damon8r351 Posted April 7, 2019 Share Posted April 7, 2019 And I'm not talking that they improved the graphics and textures, etc. They redesigned the way she looks completely. I thought I was going crazy because the opening scene felt so off. This is the way you know her from the 2009 original: This is the way she looks now in the Remastered version: Really caught me off guard. 1 Link to comment Share on other sites More sharing options...
Shinobi Posted April 7, 2019 Share Posted April 7, 2019 I actually like the original look better lol. 1 Link to comment Share on other sites More sharing options...
communistwookiee Posted April 7, 2019 Share Posted April 7, 2019 (edited) Hmm, weird choice. Maybe there was some sort of problem with porting over the original live-action asset? Maybr they also chose to change it to make her appearance more consistant with Borderlands 2? Can anyone confirm if Borderlands 2 has had any changes to the Angel scenes since the UHD update? I don't currently have The Handsome Collection installed, so I cannot check it myself. Edited April 7, 2019 by communistwookiee Link to comment Share on other sites More sharing options...
damon8r351 Posted April 7, 2019 Author Share Posted April 7, 2019 (edited) Yes, she apparently changed in the Handsome Collection too to match the changes in the Borderlands Remaster, as evidenced in this Reddit thread: https://www.reddit.com/r/Borderlands2/comments/b95aqf/is_it_me_or_has_angel_changed_on_ps4/ Edited April 7, 2019 by damon8r351 Link to comment Share on other sites More sharing options...
communistwookiee Posted April 8, 2019 Share Posted April 8, 2019 (edited) And they changed Lilith's live-action stuff too? This is some real George Lucas stuff right here. Edited April 8, 2019 by communistwookiee 1 Link to comment Share on other sites More sharing options...
DARKB1KE Posted April 9, 2019 Share Posted April 9, 2019 The first one, while nostalgic feeling, is a live-action shot overlayed on screen in a game styled around heavily cell-shaded outlines. It's out of place really. I can see why they changed it. Probably will tie in BL3 eventually with this new "digital" look. It fits better with the style/aesthetic of cell shading and cartoon. Link to comment Share on other sites More sharing options...
NamoPh Posted April 9, 2019 Share Posted April 9, 2019 The original was a live-action asset, meaning it was the likeness of a real person. I'm gonna go out on a limb and guess they didn't have the rights to use her likeness in what is legally a "new" game. My money is on it not being an actual choice on their part, aesthetic or otherwise. Link to comment Share on other sites More sharing options...
Mog Posted April 9, 2019 Share Posted April 9, 2019 6 minutes ago, NamoPh said: The original was a live-action asset, meaning it was the likeness of a real person. I'm gonna go out on a limb and guess they didn't have the rights to use her likeness in what is legally a "new" game. My money is on it not being an actual choice on their part, aesthetic or otherwise. Britanni Johnson plays the live-action version of Angel in both BL1 and BL2, so i'd assume this change is for consistency. Link to comment Share on other sites More sharing options...
Martain2 Posted April 9, 2019 Share Posted April 9, 2019 9 minutes ago, NamoPh said: The original was a live-action asset, meaning it was the likeness of a real person. I'm gonna go out on a limb and guess they didn't have the rights to use her likeness in what is legally a "new" game. My money is on it not being an actual choice on their part, aesthetic or otherwise. Beat me to me it by 8 minutes. I'd gather it was much easier to change Angel to, what is basically nothing more than a static, edited image than it was to secure the rights from the actress that originally played her. Link to comment Share on other sites More sharing options...
communistwookiee Posted April 9, 2019 Share Posted April 9, 2019 28 minutes ago, NamoPh said: The original was a live-action asset, meaning it was the likeness of a real person. I'm gonna go out on a limb and guess they didn't have the rights to use her likeness in what is legally a "new" game. My money is on it not being an actual choice on their part, aesthetic or otherwise. Britanni Johnson was at the PAX panel when they announced the remaster and still has good relations with Gearbox, so I'd doubt that. Knowing now that they also changed the assets in 2, I'm 100% convinced now that it was an artistic decision. Link to comment Share on other sites More sharing options...
Viper Posted April 12, 2019 Share Posted April 12, 2019 I would assume it's to get her to look like how Angel (the in game character model) looked in BL2. If you notice...they have the whole side of her head shaved. Whereas the original was probably something less thought out at the time...not making any future decisions to show us Angel, at the time. Angel in the original was likely something they whipped up to give us something ominous, there wasn't much there about her. She obtained a real identity in BL2, she was fleshed out more. The Brittini Johnson we see in the original video was just her with some visual overlays. The Remaster is showing in her in full Siren make up.,,she completely in character. People need to remember that BL1 was sort of a prototype of a game. a lot of what Gearbox REALLY wanted to do was accomplished in BL2. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now