yowzagabowza

Poor remake

41 posts in this topic

25 minutes ago, yowzagabowza said:

You're really comparing it to the ps1 version? Why? Compare it to other PS4 games, since that's what it is. 

I still like the game, but to deny the technical shortcomings is silly.

I went into this game with zero expectations and so far, I'm loving it :). Yes, there are some rough edges here and there that will almost certainly be fixed with the next patch (if one appears) but compared to the near unplayable train wrecks that have come out in the last year (and even the last fortnight) - MediEvil is very polished by comparison. Graphically, MediEvil looks great (especially if you have a 4K TV) and the devs have done a great job of capturing the spooky atmosphere :).

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This game froze on me once in the sleeping village level and it crashed in the enchanted earth level. I am playing on a pretty new Pro. Ugh.

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16 hours ago, yowzagabowza said:

You're really comparing it to the ps1 version? Why? Compare it to other PS4 games, since that's what it is. 

I still like the game, but to deny the technical shortcomings is silly.

Lol dude, you compare it to the original game, that’s why it’s called a remake, you can’t compare it to modern games in general seeing as it is, as I said before, a remake of a PS1 game. The “shortcomings” are small things that I wouldn’t even call “shortcomings”. Don’t judge a remake of a game from the 90’s and act like it has to be of the same quality. Talk about having unrealistic expectations.

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While I agree that the camera at times could've been a bit better I had no problems otherwise. The game never crashed or had any framdedrops or bugs for me while going for Platinum and I play on a plain old day one PS4 (standard).

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I assume 90% of the people whose complaining about the camera and some even was mad at the hit box system of the game have never played the original before and pretend that they're a huge Playstation fans since the ps1 days 😂

 

from what I remember the original was exactly the same... well except it doesn't have the bugs and glitches of the remake that is, so technically this is a very faithful remake to the original.

if they patched out all of the bugs and glitches at least puts a performance and graphics option to both ps4 and ps4 pro they can sort things out.

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On 10/28/2019 at 11:29 PM, DarkHpokinsn said:

Lol dude, you compare it to the original game, that’s why it’s called a remake, you can’t compare it to modern games in general seeing as it is, as I said before, a remake of a PS1 game. The “shortcomings” are small things that I wouldn’t even call “shortcomings”. Don’t judge a remake of a game from the 90’s and act like it has to be of the same quality. Talk about having unrealistic expectations.

What are you talking about? This is a remake for PS4, not a remaster. Things like the camera and frame rate should be figured out by now. It is not a taxing game, it should be rock solid. Why I would accept a ps1 level performance from a PS4 game? The cutscenes being blurry is also inexcusable

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7 minutes ago, yowzagabowza said:

What are you talking about? This is a remake for PS4, not a remaster. Things like the camera and frame rate should be figured out by now. It is not a taxing game, it should be rock solid. Why I would accept a ps1 level performance from a PS4 game? The cutscenes being blurry is also inexcusable

Either your TV/PS4 is on the blink or we're playing different versions of the game, because the cutscenes are pin-sharp for me and run buttery smooth like the rest of the game does (apart from that one bit in the Scarecrow Fields with the Imps).

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I honestly have no idea what people are talking about when I even took the extra step to play level by level switching TV inputs playing the PS1 version and the remake side by side, and it's as clear as night and day that the remake is the new definitive way to experience MediEvil. You're not forced to double tap to run anymore so levels like Pools of the Ancient Dead are a bit more playable to jump with and in most scenarios the camera is not just better, but it's leagues better than the original. Ironically where the camera is worse than the original is in sections where the original camera did what the remake did in a more third person camera rather than the over-the-top-ness in levels like Pumpkin Serpent and Crystal Caves the remake oddly did, but otherwise I didn't know a third person camera was what I really needed in most cases. I don't think these people complaining really are aware how much better the remake actually is unless they had a direct comparison experience I had. 

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On 10/30/2019 at 4:45 PM, Potter13579 said:

I honestly have no idea what people are talking about when I even took the extra step to play level by level switching TV inputs playing the PS1 version and the remake side by side, and it's as clear as night and day that the remake is the new definitive way to experience MediEvil. You're not forced to double tap to run anymore so levels like Pools of the Ancient Dead are a bit more playable to jump with and in most scenarios the camera is not just better, but it's leagues better than the original. Ironically where the camera is worse than the original is in sections where the original camera did what the remake did in a more third person camera rather than the over-the-top-ness in levels like Pumpkin Serpent and Crystal Caves the remake oddly did, but otherwise I didn't know a third person camera was what I really needed in most cases. I don't think these people complaining really are aware how much better the remake actually is unless they had a direct comparison experience I had. 

Ugh, it's not that it isn't better than the ps1 version, of course it is, it would be almost impossible for it not to be. 

But compared to other PS4 games (which is what it SHOULD be compared to) it has shortcomings. 

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1 hour ago, Elvick_ said:

It's almost like it's a remake of a PSone game and not a built from the ground up modern game or something. You can't compare it to modern games, because most of this stuff wasn't designed now. It was designed back on PSone in the 90s or whatever year it came out. To change up the game too much is to just make a brand new game, and that isn't what they were going for.

Why you thought it would be vastly different from the PSone is beyond me, literally everything about the game makes it clear what it is and you still go in expecting a new game with modern design sensibilities.

This^
 

MediEvil was released on the PS1 in October 1998, a little over a month after Spyro the Dragon made his debut.

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15 hours ago, Coplex-XVII said:

Imagine buying a remake of a PS1 game and then trying to compare it to a modern day game.

That's next level retarded.

Imagine buying a modern day game and being cool with DVD level cutscenes and crashes.

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3 hours ago, yowzagabowza said:

Imagine buying a modern day game and being cool with DVD level cutscenes and crashes.

Fake news mate, sorry to tell you.

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