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Destiny Expansion & Changes - Beyond Light, etc.


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Just now, Linkinito said:

There's a huge chance that the two Leviathan raid trophies might become unachievable and they won't be patched at all.

 

So until further notice, consider the Destiny 2 platinum trophy unachievable on September 22.

 

There also won't be any new trophies as they didn't add any for Shadowkeep, and they preferred to shift their efforts on their in-game "triumph" system. 

 

Agree and disagree.  I have a feeling they will eventually change the Leviathan trophies to consist of "Complete a raid" and "Complete a raid on prestige difficulty" (or something like that), much like they changed the requirement for "Lest Ye Be Judged" to simply talking with Xur.  I remember it took them a while, but they eventually changed it.  I do agree that they have moved VERY heavily towards the in-game triumph system and probably won't add new trophies.  Shadowkeep did not have any, which was their major fall expansion, and the fact they will be vaulting content would make it very hard to keep trophies relevant without having to change their requirements multiple times.  I guess we'll find out in just a little over 3 months.  Until then... back to Animal Crossing!  ☺️

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I feel like they should go to Destiny 3 instead of just removing content from their game and bringing it back sometimes.

 

Also, it says that they’ll be bringing back content from this vault from time to time so no, it’s not going to be an unachievable platinum. You’ll just have to wait until the Leviathan Raid is brought back into rotation.

Edited by ResoluteRock
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Just now, ResoluteRock said:

I feel like they should go to Destiny 3 instead of just removing content from their game and bringing it back sometimes.

 

Also, it says that they’ll be bringing back content from this vault from time to time so no, it’s not going to be an unachievable platinum. You’ll just have to wait until the Leviathan Raid is brought back into rotation.

The problem is that "unvaulting" the Leviathan raid can take months or even years. It's not going to be some kind of weekly rotation. It's like when the Trials of the Nine were removed "temporarily", making the platinum unobtainable, and came back more than a year later - as they didn't know at the time when that activity would come back, they patched the relevant trophy instead.

 

I do think that this time they won't even bother.

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Just now, Linkinito said:

The problem is that "unvaulting" the Leviathan raid can take months or even years. It's not going to be some kind of weekly rotation. It's like when the Trials of the Nine were removed "temporarily", making the platinum unobtainable, and came back more than a year later - as they didn't know at the time when that activity would come back, they patched the relevant trophy instead.

 

I do think that this time they won't even bother.

It said they’d be unvaulting things, which would make the platinum obtainable at some point in the future past September 22. When will it be obtainable again? I don’t know. But it would be best to get it before the changes are brought into effect.

 

I just wanted to reassure people by pointing out that they’ll be cycling back some old content every year.

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I haven't played in a while, mainly because I didn't like the direction they took the game this year, but I actually wouldn't mind them adding some DLC trophies. When this game is good I love playing it. Don't know if it's very likely though seen as there hasn't been any since Forsaken.

I wanted to see more of what was coming in September but guess I'll have to wait a bit longer. I said to my buddy when the date for the DLC leaked yesterday though Sept 22nd is a horrible launch date. Less than a week after Cyberpunk.

Edited by EIdain
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36 minutes ago, Linkinito said:

There's a huge chance that the two Leviathan raid trophies might become unachievable and they won't be patched at all. Note that Bungie has also adopted a kind of "you had to be there" mentality for their events and seasonal content.

 

So until further notice, consider the Destiny 2 platinum trophy unachievable on September 22.

 

There also won't be any new trophies as they didn't add any for Shadowkeep, and they preferred to shift their efforts on their in-game "triumph" system. 

 

Even if they do they'll fix it eventually. They've accidentally gated the plat twice now behind DLC content/gear requirements (maybe more since, I haven't played in a couple years now) and fixed it both times eventually by rewording the trophy requirements.

 

ie the one trophy used to be complete a nightfall/raid on prestige, nightfall got locked behind dlc requirements so they dropped it & prestige raid wasn't out yet. So it took a good month plus to fix but they did do it. Odds are this time they'll reword it to "complete a raid" dropping the Leviathan part from the requirements

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I have a feeling that trophies will be reworked to make sure the platinum is obtainable(maybe not at launch). What I am curious about is the Forsaken DLC. If they takeout the Tangled Shore and the other place, how exactly would that work? I kinda hope they don't add any more trophies as it could get messy if you have a limited time to earn them.

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Basically what I got out of that is:

 

‘we are recycling 5-6 year old content because the games got too big and we can’t keep up and are making mistakes’

 

i like their honesty but I won’t be playing it ever again. Trophies or not. Ps5 would of been a great opportunity for D3

 

They needed a revamp of new material. New enemies, new planets, new classes, weapons etc not slamming D1 and D2 content on rotation with ‘seasonal updates’ (that have been reused content with slight changes so far) 


Not to mention the £35 per yearly expansion, plus more money each time a season changes to get more ‘rewards’

 

if you don’t buy the season pass, it shows you what Rewards you are missing out on To temp you anyways. Lost my respect at that point 

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34 minutes ago, mikem192 said:

They needed a revamp of new material. New enemies, new planets, new classes, weapons etc not slamming D1 and D2 content on rotation with ‘seasonal updates’ (that have been reused content with slight changes so far) 

 

They're still adding new content. The vault content is its own thing.

 

35 minutes ago, mikem192 said:

Not to mention the £35 per yearly expansion, plus more money each time a season changes to get more ‘rewards’

 

They have to monetize somehow so they can pay the team to keep working for the year between expansions. They're not going to take the profits from the expansion to pay them. It's a business, not socialism lol. And believe it or not, their monetization could be a hell of a lot worse than some seasonal treats.

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12 minutes ago, KingGuy420 said:

They have to monetize somehow so they can pay the team to keep working for the year between expansions. They're not going to take the profits from the expansion to pay them. It's a business, not socialism lol. And believe it or not, their monetization could be a hell of a lot worse than some seasonal treats.


The game is definitely guilty of over monetisation from time to time. I stopped playing in December in part because the Eververse store began to dominate too much of the game's loot pool (and is something they've said they're walking back). But agree with you here of all the things to be angry about this game for it showing you both the premium and free tracks seems extremely low down the list. Having a premium and free track on the battle pass is commonplace in every F2P game with a battle pass.

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I wish they changed the trophy requirements for the DLC's seal. I farmed like an idiot during one of the seasons and got the seasonal seal, but it turns out it wasn't valid. Then started farming for Wayfarer and I am just missing 2 weapons from Escalation protocol, which of course is part of the content it's gonna go in September.

 

The trophy should require you earn ANY seal and not one from the main game / Forsaken DLC. C'mon Bungie, it's not that difficult.

 

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  • 2 weeks later...
On 6/10/2020 at 1:05 AM, manumatik said:

I wish they changed the trophy requirements for the DLC's seal. I farmed like an idiot during one of the seasons and got the seasonal seal, but it turns out it wasn't valid. Then started farming for Wayfarer and I am just missing 2 weapons from Escalation protocol, which of course is part of the content it's gonna go in September.

 

The trophy should require you earn ANY seal and not one from the main game / Forsaken DLC. C'mon Bungie, it's not that difficult.

 

 

My thoughts exactly. I need the 3 Escalation protocol weapons and the banner in Forsaken. It is incredibly difficult to get a group together for Escalation Protocol these days, and now with a time limit on getting the weapons before they're vaulted for an undetermined period of time, there's an even smaller (and harder) number of seals available that qualify for it past September. I really wish they didn't add the Triumph Seal trophy and left it as an in-game accomplishment.

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On 6/9/2020 at 1:52 PM, Linkinito said:

There's a huge chance that the two Leviathan raid trophies might become unachievable and they won't be patched at all. Note that Bungie has also adopted a kind of "you had to be there" mentality for their events and seasonal content.

 

So until further notice, consider the Destiny 2 platinum trophy unachievable on September 22.

 

There also won't be any new trophies as they didn't add any for Shadowkeep, and they preferred to shift their efforts on their in-game "triumph" system. 

I mean, y'all had 3 years to download the game and complete the leviathan raid trophies, soooo maybe the part of the blame goes for players as well.

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21 hours ago, wackt1 said:

I mean, y'all had 3 years to download the game and complete the leviathan raid trophies, soooo maybe the part of the blame goes for players as well.

Yeah, because Bungie done their best to make the raids so accessible for everybody.

 

The one-at-a-time approach to that raid was a little silly, requiring a full 8-person group to be in communication all at the same time. There is no way to find a group - like a queue/party finder - in the game. There's not even an in-game text chat.

 

You can't blame the players for not wanting to engage in content that is adversely disengaging.

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On 6/20/2020 at 7:01 AM, GarryKE said:

Yeah, because Bungie done their best to make the raids so accessible for everybody.

 

The one-at-a-time approach to that raid was a little silly, requiring a full 8-person group to be in communication all at the same time. There is no way to find a group - like a queue/party finder - in the game. There's not even an in-game text chat.

 

You can't blame the players for not wanting to engage in content that is adversely disengaging.

True, but like raid matchmaking would be horrendous. GTA V's heists, last time I remembered had matchmaking (I only played it on PS3), and its really bad, you get either players who are just decent, or players with one brain cell that run into gunfire, die, then quit. So uhh, ya, I'm pretty sure matchmaking in game would be really bad. 

Players can just look for sherpas, that is what I've been doing. I got around 8 raid completions for Destiny 2 within a month because of sherpas. They help guide people, though IDK where you get that you need 8 people in a party chat,  I only had like 6 at most. 

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1 hour ago, wackt1 said:

Players can just look for sherpas, that is what I've been doing. I got around 8 raid completions for Destiny 2 within a month because of sherpas. They help guide people, though IDK where you get that you need 8 people in a party chat,  I only had like 6 at most. 

I might be remembering wrong. I thought you needed 8 for a full clear.

 

I appreciate that matchmaking isn't always best, which is why some games can be a bit "hand-holdy," but I feel like this game could have really benefited from it for the raids in particular.

 

Final Fantasy 14 has much heavier boss fights (just look at a boss fight on youtube called Hades Ex to see how much of a shit storm they can be) but we all manage with a party finder, text chat and waypoints. None of which exists in this game. Why? Because Bungie insists on being deliberately obtuse.

Edited by GarryKE
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On 6/20/2020 at 6:13 AM, AstroFlibble said:

I just got the trophy 'Seal The Deal' on booting up the game. I hadn't played for 3 weeks and was working towards the Gambit seal (just had the ghost shell left to unlock). Looks like they changed the requirements for that seal.


Last week, Bungie removed the badge requirement for the Gambit seal. You only need the triumphs now.

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