Maahniac

Yakuza 6 or Yakuza Kiwami 2

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Ok, so I almost have the Platinum trophy in Yakuza Kiwami, and I've enjoyed the journey massively (I previously got the Platinum in Yakuza 0, which I also loved), and am actually in the mood for more Yakuza. HOWEVER. I kind of want a new Yakuza game for the gameplay and the story right now, and less for the massive grind of Mahjong, batting, casino grinding, weapons and items and so on. That was great and all in Kiwami, but I don't need more of that right now. It seems like Kiwami 2 is similar to Kiwami in that aspect (perhaps a bit less of af grind?) whereas Yakuza 6 supposedly is a real casual experience in terms of Platinum requirements - which I'm totally in the mood for. But would it be a shame to jump directly from Kiwami to 6, and skip Kiwami 2? What are your thoughts? 

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Kiwami 2 mahjong grind is actually a bit longer than Kiwami 1's, but there are a few requirements removed (full straight, for example). The rest of the minigames are way easier though IMO.

I'd say to pick up Kiwami 2 since it starts immediately after 1, you'd miss quite a bit by skipping straight to 6.

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Like Kanzen said, if you care for the story, you should play Kiwami 2 first because it's set between Kiwami 1 and Yakuza 3. If you feel like you don't want to go through another plat like 0 and Kiwami 1, you might want to play just the story for now or something else then come back to it later since this game does have some tedious parts to it (yep, I'm talking about you two Clan Creator and point grinding at the batting cage), but it's nowhere near as bad as the other games and still the 2nd easiest Yakuza plat behind 6 imo.

 

I didn't find Kiwami 2's plat too bad aside from the mahjong requirements which are doubled down compared to 0 and Kiwami but more they're more straightfoward like said above (you have to win on every table and the 2 tournaments as well as go out with Ron or Tsumo 30 times). The 100% completion is required but it's probably the easiest CL in the entire series. There are cheat items to instantly get you the Pure Thirteen Orphans and you can get 3 per playthrough. I had to do NG+ to get more of them because the Mahjong AI in this game is so cheap. There's a guide for the minigames on this site if you have trouble with any of them. Haruka's Trust returns in this and is required for the 100% so be sure to save your cheat items for the stuff she wants you to do since they'll definitely come in handy there.

 

There is a story recap for Yakuza 1-5 in 6 and it tells you what happened in each game if you're willing to find out about each story there rather than playing their respective games.

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Yeah Kiwami 2 has more to do than Yakuza 6 and has some grinds although I don't think they weren't as bad as Kiwami 1's myself. Plus they want you to not only win all Mahjong tables and tournaments they want you to go out with Riichi or Tsumo 30 times which is easier said than done because from my experience the AI would rarely let me win anything and I just wound up using the Peerless Tiles you can pick up.

 

So yeah if you don't want to do those sort of things I wouldn't play Kiwami 2 right away.

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As a fan, dont play yakuza 6 before 5. 6 Literally spoils the ending of 5 in the first few minutes.

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Posted (edited)

Kiwami 2 is the better game in terms of technical design and fun factor, but Yakuza 6 has a seriously impactful and powerful story.

 

Edited by Fragtaster
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