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High trophy achievement rates


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Hi everyone,

I'm playing this on Xbox, but I noticed that considering the length (compared to your average single player-game), average user rating of this game on Metacritic (which is pretty bad) and the non-linear nature of the game (which should at least hit the achievement rate of story trophies), the individual trophy achievements rates are actually much higher than I expected. I am referring to the of all gamers rates on PSN, not PSNProfiles. 

What could be causing this? Is it the fact that at this stage it was mostly only FF XIII fans who were still interested, or is this game just a guilty pleasure of the ones who did play it? (I am leaning towards both options. I don't think it's a good game but I am having some fun playing through it)

Edited by CazzR
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I'm honestly more surprised for XIII-2 rather than this one, since it had some pretty convoluted stuff but has a very high plat percentage.  Lightning Returns, however? Pretty much a linear and short game, you can play on easy and bulldoze the competition, only real problem would be the accessories trophy, but it  becomes just a memory exercise.

Edited by scemopagliaccioh
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11 minutes ago, scemopagliaccioh said:

I'm honestly more surprised for XIII-2 rather than this one, since it had some pretty convoluted stuff but has a very high plat percentage.  Lightning Returns, however? Pretty much a linear and short game, you can play on easy and bulldoze the competition, only real problem would be the accessories trophy, but it  becomes just a memory exercise.

There's nothing missable in XIII-2 unlike XIII where you had to be really careful with what items you sold. The grind isn't nearly as severe, the optional bosses aren't nearly as difficult and it's overall not as long of a game. There's also solvers and guides for the puzzles and collectibles. It's the same core gameplay as XIII but with none of the bullshit attached to its Platinum. I think a lot of people were put off by the time limit in LR even if it is pretty lenient, especially on Easy. 

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I can only speak for myself, but personally I liked this game quite a bit. I will say though it is a guilty pleasure because I know the game is pretty bad. lol

I think most people just wanted to finish the trilogy - it's Final Fantasy after all, so it'll always be relevant enough if you're the least bit interested in JRPGs. Once they were done with the game, they probably figured it was an easy plat and decided to go for it. To be fair, it's the easiest out of the three games. You can play it on Easy, there isn't a lot of grinding, it's over quickly. Plus it's quite a fun game if you can look past some horrendous game design choices.

 

I actually hope Square Enix remasters the trilogy for PS4. I'd play through them again. 

Edited by AFRising
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14 minutes ago, LunchCannon54 said:

There's nothing missable in XIII-2 unlike XIII where you had to be really careful with what items you sold. The grind isn't nearly as severe, the optional bosses aren't nearly as difficult and it's overall not as long of a game. There's also solvers and guides for the puzzles and collectibles. It's the same core gameplay as XIII but with none of the bullshit attached to its Platinum. I think a lot of people were put off by the time limit in LR even if it is pretty lenient, especially on Easy. 

Well there are certain trophies who when missed force you to play  the game's version of new game plus, and while it's true that people can look up guides, it's an argument that can be used for 90% of games. Stuff like the clock stopper trophy, the casino, both fragment and trophy, and all the minigames with the clock and color alignment, find ALL monsters in the game, defeat hidden bosses on normal mode etc, it's very demoralizing stuff and much much harder than LR, yet the plat doesn't crack  the rare milestone. I can only think that everyone went with a guide, after getting bitchslapped by the treasure hunter from XIII-1.

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It's pretty short, I had to keep an eye out for a few missables, but with easy difficulty and the wealth of information out there it's not really a tough ask. I remember having to reload a few times because some of the time cutoffs are a bit annoying, but you have plenty of time to do everything (I'd even say TOO much time), the only difficulty in this game is getting used to some of the more obtuse mechanics, as well as getting to the point where the ticking clock doesn't really mean anything.

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  • 1 month later...

I never listen to critics or ratings in a game, because that's others opinions. I really enjoyed all 3 of these games, Platinum all 3 also, just wish they'll re-release for the PS4 or future PS5. I love the "Groundhog Day" element in Lightning Returns, it's not hard to complete all the main missions / objectives before it starts over. Sure it's a relatively short game if you just rush through it, but to do everything requires 2 or 3 Playthroughs. 

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  • 1 year later...
On 9/15/2019 at 2:50 AM, scemopagliaccioh said:

I'm honestly more surprised for XIII-2 rather than this one, since it had some pretty convoluted stuff but has a very high plat percentage.  Lightning Returns, however? Pretty much a linear and short game, you can play on easy and bulldoze the competition, only real problem would be the accessories trophy, but it  becomes just a memory exercise.


I think a lot of it has to do with the fact that XIII-2 sold less than 1/2 the number of copies of the OG and Lightning Returns was even half of XIII-2.  Basically the casual fans were weeded out and you mix in the fact that nothing was missable in the XIII-2 and LR while the time commitments weren't as bad as the OG.  I'm with you in that some of the XIII-2 trophies were a pain but they all paled in comparison to Treasure Hunter.  The ones that I don't get were the 12.4% of people who got the defragmented trophy but only 11.9% got the anomalous trophy.  How did 0.5% of gamers decide to get 100% on maps explored and bestiary (which were the biggest pains in the arse) and think yeah re-playing that ending with the paradox scope enabled is just too much? ;-)

Edited by honeybone
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