ShadeSplit Posted August 4, 2020 Share Posted August 4, 2020 https://comicbook.com/gaming/news/indie-publisher-smaller-games-not-selling-on-ps4/ 1 Link to comment Share on other sites More sharing options...
thefourfoldroot Posted August 4, 2020 Share Posted August 4, 2020 More choice? Listing just before plus and now release games? Visibility of marketing? Link to comment Share on other sites More sharing options...
Popular Post Wavergray Posted August 4, 2020 Popular Post Share Posted August 4, 2020 (edited) $25 is a steep risk to take on any game, and at this point i'm sure a lot of ps4 players have plenty of games to play so why take the risk? Now if it goes on sale for like $10, more people may take the risk. Also just to point out the game is on sale for $18.74 on Nintendo Switch. They released on ps4 and Switch at the same time. Edited August 4, 2020 by Wavergray 7 Link to comment Share on other sites More sharing options...
Popular Post scemopagliaccioh Posted August 4, 2020 Popular Post Share Posted August 4, 2020 Don't know what he was expecting, 25 for a shitty indie is already too much, in my experience, indie devs tend to be much more greedy and with unreasonable expectations than AAA developers, sometimes you get a diamond in a rough, such as hollow knight, furi, hotline miami etc, but there's a reason they've not caught the eye of established gaming companies in the first place. 14 Link to comment Share on other sites More sharing options...
HuntingFever Posted August 4, 2020 Share Posted August 4, 2020 17 minutes ago, thefourfoldroot said: More choice? Listing just before plus and now release games? Visibility of marketing? 2 minutes ago, scemopagliaccioh said: Don't know what he was expecting, 25 for a shitty indie is already too much, in my experience, indie devs tend to be much more greedy and with unreasonable expectations than AAA developers, sometimes you get a diamond in a rough, such as hollow knight, furi, hotline miami etc, but there's a reason they've not caught the eye of established gaming companies in the first place. These^ If the marketing wasn't borderline non-existent and the price wasn't set at a level that's too high for a punt, then maybe these games would sell better. 2 Link to comment Share on other sites More sharing options...
DeepEyes7 Posted August 4, 2020 Share Posted August 4, 2020 Let's ask Ratalaika.... 3 Link to comment Share on other sites More sharing options...
Popular Post DEI2EK Posted August 4, 2020 Popular Post Share Posted August 4, 2020 It's an indie procedural generated card game. Those are becoming a dime a dozen ever since Slay the Spire hit it big. What does his game bring to the table that others in the genre don't? 14 Link to comment Share on other sites More sharing options...
locoporkko Posted August 4, 2020 Share Posted August 4, 2020 It is normal and logical, buyers are not stupid and we know how to buy well Link to comment Share on other sites More sharing options...
iGGTheEnd Posted August 4, 2020 Share Posted August 4, 2020 8 minutes ago, DEI2EK said: It's an indie procedural generated card game. Those are becoming a dime a dozen ever since Slay the Spire hit it big. What does his game bring to the table that others in the genre don't? Ya I honestly wanted to try Nowhere prophet and was going to wait until I finish the 2 games I am currently working on but apparently there are some extremely annoying game mechanics I saw in reviews that I would rather avoid. There are really good Roguelike card games out there like Monster train and Slay the spire but there is a lot of crap. I have 10-15 roguelike card games on PC and maybe 3 of them are worth playing over and over like Roguelikes should be, the others are usually fun for one run then I am over it. Link to comment Share on other sites More sharing options...
ShianKiri Posted August 4, 2020 Share Posted August 4, 2020 Unless you built a way better game, filled a void or put a pretty good twist on an existing idea, just making a fairly polished game while following the money isn't going to sell. Just because it isn't broken, looks nice and plays alright doesn't mean it will sell thousands of copies. 3 Link to comment Share on other sites More sharing options...
Martain2 Posted August 4, 2020 Share Posted August 4, 2020 I've only recently gained an interest in CCG on the PS4 and although i've no experience with them have made a note to try Nowhere Prophet at some point in the future. I'm certainly waiting for a sale as my current backlog is big enough but the completely offline platinum has me interested, if anyone else has offline CCG suggestions on the PS4/Vita please let me know. Link to comment Share on other sites More sharing options...
Popular Post Helyx Posted August 4, 2020 Popular Post Share Posted August 4, 2020 35 minutes ago, NekoRave said: The problem isn't small titles not selling it has to do with price points as the market is already saturated with too many games. Then to stop publishing as a result of his own failure just shows he's kinda salted and out of touch tbh Exactly. Indies sell fine. The problem is you. Stop blaming consumers because your product isn't worth purchasing. 9 Link to comment Share on other sites More sharing options...
Helyx Posted August 4, 2020 Share Posted August 4, 2020 (edited) 5 minutes ago, NekoRave said: I don't usually do this but I'm tempted to send this dude the thread I have a feeling he's too close to the situation to look at it objectively. By blaming PS4 owners, he's shown just how out of touch he is with reality. 35 minutes ago, DEI2EK said: What does his game bring to the table that others in the genre don't? His game comes pre-loaded with self-righteous entitlement. I think there's plans for some transphobic DLC down the line. Edited August 4, 2020 by Helyx 1 Link to comment Share on other sites More sharing options...
Kittet3 Posted August 4, 2020 Share Posted August 4, 2020 The guy's Twitter is obnoxious (no offense to him) He released his game on sale on other consoles and not PSN and his Playstation Store page was bare-bones and had outdated information on it according to people responding to his tweet. If you get a deal with Sony or Microsoft to promote your game, then that is great publicity for you as an indie game. But, at the end of the day, you are in charge of marketing your own game. 4 Link to comment Share on other sites More sharing options...
The_Retro_Maniac Posted August 4, 2020 Share Posted August 4, 2020 (edited) Well i linked him this thread maybe he will learn a thing or two about why people are not parting with there money. This below explains why no discount on PS4 Quote We weren't allowed to do a launch discount on PS4, because they told us they're too busy to be able to add such a thing right now :\\ Edited August 4, 2020 by The_Retro_Maniac Link to comment Share on other sites More sharing options...
Nightstream88 Posted August 4, 2020 Share Posted August 4, 2020 I do buy a lot of indie games, but this just doesn't look like the kind of game I would play, can't buy every game. And you look on like 50+ pages on Playstation Store you could probably tell how many indie games probably don't sell too well. I mean Dust Elysian tail I believe was made by a small indie team could be wrong, but I do believe that game sold well. Link to comment Share on other sites More sharing options...
Guest Posted August 4, 2020 Share Posted August 4, 2020 I ain't paying anywhere close to $25 for a indie smaller game. lmao. Link to comment Share on other sites More sharing options...
MarcusPunisher Posted August 4, 2020 Share Posted August 4, 2020 The thing is, they barely go on sale and when they do, it's not that big of a difference. 2 Link to comment Share on other sites More sharing options...
dakk55 Posted August 4, 2020 Share Posted August 4, 2020 Two things come to mind when Indie games don't sell well. Either they want too much money, or they don't advertise their game that well. A lot of AAA games put their budget towards marketing, in some cases outright lying to draw in buyers. Link to comment Share on other sites More sharing options...
lordzeze Posted August 4, 2020 Share Posted August 4, 2020 (edited) 21 minutes ago, Kittet3 said: The guy's Twitter is obnoxious (no offense to him) He released his game on sale on other consoles and not PSN and his Playstation Store page was bare-bones and had outdated information on it according to people responding to his tweet. If you get a deal with Sony or Microsoft to promote your game, then that is great publicity for you as an indie game. But, at the end of the day, you are in charge of marketing your own game. This was his reply for it not being on sale on PSN Edited August 4, 2020 by lordzeze Link to comment Share on other sites More sharing options...
Wavergray Posted August 4, 2020 Share Posted August 4, 2020 (edited) 4 minutes ago, lordzeze said: This was his reply for it not being on sale on PSN That strange considering Dragon Marked for Death got a launch discount just a few weeks ago. Maybe the representative he talked to didn't want to go through the steps to do a discount. Edited August 4, 2020 by Wavergray 1 Link to comment Share on other sites More sharing options...
lordzeze Posted August 4, 2020 Share Posted August 4, 2020 Just now, Wavergray said: That strange considering Dragon Marked for Death got a launch discount just a few weeks ago. I'm guessing he asked too late for one and that is why Sony could not do it. 2 Link to comment Share on other sites More sharing options...
MAUSZX Posted August 4, 2020 Share Posted August 4, 2020 It may have something to do with Oversaturation of games, you can only buy so many. 1 Link to comment Share on other sites More sharing options...
RedDevil757 Posted August 4, 2020 Share Posted August 4, 2020 The smaller games are pretty much all I play these days. The so called triple AAA games don't hold my attention past the first hour or so. Link to comment Share on other sites More sharing options...
Alos88 Posted August 4, 2020 Share Posted August 4, 2020 Twenty five bucks on what looks like mobile game? I'm impressed this sold anywhere at that price point. 3 Link to comment Share on other sites More sharing options...
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