MrTacoNinja Posted August 2, 2020 Share Posted August 2, 2020 (edited) I just don't get it. No matter how much crit chance/damage I add to weapons/armor these stats aren't reflected on my stats screen. The only time I see a change reflected is when I add points to Strength/Dex. What gives? Just to give an example: I'm currently at +26% crit chance/damage. I then went and socketed a gem that gives an additional +27% crit damage. I looked at the stat screen and my crit damage didn't budge from 26%. Edited August 2, 2020 by MrTacoNinja Link to comment Share on other sites More sharing options...
Karaduje- Posted December 26, 2020 Share Posted December 26, 2020 its hard to explaint and i dont speak english but i will try it: All rpg works in the same form, for example when a item give you 30% of critical chance this mean a 30% of you actual critial chance base (no add 30 % to your total) if you have 30 % critial chance base and get a item that gives you 10% more, your final result will be 33% critical chance. Link to comment Share on other sites More sharing options...
Draps-1337 Posted December 26, 2020 Share Posted December 26, 2020 Percentages work as Karaduje indicated. As for attributes you should be seeing things move. (albeit slowly) max level is 100 and you get 5 attribute points each level giving you about 500 attribute points in total. Vitality and focus should be increasing health and mana respectively as well as every 5 or so points increasing the +x% elemental damage bonuses on weapons and items. Link to comment Share on other sites More sharing options...
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