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The Grid series returns in 2019 - GRID officially announced


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Official announcement

 

Official factsheet

 

Official website

 

Quote

 

About

Capturing intense moment-to-moment racing action, GRID returns with an all-new experience where every race is the chance to choose your own path, create your own story and define your legacy in the motorsport world.

From the creators of the hugely successful DiRT and F1 series, Codemasters invites you to take your place in the GRID World Series and compete in intense wheel-to-wheel racing with the most iconic and desirable race cars – current and classic, from GT through Touring and Muscle to Stock and Super Modifieds – and in some of the world’s most iconic locations.

GRID captures every moment of the race, from the adrenaline rush of lights-out to the elation at the chequered flag – and in-between, it’s all action too. Incidents come one right after the other – tight overtakes, bumper-to bumper scrapes and competitive collisions – all heightened by rivalries, team-mates and a nemesis driver who will all either try to help or hinder your progress as you achieve your goal of becoming the GRID World Series champion.

 

Key Features

  • Over 70 of the Most Iconic Cars Ever Raced – Race the greats, both current and classic, across a huge array of vehicle classes. Modern greats such as the Porsche 911 RSR and Ferrari 488 GTE in the GT class to classics including the Ford GT40 and Pontiac Firebird Modified are all available to race to their limits.
    • Classes:
      • Touring Cars (TC-1, Super Tourers, TC-2, Classic Touring)
      • Stock Cars (Muscle, Pro Trucks, Oval Stocks)
      • Tuner Cars (Modified, Super Modified, World Time Attack)
      • GT Cars (Classic GT, GT Group 1, GT Group 2, Historic)
      • Formula J
      • Prototype
      • Group 7 Specials
  • 12 Incredible Racing Locations – Compete in intense wheel-to-wheel races on iconic city streets, world-famous circuits, and beautiful point-topoints, featuring Havana, Shanghai, Brands Hatch, Indianapolis, and many more, with multiple routes at each location and varied time of day and weather conditions:
    • China – Zhejiang (Circuit), Shanghai (Street Track)
    • Malaysia – Sepang International Circuit (Circuit)
    • Japan – Okutama (Circuit)
    • United Kingdom – Brands Hatch (Circuit), Silverstone (Circuit)
    • Spain – Barcelona (Street Track)
    • United States – San Francisco (Street Track), Indianapolis (Circuit), Crescent Valley (fictional)
    • Cuba – Havana (Street Track)
    • Australia – Sydney Motorsport Park (Circuit)
  • Create Your Story, Define Your Legacy – Choose from six main career paths all leading to the GRID World Series, plus additional Showdown events.
    • Touring
    • Stock
    • Tuner
    • GT
    • Invitational
    • The Fernando Alonso Challenge
  • The Fernando Alonso Challenge – One of the most successful racing drivers of the modern era across F1, Endurance, and Stock racing, Fernando Alonso joins GRID as Race Consultant and his Renault R26 car features in-game. Complete his challenges and earn the right to race Alonso himself.
  • Six Exciting Race Types – Challenge yourself across various modes in-game, as well as an event / race creator:
    • Racing – Traditional race mode with grid starts and chequered flag finish.
    • Oval Racing – Rolling start, with set number of laps.
    • Time Trial – Single car on track / circuit against the clock.
    • Time Attack – Multiple cars on track / circuit, staggered start against the clock.
    • Skirmish – Players can test drive their cars, or have fun racing with friends whilst waiting for multiplayer sessions.
    • Hot Lap – Improve your grid position ahead of a race by posting the fastest lap time.
  • Racecraft – An innovative moment-to-moment scoring system that rewards players for technical, skillful, or brave racing. Players can earn points from teammates, rivals and nemesis drivers to improve their score both offline and online.
  • Impactful Damage Systems – Affecting both players and AI racers, GRID’s damage builds on Codemasters’ class-leading damage system to visually and mechanically change your race. Damage will affect visuals as well as handling, with potential for terminal damage.
  • Player Progression – Earn experience through racing and Racecraft to level up and receive rewards. Players get rewarded with Prestige, Player Cards, new team-mates and achievements throughout.
  • Get Competitive Online – Race in either Quick Match or use the online event creator and take your racing to the next level, either in a public game or with friends in private races.

 

Ultimate Edition

  • Main Game
  • + Season 1 (Hypercar Track Day Pack)
  • + Season 2 (Racing Hatch Track Day Pack)
  • + Season 3 (GT Track Day Pack)
  • + Porsche 911 RSR
  • + Grid Edition Aston Martin Vantage GT4
  • + Grid Edition Pontiac Firebird Modified
  • + Grid Edition Chevrolet Corvette C7.R
  • + Grid Edition Mitsubishi Lancer Evolution VI Time Attack
  • + Grid Edition Renault R26
  • + Player Cards
  • + Player Banners
  • + Unique Liveries
  • + VIP Status
Edited by Hanamaru Kunikida
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Nice, I was just yesterday playing Dirt Rally 2.0 thinking that they should have made a Grid game instead of a third Dirt game in a row, and now they announce one. I hope the handling is more in line with Autosports than 2, but I'm happy either way. 

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Lol I still have all the GRID games pending to play on PS3. They look pretty awesome, as this trailer does too. My only doubt is why they are calling the game GRID and not GRID or something like that.:hmm: Anyhow, any racing game developed by Codemasters is seriously worth a play. They know this genre pretty well. ?

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WOW! This made my day!

I played both GRID 2 and GRID Autosport on my previous ID so I know I'm in for a good time. The heavy online (and MP trophy) component never bothered me since I'm terrible at racing games anyway. (Me, meet wall... again... *sigh*) Still, I did enjoy it. Let's see how well GRID fares in this generation of gaming, yes? I think it will do well but that's just me.

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  • 3 months later...

Used to love the old Codemasters racing games back on PS2. But ever since Dirt and Grid arrived, they went for that horrible floaty feeling when it came to controls. Was horrible to play, but if you're more arcade racer friendly rather than a more realistic sim feel, then they could appeal to you. End of the day Grid and Dirt have sold a bucket load of copies, so despite what I think of them they clearly play well for others. 

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