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What's your favorite Need for Speed game?


KoDaX12

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4 and Pro Street. 4 just about good old days of gran tourning at beautiful tracks around the world, where only you and bunch of my favorite era 90's cars. Pro Street was really great in terms of semi simulator and drive of NFS series. Cool tracks, nice list of cars, perfect set of races types - especially speed trials, memorable music, easy visual customization, decent tuning options. Have played a lot of it, and will replay it anytime again without any complain. For me, NFS like Pro Street is the true racing game, wich doesn't want player to be childish drifting into corners, and doesn't want player to struggle with DS controller on simulator physics. Plus NFS Pro Street has my favorite, and very rare car - Pontiac GTO'65.

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That's quite an elaborate answer for me. Since I have played many games in the franchise (not all of them though, for shame) I personally have a favorite game from each era.

 

- Need for Speed III: Hot Pursuit (1998)

NFS_3_Cover_03-Hot-Pursuit-LRG-7.jpg

 

From the classic era of NFS games, I'd say this is my most favorite game. Not only did it have races on some of the most exotic vehicles of the era but for the first time ever, it had exhilarating police chases accompanied with voices that made each of the pursuits more believable at the time. Some truly unique cars from the era that you no longer see in newer games are here too. A game that was truly a joy to cruise around.

 

- Need for Speed Most Wanted (2005)

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If I had to pick up a game from the tuning era, it'd be a tough pick between the original Underground (for revolutionizing the racing genre with a Fast & Furious vibe) or Most Wanted (for pretty much perfecting that same vibe). While it didn't have such in-depth customization of vehicles, having to rank up and face up against drivers from the Blacklist was insanely fun. Not to mention that the police chases were top-notch at the time and pretty damn hard too at times when having to shake those cops off your tail. The sense of speed was great and the ability to slow down time for tricky cornering (or going under semis) made the game even better.

 

- Need for Speed Hot Pursuit (2010)

1281719540_nfshp2010.jpg

 

Criterion did a really good job at trying to bring back the old Hot Pursuit formula. While Most Wanted (2012) has nothing on the original MW and it plays more like Burnout Paradise 2.0, Hot Pursuit (2010) was really able to catch everything that made the original great. Super exotic vehicles, check. Huge-open road racing on beautiful locales, check. Exhilarating high-speed pursuits, check. The music was awesome, the game was fast and it was just a blast to play, everything that made the original great is found here. Of special mention, I love the "car porn" you get with a sexy narrator's voice every time you check for the specifications on each vehicle. That's something that was also in the classic games. Love it! ?

 

And those are pretty much my favorite NFS games so far. I have yet to try anything from the PS4 era so let's see how those will play out for me. :)

 

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Porsche (Unleashed), definitely! It was a game that really was about the cars and not some silly stunts or cool dudes hanging around and doing cool stuff. What I mean by this is that you learned a lot about the history of all the cars the company had build so far, it was really like a travel through time. I liked the underworld games though, but all games after Porsche have one really annoying thing in common, a story. Or I should rather say a really embarrassing one, which always around some guy having to prove himself by winning races against other guys, or sometimes a gal. Don't get me started on these live action sequences, terrible. Ok, Porsche does have a story too, but it's more like a guide through the game and can be ignored more or less. It was also not in your face all the time.

 

Anyway after Porsche it was all going downhill for my taste. I also liked the games before Porsche most of all the High Stakes/Road Challenge (1999), because of the interesting career mode and the High Stake races, which was a one on one race were the loser had to give up his car.

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8 hours ago, Durandal said:

Ok, Porsche does have a story too, but it's more like a guide through the game and can be ignored more or less. It was also not in your face all the time.

 

Factory driver line in this game just an awesome story, not a little close to this dump in most latest NFS games. Especially cool were moments on testing rare not included in Career mode Porsche prototypes that haven't made into production irl, that's quite an epic approach.

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14 minutes ago, Bloodytears1666 said:

 

Factory driver line in this game just an awesome story, not a little close to this dump in most latest NFS games. Especially cool were moments on testing rare not included in Career mode Porsche prototypes that haven't made into production irl, that's quite an epic approach.

Yeah, it didn't felt felt so ridiculous as the newer stories, more serious or sincere. But it matched the overall theme of the game perfectly in my opinion. Not to mention how cool some of those events were. I guess the NFS series was heavily influenced by The Fast & The Furious later on. Sometimes it was ok, sometimes not.

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On 2/5/2019 at 6:44 AM, Durandal said:

Porsche (Unleashed), definitely! It was a game that really was about the cars and not some silly stunts or cool dudes hanging around and doing cool stuff. What I mean by this is that you learned a lot about the history of all the cars the company had build so far, it was really like a travel through time. I liked the underworld games though, but all games after Porsche have one really annoying thing in common, a story. Or I should rather say a really embarrassing one, which always around some guy having to prove himself by winning races against other guys, or sometimes a gal. Don't get me started on these live action sequences, terrible. Ok, Porsche does have a story too, but it's more like a guide through the game and can be ignored more or less. It was also not in your face all the time.

 

Anyway after Porsche it was all going downhill for my taste. I also liked the games before Porsche most of all the High Stakes/Road Challenge (1999), because of the interesting career mode and the High Stake races, which was a one on one race were the loser had to give up his car.

 

 

Admittedly, that one and NFS II had the best intros at their time. They still give me goosebumps to this day. Back when EA was actually cool...

A long time ago, I know.

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Need For Speed: Most Wanted 2005 waaaaaaayyy better than the 2012 version, back when the games have an interesting plot and a reason whay everything is happening, not like the 2012 version were you just were told to defeat the blacklist because why the hell no?!

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The original Most Wanted (2005). I remember the blacklist and how addictive it was to progress through it.

 

 

Never did manage to beat the #1 car.. it was due to the bounty requirements needed to unlock him. If I remember correctly, you had to rack up so much so of a bounty and then escape the cops to actually cache the bounty. I could never do this, so never made it past the second to last driver.

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Most Wanted, Underground 2, and Carbon. I still have them for the PS2.

 

Just beat NFS 2015. It's not bad. It's a good start, though I never watched the cutscenes. They obviously put in a lot of work and polish. Could've built up from there like the earlier games did. Instead we got Payback... and I'm not sure what to think of it. (Haven't played it)

 

They need to take the good stuff from MW/Ug2, sprinkle in some Hot Pursuit. Remove the "always online," if I want to race online, that should be my choice. Do that in NFS 2019 and they'd get $60 from me. (I never pay full price)

 

Edit: Also let us save/load tuning settings.

Edited by Sky_RykerXD
Something that bugged me a lot
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