Popular Post TheBlaskar Posted May 12, 2020 Popular Post Share Posted May 12, 2020 (edited) Comment below for edit requests if this could be improved Platinum Difficulty: 5/10 Playthroughs: 5 Time: 30 Hours The above estimations are at the lowest, and calculated assuming you'll be uploading/downloading your saves to circumvent dying, as well as quitting to main menu to reroll unlucky RNG enemy spawns. Without utilizing these methods, you're looking at something closer to an 8/10 difficulty, 8 playthroughs, and 50 hours, give or take. Good News, Bad News: Myself and at least one other recent player have reported game crashes and data corruptions that have forced total game restarts. To combat this, you *must* upload your saves to the cloud often and then download them once your game crashes and the save gets corrupted. The good news? Any time you die, you can simply reload your last uploaded save to get around dying. This allows you to get the "no deaths" trophies much easier and additionally will allow you to keep your merits, fuel, and food when you otherwise would have lost them. Also, this is necessary for keeping playthroughs to just 5. (I know, save scumming, but it’s necessary to plat this game with the data corruptions that occur. Happened 5-6 times for me) If you want to get this game done in the least amount of playthroughs, skip to Stage 2. If you want to play it for fun first and get accustomed to everything, start at Stage 1. Stage 1: Play the Campaign Until You Escape the Nebula, on Easy Peasy. In this stage, simply get accustomed to how the game is meant to be played (I had more success once I learned that it was more of a survival game than a shooter). Your most valuable resource is your health so trading 100 HP to loot just one more room is usually a bad move. Keeping your HP and skipping loot rooms is the smart move, even if it means not being able to get what you went there for. Your goal for Stage 1 is to learn the enemy types and how to avoid or exploit them, figure out which weapons and devices best suit your playstyle, the pros and cons of visiting each ship, what exploring the nebula at different depths means, and the value of traits. I wouldn't skip this playthrough if I were you; even though this will add a playthrough to your platinum, learning the game first will ultimately save you time overall. Additionally, you can use this playthrough to Upgrade all Weapons and whatnot. That will allow you to learn the game even better before moving on. Stage 2: Escape the Nebula on Hard Bastard with No Deaths. Completing Stage 1 will help you do this with much less trouble, and completing all upgrades in Stage 1 will also teach you what upgrades to prioritize. Additionally, uploading and downloading saves will help you complete this much easier than otherwise. However, it doesn't necessarily make it "easy," just "easier" and less time-consuming. In the first hour or so, you'll have very little ammunition, fuel, and food so visiting each ship simply to get enough resources to survive another day without losing much health is the key to survival. If you feel as though you lost too much health and could have done it better, download the save and try again. You're not just surviving *this* ship, but trying to have enough health to survive the next few as well if you don't have the luxury of looting for food. TetsutaPlay4 brought up a great point as well: before you die, simply pause the game and return to main menu. From there, continuing will bring you right back before the ship so you can save time instead of downloading the previous save. Also, if there's anything about the ship you aren't comfortable with (turret spawn and enemy locations) you can quit to main menu and continue to reroll the RNG. Of course, this won't get you past certain things such as the "pros" and "cons" of the ships (ie, power outages and whatnot) or the amount/types of enemies (few, some, many, shedloads of any type of citizen) but it will help you reset a turret location if it's in your way. In the comments below, he also mentions the amount of junk needed to craft each action item, and where in the vessel they spawn so that you can get in and get out very quickly. Go down and give him some love for the great help Your best weapons to use would be the stapler, which can one-shot plenty of enemies, and the zapper, which will stun most enemies long enough for you to escape. Other than that, put most of your parts and junk into upgrading your vest which will give you more health and allow you to be a little less careful later on (although, you'll still die quickly to most enemies). Even with good upgrades, I'd recommend completely avoiding the following: ships "on fire," ships with inpatients (floating heads), ships with anything more than "few" Zecs (shielded secretaries), and especially ships with "many" or "shedloads" of just about anything at all aside from tourists, which can be avoided since they won't chase you. After you get enough food and fuel to last about 10 days, the game will get a lot easier. You won't have to stop at every single ship just to survive but will instead be able to pick and choose based on what you want and need; you'll be able to afford to go to certain ships just for a warp key, torpedo, DNA station, or anything else. Also, I would avoid pirates completely. If you don't have torpedos and a pirate is about to latch onto your vessel, download the previous save and avoid it. It's too risky on Hard Bastard to try to fight them, and best to skip them entirely. Another tip: if the part you need for the campaign is on a ship that has many zecs and scribes, a lot of security elements, and is on fire or anything else that would be too ridiculous to try, you don't need to stop at that ship. The game is just telling you the closest ship that has the part you need, skipping it will just show you the next ship with the part. Of course, give the first ship a shot but if you're unsuccessful and you don't think the RNG will change much after a save download, feel free to just ignore the ship entirely. Once you get later into the game and have enough fuel and food to do so, breezing by harder ships will end up saving you more time than costing you. Once you Escape the Nebula, you'll get trophies for escaping the nebula on hard (1), hard bastards (2), without dying on normal or hard (3), and without dying on hard bastard (4). Stage 3: Continue Previous Campaign to Unlock All Upgrades But before starting a new campaign, continue your last campaign and lower the difficulty down to Easy Peasy. Now, simply continue your upgrade progress and complete the upgrades. After the Hard Bastard campaign, you'll most likely have enough resources to just jump around until you get to the ships you want to visit. If not, it'll be easy to loot every single room on Easy Peasy so you're pretty much invincible. It will be time consuming, but it won't be hard at all. Make sure you keep uploading your saves, though. If you haven't gotten the trophy for rehydrating a second character yet, it would be good to do that after you get the upgrades. Other than on this occasion, I'd recommend downloading saves to prevent deaths in every playthrough. Furthermore, now would be the best time to get trophies for surviving pirate encounters, killing a void whale (torpedo needed), catching a trash vessel (warp key needed), and looting a pup bot...should you not have them already, of course. Stages 4-7: Campaign with Restrictions Your next playthroughs will be the last ones you need to complete, but to do it in 5 playthroughs or less, you'll need to complete one of them without making any non-progress upgrades. You can pick whichever one you think will best suit your playstyle... but the only one that would make any sense to do is Firearms Only. Firearms Only Restriction: Here, you'll at least have a pistol to keep you company. This will allow you to take out inpatients, juves, cameras, and low-level janitors. Later in the campaign, you should have enough ammo to take out the higher-level types of each enemy and depending on your DNA perks, maybe even more than that. Non-progress upgrade trophy will be easier here. Should you not want to do the non-progress upgrades on this run, the high-level stapler will make everything super easy. Additionally, the riveter is godly when maxed out. My game crashed during the last section before I figured out the save-reload method but I was having no trouble with this while upgrading everything. Any of the other Restrictions in tandem with the Non-Progress trophy would be like doing this one, but without the gun. Devices Only Restriction: Playing this without upgrading anything would be the same as playing Unarmed without upgrading anything. The zapper doesn't start unlocked so you'll be running around naked at all times. Should you not want to do the non-progress trophy here, upgrading the zapper to max will allow you to breeze through the game. Shouldn't be much of a problem overall, especially if you've already done the other stages and are used to playing tactically and smart. Indirects Only Restriction: Same with "devices only," you won't be able to unlock the indirects if you wanted to do the non-progress upgrades trophy here. On the other hand, upgrading all indirects will still force you to play stealthily but with more room for error as you can combat several enemy types with high-level bombs. Unarmed Restriction: You can't use weapons, devices, or indirects. You can't combat turrets or enemies of any types and the only citizens you'll be able to get rid of are tourists by walking toward them and then running away. I would recommend not doing the non-progress trophy here as you'll need health. Alternatively, you can simply download the last save and get new RNG as far as enemy spawns go (at least turrets). I would recommend doing Firearms Only and Non-Progress Upgrade trophies at the same time, that will help you keep it down to 5 playthroughs and make it easier overall. Doing, for example, Indirects Only with Non-Progress is just about the same as doing Unarmed so there's no need to do them twice. Firearms Only with Non-Progress first, and then the other three while upgrading whatever you want. And there you are, enjoy your plat Bonus: if you stack two or three trophies to get at the same time for the plat at the end of the game (say, Mahatma and Penny Pincher, or the Hard Bastards/Without Dying trophies) your plat screenshot will say "Void Bastards" at the start of the credits. Looks pretty sick, didn't get that screenshot the way I went for them though Edited May 3, 2022 by BCWrites Spelling/Grammar, added TetsuyaPlay4's tips, and other improvements 18 Link to comment Share on other sites More sharing options...
MisterDomSir Posted May 12, 2020 Share Posted May 12, 2020 Good guide! You should make an actual trophy guide to this game! 2 Link to comment Share on other sites More sharing options...
TheBlaskar Posted May 12, 2020 Author Share Posted May 12, 2020 42 minutes ago, DrDomSir said: actual trophy guide People take those very seriously, it's easier just to make a mini trophy guide with the same information but much less responsibility 2 Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 12, 2020 Share Posted May 12, 2020 This will be helpful, thanks!! 1 Link to comment Share on other sites More sharing options...
TetsuyaPlay4 Posted May 13, 2020 Share Posted May 13, 2020 (edited) Great guide, that's gonna be really helpful for new players. Not sure if you know about saves (since you kept writing uploading/downloading savegames), but once on a vessel and you're about to die or whatever else happens you don't like, just quit out to main menu and continue. This puts you back to before entering the vessel. I feel like cheating doing this but i started abusing that more and more towards doing the platinum. Not sure why they thought this was a good idea since that kinda defeats the whole purpose of a rouge-lite/like but it's even in one of the tooltips how the game is saving so whatever. With this method, difficulty barely is a 4/10, it's just a bit grindy but the game is a lot of fun so i personally don't mind. Some additional info to reduce playtime per playthrough: Action Item 5 or also even 4 can be totally skipped (as in not searching for them) if you have 300-500 materials and merits each, just start crafting them and buy whatever materials you're missing in the Krell-Mart (40 merits=160 materials on depth 5, can be a bit hard to find though). Below is a list of every part needed for the Action Items, materials to craft them and in which section of the vessel the part can be found. Citizen Card ID Card (20 Bio, 60 Data) - Sec Line Printer (20 Data, 20 Slag) - Cubes HR Computer Wiring Diagram (40 Data, 40 Plaz) - Helm Tacputer (80 Data, 40 Slag, 40 Volt) - Tubes Mouse Ball (80 Plaz, 80 Volt) - File Water Cooling Body Fluid (80 Plaz, 80 Slag, 160 Volt) - Drier Cool Pops (80 Data, 80 Plaz, 160 Volt) - Break Water Based Lube (80 Bio, 80 Plaz) - Suite Transmitter Lette Wheel (160 Plaz, 80 Slag, 80 Volt) - Spin Handset (320 Data, 320 Slag) - Helm Atomic Clock (320 Data, 320 Volt) - Drier Reg Certificate Ink (320 Bio, 320 Slag) - Tombs CNT Stamp (160 Bio, 320 Data, 160 Plaz) - File Laminator (320 Plaz, 320 Volt) - Sec Feel free to use if needed and have fun! Edited May 13, 2020 by TetsuyaPlay4 4 Link to comment Share on other sites More sharing options...
TheBlaskar Posted May 13, 2020 Author Share Posted May 13, 2020 2 hours ago, TetsuyaPlay4 said: really helpful for new players Thanks for the help! I added the "main menu" tips to the mini guide, but the materials needed for upgrading would be a godsend for new players as well, and where to find the action items especially. I'll add that in there too. At this point, we might as well just make an official guide together since we've put in most of the work already 1 Link to comment Share on other sites More sharing options...
TetsuyaPlay4 Posted May 13, 2020 Share Posted May 13, 2020 19 minutes ago, BCarsonElite said: At this point, we might as well just make an official guide together since we've put in most of the work already Thanks, but i wouldn't really know where to start, i've been just a lurker and not activly posting or whatever. I just really love the game but didn't found a lot of infos (yeah i know about some achievement site) or even an active community for it, which is a shame, so this felt like the perfect place to communicate and contribute even a little bit. Link to comment Share on other sites More sharing options...
TheBlaskar Posted May 13, 2020 Author Share Posted May 13, 2020 47 minutes ago, TetsuyaPlay4 said: didn't found an active community for it Yeah man i noticed that there wasn't as much excitement around the PS4 release as I'd expected there to be. I'm sure it'll grow to be more of a cult classic and will garner the attention it deserves over time, though. At least I hope it does 1 Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 15, 2020 Share Posted May 15, 2020 For Trainspotter triophy needs all objects with all the upgrades ,Right? Link to comment Share on other sites More sharing options...
TetsuyaPlay4 Posted May 15, 2020 Share Posted May 15, 2020 2 hours ago, Stormwarrior90 said: For Trainspotter triophy needs all objects with all the upgrades ,Right? Yes, upgrade everything to maximum. 1 Link to comment Share on other sites More sharing options...
Burgins Posted May 16, 2020 Share Posted May 16, 2020 On 5/12/2020 at 5:07 PM, BCarsonElite said: People take those very seriously, it's easier just to make a mini trophy guide with the same information but much less responsibility Hey, just wanted to let you know that you know enough about this game to expand this into an actual trophy guide pretty easily and without too much stress. I did something like this for Harvest Moon A Wonderful Life and then expanded it into a full guide and it was a lot of fun! And then I got hooked on guide writing If you need any help or wanna know more about writing guides, you can give me a shout or shoot a DM to any of the helpful folks on the Guide Team 1 Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 17, 2020 Share Posted May 17, 2020 Guys best traits you have found? Link to comment Share on other sites More sharing options...
Burgins Posted May 18, 2020 Share Posted May 18, 2020 1 hour ago, Stormwarrior90 said: Guys best traits you have found? I think Trigger Happy is legitimately insane. It says "Reloads quickly" but it seriously feels almost instant. It's especially strong with the Riveter. Feels like you can fire nonstop forever 1 Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 18, 2020 Share Posted May 18, 2020 (edited) The First Death in the Tutorial is unavoidable, right? I started the new game on Hard Bastard skipping tutorial, is it fine? Edited May 18, 2020 by Stormwarrior90 Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 19, 2020 Share Posted May 19, 2020 Using the Life Starter voids the no death trophies? Link to comment Share on other sites More sharing options...
TheBlaskar Posted May 19, 2020 Author Share Posted May 19, 2020 14 hours ago, Stormwarrior90 said: Using the Life Starter voids the no death trophies? no the life starter will save you so it's worth investing in. of course, reloading saves or quitting when about to die does the same thing and allows you to put your materials into other upgrades. skipping tutorial is the way to go, the death in the tutorial is unavoidable but it doesn't count against you. The game just wants you to finish the game with whatever character you start with after the tutorial 1 Link to comment Share on other sites More sharing options...
KKrischanz Posted May 20, 2020 Share Posted May 20, 2020 Great info, thank you! Will be referencing your post when I buy this. One question, how long is a “full” playthrough? I feel like I can’t quite get a sense of how long this game is. I.e how long is a first, blind run on normal and how quickly can you “speed-run” it after you’ve gotten familiar with the game. Thanks again! Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 20, 2020 Share Posted May 20, 2020 11 hours ago, BCarsonElite said: no the life starter will save you so it's worth investing in. of course, reloading saves or quitting when about to die does the same thing and allows you to put your materials into other upgrades. skipping tutorial is the way to go, the death in the tutorial is unavoidable but it doesn't count against you. The game just wants you to finish the game with whatever character you start with after the tutorial Thanks, I'm in the middle (third action item) in Hard Bastard, love the game Link to comment Share on other sites More sharing options...
Stormwarrior90 Posted May 21, 2020 Share Posted May 21, 2020 Non progress upgrade means you have to build only the 5 action items, right? Link to comment Share on other sites More sharing options...
TheBlaskar Posted May 23, 2020 Author Share Posted May 23, 2020 On 5/19/2020 at 8:22 PM, KKrischanz said: Great info, thank you! Will be referencing your post when I buy this. One question, how long is a “full” playthrough? I feel like I can’t quite get a sense of how long this game is. I.e how long is a first, blind run on normal and how quickly can you “speed-run” it after you’ve gotten familiar with the game. Thanks again! it's advertised on the official website as a "10-12 hour campaign" but I think that even on my first run I clocked it in at about 7 hours. As far as speedrunning it goes, you can probably do it all in 60-90 minutes on Easy Peasy focusing on nothing but objectives, I haven't checked it out myself. On average, though, your runs for the plat will be around 4 hours, and then I think my last playthrough was about 2.5 for the final trophy needed 1 Link to comment Share on other sites More sharing options...
DrBloodmoney Posted April 21, 2021 Share Posted April 21, 2021 On 17/05/2020 at 11:28 PM, Stormwarrior90 said: Guys best traits you have found? Personally, I've found the best ones to be: Padded Feet (make no noise while walking) - This is my No.1 go-to. Makes a massive difference, and combined with the silent weapons, such as the spiker, you are basically Sam Fisher. Infiltrator (slow detection by turrets / cameras) Low Profile (not seen through windows) However, it really depends on the run. Obviously Deadeye (100% aim) is useless on a no-guns run, but great otherwise, especially on the 'gun only' run All the stealth ones are brilliant on Non-Gun runs - and things like Airlock Tech (escape using any airlock) are also great for those, along with any of the map ones - Boy Scout, Security Expert, Sixth Sense etc. The one that gives you more scrap from recycling stuff - Recycler - is not much use in normal games, but massive on the 'Penny Pincher' Run, as you are basically just scrapping everything to build the few items you need to finish. TBH, I've found it is more important to avoid the worst of the negative traits than to aim for the best of the positive ones, though. I will legit avoid any random gene symbols on the map, even if I have mediocre traits, just to make sure I don't end up with Disorientated, Colourblind or Yahoo. 2 Link to comment Share on other sites More sharing options...
Joe Dubz Posted April 26, 2021 Share Posted April 26, 2021 Do the difficulty trophies stack? For example, would completing the no death run on Hard Bastard also unlock the Normal/Hard one? Link to comment Share on other sites More sharing options...
Baker Posted January 21, 2022 Share Posted January 21, 2022 On 21-4-2021 at 8:15 AM, DrBloodmoney said: Personally, I've found the best ones to be: Padded Feet (make no noise while walking) - This is my No.1 go-to. Makes a massive difference, and combined with the silent weapons, such as the spiker, you are basically Sam Fisher. Infiltrator (slow detection by turrets / cameras) Low Profile (not seen through windows) However, it really depends on the run. Obviously Deadeye (100% aim) is useless on a no-guns run, but great otherwise, especially on the 'gun only' run All the stealth ones are brilliant on Non-Gun runs - and things like Airlock Tech (escape using any airlock) are also great for those, along with any of the map ones - Boy Scout, Security Expert, Sixth Sense etc. The one that gives you more scrap from recycling stuff - Recycler - is not much use in normal games, but massive on the 'Penny Pincher' Run, as you are basically just scrapping everything to build the few items you need to finish. TBH, I've found it is more important to avoid the worst of the negative traits than to aim for the best of the positive ones, though. I will legit avoid any random gene symbols on the map, even if I have mediocre traits, just to make sure I don't end up with Disorientated, Colourblind or Yahoo. Hey, do you mind if I ask some questions about this game? I decided to just go straight for the Hard Bastard no death run and in a post above I’m reading you can skip the prologue. How exactly? And the prologue death doesn’t count right? Also after the unavoidable death I always start with ‘Smoker’ Stevens, someone with a negative trade as he coughs occasionally to reveal his position. I restarted the game a few times now but I guess you have to play as him? I guess that’s it for now, but I’ll probably have some more questions later. ? Thanks. Link to comment Share on other sites More sharing options...
DrBloodmoney Posted January 21, 2022 Share Posted January 21, 2022 2 minutes ago, Baker said: Hey, do you mind if I ask some questions about this game? I decided to just go straight for the Hard Bastard no death run and in a post above I’m reading you can skip the prologue. How exactly? And the prologue death doesn’t count right? I can’t recall about skipping the prologue, but yes, that required dearh doesn’t count, I think 2 minutes ago, Baker said: Also after the unavoidable death I always start with ‘Smoker’ Stevens, someone with a negative trade as he coughs occasionally to reveal his position. I restarted the game a few times now but I guess you have to play as him? I don’t recal ever playing with the smoker trait, so that might just be bad luck that it came up twice - though it may be that the rng roll is set earlier than when you are reloading from? 2 minutes ago, Baker said: I guess that’s it for now, but I’ll probably have some more questions later. Thanks. Sorry - some of my recall is a bit rusty on this one - it’s been a while! - but I’ll help with whatever I can, hope you enjoy the game! 1 Link to comment Share on other sites More sharing options...
Baker Posted January 21, 2022 Share Posted January 21, 2022 1 minute ago, DrBloodmoney said: I don’t recal ever playing with the smoker trait, so that might just be bad luck that it came up twice - though it may be that the rng roll is set earlier than when you are reloading from? Sorry - some of my recall is a bit rusty on this one - it’s been a while! - but I’ll help with whatever I can, hope you enjoy the game! I just started a new game three times and I got the smoker three times. Good to know my terrible luck with RNG continues in this game then. ? I’ll try a few more times. And thanks, I’ll probably figure most of the stuff out myself, but some help on info is always appreciated. 1 Link to comment Share on other sites More sharing options...
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