ziggypossum

The Last of Us Part II – Release Date Reveal Trailer (May 29, 2020)

145 posts in this topic

I really enjoyed MP, so I'm disappointed it's been left out. Not sure if I'll be picking this up at release now.

0

Share this post


Link to post
Share on other sites

So even though they announced no multiplayer, my buddy (Orochijackson) uncovered that Naughty Dog is indeed hiring programmers for Multiplayer Gameplay for the Last of Us part 2. Job listings are going up. Just search Naughty Dog job listings and you'll see they put up listings over a month ago and as recent as 9 days ago. "MULTIPLAYER GAMEPLAY PROGRAMMER (GAME TEAM) FOR THE LAST OF US PART II. NAUGHTY DOG SANTA MONICA, CA FULL-TIME"

 

So have faith my friends. My guess is that multiplayer won't be included on the PS4 version but will probably be added on the PS5 version. That way the fan bases won't be split on the PS4 and PS5. Fingers crossed.

1

Share this post


Link to post
Share on other sites

It would be smart, if anything, to release a stand alone MP down the road to pacify those looking for that.

0

Share this post


Link to post
Share on other sites

I am not a MP guy. Outside of Rocket League and some casual play here and there I usually try to avoid MP at all costs. However, the MP from TLoU was imo THE BEST MP I have ever played in any game, ever. Therefore I am disappointed that there will be no MP in Part II. Trophies be damned, the gameplay was so good in the MP portion that it could of had unobtainable trophies and I would have still gladly played it. Such a shame that from the looks of things we won't be getting that back for the sequel. I don't know if it's something they might think about adding further down the line. We've seen MP modes added post launch a few times now so it's not unthinkable, and I hope they do but it doesn't look likely, mainly because MP in those games were already being worked on and there is no evidence of that here. I'm not sure why they opted against it, if I were to guess I would say it came down to time constraints and choosing to focus on giving the SP extra polish. This news while disappointing, doesn't lessen my excitement for the game. I have already ordered the collectors edition which looks great and I'm positive that this will be another ND masterpiece with or without MP. RDR2 holds the mantle as the very best game of this generation imo but this is the one game, probably the only game, that will challenge that and I can't wait for February to come around.

0

Share this post


Link to post
Share on other sites
7 hours ago, Solid-Fisch said:

1f602.png1f602.png1f602.png best joke in a long time

Except it’s also true, there’s no way, an open world game could never beat the focus of a linear single player story like Last of Us Part 2.

38 minutes ago, trojbrown40 said:

So even though they announced no multiplayer, my buddy (Orochijackson) uncovered that Naughty Dog is indeed hiring programmers for Multiplayer Gameplay for the Last of Us part 2. Job listings are going up. Just search Naughty Dog job listings and you'll see they put up listings over a month ago and as recent as 9 days ago. "MULTIPLAYER GAMEPLAY PROGRAMMER (GAME TEAM) FOR THE LAST OF US PART II. NAUGHTY DOG SANTA MONICA, CA FULL-TIME"

 

So have faith my friends. My guess is that multiplayer won't be included on the PS4 version but will probably be added on the PS5 version. That way the fan bases won't be split on the PS4 and PS5. Fingers crossed.

Hope they take it out entirely.

1

Share this post


Link to post
Share on other sites

So we're most likely getting the best possible campaign since that's what they threw all the time and resources into? Great!

0

Share this post


Link to post
Share on other sites

Man I just realized that in the trailer when the gunshot goes off and Ellie screams no.....that's probably Joel's death. Heartbreaker.

0

Share this post


Link to post
Share on other sites

No multiplayer after all of this time developing?  Shocking and disappointing but the single player will be enough I suppose.  

 

Last of Us multiplayer was a lot of fun and trophies earned naturally which is always a positive unlike the debacle of Uncharted 2 and 3.

0

Share this post


Link to post
Share on other sites

Fuck man. MP was my favorite thing about the first game even though it's something that most people disliked for some reason. Hopefully they'll add MP as free DLC later.

2

Share this post


Link to post
Share on other sites

No online multiplayer is utterly terrible. Naughty Dog games have next to no replay-value single player wise after beating the campaign. This is easily a wait for a sale. Can't justify paying full retail price for a relatively short linear story driven game (especially considering their "hard" efforts or in other words their massive padding elements in the "long" Uncharted 4 game—those overly, abundantly boring climbing, dull sliding, and uninteresting crate sections are pitiful) that's never going to top playtime I have in games from series like Far Cry, Gravity Rush, Borderlands, Yakuza, Read Dead Redemption, Uncharted because of Mp, etc, and honestly indies with strong gameplay (Dust:AET, Furi, Transistor, Styx, etc). Even a hypothetical 10/10 narrative experience won't justify full retail price for TLOU:PII, because replay-value and playtime are far more important than a mere engaging telling of a narrow story when you're spending $60 on a (action) video game (let alone $70-250+ on the special editions), especially in an action/adventure third person one, not an interactive drama... which ND's games never truly are and (likely) ever will be. ND's games are good for being story driven, not for or and having "great" single player content as well.

 

If I want to play games for their strong narratives while either not caring or barely caring for the gameplay, that's why walking simulators and the interactive drama genre literally exist for. Naughty Dog's "story-driven games" (which logically always justifies a laugh every-time that's mentioned for all of their games after Uncharted Drake's Fortune containing whole MP modes, with extended and superior-to story-focused post launch support, up until TLOU2... which only lacks it because it was too much trouble to implement, not because they felt "MP are wrong for our story-focused games") ironically or stupidly get way too much praise and hype for being entirely scripted, having no alternative branching paths, and being immensely inferior in length to stories told in for example RPGs, not to mention having very generic storylines that are merely just told well. (Story and story-telling are two completely different things.) Dying Light 2 definitely has this beat based on the much larger and important innovations in game design said in interviews, regardless of how the events will inevitably and irrationally play out in TLOU:PII's favor, as at least in the case for the former not everyone is guaranteed to see the same exact story threads, characters, and cutscenes play out, in addition to having very strong (zombie) gameplay. Strong graphic fidelity, good linear narrative, and competent physics in no way triumphs any off that when it comes down to action-based (once again non-interactive drama) video games.

 

On 9/26/2019 at 1:17 PM, NoiizeR- said:

So, a simple 10h game and then scratch it. Nice Naughty dog.

 

Why did I preorder?

 

Was going to mention this to you after I found out.

 

Reasons like this is why I didn't preorder. Naughty Dog are no exception, at all. People shouldn't be blindly preordering the game simply because it looks promising and the designers behind the game alone.

Edited by EcoShifter
1

Share this post


Link to post
Share on other sites

Glad to hear there's no multiplayer. Hype is going up a little.

3

Share this post


Link to post
Share on other sites
12 minutes ago, Nemesis_WM said:

 

guess there will be an spinoff battle royale in the future lol

 

Interesting, does not look like free or paid expansion but something entirely separate.  Color me surprised.

1

Share this post


Link to post
Share on other sites
18 minutes ago, Nemesis_WM said:

 

guess there will be an spinoff battle royale in the future lol

 

Still a bit disappointed it won’t be included but excited to see what they give us in the future. 

0

Share this post


Link to post
Share on other sites
4 hours ago, EcoShifter said:

No online multiplayer is utterly terrible. Naughty Dog games have next to no replay-value single player wise after beating the campaign (even with the in-game store content stuff), like about any similarly designed non-open-world game. This is easily a wait for a sale. Can't justify paying full retail price for a linear story driven game under 15hrs (especially considering their "hard" efforts or in other words their massive padding elements in the "relatively long" Uncharted 4 game—those overly abundant climbing, sliding, and crate sections are pitiful) that's never going to top playtime I have in games from series like Far Cry, Just Cause, Borderlands, Yakuza, Read Dead Redemption, Uncharted because of Mp (ironically), etc, and honestly indies, which are typically strong on gameplay by nature. Even a hypothetical 10/10 narrative experience won't justify full retail price for TLOU:PII, because replayvalue and playtime are far more important than a mere engaging telling of a story when you're spending $60 on a video game (let alone $70-250+ on the special editions), especially in an action/adventure third person one, not an interactive drama... which ND's games never are and ever will be. ND's games are good for being story driven, not for or and having good single player content as well.

 

 If I want to play games for their rich narratives while either not caring or barely caring for the gameplay, that's why walking simulators and the interactive drama genre literally exist for. Naughty Dog's "story driven games" ironically or stupidly get way too much praise and hype for being entirely scripted, having no branching paths, and being immensely inferior in length to stories told in for example RPGs, not to mention having very generic storylines that are merely just told well. (Story and story-telling are two completely different things.) Dying Light 2 definitely has this beat in truth, regardless of how the events will inevitably and irrationally play out in TLOU:PII's favor, as at least in the case for the former not everyone is guaranteed to see the same exact story threads, characters, and cutscenes play out, in addition to having unrivaled top tier gameplay. Strong graphic fidelity, good linear narrative, and competent physics in no way triumphs any off that when it comes down to action-based video games.

 

 

Was going to mention this to you after I found out.

 

Reasons like this is why I didn't preorder. Naughty Dog are no exception, at all. People shouldn't be blindly preordering the game simply because it looks promising and the designers behind the game alone.

 

You are entitled to your opinion but I would say the majority would beg to differ on your assessment of Naughty Dog games. Let's wait and see what the metacritic score is for this game. Judging by naughty dog's track record they are doing pretty good by the scores.

 

The Last of Us Remastered - 95

Uncharted 4 - 93

Uncharted the Nathan Drake Collection - 86

Uncharted the Lost Legacy - 84

 

And didn't a couple of Naughty Dog games win game of the year and nominated for other awards? I think it achieved commercial and critic success. Sure, their games are not perfect but according to fans and the industry at large they would disagree with your thoughts.

 

 

1

Share this post


Link to post
Share on other sites

Thank god for no MP. It felt out of place as hell in the first game and was a massive chore to sit through for the trophies. Good to see Naughty Dog go back to their single player roots, at least for now.

1

Share this post


Link to post
Share on other sites
On 9/25/2019 at 9:50 AM, Fr_0zt said:

 

Make this your 100th! Special game for special time.  

 

How is Yakuza Kiwami? I've been wanting to jump on that but heard it's very tedious. 


It's very hard, but more in a grindy way. Getting 95 in Haruka's song was actual tough. A lot of people will tell you the car chase on Legend will watch out, so I highly suggest you change it to Hard when you get to that chapter for the first time. I surprisingly got it first time, but then again, I'm good at rail shooters like Time Crisis. 

0

Share this post


Link to post
Share on other sites

I'm also glad about no MP. It wasn't bad I guess, but I only hopped on to boost and get it done before they shut it down on PS3. I plan to give the PS4 version a go and maybe that'll change my perspective, considering it should actually have some populated servers playing normal matches.

 

Can't wait for Part 2 though. Already preordered the collector's. Super keen!

0

Share this post


Link to post
Share on other sites

Ignoring the irrelevant prior "counter"argument...

 

8 hours ago, MrTrofyHuntr said:

 

You are entitled to your opinion but I would say the majority would beg to differ on your assessment of Naughty Dog games.

 

Let's wait and see what the metacritic score is for this game. Judging by naughty dog's track record they are doing pretty good by the scores.

 

The Last of Us Remastered - 95

Uncharted 4 - 93

Uncharted the Nathan Drake Collection - 86

Uncharted the Lost Legacy - 84

 

And didn't a couple of Naughty Dog games win game of the year and nominated for other awards? I think it achieved commercial and critic success. Sure, their games are not perfect but according to fans and the industry at large they would disagree with your thoughts.

 

 

 

This wont end well. The majority doesn't matter, and anyone telling me otherwise is a hypocrite. There's a collection of games that are underrated (no not because of things like little advertisement or being overshadowed by other popular games releasing closely; some good games do bad or underwhelming even when the stars are aligned) and overrated thanks to the flawed ways of the human race, including their double standards. Outside the gaming industry, there's also a... majority of people... who do immorally wrong things and support unhealthy habits/hobbies/practices and, so this "majority card" that people play is utterly embarrassing and needs to stop. "My assessments" only come down to one specific subject that I primarily choose to write about, given the topic of this topic. Now, Naughty Dog's games are usually well made and deserve some of the praise they get, but there's also some praise that it doesn't deserve and is far overblown. For your own perspective, keep in mind they designed an IP that is my favorite game franchise of all time, and one of their games because of its mp (which was sadly shutdown 3 weeks ago) happens to be in my top 5 favorite games with mp on a Sony console.

 

Metacritic isn't a source of true and objective reasoning, it's a collective medium of people's primarily subjective views and biased opinions on the games they've played, some of which includes reviewers who don't even finish the games they review, completely disregard other major components of the game to give the game an irrationally positive or also negative rating, some who are at the very least paid or pressured (and maybe even threatened) into giving positive ratings, and more. Citing Metacritic in instances like these is simply idiotic, no offense to you personally, but that needs to be said. Many games on the site don't deserve some of the score ranges they're in, be it positive or negative, so again there are various reasons why people need to stop citing Metacritic to determine or argue a game's quality. That's without mentioning that when it comes down to cite it for particular other games, people then want to downplay and dismiss it because it doesn't line up with their views on the game (yet it's somehow fine to do so when it supports their narrative), hence my argument that it should be ignored entirely in arguments discussing game's quality. (Metacritic is literally, simultaneously gamers' best and worse friend for having a range of scores that people agree with and disagree with.)

 

That said, i'm well aware of the scores on that website. I keep track of that stuff for information and knowledge sake.

 

They sure did, but being nominated and winning doesn't mean they actually deserved those things, it just mean they won it. Not the same rational in comparison to physical events where people physically earn their awards 100% fair and square (vitamins aside for the people who do that) through their efforts that blatantly triumph those of others. I have no problem acknowledging the company's awards, because reality cannot be ignored, but i'm not going to ignorantly and naively claim or believe that all of it is non-arguably justified. Again with my thoughts on the game; that is primarily about the lack of or little value in the single player gameplay part of the games they make (which is especially true in Uncharted's series), especially in explicit comparison to other similar style games. Other games in the same genre of both TLOU and Uncharted gameplay wise outclass them, especially when ND fail to properly design elements of gameplay, such as stealth, and offer far less "player agency" because they'd rather have things being scripted and simplistic as possible, like the watered down combat in U4. It's the narrative in the Uncharteds and TLOUs that are typically better in comparison, which is no surprise because that's where ND put their most efforts in outside technology. There is no way in hell Naughty Dog excel and do the best at narrative, story, graphics, technology, music, and gameplay, or to make it less complicated narrative, story, graphics (since people still tend to hold that to such contradicting high regard), and gameplay.

2

Share this post


Link to post
Share on other sites

I think it's refreshing that there is no multiplayer, as I'm pretty sure in that interview they said that just the scale of the story and game alone is so vast that it just was their primary focus. I wish we could go back to just good story driven games with excellent gameplay that you are immersed in. You know, the kind of games that didn't have to suffer so some half assed multiplayer mode could be crammed in there. Not saying that TLoU multiplayer is bad, seems like quite a few people love it, but if they drop multiplayer to expand further on what was one of the most amazing stories I have ever played through in any video game, I can't say I'm upset by that. 

Edited by STARLOVE
0

Share this post


Link to post
Share on other sites

no multiplayer at launch, two blu ray discs and longest naughty dog game yet... 30-40 hours story? possible? would be sweet af if true. i cant wait to stealth through the game. :D

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.