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Ratalaika Games have published 82 games on the PS4 according to their website


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8 hours ago, Ric said:

 

You missed a point in my post:

 

"The main draw for me was to try and climb a few positions higher in the rankings".

 

Which is now impossible due to these stackers. The games I mentioned are not all games I might typically pick up, but did, because of trophy hunting. This was a good way for me to experience some other games that were easy enough to play in between some long RPG's for example to have a change of pace and wind down from the grind while still keeping up with getting some trophies. A sort of catch up mechanic after a 100+ hours platinum to bring the average back to 30-50 hours if you will.

 

Trophy hunting as it used to be is now useless, because everyone just jump on every single cheap <1 hour platinum. In those days, we didn't call these people trophy hunters, we had another term for them.

 

So yeah, I still just play games that I like and get all the trophies (I always did, or tried at least). But seeing how high I can get on the leaderboards with the resources available to me is no longer the fun added hobby it used to be.

 

My feelings exactly. Some time ago, when I noticed that I came closer to the upper places of my national leaderboard, I drew a lot of fun on planning how to proceed, checking games if they were trophy hunt material, browsing every sale and having friendly competition with other people close to my ranking. Or calculating how many points I need to gain a place in the leaderboard.

 

But hoarding trophies has always been a question of how many resources you were willing to invest, namely money and time. I have spent a good amount on nameless stacks, but if it was too expensive for the amount of trophies it got me, I'd rather pass. Back then I assumed all the players that played hundreds of VNs were either part of a game swapping network or didn't have to care about money. Renting services weren't available to me, so I knew from the start that I won't be able to compete with the top gamers. 

About the second resource, time... I have a job, I have a family, I have to sleep, so there...

 

I started to change my mind about two years ago. The easy plat games appeared, and after stacking that little gem "Little Adventure on the Prairie" I really couldn't believe what I have just played. Albeit cheap, that "game" was atrocious, worse than Ork Slayer or any other crap I have ever played just for trophies. I felt ashamed to have spent money and time on this. It took a while to sink in, old habits die slowly, but I tried to resist the temptation of easy shovelware stacks since then. (Ok, I still do some stacks, but they have to be fun for me, hence my stacks of Senran Kagura games, Burnout Paradise or Cyberdimension Neptunia...)

 

Rata games with their usual 6 stacks made it even easier to let go of this behavior, seeing people close to my rank platting every single 20 minute plat, just to keep their place in the leaderboard.... I can't decide what would be worse for me, wasting my time or wasting my money on this crap. And what finally broke the camel's back was when I recently noticed that somebody overtook me by just playing these quick plats WITHIN ROUGHLY 9 MONTHS. 

 

Playing for ranks was fun while it lasted but frankly I don't care anymore. And I feel much more relaxed now.

Your mileage may vary, though...

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30 minutes ago, Eshaal said:

...

This entire argument about cheap and quick Platinums is a myth really.

...

 

That word doesnt mean what you seem to think it means 

33 minutes ago, Eshaal said:

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If M.Jordan can have 6 of the same trophies while doing what he loves, why can't I? ;) 

 

 

Those trophies aren't for playing the same exact game, try again.

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55 minutes ago, AJ_-_808 said:

 

Those trophies aren't for playing the same exact game, try again.

 

They are for playing the exact same tournament, year in year out. 

 

Each trophy/year is a different experience.

 

 

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I’ve played a couple Ratalika games. I’ve enjoyed all of them immensely but two. (Just Ignore Them and Warlock’s Tower) Yes, they’re easy platinums, but some of their games are truly great fun and cheap. Devious Dungeon and Devious Dungeon 2 are really good.

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10 hours ago, Ric said:

"The main draw for me was to try and climb a few positions higher in the rankings".

 

Which is now impossible due to these stackers. The games I mentioned are not all games I might typically pick up, but did, because of trophy hunting. This was a good way for me to experience some other games that were easy enough to play in between some long RPG's for example to have a change of pace and wind down from the grind while still keeping up with getting some trophies. A sort of catch up mechanic after a 100+ hours platinum to bring the average back to 30-50 hours if you will.

 

Trophy hunting as it used to be is now useless, because everyone just jump on every single cheap <1 hour platinum. In those days, we didn't call these people trophy hunters, we had another term for them.

 

So yeah, I still just play games that I like and get all the trophies (I always did, or tried at least). But seeing how high I can get on the leaderboards with the resources available to me is no longer the fun added hobby it used to be.

 

Your trophy list is good. Love that Super Street Fighter IV platinum, that must of been really difficult to get.

 

I'm honestly surprised I'm even in the top 6000. I'm not even trying to gain rankings or go all out on games, I'm just going at a casual's pace and enjoying the stuff I play.

 

Something that takes 100+ hours is definitely an endurance test, my problem is I get distracted too easily to spend that much time on a game. I think it's sad that many people today, especially trophy hunters seem to have the attention span of a squirrel on cocaine, which is probably why they have a bunch of x6 Ratalaika stacks.

 

Trophy "whores" was the term for them. It was also looked down upon if you had any stacks.

 

Unless you have money and time like Hakoom, I wouldn't bother with competing on the leaderboards.

 

11 hours ago, Ric said:

The Hitman list still pisses me of 1f621.png. I have some PSN 100%'s that are much harder/time consuming than some people's platinums.

 

Same here. Mega Man 10, OlliOlli, Mortal Kombat: Arcade Kollection, Sonic Mania, Super Stardust Delta, etc. Just by their difficulty alone, they are worth more to me than a lot of platinums in general.

 

11 hours ago, BadRep24 said:

Wow, so VNs were pretty frowned upon by some trophy hunters back then, despite being expensive and at least take some hours to complete from Point A to Points B, C, D, E (aka endings), nada, due to easy platinum formula. I'm pretty much wasting a total of $656 to $820 for a cornucopia of Rata stacks, but it's pretty much the choice for people to do, since gaming is a pricey hobby ever since its infancy. However, paying the same game is pretty much mindless, I suppose.

 

I have a few of these VNs on my backlog, but they aren't sub 1 hour platinums.

 

Honestly I would rather just gamble that $656 to $820 at a roulette table or play one of those slot machines at a casino somewhere. I'd have a better chance of winning some actual money and having fun at it, then forcing myself to play x50 Ratalaika Games.

 

11 hours ago, BadRep24 said:

I guess this is pretty much the solid basis why Ratalaika is mostly sullied by most trophy hunters in PSN. Instead of making easy games that feeds the wrong hand, which are the EZPZ subset of Trophy Hunters, they can at least put some variety on their games with at least some engagement like completing the story on any difficulty or at least one difficulty specific trophy like One More Dungeon. This kind of variety would encompass all trophy hunters of any level, rather than shoving the same "easy plat" crap to the EZPZ minority that devalues what the Platinum trophy is meant to. As previously mentioned earlier, Sony has to at least do some gatekeeping, because their quality control standards is pretty much blown off the window. If Sony pretty much enforced it, then only one, I mean one, Ratalaika game would be released. It's not Rata's problem, for some part, but Sony's, who is pretty much responsible.

 

I don't think these games should be difficult or overly difficult, but make the players play them to the end. The guys doing x6 Ratalaika stacks are NOT doing them because they enjoy the game, they are doing them for the numbers. Some of these Ratalaika games look like fun and I wouldn't doubt that in the least. But cmon, don't just give them the platinum after they've only completed two levels in a game. That is lazy and it greatly devalues the trophy system more than it already has.

 

Sony did have quality standards in the PS3/360 era. Take a look at indie games that came out in 2008 - 2014. The vast majority of them did not have a platinum trophy, and you were required to beat them on higher difficulties. I will give Mega Man 10 for example. It is a difficult 100 percent title, because you not only have to beat the game on Hard difficulty, you also have to play the entire game without taking a single hit from an enemy or environment obstacle. This requires a lot of practice and good knowledge of the levels, and it took me close to a week to get done.

 

Today anything and everything can have a platinum trophy. The system is out of wack and virtually every 'easy' game has a bunch of gold trophies. When I see somebody with 10,000 trophies.... 7000 of which are common and they have around 2000 - 3000 gold trophies, this probably means they've played a lot of 'EZPZ' Ratalaika games and stacked them.

 

Sorry for rambling. Just wanted to get this out of my chest.

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13 minutes ago, Spaz said:

Sony did have quality standards in the PS3/360 era. Take a look at indie games that came out in 2008 - 2014. The vast majority of them did not have a platinum trophy, and you were required to beat them on higher difficulties. I will give Mega Man 10 for example. It is a difficult 100 percent title, because you not only have to beat the game on Hard difficulty, you also have to play the entire game without taking a single hit from an enemy or environment obstacle. This requires a lot of practice and good knowledge of the levels, and it took me close to a week to get done.

I guess when they released My Name Is Mayo and Orc Slayer, they pretty much opened the floodgates for easy platinum games that take no effort at all. By going back to Terminator: Salvation as an example, it has 11 Gold trophies, but at least you have to finish the story to get them for the Platinum. That is engagement in a nutshell, rather than getting the Platinum in the midst of the game.

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12 minutes ago, Spaz said:

Today anything and everything can have a platinum trophy. The system is out of wack and virtually every 'easy' game has a bunch of gold trophies. When I see somebody with 10,000 trophies.... 7000 of which are common and they have around 2000 - 3000 gold trophies, this probably means they've played a lot of 'EZPZ' Ratalaika games and stacked them.

 

I've also noticed that a lot of games coming out these days have a lot more gold trophies than usual. Frequently I've seen new games pop up with 7, 8, 10, even 11 gold trophies. Seems like not too long ago most platinum games followed the 2/10/38 format.

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3 minutes ago, BadRep24 said:

I guess when they released My Name Is Mayo and Orc Slayer, they pretty much opened the floodgates for easy platinum games that take no effort at all. By going back to Terminator: Salvation as an example, it has 11 Gold trophies, but at least you have to finish the story to get them for the Platinum. That is engagement in a nutshell, rather than getting the Platinum in the midst of the game.

 

And you had to play on Hard hahaha. I used to be ashamed of my NCIS Plat... Not anymore xD

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48 minutes ago, Eshaal said:

 

They are for playing the exact same tournament, year in year out. 

 

Each trophy/year is a different experience.

 

 

Err.. no. He didn't play the same exact people and teams each time.  Whatever 

 

Back on topic, Rat games isnt in the crosshairs for publishing so many indie titles. They're in the crosshairs for their trophy list business model - do only a fraction of the game and then stack it 2-5 more times 

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5 out of my 101 plats are Rata games and I enjoyed 4 out of 5 of them.  Nice little breaks after doing very difficult or time-consuming games.  Theses games have some appeal and gameplay unlike something like My Name is Mayo which started this craze of cheap and easy plats.  I would never stack them (do people have to buy multiple copies for multiple regions?? If so, thirsty!)  but they are harmless.

 

For those that care that much about the leaderboards, I think this is a sign you care TOO MUCH about it.  I am Top 50 on the psntrophyleaders Rarity leaderboard and have been for years (thank you ultra rare pinball and sports trophies) but I never bother to look or check or play games to help there.  I play what I enjoy.  
 

General Leaderboards were never accurate as there was always a varying degree of difficulty and length to platinums long before Rata.  Disposable income always factored into it too.  As did amount of free time.  Sure, it is more pronounced now but again, if you are playing to leaderboard position, I think you have to look into the mirror about your gaming habits.  Easier to place blame on an external factor (Rata) though.

 

 

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They’re basically the trophy hunting equivalent of playing a game with cheats on. If people want to do that and play these games for multiple platinums then that’s their prerogative, it’s their own money and own time. personally, don’t see the point in stacking platinums, it cheapens the whole trophy hunting experience, it’s like doing an online quiz and googling the answers beforehand, it defeats the purpose but if people want to do it it’s upto them they’re causing no harm. Have nothing against the publisher, they’ve seen a gap in the market where there’s clearly enough demand to be profitable and they’ve exploited it. 

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On 7/19/2020 at 10:05 AM, BadRep24 said:

Good luck with that, because pretty much, they will simply ignore. But it's pretty unfortunate that these games are pretty much devaluing the Platinum Trophy and harming the trophy community so much. This is pretty much's Sony's responsibility. Quality control for them is a thing in the past.


Lol yeah I would never expect them to actually do anything about it. They’re making far too much money supporting this practice. But a guy can dream eh?

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Full cheap games with platinum trophy.

am planning to do at least 75- 82 x4(no gay vita trick for me)

Great 4 kids

0 online 

0 glitched/buggy

0 unobtainable

0 require boosting with others

and people still find time to complain about them.

Wolfenstein 2 came out and some retard made a petition to decrease the requirements for some hard trophy.

ratailaka games too easy people complain.

just play and stop hating on ratailaka gamers 

ffs how awesome is it to get new games for the psvita.????????????????

 

 

 

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8 minutes ago, dieselmanchild said:


Lol yeah I would never expect them to actually do anything about it. They’re making far too much money supporting this practice. But a guy can dream eh?

I had qualms of getting the My Name is Mayo plat, but partially because it is pretty much what kickstarted the easy plat trend by letting the floodgates to be opened, but I digress. I might only use these games, since they are the black sheep/bastard children of my trophy log, and pretty much use them as empty placeholders for the important milestones. I pretty much have a strange relationship with my games. Easy plats are the black sheep and used as placeholders, while the normal ones (or some) are milestones.

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On 7/18/2020 at 1:20 PM, YonahFuriae said:

A few weeks ago I saw a game I never noticed in the store on sale, it was "Super Weekend Mode", the retro art was gorgeous and it was a shmup, a genre I totally love which together with Lost Odyssey was the reason I had a 360, started the game excited and in the first seconds I unlocked a bunch of gold trophies, checked the developer, never heard about them but discovered they're infamous for doing this stuff with trophies.

 

Even if I liked the game if I had know I never would have played that on my main profile, I don't know how it's allowed to do that with trophies, even if that can't be prohibited, the developer itself really have to lack any shame to do such a cheap thing to... sell? Well for me and I hope more people that has the exact opposite effect. 

 

In the game there isn't any trophy beyond stage 3 as I recall, you can get everything playing a few minutes, and again the worse part is the game is a really high quality one both visually and gameplay-wise, it could have really interesting and challenging trophies. I'll never buy anything from them again, and if they release a game that interests me I'll play on any of my region alt accounts.


This is a great post and perfectly sums up the problem I have with Ratalaika games, and the people who play them.

 

There are quite a few people arguing in defence of Ratalaika in this thread, and many of them have made some good points. Such as the fact a handful of those games are actually quite fun or actually high quality, or how for better or for worse, Ratalaika has allowed many small, unknown developers the opportunity to get their games to market and get some exposure (I can only hope they also give them a decent slice of the pie when it comes to profits).

 

However, the #1 issue for me is the trophy lists attached to these games. It’s absurd! While it’s a smart sales tactic, it’s also a sleazy practice that has watered down the trophy leaderboards and destroyed the value of a platinum trophy, in my opinion. 

 

There are so many quality, full length games that for some inexplicable reason are released without any platinum trophy at all. But every Ratalaika title comes with upwards of 6 platinum trophies (stacks) and 10 high value gold trophies, all of which can usually be earned in the first 30-60 minutes of gameplay without any real effort.

 

I would personally have zero problem with Ratalaika games if it weren’t for this one issue. If they removed the platinums from future releases and each game came with a few bronze trophies (or something more appropriately balanced and reasonable), I would even be willing to spend my money on these games and add them to my profile. ? 

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2 hours ago, dcdfan said:

Playing for ranks was fun while it lasted but frankly I don't care anymore. And I feel much more relaxed now.

Your mileage may vary, though...

 

Well said!

 

I'd be curious to see the results of a poll asking how many people on here would purchase games if they were $1 and their plat requirement was simply to launch the game. Should put a few things into perspective.

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16 minutes ago, dieselmanchild said:

However, the #1 issue for me is the trophy lists attached to these games. It’s absurd! While it’s a smart sales tactic, it’s also a sleazy practice that has watered down the trophy leaderboards and destroyed the value of a platinum trophy, in my opinion. 

This is what the core problem really is. Ratalaika has good games, but their implementation of trophies is pretty much in the opposite direction. They implement trophies, but simply forget the core of what a Platinum trophy means: effort.

Edited by BadRep24
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1 hour ago, BadRep24 said:

I guess when they released My Name Is Mayo and Orc Slayer, they pretty much opened the floodgates for easy platinum games that take no effort at all. By going back to Terminator: Salvation as an example, it has 11 Gold trophies, but at least you have to finish the story to get them for the Platinum. That is engagement in a nutshell, rather than getting the Platinum in the midst of the game.

 

Terminator was poorly designed, then again what can you expect from games based on movies. The game offers a little challenge despite the platinum being common as it has been for so many years. People used to look down at that game, nowadays you can get a dozen platinums by the time it takes you to finish Terminator.

 

1 hour ago, BIOHAZARD-R-US said:

 

I've also noticed that a lot of games coming out these days have a lot more gold trophies than usual. Frequently I've seen new games pop up with 7, 8, 10, even 11 gold trophies. Seems like not too long ago most platinum games followed the 2/10/38 format.

 

This is exactly what I was referring to when I see profiles with 2000 - 3000 gold trophies despite only having a 10,000 count. The more gold trophies you have, the more likely you've stacked 'EZPZ' games that are sub one hour platinums.

 

God of War has the perfect format in my opinion.

 

1 hour ago, djb5f said:

For those that care that much about the leaderboards, I think this is a sign you care TOO MUCH about it.  I am Top 50 on the psntrophyleaders Rarity leaderboard and have been for years (thank you ultra rare pinball and sports trophies) but I never bother to look or check or play games to help there.  I play what I enjoy.  
 

General Leaderboards were never accurate as there was always a varying degree of difficulty and length to platinums long before Rata.  Disposable income always factored into it too.  As did amount of free time.  Sure, it is more pronounced now but again, if you are playing to leaderboard position, I think you have to look into the mirror about your gaming habits.  Easier to place blame on an external factor (Rata) though.

 

I have around 15 - 17 trophies on their rarity leaderboard that are prestige. These are the trophies that take real effort and they are sub one percent trophies on PSNTrophyLeaders. Pinball games are generally some of the hardest titles to 100 percent. I don't go out of my way to get ultra rare trophies nor prestige trophies, I just get what I can and that's good enough.

 

Having multiple people use one account is another factor. Hakoom spends an average of 10 - 15 hours per day trophy hunting, and he's done so for over a decade now. People send him free games just because he's Hakoom. That is why he has been #1 on the leaderboards for so long. He didn't get that many Japanese visual novels on his account without having a lot of disposable income. Same with Roughdawg4 and MrUnknown.

Edited by Spaz
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7 minutes ago, Spaz said:

God of War has the perfect format in my opinion.

The 5-gold formula that God of War is known for is pretty much a good implementation of gold trophies for an easy game series. 5/10/20, 5/11/18, and 5/9/22 (GOW IV) is a perfect trophy system they used for their games, except the latter, which is new in GOW IV. Even VA-11 HALL-A also has a perfectly suited trophy format, 5/12/16 (PS4) or 5/11/17 (Vita), for an easy game.

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1 hour ago, BadRep24 said:

This is what the core problem really is. Ratalaika has good games, but their implementation of trophies is pretty much in the opposite direction. They implement trophies, but simply forget the core of what a Platinum trophy means: effort.


Like someone else said in here, it’s a really smart sales tactic. It’s just unfortunate that it’s had drastic consequences for the trophy hunting community. ☹️

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8 hours ago, dcdfan said:

Rata games with their usual 6 stacks made it even easier to let go of this behavior, seeing people close to my rank platting every single 20 minute plat, just to keep their place in the leaderboard.... I can't decide what would be worse for me, wasting my time or wasting my money on this crap. And what finally broke the camel's back was when I recently noticed that somebody overtook me by just playing these quick plats WITHIN ROUGHLY 9 MONTHS.

 

Jesus, that is going really hard. Curious to know the PSN name of this player.

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