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Hunger Strike


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They got rid of allllmost all the things about the first game which made it annoying.

 

Your weapons don't break

You can't die from falling

Other stuff

 

But why leave the hunger meter in there? Its a waste of time. You have to gather and cook and eat, and the meter decreases fairly rapidly...

 

Most of the time im exploring or building and the meter only interrupts you after each swing of your sword. You can't die from hunger, your HP doesn't decrease... nothing.

 

Once you have the hammer, you can hold R2 and do successive swings farming for blocks or whatever and only feel hunger after you let go.

 

I don 't even try to keep it above zero, I just eat food when I know im going to have to attack something.

 

Does anybody like this feature?

 

 

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