BlindMango

The Ribbon System • Part 2

READ THE MAIN POST BEFORE VOTING!    507 members have voted

  1. 1. Should the Ribbon System be Added to PSNProfiles?

    • Yes
      397
    • No
      109
  2. 2. Voting Again: What should be the MAX percent limit for the Ribbon of Effort?

    • 50% (This is the cutoff between common & uncommon rarity)
      317
    • 75% (While more vague, this will include games like Spider-Man)
      189
  3. 3. Read Post First: Should a profile owner be able to customize their 2 ribbons shown in the top bar (Including being able to not display them?)

    • Yes
      393
    • No
      113

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303 posts in this topic

57 minutes ago, ZealousThunder said:

I'm new around here, but there seems to be a simple solution to me.

 

In the Stats section of each profile, there is an average rarity percentage. Couldn't that just be put on the front page of each profile like 'Games Played' ' Games Completed' etc etc.

 

It's a simple change from the owners standpoint that will give people the information they want at a glance.

 

I've not been at my profile long but I seem to be hovering around 50%. I think I'm a pretty average gamer when it comes to difficulty. A lot of the easy game players seem to hover 70%. I saw some crazy dude UR collector at 24% this morning.

 

Wouldn't having that percentage on our profiles be enough....would for me.

 

I only say all this because while the idea by Fawlty Power looks great, I think there is too much info on the screen and I don't see the owner wanting to invest that much work in a complete design change. He is more likely to go with a simple change.

 

Average Rarity was removed from the front page years ago and gets brought up in conversation from time to time. I wrote something about it a while ago when someone mentioned it was a vital stat:

 

On 11/11/2017 at 6:00 PM, FawltyPowers said:

 

A vital stat?

 

Here is the average rarity for a few games and the platinum rarity:

 

Prince of Persia: Warrior Within - Av Rarity = 22.72%, Plat Rarity = 12.70%

Ninja Gaiden Sigma 2 - Av Rarity = 39.08%, Plat Rarity = 2.17%

Far Cry 3 - Av Rarity = 52.98%, Plat Rarity = 19.11%

Dead Space - Av Rarity = 51.31%, Plat Rarity = 16.86%

 

What exactly does average rarity determine in relation to other games?

 

If you want to lower that score on your profile it doesn't necessarily mean that playing a game with an ultra rare platinum will do that, not if the balance between ultra / very rare trophies and uncommon trophies ways more heavily towards uncommon.

 

In the above I am better playing Prince of Persia to Ninja Gaiden Sigma 2 to lower my average rarity.

 

That said, some people seem to like it so I guess that's why it wasn't removed altogether

 

EDIT: This stat may actually have more relevance now, 4 years ago we didn't have the constant stream of 5 minute 99%+ completion platinums.

 

Edited by FawltyPowers
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3 hours ago, FawltyPowers said:

 

Average Rarity was removed from the front page years ago 

 

 

My bad, I didn't realise...I wonder why it was removed?

 

It seems like useful stat to me.

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Shame that I've never seen this in work, hope they will try again maybe. Loved the idea

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