craig_obviously

Instanced loot...

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Was playing coop with a friend last night... I'm currently level 30...he hosted at level 23... but my loot was dropping at level 23... I thought it was supposed to drop at MY level... and yes we were definitely playing cooperative not competitive.

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1 hour ago, craig_obviously said:

Was playing coop with a friend last night... I'm currently level 30...he hosted at level 23... but my loot was dropping at level 23... I thought it was supposed to drop at MY level... and yes we were definitely playing cooperative not competitive.

 

Well were the enemies the same level as yours? Loot is also dependent on the enemies themselves.

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no... they were also 23... but in the reveal gameplay they scaled to the players levels....so what have we missed in set-up ?

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Until you finish the story and unlock Mayhem mode, the enemies in each area have fixed max levels. From what I understand, the only way that feature matters is if the higher level player is the host, as it makes strong enemies weaker to match the lower level player or when Mayhem is active as it matches both players regardless of level.

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