy didn't show the trophy pop-up at all when I got a score which was higher then 10,050 but when I pressed the PS-button the trophy was shown as received and synced to my profile.

 

BTW:

Really funny that the PS4 port of FFVII got the same issue with the music loop like the port from FFX HD Remaster on PS4, also FF IX got this issue and the FFVIII Remaster has an midi music glitch.. what is wrong with the programmers of Dotemu or Square Enix?

Edited by Geridian
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