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Favorite season pass challenge tomb


Favorite season pass challenge tomb  

21 members have voted

  1. 1. Which was your favorite season pass challenge tomb?

    • Forge of Destiny (The Forge)
      2
    • Path of Huracan (The Pillar)
      5
    • Howl of the Monkey Gods (The Nightmare)
      6
    • The Sixth Seal (The Price of Survival)
      1
    • Slayer's Gauntlet (The Serpent's Heart)
      5
    • Zipacna's Craving (The Grand Caiman)
      0
    • Mother Protector (The Path Home)
      2


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Forge of Destiny (The Forge): Elevating a platform higher and higher while lava falls all around.

 

Path of Huracan (The Pillar): The windy tomb.

 

Howl of the Monkey Gods (The Nightmare): Timed spikes constantly pop up while drums constantly beat down.

 

The Sixth Seal (The Price of Survival): Deadly spores throughout environment.

 

Slayer's Gauntlet (The Serpent's Heart): River rafting adventure.

 

Zipacna's Craving (The Grand Caiman): Raising the caiman statue higher and higher with insta-kill fire traps.

 

Mother Protector (The Path Home): Two unique puzzles, both with spiked ceilings that slowly descend.

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On 4/26/2019 at 5:03 AM, Avatar_Of_Battle said:

My least favorite is a tie between Slayer's Gauntlet and Mother Protector.

Over the last couple of nights I've played through the last four DLCs and, yeah, those two were not very good. I haven't even begun thinking about the time trials for those.

 

I think my favorite was Howl of the Monkey Gods.

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7 hours ago, LordShavron said:

Over the last couple of nights I've played through the last four DLCs and, yeah, those two were not very good. I haven't even begun thinking about the time trials for those.

 

I think my favorite was Howl of the Monkey Gods.

 

What bugged me about Mother Protector was the 3 route puzzle changing in the trials from what I had in the main game. It didn't change between the time and score trials but I don't know if it's always the same either. Also, if you don't take the right side of the last puzzle first you'll be completely lost unless you know what the final positions are from the start. This thankfully didn't change between the 3 times I played. (game mission, time, and score)

 

Slayer was mainly a pain because I don't like having to wait for things in a timed event. I felt like most of the time I was just sitting around waiting for things to happen.

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