iGGTheEnd

The DLC just released but it doesn't look like we got ttophies.

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So the Rise of the giant DLC just released on PS4 according to the PlayStation YouTube channel, on steam this gave the game more acheivements but I am not seeing trophies added on PSNP.  Can anyone confirm that they haven't been added?  I don't have access to my ps4. 

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Dang thats a bummer :( I hope people still play the dlc and manage to get to 5BC and the last true boss, its so much fun

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9 hours ago, Firefox_32 said:

Dang thats a bummer :( I hope people still play the dlc and manage to get to 5BC and the last true boss, its so much fun

Ya I wish they added trophies it would give me the push to go back and play it,  but as of right now theres just so much other stuff I want to play and plat I am nearing on 50 plats so I want to get that done first.

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with all the changes to the rise of the giant dlc , does it make the platinum easier or harder to obtain or about the same difficulty

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On 5/24/2019 at 7:43 AM, InDebt3Fiddy said:

with all the changes to the rise of the giant dlc , does it make the platinum easier or harder to obtain or about the same difficulty

Hey sorry for the late reply! The DLC has its ups and downs but generally speaking, it has made the game more fun with the edition of new levels, bosses and enemies. In terms of difficulty, they completely removed enemy scaling with scrolls, meaning before (in addition to general enemy scaling with each level) when you got one scroll, the enemies health would increase with it slightly.  So if you missed a bunch of scrolls, its alrite, the enemies health wouldnt go up that much.

In the new update  there is no scaling with scrolls, rather there are fixed enemy healths on each level. Meaning if you missed a few scrolls, you'll be weaker than the enemies in the following levels. So this makes it generally difficult if you were that kind of guy who didn't go for cursed chests (which always give one scroll). However, if you collect all the scrolls, the difficulty is more or less the same I would say for the first three boss cell (BC) difficulties.

 

After 3BC however, is when things really get different. There are certain new enemies which only spawn after 3BC, one of them which is extremely annoying and hard to play against (they are called arbitars). These show up in ramparts, ossuary and castle in 3BC, and in ramparts and castle in 4BC. They are like the inquisitor but instead of one projectile they throw 6 projectiles towards you and they can see you through walls and floors with a huge range and they also have zero cooldown time. In addition to this, in 4BC, every single enemy now has the teleportation mechanic like the elites and they will follow you throughout the level until you kill them. Again, this is a huge amp up in terms of difficulty compared to the previous update.

Looking at your trophies, I see that you havnt done 3BC yet so for you, the game would be more difficult unfortunately. However its not just simply the case of increasing difficulty, the game is more fun with more weapons and mutations and some other tweaks here and there. Its more stressful and makes you have an adrenaline rush even more. There is more lore and with the addition of the two new bosses (which by the way you can totally skip since there are no trophies around them) and soundtracks, I would say the devs and gone far and beyond into making this game more balanced and challenging.

TL;DR the game is easier from 0-2BC and harder from 3-5BC due to new enemies and new teleportation mechanics

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