usapro2017

Why is trophy hunting/achievement hunting still niche and not mainstream?

55 posts in this topic

I have often heard that trophy hunting is fairly niche and only a small percentage of gamers care about trophy hunting/achievement hunting..  but why do you think this is? Why did it never become hugely mainstream?

 

In the PS5 generation, do you think the amount of people that trophy/achievement hunt will increase? decrease? or stay about the same?

0

Share this post


Link to post
Share on other sites

My friends who don't trophy hunt think it's pointless and don't care. I do it because I'm OCD about how my time is spent gaming and finishing games.

1

Share this post


Link to post
Share on other sites

Like anything, its a time investment and people are more strapped for time then ever.

0

Share this post


Link to post
Share on other sites

It will definitely still stay niche.  See no reason why it would change.

1

Share this post


Link to post
Share on other sites

To do something extra, people often require motivation of some sort. It just means your average person doesn't get any form of motivation from earning trophies. For more people to get into it, you'd really need prizes of some kind.

2

Share this post


Link to post
Share on other sites

Yeah, what the fuck is collecting a bunch of jpg's gonna do for me?

0

Share this post


Link to post
Share on other sites

I agree that it's time restrains and motivation that most people don't care about trophies/achievements. And if you have no clue how to unlock some trophies, some just leave the game instead of looking at trophy guides.

 

I say it'll stay the same

0

Share this post


Link to post
Share on other sites

No actual reward, few years ago when Sony gave reward points when people unlock trophies, I feel it is a great program to attract more players to hunt trophies. Unfortunately they kill it. Right know Microsoft gave some reward points when players unlock achievements daily. It is not much, but it is a good start. Before that I only turned on my Xbox One once in a while. Now I will spend at least an hour per day to unlock an achievement in order to earn reward points. In conclusion, you need to have certain rewards to attract players.

0

Share this post


Link to post
Share on other sites

I'm a sucker for collectables, I love collecting. I love gaming. 2 loves rolled into one 😁.

3

Share this post


Link to post
Share on other sites
36 minutes ago, usapro2017 said:

In the PS5 generation, do you think the amount of people that trophy/achievement hunt will increase? decrease? or stay about the same?

I think it will be the same regardless of what system.

0

Share this post


Link to post
Share on other sites

Lol my real life friends sometimes shame me for the lengths I go to with trophy hunting. What I find funny is that they also try using trophies as a way to get me to play a certain game with them. For example my real life friends have recently gotten into For Honor, and are telling me that the trophy list doesn't seem too hard and that I should give it a shot. If you see me playing For Honor sometime soon, now you will know why 😂 honestly there should be a larger incentive for getting trophies in order to make it more mainstream. That, or some popular YouTuber or streamer needs to really show interest in it for it to blow up.

0

Share this post


Link to post
Share on other sites
47 minutes ago, usapro2017 said:

I have often heard that trophy hunting is fairly niche and only a small percentage of gamers care about trophy hunting/achievement hunting..  but why do you think this is? Why did it never become hugely mainstream?

What the hell? Are you aware that certain companies built their entire business model around exploiting achievement hunters? The Spanish publisher Ratalaika Games S.L. is the first name that should come to mind.

Every gaming distribution platform has an achievement system. Nintendo being the only exception by now. No matter if you're playing on Steam, gog.com, UPlay, Origin or other more specialized platforms: You can collect achievements. It is mainstream. It has always been. Achievements are a highly calculated thing. When Microsoft introduced them on a large scale in 2005, they didn't do it because they're nice. They did it as a loyalty business model. That's what it has always been.

I'm once again shocked and baffled about how naive many people are.

1

Share this post


Link to post
Share on other sites

It was meant to be main stream, but just like the way Sony tried to set up PSN as some new sort of social network and push Vita as the next uber game console, it didn't exactly work out like that. Pretty much every platinum is an ultra rare on PSN, which means that at best 1 in 20 gamers will be actively hunting for trophies. How is that not a niche? It is, and it always will be. The other 19 out of those 20 players only care about playing online or playing the story to completion.

 

And that's fine by me as I have never aspired to be part of the majority, so as long as trophies stay around I don't care how few people go out and look for them.

1

Share this post


Link to post
Share on other sites

Friends of mine only plat games they really enjoy like Spiderman, GoW. Easy AAA plats. They can't be bothered getting plats in games they don't really enjoy. Unlike trophy hunters who would suck a dick for bronze trophy casuals only trophy hunt when it's a game worth it.

0

Share this post


Link to post
Share on other sites

Too many people play games casually for it to ever become mainstream. It's always been like that, though. Pokemon pushed the whole "Gotta catch 'em all!" thing back in the 90's, but I was the only person I know who actually did that. And for every hardcore competitive Pokemon player today, there are a hundred more who only know Pikachu from Pokemon GO.

 

Personally, I wish trophies in general were more approachable. I think too many developers put trophies in their games that no one outside of a trophy hunter would even consider or try. Stuff like beating Kingdom Come: Deliverance without killing anyone or speedrunning a game that isn't intended to be rushed. What's the point? I want to see more trophy lists that reflect the nature of the game. If the morality of killing people is a major part of the story or if you're already required to beat each level in a certain amount of time, then it makes sense to have a reward for those things in the game, but sometimes it feels trophies are just there because the developers couldn't be arsed to think.

4

Share this post


Link to post
Share on other sites

Some people say it’s meaningless, but that isn’t a good reason as finishing all in game tasks are meaningless.

However, because they are a meta task, and devs rarely take time to visually display them in game, they do have (stupidly) a reputation for not being a game task that the developers devise.

I also think it’s because most gamers just aren’t completionists for a start, and because another large section of gamers only care about playing and hanging out with their mates online, many wouldn’t even start the single player aspect of a game.

 

0

Share this post


Link to post
Share on other sites
1 hour ago, Quink666 said:

Unlike trophy hunters who would suck a dick for bronze trophy...

Um, no. Gold? Maybe 😉

Mainstream, probably not. However, I do believe that trophy hunters and trophy hunting will increase over time. Some hunters fall off over time while others climb on board later, but the net result will increase as long as the community doesn't ruin it for those newcomers.

1

Share this post


Link to post
Share on other sites

The majority of the players just want to play games and move on. The patient that you require for the grinds or difficult trophies such as not dieing, speedrunning a game etc is too much for the majority. Most players find trophies a waste of time and pointless. 

2

Share this post


Link to post
Share on other sites

I've been told once on this site that I'm not a trophy hunter because, and I quote:

 

Quote

Trophy Hunting, for the majority of people, is getting as many trophies as they could (and that's why they do the stacks) and climb the leaderboards to be in the Big Leagues (the first 5-10 places). The thing that you do it's not trophy hunting.

 

If that is your definition of trophy hunting, then it is not and will never be mainstream because I'm pretty sure that most players will agree that it is a huge waste of money and time (no offense, just my personal opinion). 

 

Now, if you allow for a broader definition, then while still not mainstream, I think there are more trophy hunters than only the people on this page. Most just don't go out of their way to get all trophies / achievements in every single game they play, but they might in games they've truly enjoyed. I know people in real life that are this way, but even well-known twitch streamers will get all achievements in certain games they play. You also very often find comments on trophy-unrelated youtube videos of people talking about the plat of the game in question. 

 

However, trophy hunting is not necessarily very entertaining to watch, so it's difficult to sell. It doesn't generate a huge audience, so it ain't lucrative for individuals or companies either (unless you are selling trophies on Ebay... seriously, people use those services...), so it will never become truly mainstream. 

 

 

4

Share this post


Link to post
Share on other sites

Most people don't have the time to play games the conventional way; let alone completing extra, grindy ass goals.

0

Share this post


Link to post
Share on other sites

Posted (edited)

1 hour ago, SeekNirvana said:

Most people don't have the time to play games the conventional way; let alone completing extra, grindy ass goals.

It's not always about having time though, it's about making time for something you enjoy. I'm sure most of the trophy hunters on this site have busy lives but still find a way to slot trophy hunting into their schedules. The majority of gamers simply don't care enough about trophies to spend their time chasing them. 

 

But I've noticed that AAA games have gotten much easier over the years and the trophy lists are becoming more casual player friendly. Many people fall in love with trophy hunting after popping their first platinum so I think this approach will give casual gamers more incentive to try out trophies and possibly become full time trophy hunters. 

 

Two of my friends have actually started trophy hunting because of me and up till today they still actively go after the platinum in most games they play. Of course they don't take it as seriously as I do but it still proves that if people are made aware of the trophy system (most gamers don't even know what trophies are) the more likely they are to become trophy hunters. 

 

Maybe if game companies would put more emphasis on trophies and possibly offer rewards for earning them, then more people will be exposed to trophies, thus ultimately increasing the trophy hunter player base.

Edited by CrimsonMercury
2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.