Eagles_Numba_One Posted June 13, 2020 Share Posted June 13, 2020 I was curious as Im playing Detroit right now, but this question can apply to all games that give you choices on the actions you take. When you play the game, do you make decisions based on how you personally would act in that scenario, or do you make the decision based on how you think the character your playing as would make the decision? I've always struggled when playing games like this, because sometimes I do what I think is right, and some other times I will do what i think my character would do. How do you guys play free choice games? I like playing games like Detroit and Beyond two souls, but I always think about this whenever I have to make a decision in the game. Let me know what you think. Link to comment Share on other sites More sharing options...
Feral Posted June 13, 2020 Share Posted June 13, 2020 I always do what I’d actually do in that situation. Sometimes it’s not the best option lol. 3 Link to comment Share on other sites More sharing options...
Kpppp-2B9SA2 Posted June 13, 2020 Share Posted June 13, 2020 I really want to see the happy ending of a game and get stressed if choices given to me is vague. I usually check for the consequence of my choices. 2 Link to comment Share on other sites More sharing options...
Phantochi Posted June 13, 2020 Share Posted June 13, 2020 I've been a GM/DM for RPG's for the better part of the decade. I cannot put myself into a game anymore, it's always either trying to get into the shoes of the protagonist and behave as consistently with the character as possible, or come up with a persona and play that out. I have a couple of default personas for my first playthrough of a game. In D&D terms, they're usually chaotic neutral or chaotic good. I rarely butcher people for the fun of it with those characters, mostly because letting people live usually reveals the most content of the game. That's a strange meta in ''your choices matters'' type of games, that being a good sport yields the biggest rewards. In a nutshell, if I don't know whether I'll play a game twice, I try to maximize the content I get to see Link to comment Share on other sites More sharing options...
Redgrave Posted June 13, 2020 Share Posted June 13, 2020 (edited) I do it based on what I think is the best choice or what I think the character would do. Generally I avoid making the evil or bad choices because sometimes you wind up being straight up mean to characters who don't even deserve it and it makes me feel bad. Edited June 13, 2020 by Redgrave Link to comment Share on other sites More sharing options...
Neocarleen Posted June 13, 2020 Share Posted June 13, 2020 I can’t stand being mean in a video game. I guess I’m too empathetic. I try to make choices I think are more morally right. I’m such a square! ? Link to comment Share on other sites More sharing options...
lady-reze Posted June 18, 2020 Share Posted June 18, 2020 i play based on how i would personally react if i was in that situation then i do a second playthrough and choose all the options i didn't pick initially Link to comment Share on other sites More sharing options...
Trini Posted July 1, 2020 Share Posted July 1, 2020 A combination of both actually depending on the scenario presented. Link to comment Share on other sites More sharing options...
Thephoenixshow Posted July 1, 2020 Share Posted July 1, 2020 If i dont like a character i always try to kill them of and only save the good characters , eg i kept connor alive in Detroit but killed marcus off as didnt like him Link to comment Share on other sites More sharing options...
GoldenShaka Posted July 1, 2020 Share Posted July 1, 2020 Idk, sometimes I swim in the direction of the character profile, unless the build up connects with me and triggers an specific choice, if I come to a decision with no urges, tension, excitement then I pick the less awkward ? Link to comment Share on other sites More sharing options...
Cerber108 Posted July 1, 2020 Share Posted July 1, 2020 70% my decision, 30% what character would do, sth like that. Link to comment Share on other sites More sharing options...
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